Quote:
Originally Posted by DauerZocker123
hey,
kann mir wer grad die genaue attack config für ne reine blizzard sorc geben ?
lg 
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//------------------------------------------------------------------------------
// Attack Configuration
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = -1; // This skill is used once whenever attacking a new target. Set to 0 to deactivate.
NTConfig_AttackSkill[1] = 49; // Primary skill to bosses.
NTConfig_AttackSkill[2] = 49; // Primary untimed skill to boss. Set to 0 to deactivate.
NTConfig_AttackSkill[3] = 49; // Primary skill to others.
NTConfig_AttackSkill[4] = 49; // Primary untimed skill to others. Set to 0 to deactivate.
NTConfig_AttackSkill[5] = 49; // Secondary skill in case monster is immune to primary skill. Set to 0 to deactivate.
NTConfig_AttackSkill[6] = 49; // Secondary untimed skill. Set to 0 to deactivate.
NTConfig_AttackSkill[7] = 49; // Alternative untimed skill which is used if the target is immune to your untimed skill - mostly useful for FB/FO/Meteor sorcs or other sorcs that are using the same untimed skills. Set to 0 to deactivate.
// Set to true if you want to clear area after killing boss. NOTE: This only affects a few botscripts.
NTConfig_ClearPosition = true;
// Set to true to clear area when killing a boss and the position is crowded by monsters. NOTE: Setting this to true may cause NTA_KillMonster() to fail way more often.
MWConfig_ClearBossPosition = false;
// This is the number of attacks to be performed before the the character tries to move to another position. Set to 0 not to reposition.
MWConfig_AttacksBeforeRepositioning = 80;
// Define a time limit for your attacks for each type of monster.
MWConfig_AttackTimeLimit[0] = 10; // Maximum time in seconds to attack a normal monster
MWConfig_AttackTimeLimit[1] = 40; // Maximum time in seconds to attack a super unique monster
MWConfig_AttackTimeLimit[2] = 30; // Maximum time in seconds to attack a champion
MWConfig_AttackTimeLimit[3] = 60; // Maximum time in seconds to attack a bosse
MWConfig_AttackTimeLimit[4] = 40; // Maximum time in seconds to attack a minion
// Define when a monster is considered immune by entering the index of one or more of your attack skills. As an example: [1, 3] means that a monster is considered immune if it is immune to both NTConfig_AttackSkill[1] and NTConfig_AttackSkill[3], whatever those may be.
MWConfig_CheckImmunitySkills = [1, 5];
// Select the behaviour of your character when encountering a monsters that is considered immune referring to the definition above.
// 0: Don't do anything. (D2NT default)
// 1: Get close to the monster, use static field if the monster is not immune to lightning.
// 2: Skip the monster.
// 3: Attack the monster using NTConfig_AttackSkill[8] and NTConfig_AttackSkill[9]
NTConfig_BehaviourOnImmuneMonster = 2;
Quote:
Originally Posted by DauerZocker123
hey,
kann mir wer grad die genaue attack config für ne reine blizzard sorc geben ?
lg 
|
Quote:
Originally Posted by valen12333
Ive got a problem,
My bot after 2 or3 hours of running makes rd... Ip ban
I have to switch of the rutter and run it again...
Each run 15 minutes
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Make runs longer than 3 minutes.
Use my realm down resetter - postet it 200 sites ago
use mor keys