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[Request]100% Range
Discussion on [Request]100% Range within the Mabinogi forum part of the MMORPGs category.
12/17/2009, 22:04
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#121
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Quote:
Originally Posted by LtGeneral Andrew
what are you looking for?? 100% range?? ._.
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Well... It Made Me Start This Whole Dll Thing untill i came upon multiple code which mmad me realise i could do vast number of things, i think i will be able to make defence automatic while u can run ittle be like 100% auto deffence, and yea if u got 100% range tell me will ya.
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12/17/2009, 22:09
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#122
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There's many people with it, thing is it's not going to be easy to get them to tell you, most people will want payment, others won't say a word.
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12/17/2009, 22:46
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#123
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Quote:
Originally Posted by sykaji
Well... It Made Me Start This Whole Dll Thing untill i came upon multiple code which mmad me realise i could do vast number of things, i think i will be able to make defence automatic while u can run ittle be like 100% auto deffence, and yea if u got 100% range tell me will ya.
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You're looking at the wrong thing if you're looking at a string that contains "CSkillRangedAttack".
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12/17/2009, 23:20
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#124
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Quote:
Originally Posted by Huynh.
Shoulda charged him 100k for that tip.
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Actually its not that alone the headding is like "?CanCSSKillRangeAttackActivate"...etc
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12/17/2009, 23:33
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#125
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You're looking in the wrong file.
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12/17/2009, 23:38
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#126
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Quote:
Originally Posted by sykaji
Actually its not that alone the headding is like "?CanCSSKillRangeAttackActivate"...etc
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If you're trying to get 99% aim, don't you think you'd be looking for something talking about aiming, not aiming on one specific skill? o.o
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12/18/2009, 03:15
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#127
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Quote:
Originally Posted by Kevsprk
You're looking in the wrong file.
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standard.dll?
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12/18/2009, 04:18
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#128
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Quote:
Originally Posted by deen33
standard.dll?
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skill.dll I think
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12/18/2009, 08:24
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#129
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100% range question
So, I was messing around with IDA and OllyDbg, and I found something called aim/hit rate (not the exact name). I ended up taking it over to ollydbg, but whatever I did ended up giving my human the elf load time. I'm getting pretty close to pulling off 100% range too, but I just thought that was a nice find too. (Not sure if it even has anything to do with the aimhitrate one though, I think I edited the wrong string)
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12/18/2009, 11:15
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#130
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My younger brother did this before too but it was a while ago, we can't figure out what he edited. Can you send me the ID for the string in a pm? I wanna look at it.
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12/18/2009, 11:17
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#131
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Answer: Stop asking and find it yourself. I guess you don't realize if it gets released publicly it will be patched even faster...
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12/18/2009, 12:15
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#132
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Elf load time? Interesting..
Is it client sided, meaning you can't shoot until .8 seconds are up, or does the server actually think you loaded it in elf time?
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12/18/2009, 12:20
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#133
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This interests me o_o...
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12/18/2009, 19:07
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#134
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or he could just have less lag that day, elf is 0.3, human is 0.8
not that big of a difference to someone who lags...
some days (not many) my Elf loads Mag as slowly as my human on a good day :/
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12/18/2009, 20:20
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#135
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Quote:
Originally Posted by jets2fly2
epic win.
they let you into college? wow. thats all i have to say is wow.
either that or he just slaps randomly at keys he finds "pretty" and sometimes it makes words.
agreed :<
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Actually I am used to typing on msn messenger and shortening words but obviously you guys have a problem so I'll stop. you happy?
And this is my last term in high school so ill be in college September, I have a 97 G.P.A in Information technology, as i said I am new to hacking and changing codes so if u wanna give the newcomer a hard time instead of helping by all means go ahead, just know that I am really good with this type of stuff so ill have the last laugh as i found the dll to extend the Dark Knight Trans Time
cmp [5*align_4] compares time i think
Jz if the above code is true it disables the tranformation
i think all i do i change jz to Jmp or just delete the code line.
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