i will take a look, thanks
got this now:
Code:
#========================================================
VNUM <id>
NAME <name_lang_string>
LEVEL <level>
RACE <race> <race_type>
ATTRIB <Element> <ElementRate> <FireResistance> <WaterResistance> <LightResistance> <DarkResistance>
HP/MP <hp> <mp>
EXP <level_exp> <joblevel_exp>
PREATT <is_aggressive> <?> <aggressive_range> <speed> <respawn_time>
SETTING <unknown> <unknown> <vnum_required?> <unknown> <unknown> <unknown>
ETC <unknown> <unknown> <unknown> <unknown> <unknown> <unknown> <unknown>
PETINFO <vnum_required?> <amount_required?> <unknown> <unknown>
EFF <basic_skill_eff> <unknown> <unknown>
ZSKILL <attack_type> <basic_range> <unknown> <basic_dmg_area> <basic_cooldown> <unknown> <unknown>
WINFO <unknown> <unknown> <unknown>
WEAPON <damage_base?> <weapon_type> <min_damage> <max_damage> <concentrate> <critical_chance> <critical_rate>
AINFO <unknown> <unknown>
ARMOR <defense_base?> <unknown> <unknown> <unknown> <unknown>
SKILL <skill_list>
PARTNER <unknown_list>
BASIC <unknown_list_buffs?>
CARD <unknown_list>
MODE <unknown_list>
ITEM <drop_item_list>
#========================================================
for more information i'm thankful!