Ok so that is fixed by placing that missing DLL I needed into the Auth_BIn folder with the launcher and it launched all good. When I try and launch the CapainHerlockServer.exe i get this error
Rappelz Server
Network initialize... ok
IOCP initialie... ok
Starting IOCP thread pool... ok
LUA initialize... ok
Launching ARCADIA... ok
DB COM ERROR(Thread:0, HRESULT:80040E4D, GUID:0C733A8B-2A1C-11CE-ADE5-00AA004477) : GameDBManager(GameDBManager::iniDBConnection()) : Invalid authorization specification
ERROR: GAME DB INIT ERROR : Invalid authorization specification
Loading max Item index... cannot connect log server: ip: 127.0.0.1 , port:4516
Any ideas? I'm assuming i have missed something somewhere as far as passwords exc. But i am not sure what exactly.
Your database contains a corrupt entry which leads to the gameserver crashing. Fix your databases or use an alternative one to see if that truly was the issue.
EDIT 1: I remember struggling with that aswell. For me, it turned out to be a mismatch with dbo.ItemResource <-> dbo.Item relation. I remember I manually added items to the database after which that issue stood up.
Your database contains a corrupt entry which leads to the gameserver crashing. Fix your databases or use an alternative one to see if that truly was the issue.
EDIT 1: I remember struggling with that aswell. For me, it turned out to be a mismatch with dbo.ItemResource <-> dbo.Item relation. I remember I manually added items to the database after which that issue stood up.
So are you saying that I have bad database files or that I somewhere down the line messed something up with them?
If I had bad ones how could I fix it or do you know another location that I could get some that are know to work. I used the Revolution-Team files after tracking them down through the How To for 9.1.
Thanks in advanced.
Also if your wondering why my passwords are all the same is because I'm doing this for private play for now and working my way up in baby steps. The goal for me now is to actually get into the game and test everything. So far I can log in and get to the server screen and that is where it is blank on the list due to the server not fully loading properly.
So are you saying that I have bad database files or that I somewhere down the line messed something up with them?
The second one. In my experience I've had that error when the GS reaches an item in the database that is either corrupt, broken or carries invalid values. How about just getting a brand new Arcadia and Telecaster database and trying again?
The second one. In my experience I've had that error when the GS reaches an item in the database that is either corrupt, broken or carries invalid values. How about just getting a brand new Arcadia and Telecaster database and trying again?
Gave it a try along with a few other things. I'm going to try the sticky setup guide with 8.1 files see what happens if it fails I'm done. Thanks for the help.
Another question from me. I actually managed to get ahold of alot of things right now, i am familiar with the item database and way more stuff. I just want to know this:
- Is there a way to change the unique, rare and basic pets like they are in 9.2? (those values: RF 5 attk, 2x unity, soul blessing+150etc) must be changed in the database. I just scanned the skill table, but its hard to actually get information from it if i am not familiar with it.
A second question is to know if there is a way to actually edit the char in a way that he achieved master class. Thanks!
I dont work with making hybrids too much myself but I can give you a little nudge in the right direction.
If you want to start building a hybrid 9.1 to 9.2 hybrid then you need to start by dumping a 9.2 client.
Then get an RDB reader / writer and start looking at the 9.2 RDBs that you dump from the client and compare them to the data in 9.l. That will give you an idea of where changes have been made to affect things like you are looking for. New 9.2 pet skill tables and where they have been edited.
If you can get the data from the 9.2 RDBs into the 9.1 database tables and then hash them for the client, providing all of the data is compatible with the sframe then you will have some 9.2 content.
Running!. So I got it up and running and logged in. For those who end up with similar issues. What I did during the How to Guide for 9.1 was skip the security steps three and four. I used the original Gameserver.opt and filled it in as needed and I will eventually go back to the security steps if I decide to open it up other than for just me after I test everything. Thanks to those who tipped me along the way I'm sure as I move through things ill ask for more help.
Is it possible to add a skill to a pet and set it to a certain level using an item?
Something along the lines of: (get creature handle - add skill - set skill level - use-up item).
Not entirely sure if that is right at all, just a concept for now. Would appreciate any pointers in the right direction.
Also, a few pages back I asked about Job Depth 3 issue, would also like to know if that is an easy fix and I am overlooking or if it requires a few more steps.
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