Glaub in Zeile 31 war das, da steht nochmal was von Guild Wars in nem IniRead.
Trag da auch mal Guild Wars 1 ein und schau ob da als Sektion in der tt6.ini [id] oder [ids] steht.
da hatte ich auch mal probleme damit
EDIT: OK knapp daneben... Zeile 30 ist es
-.- ich meinte doch dass ich in der au3 geändet hab sry... es kommt ja was im 2. fenster an aber halt nur dass er sich im kreis dreht im orginal fenster geht alles....
und vor dem mem update gings auch in mehreren fenstern nur jetzte nichtmehr find ich halt i-wie komisch und brauch ne lösung
Hat bei mir auch so nicht funktioniert, hab dann aber nicht weiter in der nomadmemory rumgesucht, sondern einfach über memreads das zusammengebaut.
also ret = memread(base), ret+=offset, ret2=memread(ret) usw.
btw nach dem update müsste die base ja auch verschoben sein, muss ma gucken....
#include-once
#region _Memory
;=================================================================================================
; AutoIt Version: 3.1.127 (beta)
; Language: English
; Platform: All Windows
; Author: Nomad
; Requirements: These functions will only work with beta.
;=================================================================================================
; Credits: wOuter - These functions are based on his original _Mem() functions. But they are
; easier to comprehend and more reliable. These functions are in no way a direct copy
; of his functions. His functions only provided a foundation from which these evolved.
;=================================================================================================
;
; Functions:
;
;=================================================================================================
; Function: _MemoryOpen($iv_Pid[, $iv_DesiredAccess[, $iv_InheritHandle]])
; Description: Opens a process and enables all possible access rights to the process. The
; Process ID of the process is used to specify which process to open. You must
; call this function before calling _MemoryClose(), _MemoryRead(), or _MemoryWrite().
; Parameter(s): $iv_Pid - The Process ID of the program you want to open.
; $iv_DesiredAccess - (optional) Set to 0x1F0FFF by default, which enables all
; possible access rights to the process specified by the
; Process ID.
; $if_InheritHandle - (optional) If this value is TRUE, all processes created by
; this process will inherit the access handle. Set to TRUE
; (1) by default. Set to 0 if you want it to be FALSE.
; Requirement(s): A valid process ID.
; Return Value(s): On Success - Returns an array containing the Dll handle and an open handle to
; the specified process.
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $iv_Pid.
; 2 = Failed to open Kernel32.dll.
; 3 = Failed to open the specified process.
; Author(s): Nomad
; Note(s):
;=================================================================================================
Func _MemoryOpen($iv_Pid, $iv_DesiredAccess = 0x1F0FFF, $if_InheritHandle = 1)
If Not ProcessExists($iv_Pid) Then
SetError(1)
Return 0
EndIf
Local $ah_Handle[2] = [DllOpen('kernel32.dll')]
If @Error Then
SetError(2)
Return 0
EndIf
Local $av_OpenProcess = DllCall($ah_Handle[0], 'int', 'OpenProcess', 'int', $iv_DesiredAccess, 'int', $if_InheritHandle, 'int', $iv_Pid)
If @Error Then
DllClose($ah_Handle[0])
SetError(3)
Return 0
EndIf
$ah_Handle[1] = $av_OpenProcess[0]
Return $ah_Handle
EndFunc
;=================================================================================================
; Function: _MemoryRead($iv_Address, $ah_Handle[, $sv_Type])
; Description: Reads the value located in the memory address specified.
; Parameter(s): $iv_Address - The memory address you want to read from. It must be in hex
; format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $sv_Type - (optional) The "Type" of value you intend to read. This is set to
; 'dword'(32bit(4byte) signed integer) by default. See the help file
; for DllStructCreate for all types.
; An example: If you want to read a word that is 15 characters in
; length, you would use 'char[16]'.
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns the value located at the specified address.
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $ah_Handle.
; 2 = $sv_Type was not a string.
; 3 = $sv_Type is an unknown data type.
; 4 = Failed to allocate the memory needed for the DllStructure.
; 5 = Error allocating memory for $sv_Type.
; 6 = Failed to read from the specified process.
; Author(s): Nomad
; Note(s): Values returned are in Decimal format, unless specified as a 'char' type, then
; they are returned in ASCII format. Also note that size ('char[size]') for all
; 'char' types should be 1 greater than the actual size.
;=================================================================================================
Func _MemoryRead($iv_Address, $ah_Handle, $sv_Type = 'dword')
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
Local $v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 1)
Return 0
EndIf
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If Not @Error Then
Local $v_Value = DllStructGetData($v_Buffer, 1)
Return $v_Value
Else
SetError(6)
Return 0
EndIf
EndFunc
;=================================================================================================
; Function: _MemoryWrite($iv_Address, $ah_Handle, $v_Data[, $sv_Type])
; Description: Writes data to the specified memory address.
; Parameter(s): $iv_Address - The memory address you want to write to. It must be in hex
; format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $v_Data - The data to be written.
