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Search: Posts Made By: Term!nX
Forum: GW Exploits, Hacks, Bots, Tools & Macros 04/21/2025, 20:18
Replies: 319
Views: 51,114
Posted By Term!nX
Thank you so much for sharing the function...

Thank you so much for sharing the function patterns
Forum: Guild Wars 04/08/2025, 20:02
Replies: 0
Views: 824
Posted By Term!nX
Current function addresses - calling convention?

Hello you guys,

would somebody please be so kind and share some function addresses / patterns? So far I found

Travel 0x35C210
UseSkill 0x66B620
MoveTo 0x3E0DD0
IdentItem 0x699880

I am...
Forum: Guild Wars 08/27/2020, 20:45
Replies: 3
Views: 2,709
Posted By Term!nX
Regarding security: have been trading gold,...

Regarding security: have been trading gold, golden items, event items, pretty much everything peer 2 peer from 4 bot accs to my main acc and never got banned on any of these accounts. It is indeed a...
Forum: Guild Wars 07/04/2020, 06:12
Replies: 1
Views: 1,848
Posted By Term!nX
You should post the code, otherwise it will be...

You should post the code, otherwise it will be quite difficult to help you. You could add an infinity check to your MoveTo function:


function Lib_MoveTo(x, y)
MoveTo(x, y)
loopFixer = 0...
Forum: GW Bots 06/02/2020, 19:55
Replies: 5
Views: 1,236
Posted By Term!nX
namespace Pellax { partial class Form1 ...

namespace Pellax
{
partial class Form1
{
/// <summary>
/// Erforderliche Designervariable.
/// </summary>
private System.ComponentModel.IContainer...
Forum: GW Bots 05/30/2020, 09:50
Replies: 5
Views: 1,236
Posted By Term!nX
Rest of the code snippets (post too long): ...

Rest of the code snippets (post too long):

The hook:
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
#include <string>
#include <Windows.h>
#include...
Forum: GW Bots 05/30/2020, 09:50
Replies: 5
Views: 1,236
Posted By Term!nX
Private script engine source release

Hello you guys,

in this thread I want to release my private script engine's source code that I have been using on and off for some years. As it has become heavily outdated with the big update and...
Forum: Guild Wars 01/07/2020, 12:53
Replies: 43
Views: 19,057
Posted By Term!nX
You guys that got banned: were you all using GWCA...

You guys that got banned: were you all using GWCA or maybe pure au3 macro scrtips or something else? Been using a private script engine (Requia recode for the older guys that may remember) and used...
Forum: GW Bots 03/19/2019, 07:17
Replies: 2
Views: 498
Posted By Term!nX
That is because the 2nd statement never becomes...

That is because the 2nd statement never becomes true, as the rarity is 61.
Forum: GW Bots 03/13/2019, 20:08
Replies: 2
Views: 599
Posted By Term!nX
Update: So I figured that EAX would be some...

Update:

So I figured that EAX would be some pointer to something, I do not know really. I managed to find a pointer which would be @ baseAdress A52230 + 0x158 + 0xB8, so it seems to be somewhat...
Forum: GW Bots 03/11/2019, 20:59
Replies: 2
Views: 599
Posted By Term!nX
Troubles with the SalvageItem function

Hello,

I am having some troubles with the salvage item function. I did some amateur reversing in olly and actually managed to successfully call the salvage item function but then without changing...
Forum: GW Bots 03/09/2019, 22:27
Replies: 2
Views: 1,137
Posted By Term!nX
Hm strange, it actually is. I just tried it again...

Hm strange, it actually is. I just tried it again and now it works. There must have been a repeated typo during the binary search in olly. Maybe it is time for glasses?
Thank you once again!
Forum: GW Bots 03/09/2019, 22:23
Replies: 4
Views: 600
Posted By Term!nX
Yep that did the trick. Thank you so much.

Yep that did the trick. Thank you so much.
Forum: GW Bots 03/09/2019, 19:55
Replies: 4
Views: 600
Posted By Term!nX
Thank you very much for your fast answer. ...

