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05/14/2012, 13:58
#601
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Join Date: May 2012
Posts: 12
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Quote:
Originally Posted by
c1ph3r
Did you start the Official-Launcher to update the Client?
in the Game001 i found :
DB COM ERROR(Thread:3 , HRESULT:80040E10 , GUID:0C733A63-2A1C-11CE-ADE5-00AA0044773D) : DB_CreateCharacter(dbo.smp_insert_Character) : La Prcocédure ou fonction 'smp_insert_character'Attend le paramètre '@IN_DEFALT_BAG_SID',Qui n'a pas été fourni.
.....OMG help
05/14/2012, 14:05
#602
elite*gold: 0
Join Date: Sep 2008
Posts: 1,606
Received Thanks: 1,210
Did you play around with some stored procedures in the Telecaster DB? The smp_insert_character is correct in the Infinite Files.
Use this (Open query window in microsoft sql management center paste the statement and execute):
Code:
USE [Telecaster]
GO
/****** Object: StoredProcedure [dbo].[smp_insert_character] Script Date: 14.05.2012 14:01:35 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- start of smp_insert_character
ALTER PROCEDURE [dbo].[smp_insert_character]
@OUT_SID INT OUTPUT,
@IN_NAME NVARCHAR(31),
@IN_ACCOUNT VARCHAR(61),
@IN_ACCOUNT_ID INT,
@IN_SLOT INT,
@IN_X INT,
@IN_Y INT,
@IN_Z INT,
@IN_LAYER INT,
@IN_RACE INT,
@IN_SEX INT,
@IN_LV INT,
@IN_MAX_REACHED_LEVEL INT,
@IN_HP INT,
@IN_MP INT,
@IN_JLV INT,
@IN_JP INT,
@IN_CHA INT,
@IN_SKIN_COLOR INT,
@IN_MODEL_00 INT,
@IN_MODEL_01 INT,
@IN_MODEL_02 INT,
@IN_MODEL_03 INT,
@IN_MODEL_04 INT,
@IN_HAIR_COLOR_INDEX INT,
@IN_TEXTURE_ID INT,
@IN_DEFAULT_WEAPON_SID BIGINT,
@IN_DEFAULT_WEAPON_CODE INT,
@IN_DEFAULT_ARMOR_SID BIGINT,
@IN_DEFAULT_ARMOR_CODE INT,
@IN_DEFAULT_BAG_SID BIGINT,
@IN_DEFAULT_BAG_CODE INT
AS
SET NOCOUNT ON
DECLARE @RET INT
SET @RET = 0
BEGIN TRANSACTION
SELECT @RET = COUNT(*) FROM Character WITH (NOLOCK) where name = @IN_NAME;
IF @RET > 0
BEGIN
ROLLBACK TRANSACTION
SET @OUT_SID = 0;
SET @RET = -1;
GOTO ON_END
END
INSERT INTO Character
(
-- sid, -- 0
name, -- 1
account, -- 2
account_id, -- 3
slot, -- 4
x, -- 5
y, -- 6
z, -- 7
layer, -- 8
race, -- 9
sex, -- 10
exp, -- 11
last_decreased_exp, -- 12
lv, -- 13
max_reached_level, -- 14
hp, -- 15
mp, -- 16
stamina, -- 17
havoc, -- 18
jlv, -- 19
jp, -- 20
total_jp, -- 21
job_0, -- 22
job_1, -- 23
job_2, -- 24
jlv_0, -- 25
jlv_1, -- 26
jlv_2, -- 27
immoral_point, -- 28
cha, -- 29
pkc, -- 30
dkc, -- 31
huntaholic_point, -- 32
huntaholic_enter_count, -- 33
create_time, -- 34
delete_time, -- 35
login_time, -- 36
logout_time, -- 37
login_count, -- 38
play_time, -- 39
belt_00, -- 40
belt_01, -- 41
belt_02, -- 42
belt_03, -- 43
belt_04, -- 44
belt_05, -- 45
permission, -- 46
skin_color, -- 47
model_00, -- 48
model_01, -- 49
model_02, -- 50
