Any loot pet I try to use doesn't seem to work ("You cannot use this item under the current conditions") - it doesn't matter if it's old school ones like Love Heart and Bunny Rabbit or the new ones like Biko and ******. Is there something that I missed? Is this a known issue?
Any loot pet I try to use doesn't seem to work ("You cannot use this item under the current conditions") - it doesn't matter if it's old school ones like Love Heart and Bunny Rabbit or the new ones like Biko and ******. Is there something that I missed? Is this a known issue?
Any loot pet I try to use doesn't seem to work ("You cannot use this item under the current conditions") - it doesn't matter if it's old school ones like Love Heart and Bunny Rabbit or the new ones like Biko and Snooby. Is there something that I missed? Is this a known issue?
I think you added them via "insert_item".
Did you add it like this?
Code:
/run insert_item(690401, 1, 0, 0, 2)
Simply that's the wrong flag^^
Use this:
Code:
/run insert_item(690401, 10, 0, 0, 32)
Next issue you will get
Quote:
Originally Posted by MuStA2222
Use this one in your resource:
Use my modified PetResource (posted by Musta2222) will fix the model issue (all lootpets are oputs)
BTW: Musta why did you reupload it it's exactly my created petresource file with the modified summon id's
Okay, it seems like I cannot find the problem for the following issue.
I have one char with permission 100 and another one with permission 1. I wrote up a function in lua - for example: givemebuffs() the function gives buffs to a player.
added the function to allowedcommands for permission 100 and 1
sid permission command parameter
1 1 givemebuffs()
1 100 givemebuffs()
it works when the character with permission 100 runs the command /run givemebuffs() but does not work for the player with permission 1 when i try to run it /run givemebuffs()... for the character with permission 1 i get no errors or anything.. it simply does not execute the function.
i know that for permission 100 you do not even have to write anything in allowedcommandsforpermission as permission 100 is maximum and allows you to run any function, but well, it seems to be not able to execute any /run commands with any permission under 100 (tried with 0,1,2,3,4,5,10,15)
any suggestions? (log files show that it indeed loads all the permission functions)
function get_module_name()
return "purepermission"
end
function givemebuffs()
add_state( 1001, 17, 540000 ) -- Max HP
add_state( 1002, 17, 540000 ) -- Max MP
add_state( 1003, 17, 540000 ) -- HP Regen
add_state( 1005, 17, 540000 ) -- MP Regen
add_state( 1007, 17, 540000 ) -- P. Atk
add_state( 1008, 17, 540000 ) -- M. Atk
add_state( 1009, 17, 540000 ) -- P. Def
add_state( 1010, 17, 540000 ) -- M. Def
add_state( 1011, 17, 540000 ) -- ATK Speed
add_state( 1012, 17, 540000 ) -- CST Speed
add_state( 1013, 33, 540000 ) -- MOV Speed
add_state( 1015, 30, 540000 ) -- Evasion
end
btw also tried to write the command in allowedcommandsforpermission without the brickets ( ) tried to add run as a allowedcommand for permission 1. nothing worked.
becouse its programed in lua files if game_cash_usable_server == 1 then
open_market(............)
else
open_market(..............)
end
and not the two markets are working becouse one of them is missed in market resource so it dont work
@creative1984 the problem is from the npc resource the contact script is changed becouse if you use another arcadia or 7.3 arcadia in 7.4 lua you will see it work
becouse its programed in lua files if game_cash_usable_server == 1 then
open_market(............)
else
open_market(..............)
end
and not the two markets are working becouse one of them is missed in market resource so it dont work
@creative1984 the problem is from the npc resource the contact script is changed becouse if you use another arcadia or 7.3 arcadia in 7.4 lua you will see it work
Ok, i have fixed in Database... no bad .lua file
thx.....
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