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[Request]100% Range
Discussion on [Request]100% Range within the Mabinogi forum part of the MMORPGs category.
12/03/2009, 22:46
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#91
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^Leechers and leaks are your problem. In the entire world of mabi, I'm guessing around only 8-15 people actually know enough asm to make uber mods. Once the new update comes out, all the .dlls are gonna be replaced and the leechers will have to find a new leak.
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12/03/2009, 23:28
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#92
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Well, it depends. Things like Fantasia and things based on it will be near-impossible to patch. I never looked, but I assume Jinsu uses a search function too, so all you would have to do it get clean DLL's and run em again if they break. Also, if someone gave them instructions on modding a file and it breaks, just follow the instructions on a new Pleione.
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12/04/2009, 00:53
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#93
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Quote:
Originally Posted by Kevsprk
Well, it depends. Things like Fantasia and things based on it will be near-impossible to patch. I never looked, but I assume Jinsu uses a search function too, so all you would have to do it get clean DLL's and run em again if they break. Also, if someone gave them instructions on modding a file and it breaks, just follow the instructions on a new Pleione.
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I was talking about godshot lol. I certainly hope nexon don't figure out how to patch fantasia and such, since my knowledge doesn't extend THAT far. XD
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12/04/2009, 01:22
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#94
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Well, looky what happened to me.. I just got camped by kryptonite nubs... One was using an ego and PE, or DLL edit. (It was an elf, too) That was just nice. I seriously need the mod now.
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12/04/2009, 01:28
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#95
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Quote:
Originally Posted by Celestial Link
Well, looky what happened to me.. I just camped by kryptonite nubs... One was using an ego and PE, or DLL edit. (It was an elf, too) That was just nice. I seriously need the mod now.
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1) It's pvp, I would have just PE the spawn packet and laugh their silly rage.
2)Oh plenty, sure I was ****** that kyrtonoobs somehow got a leak and spread it over their entire **** guild for guild war where as Martyr still only had like I dunno... the same 5-7 people having it?
3) Wait for the freaking update, then you can stop your **** whining, no one else is getting them either. >:U
4) It's a game, chill. Don't pvp then if you can't handle losing.
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12/04/2009, 01:52
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#96
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I was spawning with the rez packet, but most of my stuff broke. xD
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12/04/2009, 01:54
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#97
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Quote:
Originally Posted by Celestial Link
I was spawning with the rez packet, but most of my stuff broke. xD
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That's why you go nekkie XD
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12/04/2009, 02:07
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#98
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Couldn't get the chance ;w;
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12/04/2009, 02:10
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#99
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Quote:
Originally Posted by Celestial Link
Well, looky what happened to me.. I just got camped by kryptonite nubs... One was using an ego and PE, or DLL edit. (It was an elf, too) That was just nice. I seriously need the mod now.
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Now that I think of it - Would it be possible to turn off PvP by sending the TurnOff-Packet?
Never thought of that, but would be pretty useful.
Ill go test it.
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12/04/2009, 02:45
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#100
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Quote:
Originally Posted by Dark Raccoon
Now that I think of it - Would it be possible to turn off PvP by sending the TurnOff-Packet?
Never thought of that, but would be pretty useful.
Ill go test it.
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Actually there is supposedly a mod for that, since I've seen it done. I always thought it was jinsu allowing you to turn off pvp while dead. buuutt.... hmm.... Well, I'm sure you can remove the 3 minute timer of the pvp setting too. Since it resets everytime you CC/login =x
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12/04/2009, 02:51
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#101
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Theres a DLL Edit, theres a Mod, so why not discover a PE Edit too? :3
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12/04/2009, 02:54
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#102
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Quote:
Originally Posted by Dark Raccoon
Theres a DLL Edit, theres a Mod, so why not discover a PE Edit too? :3
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Where to look, oh where to look skill/standard/penione (however you spell). o____o
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12/04/2009, 03:39
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#103
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i wonder if we can do a 100% non-lock with WPE/RPE, would be cool to clear some dungeon :P.
looking at the packet i noticed the packet doesnt say anything about what skill being used or what type of attack, it only say to attack X target, or maybe i was wrong... so based on my logic the rpe bypassed the loading and attacking the target without loading is it?
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12/04/2009, 17:49
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#104
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Yes, I registered just to post this. I like to lurk, live with it.
I'm attempting this myself, being fairly fluent in the understanding of how a program operates at the lower levels.
Although, I'm a complete newbie when it comes to OllyDbg.
So, can anyone who has access to the UG give me a push in the right direction? I know what needs to be done, I know where to look. I just can't seem to wrap my head around the finer details that this modification would require though.
... And before you question my motives, I'm only doing this because I'm bored and tired of useful information being withheld from commoners/lurkers who you all assume have no skill.
*waits for someone to nit-pick the flaws out of my post*
G'day!
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12/04/2009, 18:44
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#105
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^You don't know where to look. If you did, you'd be laughing at the intelligence of the people who coded this game.
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