model_03, -- 51
model_04, -- 52
hair_color_index, -- 53
hair_color_rgb, -- 54
hide_equip_flag, -- 55
texture_id, -- 56
job, -- 57
gold, -- 58
party_id, -- 59
guild_id, -- 60
prev_guild_id, -- 61
flag_list, -- 62
client_info, -- 63
job_depth, -- 64
summon_0, -- 65
summon_1, -- 66
summon_2, -- 67
summon_3, -- 68
summon_4, -- 69
summon_5, -- 70
main_summon, -- 71
sub_summon, -- 72
remain_summon_time, -- 73
pet, -- 74
chaos, -- 75
adv_chat_count, -- 76
name_changed, -- 77
auto_used, -- 78
guild_block_time, -- 79
pkmode, -- 80
otp_value, -- 81
otp_date, -- 82
chat_block_time, -- 83
guild_perm -- 84
)
VALUES
(
-- @IN_SID, -- 0 DB°Ў АЪµї №Я±Ю
@IN_NAME, -- 1
@IN_ACCOUNT, -- 2
@IN_ACCOUNT_ID, -- 3
@IN_SLOT, -- 4
@IN_X, -- 5
@IN_Y, -- 6
@IN_Z, -- 7
@IN_LAYER, -- 8
@IN_RACE, -- 9
@IN_SEX, -- 10
0, -- 11
0, -- 12
@IN_LV, -- 13
@IN_MAX_REACHED_LEVEL, -- 14
@IN_HP, -- 15
@IN_MP, -- 16
0, -- 17
0, -- 18
@IN_JLV, -- 19
@IN_JP, -- 20
0, -- 21
0, -- 22
0, -- 23
0, -- 24
0, -- 25
0, -- 26
0, -- 27
0, -- 28
@IN_CHA, -- 29
0, -- 30
0, -- 31
0, -- 32
12, -- 33
GETDATE(), -- 34
CONVERT( DATETIME, '9999-12-31', 120 ), -- 35
0, -- 36
GETDATE(), -- 37
0, -- 38
0, -- 39
0, -- 40
0, -- 41
0, -- 42
0, -- 43
0, -- 44
0, -- 45
0, -- 46
@IN_SKIN_COLOR, -- 47
@IN_MODEL_00, -- 48
@IN_MODEL_01, -- 49
@IN_MODEL_02, -- 50
@IN_MODEL_03, -- 51
@IN_MODEL_04, -- 52
@IN_HAIR_COLOR_INDEX, -- 53
0, -- 54
0, -- 55
@IN_TEXTURE_ID, -- 56
0, -- 57
0, -- 58
0, -- 59
0, -- 60
0, -- 61
'', -- 62
'QS=0,0,2,0|QS=0,1,2,2|QS=0,11,2,1|', -- 63
0, -- 64
0, -- 65
0, -- 66
0, -- 67
0, -- 68
0, -- 69
0, -- 70
0, -- 71
0, -- 72
0, -- 73
0, -- 74
0, -- 75
0, -- 76
1, -- 77
0, -- 78
0, -- 79
0, -- 80
0, -- 81
GETDATE(), -- 82
0, -- 83
1
);
IF @@ERROR <> 0
BEGIN
SET @RET = -1
ROLLBACK TRANSACTION
GOTO ON_END
END
SET @OUT_SID = SCOPE_IDENTITY();
-- ±вє» №«±в Бц±Ю
INSERT INTO dbo.Item
(
sid, -- 0
owner_id, -- 1
account_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
ethereal_durability, -- 12
endurance, -- 13
gcode, -- 14
create_time, -- 15
wear_info, -- 16
socket_0, -- 17
socket_1, -- 18
socket_2, -- 19
socket_3, -- 20
remain_time, -- 21
elemental_effect_type, -- 22
elemental_effect_expire_time, -- 23
elemental_effect_attack_point, -- 24
elemental_effect_magic_point, -- 25
update_time -- 26
)
VALUES
(
@IN_DEFAULT_WEAPON_SID, -- 0
@OUT_SID, -- 1
0, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_WEAPON_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
0, -- 12
50, -- 13
6, -- 14
GETDATE(), -- 15
0, -- 16
0, -- 17
0, -- 18
0, -- 19
0, -- 20
0, -- 21
0, -- 22
CONVERT( DATETIME, '2000-01-01', 120 ), -- 23
0, -- 24
0, -- 25
GETDATE() -- 26
);
-- ±вє» ѕЖёУ Бц±Ю
INSERT INTO dbo.Item
(
sid, -- 0
owner_id, -- 1
account_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
