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[Help Thread] Please post your questions here.
Discussion on [Help Thread] Please post your questions here. within the Rappelz Private Server forum part of the Rappelz category.
12/05/2022, 13:32
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#8476
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elite*gold: 0
Join Date: Oct 2022
Posts: 71
Received Thanks: 1
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Hello everyone, do you know if there is a place where I can find the different versions of the client? 9.6.2, 9.7. Thank you!
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12/05/2022, 15:21
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#8477
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,913
Received Thanks: 1,491
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Quote:
Originally Posted by madomic
Thank you very much
gameserver.opt and authserver.opt, I compressed them after each edit, tried again, no help
I don't really understand how it works, but I have 3 variants of problems, please advise me if you can, at least to understand which way to go
1. My ports in the manager configuration TCPIPALL: 1433, but in the files indicated the port 34390, if you point mine, then auth does not connect to the server, as well if you change the manager to TCPIPALL:34390, the same story, as a result, while left 1433, at least there is a login error)
2.Base Revosite, not really sure how it works, it just needs to be created and put values (1,0), either connect it to the data or specify a more specific id is not necessary?, although I tried specifying a specific account_id in it, still the same
3.And here is my main problem, can the login error be related to sframe or client version, to be honest I did not understand how to find out the version of my client)
I tried 3, with different sframe, including the one in some post dumped ThunderNikk, tried a lot of options, it all comes down to:
1. Failed connecting to servers, in Herlock and Auth
2. Error login or password on the log screen
3. Also log screen, nothing happens when I press enter with the correct data
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Could you post your .opt files so we can look at what you have for ports
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12/05/2022, 18:35
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#8478
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elite*gold: 0
Join Date: Oct 2010
Posts: 225
Received Thanks: 40
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Quote:
Originally Posted by madomic
Thank you very much
gameserver.opt and authserver.opt, I compressed them after each edit, tried again, no help
I don't really understand how it works, but I have 3 variants of problems, please advise me if you can, at least to understand which way to go
1. My ports in the manager configuration TCPIPALL: 1433, but in the files indicated the port 34390, if you point mine, then auth does not connect to the server, as well if you change the manager to TCPIPALL:34390, the same story, as a result, while left 1433, at least there is a login error)
2.Base Revosite, not really sure how it works, it just needs to be created and put values (1,0), either connect it to the data or specify a more specific id is not necessary?, although I tried specifying a specific account_id in it, still the same
3.And here is my main problem, can the login error be related to sframe or client version, to be honest I did not understand how to find out the version of my client)
I tried 3, with different sframe, including the one in some post dumped ThunderNikk, tried a lot of options, it all comes down to:
1. Failed connecting to servers, in Herlock and Auth
2. Error login or password on the log screen
3. Also log screen, nothing happens when I press enter with the correct data
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For #3 nothing happens if background you are prolly getting an error when this happens to me if I go check on server end if you look at the gameserver window will see something that states something like client version mismatch (00000, 00001) for example comepare to gameserver.opt and if 00000 is in opt change to 00001 i think i have order on the values mixed up but not in front of a screen to verify it but that corrilates to your sframe version. And then run it through rappez compress v2 and reboot herlock should get in.
In my case this tends to be what causes the nothing happens with correct info input into login screen.
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12/05/2022, 22:05
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#8479
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elite*gold: 0
Join Date: Mar 2014
Posts: 10
Received Thanks: 0
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Quote:
Originally Posted by demonlordace
For #3 nothing happens if background you are prolly getting an error when this happens to me if I go check on server end if you look at the gameserver window will see something that states something like client version mismatch (00000, 00001) for example comepare to gameserver.opt and if 00000 is in opt change to 00001 i think i have order on the values mixed up but not in front of a screen to verify it but that corrilates to your sframe version. And then run it through rappez compress v2 and reboot herlock should get in.
In my case this tends to be what causes the nothing happens with correct info input into login screen.
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Can you please tell me how to find out the client version?
