i want to set a sell all npc that will you can sell items to that is based on wear_type so i dont have to put every item none dura into the thing there is over 12800 items id have to add to the lua script
Got a odd bug for some reason when players log out it removes there pets skills from the hot bars anyone got any idea why
you are trying to make every NPC that have wear_type = 9 sells the same thing ?
Lol, this made me giggle.
Quote:
Originally Posted by rapmike1
i want to set a sell all npc that will you can sell items to that is based on wear_type so i dont have to put every item none dura into the thing there is over 12800 items id have to add to the lua script
You can get the wear_type of the item via lua commands. Check this post to find out which -
so anyone know what would cause the 9.1 gs to lag when a player is running through Palmier ? any help fixing this would be greatful ive done turned all the logs off and still not fixed not 100% what is causing this to happen when players run through palmier and another player hits a skill they lag for like 3-5 seconds in game
how can i trace captinherlock crashes when log does not show any strange line
i have some crashes from time to time idk if its an item or something cuz nothing
strange in log and i can not figure out what reason cuz that crash
btw : im talking about 8.1 server files
is there a way to spawn mobs on a different layer, i would like to spawn mobs on layer 1 and not 0, I tried this in the lua but the mob still spawns on layer 0
function hungry_mob()
local layer =(1)
-- ������ �� ������
respawn_hungry_mob( -1, 300000, 149623, 12171, 22000086, 1, 0 )
Hallur der o great bertie2008, you can use this command to spawn monsters on a different layer:
Quote:
add_npc(x, y, id, count, alive time, layer)
x marks the position x on world map (int) y marks the position y on world map (int) count determines how many monsters will be spawned (int) alive time determines how long the monster will stay spawned until it disappears (int, seconds) layer determines the layer the monster(s) will be spawned to
problem whit guild icons using glandu auth emu v4.1
Hi i try to make the guilds icon work whit rzauth and still dont work any help
Im using glandu auth emu gameserver.opt configuration
S io.upload.port:4617
S game.guild_icon_base_url:91.134.125.30/upload
S game.url_list:guild_icon_upload.ip|91.134.125.30|guild_icon_upload.port|4617|guild_test_download.url|upload/|web_download|91.134.125.30:5000
#Upload configuration, use "upload" folder for guild icons
upload.dir=/upload
upload.clients.ip=91.134.125.30
upload.clients.port=4617
#Use port 5000 for the guild icon mini webserver
upload.iconserver.ip=91.134.125.30
upload.iconserver.port:5000
[Helping Topic] 24/7 Helping Services! 08/27/2008 - EO PServer Hosting - 31 Replies stucked on anything while setuping your server?
post your problem here and you will get answer as fast as possible better than spamming with posts :cool:
first of all try reading Ahmedpotop's Pserver All thing guide.
if your couldn't solve it out post your problem down here
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