ethereal_durability, -- 12
endurance, -- 13
gcode, -- 14
create_time, -- 15
wear_info, -- 16
socket_0, -- 17
socket_1, -- 18
socket_2, -- 19
socket_3, -- 20
remain_time, -- 21
elemental_effect_type, -- 22
elemental_effect_expire_time, -- 23
elemental_effect_attack_point, -- 24
elemental_effect_magic_point, -- 25
update_time -- 26
)
VALUES
(
@IN_DEFAULT_ARMOR_SID, -- 0
@OUT_SID, -- 1
0, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_ARMOR_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
0, -- 12
50, -- 13
6, -- 14
GETDATE(), -- 15
2, -- 16
0, -- 17
0, -- 18
0, -- 19
0, -- 20
0, -- 21
0, -- 22
CONVERT( DATETIME, '2000-01-01', 120 ), -- 23
0, -- 24
0, -- 25
GETDATE() -- 26
);
-- ±вє» °Ў№ж Бц±Ю
INSERT INTO dbo.Item
(
sid, -- 0
owner_id, -- 1
account_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
ethereal_durability, -- 12
endurance, -- 13
gcode, -- 14
create_time, -- 15
wear_info, -- 16
socket_0, -- 17
socket_1, -- 18
socket_2, -- 19
socket_3, -- 20
remain_time, -- 21
elemental_effect_type, -- 22
elemental_effect_expire_time, -- 23
elemental_effect_attack_point, -- 24
elemental_effect_magic_point, -- 25
update_time -- 26
)
VALUES
(
@IN_DEFAULT_BAG_SID, -- 0
@OUT_SID, -- 1
0, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_BAG_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
0, -- 12
50, -- 13
6, -- 14
GETDATE(), -- 15
23, -- 16
0, -- 17
0, -- 18
0, -- 19
0, -- 20
0, -- 21
0, -- 22
CONVERT( DATETIME, '2000-01-01', 120 ), -- 23
0, -- 24
0, -- 25
GETDATE() -- 26
);
ON_SUCCESS:
COMMIT TRANSACTION
ON_END:
RETURN @RET
-- end of smp_insert_character
05/14/2012, 14:13
#603
elite*gold: 0
Join Date: May 2012
Posts: 12
Received Thanks: 0
Quote:
Originally Posted by
c1ph3r
Did you play around with some stored procedures in the Telecaster DB? The smp_insert_character is correct in the Infinite Files.
Use this (Open query window in microsoft sql management center paste the statement and execute):
Code:
USE [Telecaster]
GO
/****** Object: StoredProcedure [dbo].[smp_insert_character] Script Date: 14.05.2012 14:01:35 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- start of smp_insert_character
ALTER PROCEDURE [dbo].[smp_insert_character]
@OUT_SID INT OUTPUT,
@IN_NAME NVARCHAR(31),
@IN_ACCOUNT VARCHAR(61),
@IN_ACCOUNT_ID INT,
@IN_SLOT INT,
@IN_X INT,
@IN_Y INT,
@IN_Z INT,
@IN_LAYER INT,
@IN_RACE INT,
@IN_SEX INT,
@IN_LV INT,
@IN_MAX_REACHED_LEVEL INT,
@IN_HP INT,
@IN_MP INT,
@IN_JLV INT,
@IN_JP INT,
@IN_CHA INT,
@IN_SKIN_COLOR INT,
@IN_MODEL_00 INT,
@IN_MODEL_01 INT,
@IN_MODEL_02 INT,
@IN_MODEL_03 INT,
@IN_MODEL_04 INT,
@IN_HAIR_COLOR_INDEX INT,
@IN_TEXTURE_ID INT,
@IN_DEFAULT_WEAPON_SID BIGINT,
@IN_DEFAULT_WEAPON_CODE INT,
@IN_DEFAULT_ARMOR_SID BIGINT,
@IN_DEFAULT_ARMOR_CODE INT,
@IN_DEFAULT_BAG_SID BIGINT,
