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New Ideas For Mods.
Discussion on New Ideas For Mods. within the Mabinogi forum part of the MMORPGs category.
03/24/2010, 01:21
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#181
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If you do that, though, then the serverside cant see it... making it completely pointless
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03/24/2010, 03:53
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#182
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is there anyways to remove the aimspeed distance for range or was that fixed also?
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03/24/2010, 05:36
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#183
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Quote:
Originally Posted by carpoolz2
ok ok i thought of some more,,
-picking up items while dead, so if you drop something you can just pick it back up
-summoning pets while dead
-have the function of reviving in same spot but in dungeons
-normal feathers be put into party/ adv feathers
-mana tunnel be usable at night
-being able to shoot while playing dead (casting magic,range)
-i know this is far out there but mana shield never running out of mana while in use
Oh and is there a dyelite thats in english all the ones i keep finding are not in english and i cant read them ;.; help?
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All are impossible, except Dyelite but dyelite isn't an idea, it exists.
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03/24/2010, 15:11
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#184
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Quote:
Originally Posted by aclazer
is there anyways to remove the aimspeed distance for range or was that fixed also?
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Possible, but highly pointless, you won't be able to tell what's in range and what's out of range. And even when % goes up and you're out of range, you will still miss.
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03/24/2010, 21:47
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#185
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Quote:
Originally Posted by windsworddd
All are impossible, except Dyelite but dyelite isn't an idea, it exists.
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i know it does i was asking for a English version of it.
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03/25/2010, 01:40
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#186
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Use the search button carpoolz2
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03/29/2010, 00:09
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#187
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Any headway being made or do I need to compile the applicable mods into a new thread for easier reference?
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03/29/2010, 00:53
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#188
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Join Date: Feb 2010
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Humans wielding 2hander sword as a 1hander?
Possible need for class change there, though it could be separate.
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03/29/2010, 02:46
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#189
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Impossible.
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03/29/2010, 11:11
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#190
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Quote:
Originally Posted by carpoolz2
i know it does i was asking for a English version of it.
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an english version of dyelite?
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03/29/2010, 17:12
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#191
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Join Date: Jun 2009
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use the google or something... you will find it...
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03/30/2010, 17:52
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#192
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So i'm not sure if this what said, but it would be great if someone removed the limitation of Potions during Combat skills.
In Example being able to use Stam potions while Arrow Revolver is loaded
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03/30/2010, 23:36
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#193
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Join Date: Dec 2009
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Quote:
Originally Posted by XDFACE
So i'm not sure if this what said, but it would be great if someone removed the limitation of Potions during Combat skills.
In Example being able to use Stam potions while Arrow Revolver is loaded
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Pretty sure it's possible.
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03/31/2010, 05:59
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#194
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Join Date: Oct 2009
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Quote:
Originally Posted by XDFACE
So i'm not sure if this what said, but it would be great if someone removed the limitation of Potions during Combat skills.
In Example being able to use Stam potions while Arrow Revolver is loaded
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Used to be possible, and was a feature of twintail. However, patched serversided. Removing client sided checks don't help.
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04/02/2010, 19:55
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#195
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Join Date: Dec 2009
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Make mabi think pets are guarding shops all the time?
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