I tried changing versions, but not helps
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12/06/2022, 05:45
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#8480
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elite*gold: 0
Join Date: Oct 2010
Posts: 225
Received Thanks: 40
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Quote:
Originally Posted by madomic
Can you please tell me how to find out the client version?
I tried changing versions, but not helps
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If you read what I said. It tells you in either the AUTH server or the herlock
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12/07/2022, 20:55
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#8481
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elite*gold: 99
Join Date: Jun 2015
Posts: 289
Received Thanks: 114
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How do you read the game client version for patch server query?
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12/14/2022, 23:14
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#8482
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elite*gold: 0
Join Date: Mar 2016
Posts: 2
Received Thanks: 0
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Rappelz 9.4 Cannot connect to Server
Hi,
hab mich an die Anleitung gehalten aber leider bekomme ich immer "Cannot connect..."
Was kann es sein?
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12/15/2022, 00:53
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#8483
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elite*gold: 0
Join Date: Mar 2019
Posts: 43
Received Thanks: 13
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Quote:
Originally Posted by Dungenlord83
Hi,
hab mich an die Anleitung gehalten aber leider bekomme ich immer "Cannot connect..."
Was kann es sein? 
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mit soviele infos was du grade gegeben hast, kannst Jahren warten auf ne antwort
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12/17/2022, 23:01
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#8484
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elite*gold: 0
Join Date: Oct 2010
Posts: 225
Received Thanks: 40
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has anyone found where to hex the max trade amount? increased my max gold on my project but havent found anything in herlock for a max trade value. so trade and such is still capped at 2b even though total that can be held is 200b
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12/21/2022, 18:58
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#8485
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elite*gold: 0
Join Date: Jun 2021
Posts: 71
Received Thanks: 17
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null. fixed by myself.
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12/21/2022, 21:41
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#8486
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,913
Received Thanks: 1,491
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It is kind of hard to understand you say they work correctly.
So is it working correctly or does it create a new dump file every time you run the servers?
It may be an old dump file if it is not creating a new one. If it is old you can just delete it.
For game guard errors please see the following post...
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12/21/2022, 23:16
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#8487
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elite*gold: 0
Join Date: Oct 2022
Posts: 71
Received Thanks: 1
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Quote:
Originally Posted by ThunderNikk
It is kind of hard to understand you say they work correctly.
So is it working correctly or does it create a new dump file every time you run the servers?
It may be an old dump file if it is not creating a new one. If it is old you can just delete it.
For game guard errors please see the following post...

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But with this you have 2 localismo.ini 1 in resource and another in the data000 nop?
And idk now but you say what 9.x clients don't work with resource folder?
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12/22/2022, 02:20
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#8488
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,913
Received Thanks: 1,491
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A resource file in the resource folder overrides a file in the data files.
9.6 sframes will not read the resource folder they only use the data files.
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12/22/2022, 10:40
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#8489
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elite*gold: 0
Join Date: Oct 2022
Posts: 71
Received Thanks: 1
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Quote:
Originally Posted by ThunderNikk
A resource file in the resource folder overrides a file in the data files.
9.6 sframes will not read the resource folder they only use the data files.
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Im Off with the 9.6 versión, only work in arabic and is impossible. I'm with 9.5.2 version now
Thanks for the clarification. With this I have a doubt. to include new items in the game, by not having to modify the data.000 what happens with the rdbs and other elements that are necessary for the game to recognize them? I'm practicing this with easy things like a cloak and the file generation part on the client and server seems very confusing.
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01/01/2023, 00:32
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#8490
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elite*gold: 0
Join Date: Jan 2022
Posts: 4
Received Thanks: 1
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[9.4] Does anyone know how to edit the in game soundResource please, I converted a mp3 to .ogg, placed it in my resource with the same name as the sound's name in dbo.SoundResource , also tried to hash the name with glandu2 hash name converter and made a resource of dbo.SoundResource. I'm not sure how it works because I guess the sound_ID tells in which zone the sound should be played so creating new IDs and making a resource for it wouldn't help..
Also where can I edit teleporter prices, I guess I can't find them in market resource so I searched in the Luas but couldn't find where these prices are.
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