@IN_DEFAULT_BAG_CODE INT
AS
SET NOCOUNT ON
DECLARE @RET INT
SET @RET = 0
BEGIN TRANSACTION
SELECT @RET = COUNT(*) FROM Character WITH (NOLOCK) where name = @IN_NAME;
IF @RET > 0
BEGIN
ROLLBACK TRANSACTION
SET @OUT_SID = 0;
SET @RET = -1;
GOTO ON_END
END
INSERT INTO Character
(
-- sid, -- 0
name, -- 1
account, -- 2
account_id, -- 3
slot, -- 4
x, -- 5
y, -- 6
z, -- 7
layer, -- 8
race, -- 9
sex, -- 10
exp, -- 11
last_decreased_exp, -- 12
lv, -- 13
max_reached_level, -- 14
hp, -- 15
mp, -- 16
stamina, -- 17
havoc, -- 18
jlv, -- 19
jp, -- 20
total_jp, -- 21
job_0, -- 22
job_1, -- 23
job_2, -- 24
jlv_0, -- 25
jlv_1, -- 26
jlv_2, -- 27
immoral_point, -- 28
cha, -- 29
pkc, -- 30
dkc, -- 31
huntaholic_point, -- 32
huntaholic_enter_count, -- 33
create_time, -- 34
delete_time, -- 35
login_time, -- 36
logout_time, -- 37
login_count, -- 38
play_time, -- 39
belt_00, -- 40
belt_01, -- 41
belt_02, -- 42
belt_03, -- 43
belt_04, -- 44
belt_05, -- 45
permission, -- 46
skin_color, -- 47
model_00, -- 48
model_01, -- 49
model_02, -- 50
model_03, -- 51
model_04, -- 52
hair_color_index, -- 53
hair_color_rgb, -- 54
hide_equip_flag, -- 55
texture_id, -- 56
job, -- 57
gold, -- 58
party_id, -- 59
guild_id, -- 60
prev_guild_id, -- 61
flag_list, -- 62
client_info, -- 63
job_depth, -- 64
summon_0, -- 65
summon_1, -- 66
summon_2, -- 67
summon_3, -- 68
summon_4, -- 69
summon_5, -- 70
main_summon, -- 71
sub_summon, -- 72
remain_summon_time, -- 73
pet, -- 74
chaos, -- 75
adv_chat_count, -- 76
name_changed, -- 77
auto_used, -- 78
guild_block_time, -- 79
pkmode, -- 80
otp_value, -- 81
otp_date, -- 82
chat_block_time, -- 83
guild_perm -- 84
)
VALUES
(
-- @IN_SID, -- 0 DB°Ў АЪµї №Я±Ю
@IN_NAME, -- 1
@IN_ACCOUNT, -- 2
@IN_ACCOUNT_ID, -- 3
@IN_SLOT, -- 4
@IN_X, -- 5
@IN_Y, -- 6
@IN_Z, -- 7
@IN_LAYER, -- 8
@IN_RACE, -- 9
@IN_SEX, -- 10
0, -- 11
0, -- 12
@IN_LV, -- 13
@IN_MAX_REACHED_LEVEL, -- 14
@IN_HP, -- 15
@IN_MP, -- 16
0, -- 17
0, -- 18
@IN_JLV, -- 19
@IN_JP, -- 20
0, -- 21
0, -- 22
0, -- 23
0, -- 24
0, -- 25
0, -- 26
0, -- 27
0, -- 28
@IN_CHA, -- 29
0, -- 30
0, -- 31
0, -- 32
12, -- 33
GETDATE(), -- 34
CONVERT( DATETIME, '9999-12-31', 120 ), -- 35
0, -- 36
GETDATE(), -- 37
0, -- 38
0, -- 39
0, -- 40
0, -- 41
0, -- 42
0, -- 43
0, -- 44
0, -- 45
0, -- 46
@IN_SKIN_COLOR, -- 47
@IN_MODEL_00, -- 48
@IN_MODEL_01, -- 49
@IN_MODEL_02, -- 50
@IN_MODEL_03, -- 51
@IN_MODEL_04, -- 52
@IN_HAIR_COLOR_INDEX, -- 53
0, -- 54
0, -- 55
@IN_TEXTURE_ID, -- 56
0, -- 57
0, -- 58
0, -- 59
0, -- 60
0, -- 61
'', -- 62
'QS=0,0,2,0|QS=0,1,2,2|QS=0,11,2,1|', -- 63
0, -- 64
0, -- 65
0, -- 66
0, -- 67
0, -- 68
0, -- 69
0, -- 70
0, -- 71
0, -- 72
0, -- 73
0, -- 74
0, -- 75
0, -- 76
1, -- 77
0, -- 78
0, -- 79
0, -- 80
0, -- 81
GETDATE(), -- 82
0, -- 83
1
);
IF @@ERROR <> 0