; $sv_Type - (optional) The "Type" of value you intend to write. This is set to
; 'dword'(32bit(4byte) signed integer) by default. See the help file
; for DllStructCreate for all types.
; An example: If you want to write a word that is 15 characters in
; length, you would use 'char[16]'.
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns 1
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $ah_Handle.
; 2 = $sv_Type was not a string.
; 3 = $sv_Type is an unknown data type.
; 4 = Failed to allocate the memory needed for the DllStructure.
; 5 = Error allocating memory for $sv_Type.
; 6 = $v_Data is not in the proper format to be used with the "Type"
; selected for $sv_Type, or it is out of range.
; 7 = Failed to write to the specified process.
; Author(s): Nomad
; Note(s): Values sent must be in Decimal format, unless specified as a 'char' type, then
; they must be in ASCII format. Also note that size ('char[size]') for all
; 'char' types should be 1 greater than the actual size.
;=================================================================================================
Func _MemoryWrite($iv_Address, $ah_Handle, $v_Data, $sv_Type = 'dword')
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
Local $v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 1)
Return 0
Else
DllStructSetData($v_Buffer, 1, $v_Data)
If @Error Then
SetError(6)
Return 0
EndIf
EndIf
DllCall($ah_Handle[0], 'int', 'WriteProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If Not @Error Then
Return 1
Else
SetError(7)
Return 0
EndIf
EndFunc
;=================================================================================================
; Function: _MemoryClose($ah_Handle)
; Description: Closes the process handle opened by using _MemoryOpen().
; Parameter(s): $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns 1
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $ah_Handle.
; 2 = Unable to close the process handle.
; Author(s): Nomad
; Note(s):
;=================================================================================================
Func _MemoryClose($ah_Handle)
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
DllCall($ah_Handle[0], 'int', 'CloseHandle', 'int', $ah_Handle[1])
If Not @Error Then
DllClose($ah_Handle[0])
Return 1
Else
DllClose($ah_Handle[0])
SetError(2)
Return 0
EndIf
EndFunc
;=================================================================================================
; Function: _MemoryPointerRead ($iv_Address, $ah_Handle, $av_Offset[, $sv_Type])
; Description: Reads a chain of pointers and returns an array containing the destination
; address and the data at the address.
; Parameter(s): $iv_Address - The static memory address you want to start at. It must be in
; hex format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $av_Offset - An array of offsets for the pointers. Each pointer must have an
; offset. If there is no offset for a pointer, enter 0 for that
; array dimension.
; $sv_Type - (optional) The "Type" of data you intend to read at the destination
; address. This is set to 'dword'(32bit(4byte) signed integer) by
; default. See the help file for DllStructCreate for all types.
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns an array containing the destination address and the value
; located at the address.
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = $av_Offset is not an array.
; 2 = Invalid $ah_Handle.
; 3 = $sv_Type is not a string.
; 4 = $sv_Type is an unknown data type.
; 5 = Failed to allocate the memory needed for the DllStructure.
; 6 = Error allocating memory for $sv_Type.
; 7 = Failed to read from the specified process.
; Author(s): Nomad
; Note(s): Values returned are in Decimal format, unless a 'char' type is selected.
; Set $av_Offset like this:
; $av_Offset[0] = NULL (not used)
; $av_Offset[1] = Offset for pointer 1 (all offsets must be in Decimal)
; $av_Offset[2] = Offset for pointer 2
; etc...
; (The number of array dimensions determines the number of pointers)
;=================================================================================================
Func _MemoryPointerRead ($iv_Address, $ah_Handle, $av_Offset, $sv_Type = 'dword')
If IsArray($av_Offset) Then
If IsArray($ah_Handle) Then
Local $iv_PointerCount = UBound($av_Offset) - 1
Else
SetError(2)
Return 0
EndIf
Else
SetError(1)
Return 0
EndIf
Local $iv_Data[2], $i
Local $v_Buffer = DllStructCreate('dword')
For $i = 0 to $iv_PointerCount
If $i = $iv_PointerCount Then
$v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 2)
Return 0
EndIf
$iv_Address = '0x' & hex($iv_Data[1] + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(7)
Return 0
EndIf
$iv_Data[1] = DllStructGetData($v_Buffer, 1)
ElseIf $i = 0 Then
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(7)
Return 0
EndIf
$iv_Data[1] = DllStructGetData($v_Buffer, 1)
Else
$iv_Address = '0x' & hex($iv_Data[1] + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(7)
Return 0
EndIf
$iv_Data[1] = DllStructGetData($v_Buffer, 1)
EndIf
Next
$iv_Data[0] = $iv_Address
Return $iv_Data
EndFunc
;=================================================================================================
; Function: _MemoryPointerWrite ($iv_Address, $ah_Handle, $av_Offset, $v_Data[, $sv_Type])
; Description: Reads a chain of pointers and writes the data to the destination address.