Thank you very much for your fast answer.

Please have a look at the picture:

The first 3 items in the main bag are all golden items. But if I click through the slots, the assumed rarity at...
Forum: GW Bots 03/09/2019, 19:37
Replies: 2
Views: 1,137
Posted By Term!nX
Finding the packetSend function in ollydbg

Hello,

since the somewhat bigger update a few weeks ago, they seem to have changed the PacketSend function. The former pattern: 0x55, 0x8B, 0xEC, 0x83, 0xEC, 0x2C, 0x53, 0x56, 0x57, 0x8B, 0xF9,...
Forum: GW Bots 03/09/2019, 19:27
Replies: 4
Views: 600
Posted By Term!nX
ItemRarity within the item data structure

Hello,

I am currently updating my script engine but since the somewhat bigger update a few weeks ago they seem to have changed the item struct.

So far I found:

ItemStruct
+ 0x0 = itemId...
Forum: Last Chaos 08/14/2009, 12:27
Replies: 10
Views: 2,652
Posted By Term!nX
So ich habe mal ein wenig geschaut.. Nun ich...

So ich habe mal ein wenig geschaut.. Nun ich hatte bei einem Invoke kein exceptionhandling gemacht, vll wird der Zugriff versucht, bevor das Fensterhandle erstellt worden ist.

Hier die neue Exe...
Forum: Guild Wars 08/11/2009, 19:54
Replies: 481
Views: 170,293
Posted By Term!nX
GW ist ein sozialistisches Spiel!

GW ist ein sozialistisches Spiel!
Forum: Last Chaos 08/11/2009, 15:11
Replies: 10
Views: 2,652
Posted By Term!nX
Das einzige was mir vom Sourcecode noch auffällt...

Das einzige was mir vom Sourcecode noch auffällt wäre vll ein Error beim Laden der kernel32.dll
Da hab ich jetzt kein Exceptionhandling gemacht.
Forum: Last Chaos 08/10/2009, 18:48
Replies: 10
Views: 2,652
Posted By Term!nX
Do you have installed .Net Framework 3.5?

Do you have installed .Net Framework 3.5?
Forum: Last Chaos 08/10/2009, 14:56
Replies: 10
Views: 2,652
Posted By Term!nX
I have not got any problems downloading and...

I have not got any problems downloading and unpacking it. But yes, this is kind of a botmaker. You have the game values, the au3 functions and the lua scripting language. You could write sth like...
Forum: Joining e*pvp 08/09/2009, 19:17
Replies: 34
Views: 2,531
Posted By Term!nX
Der Kerl hat mehr als Ahnung und wäre eine echte...

Der Kerl hat mehr als Ahnung und wäre eine echte Bereicherung für die Section.

Also für mich kommt kein anderer in Frage!
Forum: Last Chaos 08/08/2009, 19:41
Replies: 1
Views: 675
Posted By Term!nX
Theoretisch ja, ich habe LC zwar nur 10 Minuten...

Theoretisch ja, ich habe LC zwar nur 10 Minuten gespielt, aber über ein Makro zu einer bestimmten Koordinate? Kann ich mir kaum vorstellen.

Dann bleibt nur noch der Aufruf der MoveTo Funktion des...
Forum: Last Chaos 08/04/2009, 21:46
Replies: 10
Views: 2,652
Posted By Term!nX
Last Chaos - Guardian Angel - Lua Scripting Engine

What you can see here is a scriptengine for Last Chaos. You can write scripts in lua working with the game variables like Hp, Mp, PosX...
Moreover you can use various au3 functions to perform tasks...
Forum: Last Chaos 08/04/2009, 12:36
Replies: 2
Views: 648
Posted By Term!nX
Ich möchte einfach den Mausklick an das Fenster...

Ich möchte einfach den Mausklick an das Fenster senden. Sei es um irgendwo hinzulaufen oder son Tier anzugreifen, was auch immer. ControlClick hätte halt den Vorteil, dass man das LastChaos-Fenster...
Showing results 1 to 25 of 200

 
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