BEGIN
SET @RET = -1
ROLLBACK TRANSACTION
GOTO ON_END
END
SET @OUT_SID = SCOPE_IDENTITY();
-- ±вє» №«±в Бц±Ю
INSERT INTO dbo.Item
(
sid, -- 0
owner_id, -- 1
account_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
ethereal_durability, -- 12
endurance, -- 13
gcode, -- 14
create_time, -- 15
wear_info, -- 16
socket_0, -- 17
socket_1, -- 18
socket_2, -- 19
socket_3, -- 20
remain_time, -- 21
elemental_effect_type, -- 22
elemental_effect_expire_time, -- 23
elemental_effect_attack_point, -- 24
elemental_effect_magic_point, -- 25
update_time -- 26
)
VALUES
(
@IN_DEFAULT_WEAPON_SID, -- 0
@OUT_SID, -- 1
0, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_WEAPON_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
0, -- 12
50, -- 13
6, -- 14
GETDATE(), -- 15
0, -- 16
0, -- 17
0, -- 18
0, -- 19
0, -- 20
0, -- 21
0, -- 22
CONVERT( DATETIME, '2000-01-01', 120 ), -- 23
0, -- 24
0, -- 25
GETDATE() -- 26
);
-- ±вє» ѕЖёУ Бц±Ю
INSERT INTO dbo.Item
(
sid, -- 0
owner_id, -- 1
account_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
ethereal_durability, -- 12
endurance, -- 13
gcode, -- 14
create_time, -- 15
wear_info, -- 16
socket_0, -- 17
socket_1, -- 18
socket_2, -- 19
socket_3, -- 20
remain_time, -- 21
elemental_effect_type, -- 22
elemental_effect_expire_time, -- 23
elemental_effect_attack_point, -- 24
elemental_effect_magic_point, -- 25
update_time -- 26
)
VALUES
(
@IN_DEFAULT_ARMOR_SID, -- 0
@OUT_SID, -- 1
0, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_ARMOR_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
0, -- 12
50, -- 13
6, -- 14
GETDATE(), -- 15
2, -- 16
0, -- 17
0, -- 18
0, -- 19
0, -- 20
0, -- 21
0, -- 22
CONVERT( DATETIME, '2000-01-01', 120 ), -- 23
0, -- 24
0, -- 25
GETDATE() -- 26
);
-- ±вє» °Ў№ж Бц±Ю
INSERT INTO dbo.Item
(
sid, -- 0
owner_id, -- 1
account_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
ethereal_durability, -- 12
endurance, -- 13
gcode, -- 14
create_time, -- 15
wear_info, -- 16
socket_0, -- 17
socket_1, -- 18
socket_2, -- 19
socket_3, -- 20
remain_time, -- 21
elemental_effect_type, -- 22
elemental_effect_expire_time, -- 23
elemental_effect_attack_point, -- 24
elemental_effect_magic_point, -- 25
update_time -- 26
)
VALUES
(
@IN_DEFAULT_BAG_SID, -- 0
@OUT_SID, -- 1
0, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_BAG_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
0, -- 12
50, -- 13
6, -- 14
GETDATE(), -- 15
23, -- 16
0, -- 17
0, -- 18
0, -- 19
0, -- 20
0, -- 21
0, -- 22
CONVERT( DATETIME, '2000-01-01', 120 ), -- 23
0, -- 24
0, -- 25
GETDATE() -- 26
);
ON_SUCCESS:
COMMIT TRANSACTION
ON_END:
RETURN @RET
-- end of smp_insert_character
ERROR
Msg*207, Niveau*16, État*1, Procédure*smp_insert_character, Ligne*93
Nom de colonne non valide*: 'huntaholic_enter_count'.