; Parameter(s): $iv_Address - The static memory address you want to start at. It must be in
; hex format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $av_Offset - An array of offsets for the pointers. Each pointer must have an
; offset. If there is no offset for a pointer, enter 0 for that
; array dimension.
; $v_Data - The data to be written.
; $sv_Type - (optional) The "Type" of data you intend to write at the destination
; address. This is set to 'dword'(32bit(4byte) signed integer) by
; default. See the help file for DllStructCreate for all types.
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns the destination address.
; On Failure - Returns 0.
; @Error - 0 = No error.
; 1 = $av_Offset is not an array.
; 2 = Invalid $ah_Handle.
; 3 = Failed to read from the specified process.
; 4 = $sv_Type is not a string.
; 5 = $sv_Type is an unknown data type.
; 6 = Failed to allocate the memory needed for the DllStructure.
; 7 = Error allocating memory for $sv_Type.
; 8 = $v_Data is not in the proper format to be used with the
; "Type" selected for $sv_Type, or it is out of range.
; 9 = Failed to write to the specified process.
; Author(s): Nomad
; Note(s): Data written is in Decimal format, unless a 'char' type is selected.
; Set $av_Offset like this:
; $av_Offset[0] = NULL (not used, doesn't matter what's entered)
; $av_Offset[1] = Offset for pointer 1 (all offsets must be in Decimal)
; $av_Offset[2] = Offset for pointer 2
; etc...
; (The number of array dimensions determines the number of pointers)
;=================================================================================================
Func _MemoryPointerWrite ($iv_Address, $ah_Handle, $av_Offset, $v_Data, $sv_Type = 'dword')
If IsArray($av_Offset) Then
If IsArray($ah_Handle) Then
Local $iv_PointerCount = UBound($av_Offset) - 1
Else
SetError(2)
Return 0
EndIf
Else
SetError(1)
Return 0
EndIf
Local $iv_StructData, $i
Local $v_Buffer = DllStructCreate('dword')
For $i = 0 to $iv_PointerCount
If $i = $iv_PointerCount Then
$v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 3)
Return 0
EndIf
DllStructSetData($v_Buffer, 1, $v_Data)
If @Error Then
SetError(8)
Return 0
EndIf
$iv_Address = '0x' & hex($iv_StructData + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'WriteProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(9)
Return 0
Else
Return $iv_Address
EndIf
ElseIf $i = 0 Then
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(3)
Return 0
EndIf
$iv_StructData = DllStructGetData($v_Buffer, 1)
Else
$iv_Address = '0x' & hex($iv_StructData + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(3)
Return 0
EndIf
$iv_StructData = DllStructGetData($v_Buffer, 1)
EndIf
Next
EndFunc
#endregion
EDIT:
Hatte alte Adressen benutzt.
Hier funktionierender Code:
EDIT2: Wadim, mir ist doch aufgefallen das es besser ist, wenn du all die Adressen in deinem Updater aufnimmst (höherer Verbreitungsgrad). Also, ich würde mich sehr freuen, wenn du noch die Base und Offsets, die hEDDA gepostet hat, mit in deinen Updater bringst .
Hab grad nach einer Adresse gesucht, die mir die anzahl der gegner zeigt, die im Aggroradius rumstehen. Naja, die Adresse wurde es leider nicht, aber ich hab eine anscheinend statische gefunden, die einem die Verbuendeten in der naehe anzeigt...
00D28870
Falls es tatsaechlich so ist, koennte man ja mal die offsets suchen...und evtl eins fuer mein problem finden...
Edit: Die Adresse scheint im zusammenhang zur Camera zu stehen: Desto weiter man rauszoomt, desto mehr verbuendete werden angezeigt. Man muss diese jedoch nicht sehen...
[Fragen & Diskussionen] Longjuyt2 07/25/2009 - Metin2 Private Server - 1461 Replies Hallöchen,
in diesme Thread könnt ihr eure Fragen über Longjuyt2 los werden.
Gleichzeitg könnt ihr hier wild diskutieren rund um den Server Longjuyt2.
Suche ICQ Support zu den Memorys 10/12/2008 - Guild Wars - 10 Replies Wie der Titel schon sagt, suche ich jemanden der mir das mit den Memorys ein bisschen erklären kann und mir dann auch fragen beantworten kann.
Eventuell könnte er mir dann auch ein bisschen so zu AutoIt helfen und meinen unpublic NestlingeFarmbot als Belohnung bekommen.. :bandit:
meldet euch einfach hier oder per pm! :)
Naja bis dann,
anonym110
Memorys auslesen 10/04/2008 - Guild Wars - 5 Replies Hi,
ich arbeite mich gerade in Memorys ein, kann ja mal nützlich sein
Aktuelles Leben habe ich Adresse 05C6E648 herraus gefunden , stimmt auch da ich wenn ich 30 HP verliere das da auslesen kann.
Die Frage ist nun, wadims adressen sind alle 0x irgenwas , muss man die umwandeln ??
Und die nächste Frage, nach Leben scannen, also Zahlen die sich verändern hab ich nun verstanden und es klappt.