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JellyBitz JellyBitz is offline

KPOP Lover

Visitor Messages

Showing Visitor Messages 11 to 16 of 16
  1. Belyahmedhabib
    12/02/2021 14:15 - permalink
    Belyahmedhabib
    Hello can u Send UR FB Link !
  2. vankhongye05
    06/21/2021 12:25 - permalink
    vankhongye05
    hello do you have the source code of mbot if yes can you send it to me, or show me how to change the language, i just need to change its language to my country
  3. JellyBitz
    03/23/2021 16:20 - permalink
    JellyBitz
    @siko_vib What do you mean with "Exc Bug"?
  4. siko_vib
    03/23/2021 07:06 - permalink
    siko_vib
    hello can i know how Exc Bug on uniq or player with media
  5. Ghoultokyo19
    12/21/2020 23:17 - permalink
    Ghoultokyo19
    Hello can u Send UR FB Link !
    i have some questions PLease
  6. Xero1993
    04/11/2020 01:17 - permalink
    Xero1993
    hello are you know a bit with websites i buyed a website (apache) but i dont become it to run iam do dumb for it :/ u know about apache i will pay u just tell me the price if u have free time i got now website on wamp server but looking bad
    thanks

About Me

  • About JellyBitz
    Biography
    Fear cuts deeper than swords..
    Location
    Seven Kingdoms
    Interests
    #Programming #Games & #LoveKorea&Japan♥
    Occupation
    Student
    Discord
    JellyBitz

Statistics

Total Posts
Visitor Messages
Thanks Given
Blog
General Information
  • Last Activity: Today 02:28
  • Join Date: 09/12/2018

Friends

Showing Friends 1 to 2 of 2

Mentions

02/24/2025
21:53 - ƛssman mentioned JellyBitz in post Aeternitas Online | Cap 60 | NO BOT | NO P2W | EU/CH | Oldschool | x1 Rates
...r many useful releases and answering questions Devsome – for Silkroad Laravel gigola123 – for his navmesh tool JellyBitz – for fixing collision and visual appearance of many objects, many useful releases and tools and answering questions InZiDeR – for answering quest...
08/28/2023
11:09 - pumpya19 mentioned JellyBitz in post [WIP | Remake] Silkrust
...cknowledgement We want to thank everybody who shared information on the internals of the game, making this project even possible. Therefore special thanks go to DaxterSoul JellyBitz florian0. Of course, there are more names in the scene that did a great job of providing information on the game. However those mentioned previously made the effort to central...
05/28/2023
14:29 - Deleted Posts
03/20/2023
16:27 - Expel mentioned JellyBitz in post Forcing update via launcher
Like JellyBitz said You have to understand and have full knowledge of the SMC > ModulePatch It'll solve your issue
07/09/2021
12:00 - pushedx mentioned JellyBitz in post Inspirations from SRO_DevKit
...evKit anyways, so it's easier to just reference the devkit. Since this is my first post in a while, I feel the need to also give special thanks to florian0, DaxterSoul, JellyBitz, and #HB for their community contributions as well. Those are the main names I continuously see when it comes to dev posts I've read, so thank you for your work! I don't mean...
01/28/2021
09:17 - Devsome mentioned JellyBitz in post [Release] xSRO KeyPresser v1.2 (Any silkroad version)
#requested to close :) JellyBitz :P
01/25/2021
03:49 - nefta24 mentioned JellyBitz in post Archon | 110 Cap - PVE | Old School | Long-term | Balanced | Play2Win | G.O 19.02
i will play this server JellyBitz come with me!
06/02/2020
14:15 - Devsome mentioned JellyBitz in post Silkroad CMS (open-source)
Bit more active on that Project again. Auctions House is by 70% finished. Thanks for JellyBitz for helping a bit.
02/25/2020
22:59 - Devsome mentioned JellyBitz in post Silkroad CMS (open-source)
Added live world map thanks to JellyBitz for the open-source xSROMap http://i.epvpimg.com/0B2Ycab.jpg
04/30/2019
07:48 - hexcode mentioned JellyBitz in post Warriors Way Online | Cap 100 | Eu & Ch | Non Bot | Zero Edits
... the reference to LoL Season's system called ELO/Ranking rewards) .. Everybody needs to learn some basic about game designs, not just "edit & balance" things.. :) Hello JellyBitz thanks for your suggestions.We are not familiar with the game 'League of Legends' and the game system 'ELO/Ranking rewards' ,but will take a look.There is a daily rank reward ...
07:48 - Deleted Posts
03/03/2019
20:53 - hexcode mentioned JellyBitz in post Warriors Way Online | Cap 100 | Eu & Ch | Non Bot | Zero Edits
...nt(rewards) Guilds/Players Academy Not forget the forum, user friendly (modern) to complain about everything. :p (Discourse seems a good choice tho) Thanks for feedback JellyBitz.The website looks like this for a reason. The design of the website was changed radically before year and half ago and this change nothing. Regards
09/12/2018
11:51 - hexcode mentioned JellyBitz in post Warriors Way Online | Cap 100 | Eu & Ch | Non Bot | Zero Edits
...er web design to push this server. But I can't tell you the true if i'm looking from outside. I need to try this server, in a Warrior Way! :rollsafe: Welcome to the WWO JellyBitz. We are small community and we are as we are.Activity is vary ,there is more people in Double EXP event, around 90-100 daily. Regards

