For some time, I've started my pserv and as I'm a newbe on, I need your help on targets elements.
Basically, I'd like to know the difference between propDropEvent.inc and propMoverEx.inc
I still don't get the difference on rate drop in both files. Here an example :
What's the difference between those two elements ?
In the first one, is it the itemdrop max number that falls in the whole serv ??
In the second, is it the item chance drop depending on the rate drop ??
For some time, I've started my pserv and as I'm a newbe on, I need your help on targets elements.
Basically, I'd like to know the difference between propDropEvent.inc and propMoverEx.inc
I still don't get the difference on rate drop in both files. Here an example :
What's the difference between those two elements ?
In the first one, is it the itemdrop max number that falls in the whole serv ??
In the second, is it the item chance drop depending on the rate drop ??
Thx in advance.
propDropEvent controls the item drops per mob group, e.g. which mob level drops 105 sets.
propMoverEx is the specific control, which single mob drops which item, or itemkind. this file is e.g. important for Boss Mobs
That means if I want to set to each mobs dropping CANDLEA, i just have to go to propDropEvent and change the value 2600000 by 30000000. And therefore I won't need to paste "DropItem(II_GEN_MAT_ELE_CANDLEA, 25000, 0, 1)" for each mob ??
DropItem(II_GEN_MAT_ELE_CANDLEA, 2600000, 0, -1, 20, 200 )
What we have here is a card that drops from all monsters in the range of level 20 to 200 at a very high chance.
DropItem(II_GEN_MAT_ELE_CANDLEA, 25000, 0, 1)
What we have here is a specific monster that drops this card at a low chance.
That means if I want to set to each mobs dropping CANDLEA, i just have to go to propDropEvent and change the value 2600000 by 30000000. And therefore I won't need to paste "DropItem(II_GEN_MAT_ELE_CANDLEA, 25000, 0, 1)" for each mob ??
Yes thats one possibilty, or you add it to the Event.lua
Btw, I've found a worldcrash issue in which I still can't fix it... I've changed some things in Azria monsters but in game when I fight them, the worldserver crash :
Question about propMoverEx.inc 06/10/2016 - Flyff Private Server - 3 Replies I got a question regarding propMoverEx.inc
What does the (6,6) represents?
Does anyone know's?
http://i67.tinypic.com/eaqii0.png
propmoverex.inc problem? 04/05/2012 - Flyff Private Server - 19 Replies Ich habe droprate auf 100x
Is doch richtig wenn ich annehme das der multiplikator auf1.0 steht und bei droprate auf 1 das es dann 100x exp is oder? zumindest bin ich beim ersten aibatt level 8.
das ist aber nicht mein Problem.
Mein Problem ist folgendes
Zb bei einem Yeti dropt weder Setteil noch Waffe.
Ich poste hier auch mal den abschnitt aus der propmoverex.inc
Vielleicht weiss ja jemand was verkehrt ist
propMoverEx.inc Erklärung? 09/11/2011 - Flyff Private Server - 3 Replies Wie man im Threadtitel schon erkennen kann, geht es um die propMoverEx.inc und ich steig grad leider nicht hinter alle Methoden die es dort gibt.
Es sind zwar als Comment "Erklärungen" dabei, allerdings helfen die einem nicht wirklich weiter. Diese sehen (zumindest bei meiner Datei) so aus:
MVI_MONSTER
{
Maxitem = ¹ß»ý ÃÖ´ë °³¼ö;
DropItem(ƯÁ¤¾ÆÀÌÅÛÀ妽º, 3000000000(30¾ï)ÀÇ È®·ü, ¾ÆÀÌÅÛÃß°¡·¹º§, »ý¼º °¹¼ö);
»ý¼ºÈ®·üÀÌ ³·Àº °ÍÀ» Á¦ÀÏ »óÀ§·Î µÎ¾î »ý¼ºÈ®·üÀÌ ÀûÀº ¾ÆÀÌÅÛÀº ¹«Á¶°Ç...
Error PropMoverEx.inc 06/05/2011 - Flyff Private Server - 4 Replies jaa also ich hab so ein error
2011/ 6/ 5 09:42:41 LoadPropMoverEx::m_nAttackFirstRange ÀÌ»ó:40
ich vermute mal das ist ein error in der PropMoverEx.inc undzwar genau hier:
MI_BEHEMOTH
{
Maxitem = 10;
DropItem(II_WEA_SWO_BEHESWORD, 8000000, 0, 1);
DropItem(II_WEA_SWT_BEHETWOSWORD, 8000000, 0, 1);
DropItem(II_WEA_AXT_BEHETWOAXE, 8000000, 0, 1);
PropMoverEx.txt spenden :P 02/27/2011 - Flyff Private Server - 9 Replies moin moin,
ich suche eine funktionierende PropMoverEx.txt, in der die Gigs Ihre Sachen schön droppen. Ja klar wie immer, soll ich selber machen bla bla.
Ich habe aber keine Lust dazu :p . Würde mich freuen wenn ein P-Server seine PropMoverEx.txt spenden würde :D
Vielen Dank