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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
03/25/2018, 16:28
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#6976
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elite*gold: 0
Join Date: Feb 2018
Posts: 21
Received Thanks: 0
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when restoring the database of Telecaster . gives an error.
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03/25/2018, 17:06
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#6977
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,779
Received Thanks: 1,461
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You need MSSQL developer (Community) edition and use the telecaster from this post...
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03/25/2018, 17:11
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#6978
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elite*gold: 0
Join Date: Feb 2018
Posts: 21
Received Thanks: 0
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Telecaster, 9.1 is fine . at 9.4 such error
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03/25/2018, 19:27
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#6979
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,779
Received Thanks: 1,461
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The link next to the little red X in your picture will tell you whats wrong. I can only guess it is database size and that means you are either not using MSSQL community or you are trying to use the released Telecaster instead of the one I linked.
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03/26/2018, 00:08
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#6980
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elite*gold: 0
Join Date: Jul 2011
Posts: 81
Received Thanks: 16
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Hi guys
I encounter a very small problem in my script
look at this :
PHP Code:
function slot(slot_id) local list1 = {100001,101100,101101,101102} local rdx = math.random( 0 , 10 ) local slot1 = math.random(1,list1) if slot_id == 1 then insert_item( slot1, rdx ) end end
I want to select an item randomly in "list1"
and have a random amount of "0 to 10"
I am sure that for you it's simple but me who starts in lua ... it is complex
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03/26/2018, 00:29
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#6981
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elite*gold: 0
Join Date: Sep 2015
Posts: 594
Received Thanks: 1,188
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Quote:
Originally Posted by Rollk
Hi guys
I encounter a very small problem in my script
look at this :
PHP Code:
function slot(slot_id)
local list1 = {100001,101100,101101,101102}
local rdx = math.random( 0 , 10 ) local slot1 = math.random(1,list1)
if slot_id == 1 then insert_item( slot1, rdx ) end end
I want to select an item randomly in "list1"
and have a random amount of "0 to 10"
I am sure that for you it's simple but me who starts in lua ... it is complex
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Code:
function slot(slot_id)
local list1 = {100001,101100,101101,101102}
local rdx = math.random( 0 , 10 )
local slot1 = list1[math.random(1,table.getn(list1))]
if slot_id == 1 then
insert_item( slot1, rdx )
end
end
- You pick an item of an array via array_name[index]
- via table.getn(array_name) you get the itemcount(usually the max index, but in your case the count of items) of your array (if I remember correctly).
- via math.random(1,table.getn(array_name)) you choose randomly a number between 1 and the itemcount of your array.
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03/26/2018, 00:40
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#6982
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elite*gold: 0
Join Date: Jul 2011
Posts: 81
Received Thanks: 16
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Quote:
Originally Posted by LamiaCore
Code:
function slot(slot_id)
local list1 = {100001,101100,101101,101102}
local rdx = math.random( 0 , 10 )
local slot1 = list1[math.random(1,table.getn(list1))]
if slot_id == 1 then
insert_item( slot1, rdx )
end
end
- You pick an item of an array via array_name[index]
- via table.getn(array_name) you get the itemcount(usually the max index, but in your case the count of items) of your array (if I remember correctly).
- via math.random(1,table.getn(array_name)) you choose randomly a number between 1 and the itemcount of your array.
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Thank you very much @
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03/26/2018, 01:56
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#6983
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elite*gold: 415
Join Date: Nov 2011
Posts: 91
Received Thanks: 19
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Quote:
Originally Posted by TrBleZ
hey guys
I have a problem with my 7.2 server if anyone can help
so if someone buys pass hidden village item id 910000 it's only for 1 Character
how can I make it for the whole account?
thx
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guys, I have the same issue if anyone can help @
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03/26/2018, 12:01
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#6984
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elite*gold: 0
Join Date: Sep 2015
Posts: 594
Received Thanks: 1,188
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Quote:
I can't help with that, because I never used 7.X Files on my own,
so I have no idea about the db-backgrounds in that epic.
Sorry
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03/26/2018, 12:09
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#6985
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elite*gold: 415
Join Date: Nov 2011
Posts: 91
Received Thanks: 19
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Quote:
Originally Posted by LamiaCore
I can't help with that, because I never used 7.X Files on my own,
so I have no idea about the db-backgrounds in that epic.
Sorry
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its fine man
hmmm do you know about the pets improving that happen in 8.1-9.1
like pets in 7.XX so slow when they take an item from the ground
is there any way to make it faster like 9.1 8.1 ?
thx for your time "
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03/26/2018, 12:52
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#6986
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,779
Received Thanks: 1,461
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Pretty sure that one is hard coded into the game server.
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03/26/2018, 13:53
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#6987
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elite*gold: 0
Join Date: Nov 2012
Posts: 920
Received Thanks: 234
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Quote:
looters are hardcoded, they have made them faster in higher epics.
the thing responsible about this is sframe + herlock, if you have the source code or a reverse engineer expert you can make it possible in 7.2.
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03/26/2018, 17:51
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#6988
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elite*gold: 0
Join Date: Dec 2017
Posts: 188
Received Thanks: 24
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who have the 9.4 databases of mssql 2008r2?
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03/26/2018, 18:27
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#6989
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,779
Received Thanks: 1,461
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Why can't you just get the latest MSSQL developer edition?...
Even if you mean you have a 2008 R2 server you can install the latest edition of MSSQL on it.
Am I really understanding correctly that you want to run it on an old MSSQL 2008 R2 version?
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03/26/2018, 19:01
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#6990
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elite*gold: 0
Join Date: Jul 2011
Posts: 81
Received Thanks: 16
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Quote:
I am not sure
but you can make a script that says that the account "ID" receives the passport
I do not have the 7.2 available for testing
But why want to do all the acount?
sorry for my bad English..
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