Quotes

09/25/2023
09:16 - Valuex Creative quoted JellyBitz in post Silkroad Texture Upgrade
This would be the only way to improve significatively textures without too much effort. Silkroad uses low resolution, almost everything seems to be 256x256 or less, so the space for ...
06/07/2023
05:40 - lapzmen6 quoted JellyBitz in post virus
I'm just attaching the compiled executable. your file is not clean! :rtfm: https://www.virustotal.com/gui/file/886335a695da469976f5ba69a0584f627dae8b38ee1d6f80346fd333cf57d571
05/26/2023
22:42 - Deleted Posts
05/23/2023
09:25 - Devsome quoted JellyBitz in post Cronos real player count
The problem could be solved at the same way the thread author described. I mean, it could be possible to reward a private server with a "certificated" by demanding an API or ranking ...
08:42 - YuBeDev quoted JellyBitz in post Cronos real player count
The problem could be solved at the same way the thread author described. I mean, it could be possible to reward a private server with a "certificated" by demanding an API or ranking (a...
03/28/2023
18:47 - painmaker_ quoted JellyBitz in post Reset Stat point Bug
I think you're getting the wrong approach leaving more space to bugs. You all are navigating into bugs since you're not really setting the default values. Let me introduce you the ma...
02/05/2023
20:52 - qoaway quoted JellyBitz in post Bot Detection in C#
... ip/port your server use) then it is actually using an altered connection aka proxy/vpn/bot. You can take a quick look at what I've done in the past: https://gist.github.com/JellyBitz/e176c134702646a78bdc4840c7c291a6 Such check can be done client or server side, however, at both options you'll have to consider to protect the client/dll code doing such proc...
12/14/2022
16:35 - thetamebewolf quoted JellyBitz in post Hello any help for blinder
Blender cannot export BMS files! You'll have to use the converter from this post which somehow converts from obj<->bms. The paid option is to use JellyBMS which is an addon to import...
12/05/2022
16:38 - Biggie92 quoted JellyBitz in post Grate regard
You'll have to check the range available from "_RefMagicOpt" table. As a quick example, I'll take Hit Rate magic option (26738 = hr): From Degree 1 (it's linked as MLevel): 1 92 ...
11/17/2022
08:43 - OracleSilkroad quoted JellyBitz in post Linking .efp Files together
skilleffects.txt it's subdivided into three #section, I'll try to be short. characterInfo it's where you define the objects by codename, their name distance, effect on hit, location ...
08/28/2022
12:54 - Beba Army quoted JellyBitz in post cleric str/int buff
Just to avoid weapon restriction you can check "ReqCast_Weapon" from "_RefSkill" table. You may need to check "TargetGroup_Self" also. I would recommend create a new buff skill inst...
08/04/2022
06:23 - body767 quoted JellyBitz in post Fellow pet mounting character scale Issue
That happens when 3D scale from pet is very high and the scale from RefObjCommon table is decreased to make them look good. As result, the scale is inherited to the character making ...
06/02/2022
06:49 - gofik123 quoted JellyBitz in post Donwhang map issue
...ck coordinates using xSROMap directly tho. All NPC's locations from this map was generated using "npcpos.txt" file from iSRO, they like to keep this file updated. Wow thanks Jellybitz i will test this out and get back to this thread thanks <3 //edit Yeah npcpos.txt all match with region 26521. Dam sadly its a visual bug. it seems to be the only map that do...
12/01/2021
02:56 - Deleted Posts
02:56 - risesun97 quoted JellyBitz in post Pills Cooldown Time About
VSRO sro_client offset for potions cooldown is 0087A968 for europeans 0087A96F for chinese but the real challenge its the gs Thanks for your comment then can i ask you how you f...
10/10/2021
16:50 - Otakanikaru quoted JellyBitz in post Tired of C# and C++? Here's another way to do it (JavaScript)
You should start by saying why people use C++ or C# in a Windows enviroment, right? No offense, but this is pretty similar to use a Python or Java application into a Windows enviroment...
09/20/2021
12:42 - kotsh23 quoted JellyBitz in post how to get the right address to hook
I barely knows ASM but I was able to find the cause about it because at my point of view, it was the places where that popup window could be shown, not because item type so there was my...
08/08/2021
15:37 - Astronaut03 quoted JellyBitz in post C# Simplest Proxy
Looks like it's the same format used on vSRO 1.188 but a different opcode. SERVER_GATEWAY_LOGIN_RESPONSE = 0xA102 1 byte result if(result == 0x01) { 4 uint Agen...
07/07/2021
23:01 - ryaneichner quoted JellyBitz in post hello sir
Check the region id and start digging into iSRO files from that point. https://jellybitz.github.io/xSROMap/?x=71&y=60&z=0&region=32242 Thanks i will see sir !
06/09/2021
01:35 - JustNrik quoted JellyBitz in post STOP PROVING YOURSELF TO BE A DUMB HUMAN BEING.
I'm measuring computing resources in general, and I'm trying to put it at simple words; A program created at 1980, can run faster even single-thread into the newest processor these days...

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