good, good, I'm having this problem when I enter an item, it comes out as [Undefined] but if I use the philosopher's scroll, it can recover the item with the level and enchantment that I entered. Example: /run insert_item(3100032,1,25,10,2); but not so with the next item. /run insert_item(601100449,1,25,10,2) This, no matter how much you place the scroll, does not identify it.
I was given the following command. /run insert_identify_item(601100449,1) there I get it to the item, but at lvl 1. There is no way to leave it with the attributes of the first command. I attach a photo
good, good, I'm having this problem when I enter an item, it comes out as [Undefined] but if I use the philosopher's scroll, it can recover the item with the level and enchantment that I entered. Example: /run insert_item(3100032,1,25,10,2); but not so with the next item. /run insert_item(601100449,1,25,10,2) This, no matter how much you place the scroll, does not identify it.
I was given the following command. /run insert_identify_item(601100449,1) there I get it to the item, but at lvl 1. There is no way to leave it with the attributes of the first command. I attach a photo
Because with the scroll you can only identify armor from ParaelWorld. Then, when you upgrade those armors to nusy/flumini/inferno/reviac, the item ID changes, but the effect from using the scroll remains. However, if you want to be able to do it on reviac, etc., you simply need to add the appropriate lines in mixresource, although I don't recommend it. It's better to simply spawn and revive the PW armor in vanilla, and then upgrade it through an NPC.
If you need a Lua script that upgrades your equipment to the level of reviac or any other rank for free, please message me on Discord.
good, good, I'm having this problem when I enter an item, it comes out as [Undefined] but if I use the philosopher's scroll, it can recover the item with the level and enchantment that I entered. Example: /run insert_item(3100032,1,25,10,2); but not so with the next item. /run insert_item(601100449,1,25,10,2) This, no matter how much you place the scroll, does not identify it.
I was given the following command. /run insert_identify_item(601100449,1) there I get it to the item, but at lvl 1. There is no way to leave it with the attributes of the first command. I attach a photo
In general this is rather a question to be asked separately.
But let me give you a few information:
1. Reviac Equipment isn't supposed to be combined with a Philosopher's Scroll
- if you want it to work with it, then you need to add an entry in MixResource.
In this case you can simply check one of the Distorted Space Armors.
2. If you want to stay adding it identified in your inventory, you can simply add enhance & level to your arguments of your insert_identify_item() function and use those values in your inner insert_item() function.
There are several possible ways to do what you want, but in all cases I'd need to see your insert_identify_item function to preserve its current ability to work.
In general this is rather a question to be asked separately.
But let me give you a few information:
1. Reviac Equipment isn't supposed to be combined with a Philosopher's Scroll
- if you want it to work with it, then you need to add an entry in MixResource.
In this case you can simply check one of the Distorted Space Armors.
2. If you want to stay adding it identified in your inventory, you can simply add enhance & level to your arguments of your insert_identify_item() function and use those values in your inner insert_item() function.
There are several possible ways to do what you want, but in all cases I'd need to see your insert_identify_item function to preserve its current ability to work.
In general this is rather a question to be asked separately.
But let me give you a few information:
1. Reviac Equipment isn't supposed to be combined with a Philosopher's Scroll
- if you want it to work with it, then you need to add an entry in MixResource.
In this case you can simply check one of the Distorted Space Armors.
2. If you want to stay adding it identified in your inventory, you can simply add enhance & level to your arguments of your insert_identify_item() function and use those values in your inner insert_item() function.
There are several possible ways to do what you want, but in all cases I'd need to see your insert_identify_item function to preserve its current ability to work.
Edit: YoSiem answered faster than me xD
Ohhh ty vm now I can try identified the amors from another private servers for my personal server!
In general this is rather a question to be asked separately.
But let me give you a few information:
1. Reviac Equipment isn't supposed to be combined with a Philosopher's Scroll
- if you want it to work with it, then you need to add an entry in MixResource.
In this case you can simply check one of the Distorted Space Armors.
2. If you want to stay adding it identified in your inventory, you can simply add enhance & level to your arguments of your insert_identify_item() function and use those values in your inner insert_item() function.
There are several possible ways to do what you want, but in all cases I'd need to see your insert_identify_item function to preserve its current ability to work.
Edit: YoSiem answered faster than me xD
Do you need to export te mixresource.rdb to the resource folder from the game? I try adding the line to the bbdd and don't work
Well, finally this work coping the hashed mixresource to the resource client folder.
Now i have another question
With test and error I can see the RandomItemPresetResource has the extra stats what you get when you identify a distorted gear.
My question is where is the Option_id_xx for creating new stats?
Im off with this, pls help!!!!
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[Selling] Selling lv 30 EUNE account! Info in the description :) 07/22/2014 - League of Legends Trading - 13 Replies I am selling my EUNE account. The account is:
Level 30
EUNE - Europe Nordic and East
Screenshots provided.
Looking for Offers for this account.
Screenshots:
Normal Stats/Champions (Ranked Stats : Unranked)
http://imgur.com/JVweiHq,71a2J2Y,o8VvBOR,saxw0gI, fz7A2ym#0
[Selling] Selling Two Accounts Cheap - more info in description 06/23/2014 - League of Legends Trading - 0 Replies Account #1:
Server: EUNE
Username: HeOpSc
Rank: Silver 3 - 61LP
# of Champions: 80
# of Skins: 20(worth 18875rp)
What I want for it: 40USD or 30Euro
[Selling] LoL account EU West (Info on description) 05/27/2013 - League of Legends Trading - 2 Replies The account has 26 owned champions. Almost full runepage. Skins as listed here: Matador Alistair,Unchained alistair,Woad Ashe,RIOT Graves,Riot Girl Tristana,Full Metal Rammus and Noxus Poppy. The account is level 28 after one game. I would like to sell it or Trade it for account on EU NE. I can provide full overview of the account via skype screen sharing. Or provide Pictures if interested.
E: Skype name: daniel.kyllonen