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[Source] v16 Map System

Discussion on [Source] v16 Map System within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old 03/22/2011, 15:34   #61



 
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Quote:
Originally Posted by Luôô View Post
die Neuz ignoriert die .h datei -.-

2011/ 3/22 15:30:38 FileName propMapComboBoxData.inc(1678) : MCD_SAINT_MORNING_NPC43 Not Found. : MCD_SAINT_MORNING_NPC43

{

SetCategory( MCC_NPC_NAME );

SetTitle( IDS_PROPM
Tut sie nicht =)

WndMapEx.cpp
Quote:
#include "StdAfx.h"
#ifdef __IMPROVE_MAP_SYSTEM
#ifdef __CLIENT
#include "WndMapEx.h"
#include "AppDefine.h"
#include "MapComboBoxData.h"
#include "party.h"
#include "playerdata.h"
#include "Continent.h"
#include "DPClient.h"
#include "defineText.h"
#include "defineMapComboBoxData.h"
#include "defineSound.h"
//#include "WndControl.h"
extern CDPClient g_DPlay;
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Old 03/22/2011, 15:56   #62
 
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Warum kommen dan die ganze Zeit diese errors?


Ich meine die Exe beim spielen nciht bei compilen

funktioniert alles aber errors nerven halt
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Old 03/25/2011, 16:51   #63
 
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Hi hab ma eine frage gehen die v16 maps auch irgenwie zu bekommen
wen man kein source und keinen plan von visual basic hat???
MFG Le´Professore
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Old 03/25/2011, 16:53   #64
 
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Eher nicht, sonst würde es nicht ein SOurce tut haben udn was hat Visual Basic mit der Source zu tun? o_O
Die Source is in C++ geschrieben.
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Old 03/25/2011, 20:16   #65
 
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Aber steht net beim tut vom einrichten von den source dateinen,
das man dafür visuel basik braucht und was isn das C++??
Thx im vorraus
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Old 03/25/2011, 20:40   #66



 
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C++ ist eine Programiersprache, wie Visual Basic, jedoch sind die resourcen bei flyff in C++ und teils in LUA aufgebaut, also wird das mit VisualBasic nichts.
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Old 03/25/2011, 23:15   #67
 
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Ah thx aber wie bekomme ich jetzt ohne source und anscheinend
ja auch ohne visual basik die neuen maps in meinen sever??
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Old 03/26/2011, 19:41   #68
 
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Hallo, ist da jemand, dass Sie veröffentlichen ihre resdata.h, resdata.inc und resdata.txt.txt würde? Ich kann kompilieren, aber ich kann nicht mein Neuz oder Gänseblümchen zu laden.
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Old 04/10/2011, 06:57   #69
 
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Wodran kann es liegen das wenn ich m drücke das alte Mapsystem kommt also normale?
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Old 04/10/2011, 11:16   #70
 
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Bei mir errort das map sys

err0r behoben war nicht in der resource h definirter buttong

es trit dan ein neutz fehler auf der lautet app_buffpet wie behebe ich das ich habe den source hier



ich habe schonn alles probiert
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Old 05/07/2011, 21:44   #71
 
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Hey Leutz ich hab da ein problem und weiß leider nicht wie ichs fixxen kann:

Quote:
C:\Users\Kurosaki\Desktop\Source\_Interface\WndMap Ex.cpp(1083): error C3861: 'WIDC_CHECK_MONSTER_INFORMATION': identifier not found, even with argument-dependent lookup
C:\Users\Kurosaki\Desktop\Source\_Interface\WndMap Ex.cpp(167): error C2065: 'WIDC_CHECK_MONSTER_INFORMATION' : undeclared identifier
C:\Users\Kurosaki\Desktop\Source\_Interface\WndMap Ex.cpp(195): error C3861: 'WIDC_CHECK_MONSTER_INFORMATION': identifier not found, even with argument-dependent lookup
C:\Users\Kurosaki\Desktop\Source\_Interface\WndMap Ex.cpp(783): error C3861: 'WIDC_CHECK_MONSTER_INFORMATION': identifier not found, even with argument-dependent lookup
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Old 05/08/2011, 00:37   #72
 
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WIDC_CHECK_MONSTER_INFORMATION durch WIDC_BUTTON_MONSTER_INFO ersetzen...
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Old 05/08/2011, 17:24   #73
 
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hat sich erledigt ~
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Old 05/20/2011, 00:51   #74
 
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Bekomme beim compilen den Error:

Quote:
C:\Users\Username\Desktop\NeuroSpace\SOURCE\Offici al Source\_Interface\WndMapEx.cpp(40): error C2065: 'MCD_WORLD' : undeclared identifier
In Zeile 40 Steht:
Quote:
m_dwSelectedMapID( MCD_WORLD ),
Habe das Tut exakt befolgt + in der Resdata.h "WIDC_BUTTON_MONSTER_INFO" definiert.

Würde mich über Hilfe freuen :x
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Old 05/20/2011, 13:35   #75



 
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Hast du auch die 3 dateien aus dem 1st Post in den Resource ordner gepackt ?
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