Msg*207, Niveau*16, État*1, Procédure*smp_insert_character, Ligne*113
Nom de colonne non valide*: 'hair_color_index'.
Msg*207, Niveau*16, État*1, Procédure*smp_insert_character, Ligne*114
Nom de colonne non valide*: 'hair_color_rgb'.
Msg*207, Niveau*16, État*1, Procédure*smp_insert_character, Ligne*115
Nom de colonne non valide*: 'hide_equip_flag'.
Msg*207, Niveau*16, État*1, Procédure*smp_insert_character, Ligne*116
Nom de colonne non valide*: 'texture_id'.
Msg*207, Niveau*16, État*1, Procédure*smp_insert_character, Ligne*144
Nom de colonne non valide*: 'guild_perm'.
05/14/2012, 14:49
#604
elite*gold: 0
Join Date: Sep 2008
Posts: 1,606
Received Thanks: 1,210
Looks like you do not use the infinite dbs...your telecaster is 6.1 or 6.2 but not 7.3 the whole new fields are missing. You won't get the server working with these DBs. Download the infinite files and restore the database backups...
Oh and next time translate the error messages. Nobody wants to translate your errors to help you!
05/14/2012, 14:59
#605
elite*gold: 0
Join Date: May 2012
Posts: 12
Received Thanks: 0
Quote:
Originally Posted by
c1ph3r
Looks like you do not use the infinite dbs...your telecaster is 6.1 or 6.2 but not 7.3 the whole new fields are missing. You won't get the server working with these DBs. Download the infinite files and restore the database backups...
Oh and next time translate the error messages. Nobody wants to translate your errors to help you!
OK thnx
05/14/2012, 19:07
#606
elite*gold: 21
Join Date: May 2009
Posts: 723
Received Thanks: 319
Ahm.
When I try to play on a 7.3 server with some 7.4 files, I get an error about "localinfo" missing or something. What I read here was that I have to add the 7.4 resources to my folder. But I have absolutely no idea how to add those. Can anybody help me out?
05/15/2012, 09:05
#607
elite*gold: 0
Join Date: Oct 2011
Posts: 84
Received Thanks: 12
Quote:
Originally Posted by
c1ph3r
Your mapfiles are outdated. Use the dumper from Rappelzdownloadcenter to extract the newest Mapfiles from your Client to the resource/newmap folder in your gameserver directory.
thanks i will try
Quote:
Originally Posted by
c1ph3r
Your mapfiles are outdated. Use the dumper from Rappelzdownloadcenter to extract the newest Mapfiles from your Client to the resource/newmap folder in your gameserver directory.
the volcano worked correctily but with one bug
the portal that make you get out from the volcano doungoen is not exist
the with and ultimate with work correctily with no bug
the class quests the cube that teleport you from the begging room is not exist
and
in the master class no quests is requered
When a player become master class haven't message
Don't drop old skill card and vulcanus larm
05/15/2012, 14:04
#608
elite*gold: 0
Join Date: Sep 2008
Posts: 1,606
Received Thanks: 1,210
Quote:
Originally Posted by
pprfds
thanks i will try
the volcano worked correctily but with one bug
the portal that make you get out from the volcano doungoen is not exist
the with and ultimate with work correctily with no bug
the class quests the cube that teleport you from the begging room is not exist
and
in the master class no quests is requered
When a player become master class haven't message
Don't drop old skill card and vulcanus larm
Go through your .lua files perhaps you have to fix some bugs in your .luas. Normally the Portal is shown up correctly. Same with the cube.
The Jobchange can be fixed in the .lua and the message too.
