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packets VB sacob could use some help^^

Discussion on packets VB sacob could use some help^^ within the Conquer Online 2 forum part of the MMORPGs category.

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Old 10/23/2007, 13:58   #76
 
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Originally Posted by Real~Death View Post
if i have the sacob use a pot(life/health)do i need to use the items uniqueId?cus i tryed just resending packets in crack and it would work?And on almost the same subject,droping items do i need the uniqueId or can i just use 4 byte item and a drop packet?(sorry if the question seems stupid or weak and i prolly could figure it out my self,but i get this **** thing to jump/pot/or drop?!?!?Atleast if i know what im supost to do i should be able to find my **** problem
Not sure about using pots, but you need the unique id to drop an item, I was testing that out the other day. Best way to go about it is to store your inventory as an array (1 to 40). with the item ID and unique id there.
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Old 10/24/2007, 07:02   #77
 
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Originally Posted by Some-Guy View Post
Best way to go about it is to store your inventory as an array (1 to 40). with the item ID and unique id there.
how would i do that?
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Old 10/24/2007, 12:44   #78
 
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Originally Posted by Question View Post
how would i do that?

Put something like this anywhere in your code
Code:
Public Type Inventory
   ItemID As String
   UniqueID As String
End Type

Public Items(1 to 40) As Inventory
And put this where you're examining incoming packets

Code:
   
Case "Whatever ID for picking up items is"
   While Items(i).ItemID <> ""
      i = i + 1
   Wend

   Items(i).ItemID = mid(IncomingPacket, Where ever the ID is, 4)
   Items(i).UniqueID = mid(IncomingPacket, Where ever the ID is, 4)
Of course you would also want to examine the first inventory packet sent to you in the same way as the item pickup so that your current inventory is also stored. As well as that you will want to record item drop packets and clear certain items from the array.
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Old 10/27/2007, 08:19   #79
 
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how about using the items.frm from crack to view the inventory?it has a lot of syntax errors at the moment but do you think that would work/be easier?everything i tryed to get my inventory to show in a listbox isnt working?!?
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Old 06/07/2008, 01:07   #80
 
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Bumping because its a value thread ^^ Should be of use to people soon aswell
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Old 06/07/2008, 01:11   #81
 
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Bumping because its a value thread ^^ Should be of use to people soon aswell
Why? Like ordinary people like us will ever find out how to crack the new encryptions >___________________>
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Old 06/07/2008, 02:30   #82
 
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Why? Like ordinary people like us will ever find out how to crack the new encryptions >___________________>
Well, eventually a proxy is bound to be released, but anyone willing to dedicate some (a lot of) time to learning how to debug the exe and research the method/s used should be able to figure the encryption out, of course logical thinking would help too...not me however, too busy / lazy, both seem appropriate right about now + my brain doesn't work
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Old 06/07/2008, 13:33   #83
 
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Well, eventually a proxy is bound to be released, but anyone willing to dedicate some (a lot of) time to learning how to debug the exe and research the method/s used should be able to figure the encryption out, of course logical thinking would help too...not me however, too busy / lazy, both seem appropriate right about now + my brain doesn't work
Maybe its just me having a incredibly Logical week but, well,,, theres only 1 thing left to be done now and its done Oh and thank F*ck the Botchecks havnt changed
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Old 06/07/2008, 19:12   #84
 
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Maybe its just me having a incredibly Logical week but, well,,, theres only 1 thing left to be done now and its done Oh and thank F*ck the Botchecks havnt changed
So, is the encryption the ONLY thing that has changed?
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Old 06/08/2008, 15:19   #85
 
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Originally Posted by IAmHawtness View Post
So, is the encryption the ONLY thing that has changed?
No some packet Structs have changed aswell...
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