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[BOT][No-Client] EmuB0T - Referrals bot

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Old   #4711
 
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Join Date: Oct 2013
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Quote:
Originally Posted by VaclavVe View Post
Just try it... if well optimized you should be able to reach 48vms, I guess
/e Personaly I can run 16VMs without problem on just 8gb ram and Ive amd cpu which is weaker then yours
hmm im running 18vms now (6x3). idk how i could be able to run 48vms ?



ㅋॐㅋ is offline  
Old   #4712
 
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Quote:
Originally Posted by ㅋॐㅋ View Post
hmm im running 18vms now (6x3). idk how i could be able to run 48vms ?
How much CPU usage ingame and @ loading screen?


SaferBuy is offline  
Old   #4713
 
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Quote:
Originally Posted by ㅋॐㅋ View Post
hmm im running 18vms now (6x3). idk how i could be able to run 48vms ?
And youve high ram and cpu usage? If so dont start all bots at once, wait till the first game starts, then start other one and continue like this. Whats your OS? Have you optimized VM? Check if you dont have limit set for VM Edit>Preferences>Memory dont be afraid to increase limit. Do you use Dxtory? IDK what can be wrong just check all things
VaclavVe is offline  
Old   #4714
 
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Hi guys, I'm having this problem a lot of time..
Someone can help me?

[8/4/2014 1:12:37] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at (TaskAwaiter`1& )
at EmuB0T.ToolboxFactory.DisableSymbol(TaskAwaiter`1& reasonAvailable)
at EmuB0T.OptionsToken.PcitureStream.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()
[8/4/2014 1:20:21] System.NullReferenceException: Object reference not set to an instance of an object.

[8/4/2014 4:47:18] System.NullReferenceException: Object reference not set to an instance of an object.
at PVPNetConnect.PVPNetConnection.Invoke(TypedObject packet)
at PVPNetConnect.PVPNetConnection.Invoke(String destination, Object operation, Object body)
at PVPNetConnect.PVPNetConnection.<QuitGame>d__127.Mo veNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowF orNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.Handle NonSuccessAndDebuggerNotification(Task task)
at (TaskAwaiter`1& )
at EmuB0T.ToolboxFactory.DisableSymbol(TaskAwaiter`1& reasonAvailable)
at EmuB0T.OptionsToken.PcitureStream.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilder Core.<ThrowAsync>b__1(Object state)
at System.Threading.QueueUserWorkItemCallback.WaitCal lback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System. Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWa itCallback()

This 2 errors are so common in my bot.
Help me!!


Zambelli19 is offline  
Old   #4715
 
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hey guys, i just updated my bots to the last version of emubot, but i see something strange

why is the game cnf putting the bot to medium graphics settings??? shouldnt it be to VERY LOW? also another thing i saw is that i have increased ram usage for no reason :P....

The main thing is that the bots play games on medium settings which uses resources... and every time i change to very low, emubot change it back :P
grstaycool is offline  
Old   #4716
 
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Quote:
Originally Posted by VaclavVe View Post
You can do both but if you use ssd, install lol on VM, it will load much faster.
okay, thanks, i used to use the shared vms coz i dont have a ssd and i need more cpu for use 6 vms with 18gb and installed lol each one than 6 vms with 5 gb and shared lol
Sergynho is offline  
Old   #4717
 
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Quote:
Originally Posted by Sergynho View Post
okay, thanks, i used to use the shared vms coz i dont have a ssd and i need more cpu for use 6 vms with 18gb and installed lol each one than 6 vms with 5 gb and shared lol
Awww Ive written it badly, Ive expected you install lol on main Vm, then you do linked clones with this machine also you can use shared folder, it doesnt really matter on hdd.
VaclavVe is offline  
Old   #4718
 
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Quote:
Originally Posted by Zambelli19 View Post
Snip
Reinstall .Net framework 4.5 and restart the vm. That's worked for me everytime I've come across this error.

Quote:
Originally Posted by ㅋॐㅋ View Post
how many vms can run smooth?

specs:
i7-4930k
gtx780ti
32gb ram
250gb ssd
You have pretty much top of the line hardware so you should be able to handle 30-48 VMs just fine.

----------------------------------------------------------------------------------------------------------------------------------------------------
Open file - Security Warning Fix

For anyone having the "Open File - Security Warning" issue when the bots attempt to go in game, this is the fix!

Dacreep is offline  
Old   #4719
 
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Can someone help me with all this by teamviewer please?
my skype is: mionde20
and e-mail :
kvebis is offline  
Old   #4720
 
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Can someone upload this again?
yoccocino is offline  
Old   #4721
 
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Quote:
Originally Posted by yoccocino View Post


Can someone upload this again?
YOU HAVE IT IN FIREFOX FOLDER
VaclavVe is offline  
Old   #4722
 
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Quote:
Originally Posted by VaclavVe View Post
And youve high ram and cpu usage? If so dont start all bots at once, wait till the first game starts, then start other one and continue like this. Whats your OS? Have you optimized VM? Check if you dont have limit set for VM Edit>Preferences>Memory dont be afraid to increase limit. Do you use Dxtory? IDK what can be wrong just check all things
by increasing the limit on vm, my current one is 12213MB by default, should I lower to 512? I dont know what is this really does?
lkjfds1 is offline  
Old   #4723
 
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Quote:
Originally Posted by lkjfds1 View Post
by increasing the limit on vm, my current one is 12213MB by default, should I lower to 512? I dont know what is this really does?
No its limit for all running VMs how much memory can VMware use, that means if youll decrease it youll be able to run less VMs... and if youre using ssd set memory for each VM to just 256mb
VaclavVe is offline  
Old   #4724
 
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Quote:
Originally Posted by grstaycool View Post
hey guys, i just updated my bots to the last version of emubot, but i see something strange

why is the game cnf putting the bot to medium graphics settings??? shouldnt it be to VERY LOW? also another thing i saw is that i have increased ram usage for no reason :P....

The main thing is that the bots play games on medium settings which uses resources... and every time i change to very low, emubot change it back :P
bump i would like mroku to answer this
grstaycool is offline  
Old   #4725
 
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You might include utility to use proxy and change it to random, different one always when the virtual PC is restarted. Else it's surely nice application.


remiliass is offline  
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