Add them in the Database Arcadia.dbo.DropGroupResource
05/15/2012, 15:06
#609
elite*gold: 0
Join Date: Aug 2011
Posts: 8
Received Thanks: 0
the ID code for auto chip on/when attack? ty
05/16/2012, 00:25
#610
elite*gold: 0
Join Date: Aug 2011
Posts: 7
Received Thanks: 1
plz id of the new aile de 7.4
plz can sommeone help me to make the new aile de 7.4
in my server
05/16/2012, 01:42
#611
elite*gold: 0
Join Date: Jan 2012
Posts: 414
Received Thanks: 34
ok ive looked through here anyone got a fix for the randome crash when players sometimes kill mobs high lvl and poof we get a db error , also what about MC skills i looked didn't see a fix for them tyvm any help would be nice hearls seem to be the worst issue alot fo them just DC after useing 1 skill tyvm
05/16/2012, 11:39
#612
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Join Date: Sep 2008
Posts: 1,606
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Post the DB error pls.
05/16/2012, 23:30
#613
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Join Date: Jan 2012
Posts: 414
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Program :
Exception : C000000D (An invalid parameter was passed to a service or function.
)
Fault Address: 000000014033F8D8 01:0033E8D8
05/17/2012, 07:38
#614
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Join Date: Jan 2011
Posts: 27
Received Thanks: 15
Guild window not show users
Guild window not show users, if users not online. please, help if any user has experiments about that.
thanks.
05/17/2012, 08:42
#615
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Join Date: Sep 2008
Posts: 66
Received Thanks: 6
Quote:
Originally Posted by
mlejnek2
ok ive looked through here anyone got a fix for the randome crash when players sometimes kill mobs high lvl and poof we get a db error , also what about MC skills i looked didn't see a fix for them tyvm any help would be nice hearls seem to be the worst issue alot fo them just DC after useing 1 skill tyvm
this will fix the Masterclass Skills
USE [Arcadia]
GO
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314060, 30314060, 60314060, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 1, 2048, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20009, N'icon_condition_0011_light_darkness_conditiontion ion', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314061, 30314061, 60314061, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 1, 4096, 0, -6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20009, N'icon_condition_0012_light_darkness_conditiontion ion', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314019, 30314019, 60314019, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 2, 33554432, 0, 0.2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20009, N'icon_skill_pas_mana_vitality_growth_conditiony_c ondition', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314091, 30314091, 60314091, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 26, 314093, 0, 1, 1, 10, 0, 0, 1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20000, N'icon_skill_act_slow_arrow_condition', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314092, 30314092, 60314092, N'0', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 26, 314094, 0, 1, 0, 10, 0, 0, 1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20000, N'icon_skill_act_slow_arrow_condition', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
insert into dbo.[StateResource] ([state_id], [text_id], [tooltip_id], [is_harmful], [state_time_type], [state_group], [duplicate_group_1], [duplicate_group_2], [duplicate_group_3], [uf_avatar], [uf_summon], [uf_monster], [reiteration_count], [base_effect_id], [fire_interval], [elemental_type], [amplify_base], [amplify_per_skl], [add_damage_base], [add_damage_per_skl], [effect_type], [value_0], [value_1], [value_2], [value_3], [value_4], [value_5], [value_6], [value_7], [value_8], [value_9], [value_10], [value_11], [value_12], [value_13], [value_14], [value_15], [value_16], [value_17], [value_18], [value_19], [icon_id], [icon_file_name], [fx_id], [pos_id], [cast_skill_id], [cast_fx_id], [cast_fx_pos_id], [hit_fx_id], [hit_fx_pos_id], [special_output_timing_id], [special_output_fx_id], [special_output_fx_pos_id], [special_output_fx_delay], [state_fx_id], [state_fx_pos_id]) Values(314093, 30314093, 60314093, N'1', 1, 0, 0, 0, 0, N'1', N'1', N'1', N'0', 0, 0, 0, 0, 0, 0, 0, 2, 8192, -0.35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20021, N'icon_skill_act_slow_arrow_condition', 7040, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
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stucked on anything while setuping your server?
post your problem here and you will get answer as fast as possible better than spamming with posts :cool:
first of all try reading Ahmedpotop's Pserver All thing guide.
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