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Rappelz server files
Discussion on Rappelz server files within the Rappelz Private Server forum part of the Rappelz category.
05/20/2011, 19:18
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#1531
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Join Date: May 2010
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To the mob spawn with the lua file:
where should the mob stand?
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05/20/2011, 19:21
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#1532
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Quote:
Originally Posted by Muumiarmor
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.
FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.
Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Code:
if ID == 11 then -- I assume this ID is the spawn location ID.
monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
Question:
Where can I find Monster/Item ID's?
Answer:
You can download them
Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.
Thats how the lay out should be.
Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.
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where i can found mob?
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05/20/2011, 19:38
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#1533
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Join Date: Jan 2008
Posts: 122
Received Thanks: 24
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Quote:
Originally Posted by wisp66
already did this

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Well firstly it isn't upto date, secondly the title should be abit more newbie/idiot/**** 'friendly'.
GUIDE, FAQ, READ ME, List of fixed errors, Help is here, Need help?
If they cannot understand that then they shouldn't be using the internet never mind a forum.
Your thread isn't 'in your face' like my example (some people may have reading problems? lol)
But I won't argue with you, we both have the same idea just we both have diffrent ways of putting it out there.
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05/20/2011, 19:47
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#1534
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Join Date: Mar 2008
Posts: 939
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its up todate minus the monster spawn thing.
i weeded threw all the topics and added more yesterday.
but ya same idea if u want to add stuff i may have missed its always useful ^^
If they cannot understand that then they shouldn't be using the internet never mind a forum.
this is true . i mostly made it for those who had the basic of questions or already had one up more of a slight wiki with out the flashiness.
i figure if they needed more indepth. they can read the step by step.
then again half these questions could have been resolved if they used it this is just my opinion tho
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05/20/2011, 19:57
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#1535
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elite*gold: 65
Join Date: May 2010
Posts: 2,265
Received Thanks: 128
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Quote:
Originally Posted by Muumiarmor
The last 'guide/help' thread didn't have much in it, it'd be better to compile all the error fixes into one/two threads on the first page then there is no reason for anyone to keep spaming the forum for questions that have been answered within the thread.
FAQ:
Question:
My Game server crash's and gives me a windows error report how do I fix it?
Answer:
Restore your Telecaster database.
Question:
How do I spawn monsters?
Answer:
Close your server, open this directory, [...\RappelzServer\game_bin\Resource\Script] Open the file named monster_respawn.lua (open with note pad or eclipse) and change the Monster_ID to what you would like example:
Code:
if ID == 11 then -- I assume this ID is the spawn location ID.
monster_ID = { 1002, 2002, 2002, 0, 950, 0 } --- [COLOR="Red"]1002 = beast_chichen_01 ID so change one of the 0, at the end to your desired ID in my case 950 = ain_mardukaboss [/COLOR]
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 5044, 5046, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
Question:
Where can I find Monster/Item ID's?
Answer:
You can download them
Question:
How do I make myself a GameMaster?
Answer:
First turn your server off, now in your telecaster DB find your character table and select EDIT 200 rows (or how ever many you have it set at) find permission collum and change the 0 to a 1, if it works your shout should come out ORANGE.
Thats how the lay out should be.
Like I said I might compile a list of FAQ's but not sure If I should waste my time since I know 85% of this forum will continue to be arse's.
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Where does the mob spawn didnt found it
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05/20/2011, 20:07
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#1536
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Join Date: Jan 2008
Posts: 122
Received Thanks: 24
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Quote:
Originally Posted by Horus19
Where does the mob spawn didnt found it 
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Work it out, Mob ID 1002 = ???
work out what that mob is, then work out where they normally spawn then you have answered your own question.
I'm not going to sit here all night explaining exactly how/where/when/why the answer is in front of you, I managed it, I'm sure you can too.
Also there are TWO monster_respawns files in the folder, the one without (df26b8de23d54dab0fceedacc447c5dc) is the one you need.
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05/20/2011, 20:42
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#1537
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elite*gold: 65
Join Date: May 2010
Posts: 2,265
Received Thanks: 128
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Quote:
Originally Posted by Muumiarmor
Work it out, Mob ID 1002 = ???
work out what that mob is, then work out where they normally spawn then you have answered your own question.
