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Rappelz server files
Discussion on Rappelz server files within the Rappelz Private Server forum part of the Rappelz category.
05/20/2011, 16:10
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#1516
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Quote:
Originally Posted by Horus19
Do i have to add the code to my monster_respawn(***).lua?
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yes if i understand it correctly u basicly swap the mobs over so instead of being the pant or birdy on TI it will be w.e u picked for example idk the lv 190 boss i think i found ^^
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05/20/2011, 16:14
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#1517
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Join Date: Dec 2010
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Anyone have any luck with cloning an NPC? Mine never appear (even with a new unique ID and separate coordinates). I was able to move/modify the event NPCs, but still not able to create.
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05/20/2011, 16:47
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#1518
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Join Date: May 2011
Posts: 40
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Quote:
Originally Posted by mlouki
Hello, Then here is I have a problem during the Advent the last stage of the installation of SQL server 2008 r2:
Help me plz ='(
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just restart ur computer and do it again
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05/20/2011, 16:50
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#1519
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Join Date: Jan 2008
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Quote:
Originally Posted by ironhammer500
yes if i understand it correctly u basicly swap the mobs over so instead of being the pant or birdy on TI it will be w.e u picked for example idk the lv 190 boss i think i found ^^
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I just changed the 0, 0, 0, for what is on my post.
Default is this:
Code:
if ID == 11 then -- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
monster_ID = { 1002, 2002, 2002, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
monster_ID = { 2002, 3003, 1002, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
monster_ID = { 1003, 2003, 2003, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
monster_ID = { 2003, 3004, 1003, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1
monster_ID = { 1004, 2004, 2004, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ)
monster_ID = { 2004, 3005, 1004, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5041, 5043, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª
monster_ID = { 4002, 3006, 2002, 3003, 0, 0 }
density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
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05/20/2011, 17:27
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#1520
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Join Date: Feb 2011
Posts: 597
Received Thanks: 174
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Quote:
Originally Posted by Muumiarmor
I just changed the 0, 0, 0, for what is on my post.
Default is this:
Code:
if ID == 11 then -- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
monster_ID = { 1002, 2002, 2002, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
monster_ID = { 2002, 3003, 1002, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
monster_ID = { 1003, 2003, 2003, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
monster_ID = { 2003, 3004, 1003, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
elseif ID == 13 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡1
monster_ID = { 1004, 2004, 2004, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
elseif ID == 23 then-- ¾Æ¼ö¶ó ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ)
monster_ID = { 2004, 3005, 1004, 0, 0, 0 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5041, 5043, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 42 then-- Ãʱޱ³°ü ÁÖº¯Áö¿ª
monster_ID = { 4002, 3006, 2002, 3003, 0, 0 }
density = { 1.0, 0.5, 0.4, 0.4, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5049, 0, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
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where i should but it in monster respawn
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05/20/2011, 17:28
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#1521
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Join Date: Dec 2007
Posts: 35
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Quote:
Originally Posted by lilnani
where i should but it in monster respawn
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Just read what Muumiarmor said before...
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05/20/2011, 17:32
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#1522
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Join Date: Jan 2008
Posts: 122
Received Thanks: 24
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Oh my days....
Some people must just refuse to read a word that has been said and become a complete ****.
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05/20/2011, 17:33
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#1523
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Join Date: Dec 2010
Posts: 663
Received Thanks: 191
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excos me ho ken halp me set up seobr??
-_-
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05/20/2011, 17:34
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#1524
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Join Date: May 2011
Posts: 1
Received Thanks: 0
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guys i need to know how to delete my chars when i click delete character it tells me ( unknown error please ask to GM)
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05/20/2011, 17:40
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#1525
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Join Date: May 2011
Posts: 59
Received Thanks: 16
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Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...
... And those of us that know how to read/search, can just ignore em.
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05/20/2011, 17:48
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#1526
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elite*gold: 0
Join Date: Jan 2008
Posts: 122
Received Thanks: 24
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Quote:
Originally Posted by DaJohnson
Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...
... And those of us that know how to read/search, can just ignore em. 
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I MIGHT (big might) spend the time to complie a complete FAQ* however it won't be a sticky there for it could very well end up on page 2 (thread pages not posts) and I could just be wasting my time.
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05/20/2011, 17:49
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#1527
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elite*gold: 0
Join Date: Aug 2008
Posts: 7
Received Thanks: 1
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@sky.walker
Don't take it bad, but if you don't have some minimal basic SQL knowledge, you should avoid setting up a private server... and wait till someone opens one to the public, or release a stable version of the server software.
All this spam in this thread only slows down the work on the server(s).
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05/20/2011, 17:54
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#1528
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elite*gold: 0
Join Date: Sep 2010
Posts: 529
Received Thanks: 37
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Quote:
Originally Posted by DaJohnson
Some one should make a "Rappelz Pserver Help" thread, where people can spam whatever they need help with in that thread...
... And those of us that know how to read/search, can just ignore em. 
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thats already happend here lol
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05/20/2011, 18:25
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#1529
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elite*gold: 0
Join Date: Jan 2008
Posts: 122
Received Thanks: 24
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Quote:
Originally Posted by RappelzVeteran
thats already happend here lol
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The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.
FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.
Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Code:
if ID == 11 then -- I assume this ID is the spawn location ID.
monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
Question:
Where can I find Monster/Item ID's?
Answer:
You can download them
Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.
Thats how the lay out should be.
Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.
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05/20/2011, 19:16
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#1530
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elite*gold: 0
Join Date: Mar 2008
Posts: 939
Received Thanks: 517
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Quote:
Originally Posted by Muumiarmor
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.
FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.
Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Code:
if ID == 11 then -- I assume this ID is the spawn location ID.
monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
Question:
Where can I find Monster/Item ID's?
Answer:
You can download them
Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.
Thats how the lay out should be.
Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.
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already did this
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