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Some structorian files to edit item, npc, skill, monster ...

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Old   #1
 
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Some structorian files to edit item, npc, skill, monster ...

There are some structorian files i have made. Get it if you want to edit skills, monsters, items, drop rate ... in a bin file. Search for Structorian program on Google.
Btw, can anyone tell me where to edit max level cap 110 in MapID? Please share it.

Thanks!
Attached Files
File Type: rar RohanStrs.rar (25.0 KB, 853 views)



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There are a misstake in skill.strs file, who have downloaded this file, fix below:
Code:
[filemask="skill.bin"]
// Made by NamTA
struct Skills
{
    child Skill [count=780];
}

struct Skill[preload=1, tableview=1]
{
    u16 nKind;
    i16 RESERVED;
    i32 Unknown;
    str[len=50] szKorName;
    nodename szKorName;
    str[len=50] szEngName;
    i32 nType;
    i32 nSubType;
    i32 nTarget;
    i32 nRange;
    str[len=128] szDescription;
    str[len=30] szIconFileName;
    str[len=30] szIconPushFileName;
    str[len=30] szIconSmallFileName;
    str[len=30] szIconLargeFileName;
    i32 bCountinuous_Attack;
    i32 bAssistance;
    str[len=30] szIconAffectFileName;
    str[len=128] szAffectDescription;
    str[len=30] szIconAffectSmallFileName;
    i8 nAddPoint;
    str[len=3] REVERSED;


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Quote:
Originally Posted by namvfpx View Post
There are a misstake in skill.strs file, who have downloaded this file, fix below:
Code:
[filemask="skill.bin"]
// Made by NamTA
struct Skills
{
    child Skill [count=780];
}

struct Skill[preload=1, tableview=1]
{
    u16 nKind;
    i16 RESERVED;
    i32 Unknown;
    str[len=50] szKorName;
    nodename szKorName;
    str[len=50] szEngName;
    i32 nType;
    i32 nSubType;
    i32 nTarget;
    i32 nRange;
    str[len=128] szDescription;
    str[len=30] szIconFileName;
    str[len=30] szIconPushFileName;
    str[len=30] szIconSmallFileName;
    str[len=30] szIconLargeFileName;
    i32 bCountinuous_Attack;
    i32 bAssistance;
    str[len=30] szIconAffectFileName;
    str[len=128] szAffectDescription;
    str[len=30] szIconAffectSmallFileName;
    i8 nAddPoint;
    str[len=3] REVERSED;
maybe like this
Code:
[filemask="skill.bin"]
struct header
{
child _tagSkill [count=780];
}
struct _tagSkill [preload=1,tableview=1]
{
u16 nIdx;
skip 2;
i32 bEnable;
str[len=50] szKorName;
str[len=50] szEngName;
i32 nType;
i32 nSubType;
i32 nTarget;
i32 nRange;
str[len=128] szDescription;
str[len=30] szIconFileName;
str[len=30] szIconPushFileName;
str[len=30] szIconSmallFileName;
str[len=30] szIconLargeFileName;
i32 bCountinuous_Attack;
i32 bAssistance;
str[len=30] szIconAffectFileName;
str[len=128] szAffectDescription;
str[len=30] szIconSmallAffectFile;
i8 nAddPoint;
skip 3;
i32 nAddPointProbability;
i32 nAddPointProbability2;
u32 nTimeFlag;
}
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I made it from MapID.h, with 2 days for learning Structorian, there are some fields that i dont know.
Do you know where i can edit these things:
- Level cap limit.
- Offhand weapon stats and options.
I'm starting setup rohan for relax purpose, not for commercial.

Thanks!


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In that world. NPC and. Monster, how do I change the

Can write a world 1-1.Monster and 1-1.NPC scripts
keyrita is offline  
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text.bin strs please. anyone have?
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Old   #7
 
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how to use this thing?
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Coming soon: approximately 47 new servers run by people who don't know what they're doing.
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Meh its easy to weed out the ones who arent worth trying/playing.

We are currently reconfiguring BWG for a major update and move out of the stagnant ways.
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Hopefully without someone who's now ****** over 2 servers!
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Lol touche mi amigo :P
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Quote:
Originally Posted by Ishtaria View Post
Hopefully without someone who's now ****** over 2 servers!
Only 2?

gl Incognito.
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Lol do you know of whom we are hinting at ?


Website is gonna be the hardest part, we arent very good with htlm and php.
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There's more? I thought this was only his 2nd :/
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Quote:
Originally Posted by IncognitoOne View Post
Lol do you know of whom we are hinting at ?


Website is gonna be the hardest part, we arent very good with htlm and php.
I have some ideas

php's not too bad to figure out and you can use some scripts like that incomplete itemmall that's floating around to use a learning tool. Even incomplete it has all the necessary stuff coded in php like calling remote procedures, executing sql and presenting web pages.


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