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Nos Suite

Discussion on Nos Suite within the Nostale forum part of the MMORPGs category.

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Old 09/02/2014, 22:20   #91
 
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Originally Posted by JMII89 View Post
I just edited the grids file replacing 0x01 with 0x00
It's too fun

(NStcData.NOS, does anybody know what contain the other files?)
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Old 09/03/2014, 05:19   #92
 
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Wie lange sitze ich heute schon dran... 8 Stunden? 9 Stunden?

SCHEISS STRING FILES!

(Aber bald ist alles vorbei & gefixt )
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Old 09/03/2014, 09:51   #93
 
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Originally Posted by ernilos View Post
It's too fun

(NStcData.NOS, does anybody know what contain the other files?)
You can guess it by the name.

"ip" = item pictures (icon pictures)
"mp" = map pictures
"pp" = player pictures
"tp" = texture pictures

something like that, not exactly sure. Have lost my list where i've keep track of it.

everyfile with "p" contains pictures. So 95% of the files.
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Old 09/03/2014, 13:37   #94
 
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If extract the correct "ip" "mp" "pp" .nos pack, will found .bmp or any graphic file right?


Quote:
Originally Posted by Elektrochemie View Post
You can guess it by the name.

"ip" = item pictures (icon pictures)
"mp" = map pictures
"pp" = player pictures
"tp" = texture pictures

something like that, not exactly sure. Have lost my list where i've keep track of it.

everyfile with "p" contains pictures. So 95% of the files.
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Old 09/03/2014, 14:19   #95
 
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Originally Posted by finalmixx View Post
If extract the correct "ip" "mp" "pp" .nos pack, will found .bmp or any graphic file right?
No, you will find RAW data, you need undesrtand it and writte something for parse the files
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Old 09/03/2014, 14:23   #96
 
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No, you will find RAW data, you need undesrtand it and writte something for parse the files
or wait for Elektrochemie's program
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Old 09/03/2014, 22:05   #97
 
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Mal sehen ob ich heute fertig werd :P

Edit: Fertig!


läääuft.
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Old 09/04/2014, 00:36   #98



 
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Originally Posted by Elektrochemie View Post

Mal sehen ob ich heute fertig werd :P

Edit: Fertig!


läääuft.
Wie gesagt, Glückwunsch! Endlich hast dus
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Old 09/04/2014, 00:55   #99
 
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Update is raus, viel Spaß. Hoffe nun klappt auch wirklich alles (nicht getestet)
Morgen dann noch ein paar Sachen ändern, und dann mach ich mich an das Image Programm.
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Old 09/04/2014, 02:25   #100
 
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Die Frauen wahren auch schon mal Ehrlicher xD
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Old 09/04/2014, 02:27   #101



 
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Die Frauen wahren auch schon mal Ehrlicher xD
Die Mapnamen sind in der _code_de_MapID.txt
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Old 09/04/2014, 02:38   #102
 
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joup die Minimap Namen sind woanders.

Finds nice was es für replacements gibt.
<pname> fügt bspw. den Namen in den String
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Old 09/04/2014, 02:53   #103



 
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Originally Posted by Elektrochemie View Post
joup die Minimap Namen sind woanders.

Finds nice was es für replacements gibt.
<pname> fügt bspw. den Namen in den String
Allerdings nicht in den Mapnamen :/
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Old 09/04/2014, 09:00   #104
 
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Why there is still 95% ?
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Old 09/04/2014, 09:22   #105
 
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Because there are still some bugs (and not polished, like the file open / save dialogs), and one type of nos files is still unsupported. (But that nos type is not important at this moment)
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