I'm not going to sit here all night explaining exactly how/where/when/why the answer is in front of you, I managed it, I'm sure you can too.
Also there are TWO monster_respawns files in the folder, the one without (df26b8de23d54dab0fceedacc447c5dc) is the one you need.
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Oh ok I put it in the wrong file xD
EDIT: I dont have the file oO Where do i get it? btw i used JW988's tutorial
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05/20/2011, 20:49
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#1538
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Copy your current and paste, rename it to monster_respawn?
seriously are people this stupid?
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05/20/2011, 21:04
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#1539
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elite*gold: 65
Join Date: May 2010
Posts: 2,265
Received Thanks: 128
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Quote:
Originally Posted by Muumiarmor
Copy your current and paste, rename it to monster_respawn?
seriously are people this stupid?
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Sorry but i dont know much about programming and i wasnt shure if this simple way would work
thankfully you help me   
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05/20/2011, 21:21
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#1540
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Join Date: Jan 2008
Posts: 122
Received Thanks: 24
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Quote:
Originally Posted by speedy-nl
yes i'm, but i have this time a question to, any 1 manage to et a e-uni card from any mob ?, seems to me those cards are missing in drop tabels, killed mobs from 80+ up to 120+ but cant find any, for so far i remember from offical rapz the shoud drop in that range, and yes you can call me stupid, and shout use search, but i fail at searching and reading 
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Correction they drop 90-120 range, but not on these files at current.
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05/20/2011, 21:34
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#1541
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elite*gold: 65
Join Date: May 2010
Posts: 2,265
Received Thanks: 128
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Sry for the newbie question again but I edited nearly anything but it wont work...
Code:
if ID == 11 then -- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡1
monster_ID = { 1002, 2002, 9110015, 9110015, 9110015, 9110015 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 9110015, 9110015, 9110015, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 21 then-- °¡ÀÌ¾Æ ½ÃÀÛÁöÁ¡2 (Áß°£°øÅÍ & ÁøÇà·çÆ®)
monster_ID = { 2002, 3003, 1002, 9110015, 9110015, 9110015 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 9110015, 9110015, 9110015, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 12 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡1
monster_ID = { 1003, 2003, 2003, 9110015, 9110015, 9110015 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 9110015, 9110015, 9110015, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 100, 0 }
elseif ID == 22 then-- µ¥¹Ù ½ÃÀÛÁöÁ¡2 (´Ù¸®°Ç³ÊÆí)
monster_ID = { 2003, 3004, 1003, 9110015, 9110015, 9110015 }
density = { 1.2, 0.7, 0.4, 0.15, 0.1, 0.07 }
interval = { 100, 100, 100, 100, 100, 100 }
Raremob_ID = { 9110015, 9110015, 0, 0 }
Raremob_count = { 1, 1, 1, 1 }
Raremob_interval = { 100, 100, 0, 0 }
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05/20/2011, 22:15
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#1542
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Join Date: Oct 2010
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Received Thanks: 10
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It works fine for me, I tried with Tamahakan on beast pantera (Opud)
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05/20/2011, 23:20
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#1543
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elite*gold: 65
Join Date: May 2010
Posts: 2,265
Received Thanks: 128
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Ok thx now It Works, but now there is Tamahakan 3 times oO
How can I set That only one Tama can be spawned?
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05/20/2011, 23:43
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#1544
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Join Date: Oct 2010
Posts: 168
Received Thanks: 22
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how to play rappelz PS in hamachi
i can start game but other people at hamachi can't get started
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05/21/2011, 00:05
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#1545
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elite*gold: 0
Join Date: Aug 2008
Posts: 596
Received Thanks: 171
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change the
io.ip_address: 127.0.0.1
in ya gameserver.opt
to ya hamachi IP.
after that change the IP in ya BAT-file too.
now u can enter ya server normally and ya friends just have to be in ya channel in hamachi and start the server with a BAT-file too
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Is there anyone there has the Rappelz server files?
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Is there anyone there has the Rappelz server files?
I just wanna know becouse I relly need them..
If nobody have them cant we just "grab" the data? we got the ip's?
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