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[WW] Seafight Private Server Development [WW]

Discussion on [WW] Seafight Private Server Development [WW] within the Seafight forum part of the Browsergames category.

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Old 07/20/2012, 08:50   #61
 
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Old 07/20/2012, 09:55   #62
 
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So you realease a Source Code for the Basics and we must do the rest?

Or you devolp the Server?
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Old 07/20/2012, 12:43   #63
 
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still a long way to go to finish the server...
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Old 07/20/2012, 14:13   #64
 
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But how do they work?

what the client please?
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Old 07/21/2012, 00:20   #65
 
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very good, but the ship dont move, it teleports, well i hope bp hates


pd: very good work, theres glitters i never have seen lol
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Old 07/21/2012, 01:49   #66
 
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sorry that half of us are stupid but can you please (or someone who has gotten this to work) tell us how to use the source provided. There's obviously more to it than loading into visual c# and hitting debug... I don't understand why its such a secret :\
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Old 07/21/2012, 09:36   #67


 
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Quote:
Originally Posted by darkdragon007- View Post
sorry that half of us are stupid but can you please (or someone who has gotten this to work) tell us how to use the source provided. There's obviously more to it than loading into visual c# and hitting debug... I don't understand why its such a secret :\
This ain't a secret.. just the fact people aren't adding me to skype for help, I can't help 20-30 people at one time, but atleast ADD ME.
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Old 07/21/2012, 09:42   #68
 
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is the goal for you that you have a server and we can play on that or do you want us to make our own servers?
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Old 07/21/2012, 13:12   #69
 
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Originally Posted by darkdragon007- View Post
sorry that half of us are stupid but can you please (or someone who has gotten this to work) tell us how to use the source provided. There's obviously more to it than loading into visual c# and hitting debug... I don't understand why its such a secret :\
I runned it and yes it works, but only work a basic.

Login, a one npc, a one monter, move the ship (75% working)
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Old 07/21/2012, 13:53   #70
 
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but all said o good good no body tell make this its easy today 1 tomorw 1 and you will come to the finish please send more info
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Old 07/21/2012, 14:21   #71
 
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wait for more information guys, this server are in development yet so we need to wait
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Old 07/21/2012, 14:33   #72
 
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the password or user is bad i can connect with my usser and pw but no logs in the decryptes thing in form 1 so if any want to tell me what next to do thanks
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Old 07/22/2012, 10:07   #73


 
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UPDATE: Glitters from database, deleting them via database, adding them within sight :--)

Video 1:
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Old 07/22/2012, 11:25   #74
 
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Originally Posted by Willie Wortel View Post
UPDATE: Glitters from database, deleting them via database, adding them within sight :--)

Video 1:
Cooooool ! U're AWESOME !
EDIT: But u didn't upload it on :<



UPDATE 1.1: Glitters (shineys), weird sailing.

Fixed bugs:
  • Weird Sailing (now it looks great but it's not perfect ;])
  • Glitters, shineys (the number of glitters on one coordinates is reduced to one. Now u can collect them (reward only visual !!) REMEMBER: there are no formulas for counting and storing your data on this srv.)

Known Bugs:
  • NPC are indestructible (they are visible even at 0 hit points).
  • Salvo that u'll determine ALWAYS takes all NPC's HP. It does not matter that the NPC has 25,000,000 and our salvo is set to 8250, after firing the NPC will have 0 of 25,000,000 HP.
  • No reward (even visual) for killing the monster.
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Old 07/22/2012, 13:13   #75
 
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Quote:
Originally Posted by poczatki View Post
Cooooool ! U're AWESOME !
EDIT: But u didn't upload it on :<



UPDATE 1.1: Glitters (shineys), weird sailing.

Fixed bugs:
  • Weird Sailing (now it looks great but it's not perfect ;])
  • Glitters, shineys (the number of glitters on one coordinates is reduced to one. Now u can collect them (reward only visual !!) REMEMBER: there are no formulas for counting and storing your data on this srv.)

Known Bugs:
  • NPC are indestructible (they are visible even at 0 hit points).
  • Salvo that u'll determine ALWAYS takes all NPC's HP. It does not matter that the NPC has 25,000,000 and our salvo is set to 8250, after firing the NPC will have 0 of 25,000,000 HP.
  • No reward (even visual) for killing the monster.
my friend can you help to mount the server test to try help ?

i'm webdesigner and coder maybe i can help in code
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