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Old 06/10/2018, 16:32   #7141
 
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just need to know

F:game.monster_regen_boss:5
F:game.monster_regen:5


what exacly is this for hp regen or what ?
just need to know is all its in the GS so needed to clearify what it realy dose is all



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Old 06/10/2018, 16:46   #7142
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Quote:
Originally Posted by blackcs1 View Post
Checking if i did miss somrgong over here
Item.ref, item.rdb 9.4 how can I insert those to my database? As people say these two make the table of item resource so Iím lost of how to import them to db
9.4 rdb and ref are already in the database in the dbo.ItemResource table


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Old 06/10/2018, 20:10   #7143
 
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what time should i use to set bosses to be 5 min re-spawn ? i cant remember the math on it for the life of me in the lua
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Old 06/17/2018, 15:37   #7144
 
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Hi guys,
I'm having problem with 9.5 dungeon
there are some places in the map i cant reach by moving the players
it looks like something is blocking me out

any solutions?

Edit: nvm, solved


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Old 06/23/2018, 07:05   #7145
 
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does anyone have ItemResource 9.5 ? [.sql file]
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Old 06/26/2018, 18:58   #7146
 
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Where can i find the language fille in client
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Old 06/26/2018, 20:06   #7147
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You need to use a client editing tool to extract it from the data files. The file you are looking for is the db_string.rdb if you are using a non US client and the db_string(ascii).rdb if you are using a US client.
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Old 06/26/2018, 20:55   #7148
 
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I am having problem with reading 9.4 - 9.5 ItemEffectResource (RDB) I am getting -1 or 255 as effect_type

I am trying to get ItemEffectResource for 9.5

Any ideas ?
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Old 06/26/2018, 23:36   #7149
 
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Ty
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Old 06/29/2018, 13:14   #7150
 
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Quote:
Originally Posted by solo69 View Post
Do you mean that you can design them or what ?
yes i can design them but i want to pute my design in the game bute i dont now how ^^
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Old 06/29/2018, 13:42   #7151
 
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Hello, how to make a tooth of jenna rush . did you change it for decoration ?
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Old 06/30/2018, 12:52   #7152
 
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guys is there any way to make the effect of an item to work directly once you have the item in your inventory ?

and how?

i believe it is from ItemEffectResource table from effect_type column
if I am right please tell me what is the value of this column it should be so that works
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Old 06/30/2018, 16:06   #7153
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Quote:
Originally Posted by solo69 View Post
guys is there any way to make the effect of an item to work directly once you have the item in your inventory ?

and how?

i believe it is from ItemEffectResource table from effect_type column
if I am right please tell me what is the value of this column it should be so that works
Just having the item in the inventory to apply a buff/effect doesn't work.
If it's a buff you can either apply it once you use the item (e.g. bufffood, just that the item is permanent) or maybe even a check for the item in the on_login() function and apply it every time somebody logs in.
iirc you can't apply effects (e.g. ornito riding, however, that's technically a buff, too..) with external commands anyway.
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Old 07/01/2018, 03:58   #7154
 
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needign command for the GS so durra dont Drop on Gears if anyone can remember what it was
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Old 07/01/2018, 07:21   #7155
 
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Quote:
Originally Posted by Xijezu View Post
Just having the item in the inventory to apply a buff/effect doesn't work.
If it's a buff you can either apply it once you use the item (e.g. bufffood, just that the item is permanent) or maybe even a check for the item in the on_login() function and apply it every time somebody logs in.
iirc you can't apply effects (e.g. ornito riding, however, that's technically a buff, too..) with external commands anyway.
thank you


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