|
You last visited: Today at 06:33
Advertisement
[Release] gZoom - Guild Wars 2 Multi-Hack
Discussion on [Release] gZoom - Guild Wars 2 Multi-Hack within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.
09/23/2012, 06:58
|
#91
|
elite*gold: 0
Join Date: Sep 2012
Posts: 156
Received Thanks: 24
|
You should get the Auto Explore option on here. It would be an obsolete thing to have with your bundle.
|
|
|
09/23/2012, 16:17
|
#92
|
elite*gold: 0
Join Date: Apr 2009
Posts: 60
Received Thanks: 29
|
Quote:
Originally Posted by Yang Software
You should get the Auto Explore option on here. It would be an obsolete thing to have with your bundle.
|
You'd like someone else to code an auto explore function for you, so that you can steal & resell it in that pos "software" you claim to be putting together?
A recommendation: Look up "obsolete" on dict.cc.
|
|
|
09/23/2012, 18:00
|
#93
|
elite*gold: 0
Join Date: Nov 2009
Posts: 551
Received Thanks: 363
|
Quote:
Originally Posted by HAL9k
You'd like someone else to code an auto explore function for you, so that you can steal & resell it in that pos "software" you claim to be putting together?
A recommendation: Look up "obsolete" on dict.cc.
|
Totally agree  it's just a thief -_-
|
|
|
09/23/2012, 18:21
|
#94
|
elite*gold: 0
Join Date: Apr 2009
Posts: 108
Received Thanks: 18
|
not necessarily... i dont think M has released source since 0.7
not that it matters one way or another to me.
|
|
|
09/23/2012, 19:09
|
#95
|
elite*gold: 0
Join Date: Apr 2007
Posts: 950
Received Thanks: 2,410
|
Well gZoom will always be free, it's written to pattern scan for addresses anyway so it's at the point now where it maintains itself and any donations are just a bonus. I released the old source because I pretty much rewrote everything, if I do the same again or get bored of this I'll release the latest too.
Autoexplorer is awesome and worth the money if you want a teleporter, on the way to 80 I went from 60-72 just teleporting and still haven't finished the map.
|
|
|
09/23/2012, 19:14
|
#96
|
elite*gold: 41
Join Date: Oct 2007
Posts: 1,950
Received Thanks: 3,120
|
Quote:
Originally Posted by *M*
Well gZoom will always be free, it's written to pattern scan for addresses anyway so it's at the point now where it maintains itself and any donations are just a bonus. I released the old source because I pretty much rewrote everything, if I do the same again or get bored of this I'll release the latest too.
Autoexplorer is awesome and worth the money if you want a teleporter, on the way to 80 I went from 60-72 just teleporting and still haven't finished the map.
|
i have a teleporter but donno how to find all the points on the map :/
by the way you've done a great job!
|
|
|
09/23/2012, 19:25
|
#97
|
elite*gold: 0
Join Date: Apr 2007
Posts: 950
Received Thanks: 2,410
|
Quote:
Originally Posted by LordKill
i have a teleporter but donno how to find all the points on the map :/
by the way you've done a great job!
|
Yes I tried your too it's also great!, I used similar way to do teleport but yeah it's not so useful without points of interest, I think it's to much work for me
Perhaps we could have people here submit co-ordinates for each way point and build lists for each map
|
|
|
09/23/2012, 20:52
|
#98
|
elite*gold: 0
Join Date: Nov 2009
Posts: 551
Received Thanks: 363
|
*M* how to get co-ordinates in-game ?
|
|
|
09/24/2012, 06:48
|
#99
|
elite*gold: 0
Join Date: Apr 2007
Posts: 950
Received Thanks: 2,410
|
Use teleporters
|
|
|
09/24/2012, 09:19
|
#100
|
elite*gold: 0
Join Date: Nov 2009
Posts: 551
Received Thanks: 363
|
Quote:
Originally Posted by *M*
Use teleporters
|
for view x and y just use teleporters ?
|
|
|
09/24/2012, 10:50
|
#101
|
elite*gold: 0
Join Date: Apr 2007
Posts: 950
Received Thanks: 2,410
|
Quote:
Originally Posted by darkm125
for view x and y just use teleporters ?
|
Location X,Y & Z yes, you'll need experience with a debugger for the values to be of any use though.
|
|
|
09/24/2012, 11:19
|
#102
|
elite*gold: 0
Join Date: Dec 2009
Posts: 64
Received Thanks: 10
|
I deeply appreciate your work, but i got one humble question :
i always get it started with "scan failed  " - Speedhack and Gravity working, but no fov/zoom..
Why ?
|
|
|
09/24/2012, 11:33
|
#103
|
elite*gold: 0
Join Date: Apr 2007
Posts: 950
Received Thanks: 2,410
|
Quote:
Originally Posted by ush-i
I deeply appreciate your work, but i got one humble question :
i always get it started with "scan failed  " - Speedhack and Gravity working, but no fov/zoom..
Why ? 
|
It should more accurately report Zoom failed because it uses a different method than the others, add me on MSN and I'll try to help you.
|
|
|
09/24/2012, 12:45
|
#104
|
elite*gold: 0
Join Date: Feb 2010
Posts: 1
Received Thanks: 0
|
Also getting scan failed =[
|
|
|
09/24/2012, 13:04
|
#105
|
elite*gold: 0
Join Date: Dec 2008
Posts: 51
Received Thanks: 0
|
hi..
Can you help me ?
Every time I enter the program as administrator I get this :
Index was outside the bounds of the array.
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at .()
at . (Object , EventArgs )
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
MicroTrainer
Assembly Version: 0.7.0.0
Win32 Version: 0.7
CodeBase: file:///C:/Users/Razvan/Desktop/gZoom%201.1.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
|
|
|
Similar Threads
|
Guild Wars Multi-Client {kein kopieren des Guild Wars Ordners}
06/05/2011 - GW Exploits, Hacks, Bots, Tools & Macros - 14 Replies
Moin, einfach ausführen und sich freuen :)
Brauch man nicht erklären denke ich mal....
UPDATE: 12.5.2011
Viel Spaß damit
|
[Release] Guild Wars Multi Client
12/17/2009 - GW Exploits, Hacks, Bots, Tools & Macros - 5 Replies
Don't forget to +rep!
These are the steps:
Heres the translation of babel fish
1. A Desktop linkage put on
2. With the right mouse button on the Desktop click to linkage and characteristics select
3. In the input field a goal: the stringer of e.g. “C:\Spiele\GW - MultiC_2.1 \ GW-MultiC.exe” in “C:\Spiele\GW - MultiC_1.5 \ GW-MultiC.exe? gw0” change. Now GW original started without the GW-MultiC.exe to be started must.
4. Point 1 repeat
|
All times are GMT +1. The time now is 06:34.
|
|