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[GUIDE].c3 files creating
Discussion on [GUIDE].c3 files creating within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.
04/18/2010, 02:46
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#31
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That still doesn't make it right =.=
Oh well, fine.
This is where I say I will stop posting screenies of my Yakuza Progress.
As long as I don't post screenies, nobody can copy it.
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04/18/2010, 09:28
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#32
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Quote:
Originally Posted by SirMagus
Why are you copying my work? =.=
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Yea I noticed that =\
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04/18/2010, 09:46
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#33
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If i remeber correctly thats a final fantasy sword, could just be a confidence.
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04/18/2010, 19:27
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#34
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Quote:
Originally Posted by SirMagus
That still doesn't make it right =.=
Oh well, fine.
This is where I say I will stop posting screenies of my Yakuza Progress.
As long as I don't post screenies, nobody can copy it.
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Sorry it wasn't my intention to upset you. I was under the belief that this sword was from the design of someone else, who you credited with the design. It was only for reference if anything. Besides, if you had made it more openly available I'm sure other "Modders" wouldn't be attempting what I am now. As you can openly see it's far from anything complete. Wouldn't it only be fair that if I can do a complete version I would have some right to use it, of course not try to sell it. Plenty of artists do recreations, this was just my take on it.
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04/18/2010, 22:17
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#35
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Quote:
Originally Posted by SirMagus
That still doesn't make it right =.=
Oh well, fine.
This is where I say I will stop posting screenies of my Yakuza Progress.
As long as I don't post screenies, nobody can copy it.
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Just try to remember that unless you completely designed that peice yourself, then you infact copied it from something else, so really you dont have any right to say that they are not to copy your work, because in actual fact, it is not your work.
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04/19/2010, 01:20
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#36
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Quote:
Originally Posted by Korvacs
Just try to remember that unless you completely designed that peice yourself, then you infact copied it from something else, so really you dont have any right to say that they are not to copy your work, because in actual fact, it is not your work.
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As a mod wouldn't you say this is getting a bit off topic of the guide for creating .c3 files?
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04/19/2010, 22:49
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#37
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Quote:
Originally Posted by .Arco
As a mod wouldn't you say this is getting a bit off topic of the guide for creating .c3 files?
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It is, ive previously deleted 4 pages of posts, however im not the only mod here, and no one has reported this thread.
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04/20/2010, 03:27
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#38
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Getting back on topic away from whose who and what's what. I was just really wondering what the fundamentals behind texturing a .c3 mod in CO are? Do I just take a render of the 3D model And use the images in the same format as any other texture? Or is there a specific method involved?
EDIT:
So here's my latest Project
Obviously not complete but gettin' there. Now, if someone can teach me how to texture I'd gladly release any design I make that people might find appealing. This entire design is my work. So keep that in mind.
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05/31/2010, 21:48
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#39
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I did everything in this guide but when i exported i did't get that error
Quote:
^ that error .
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06/01/2010, 21:44
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#40
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Re-do 2B point, should've work fine.
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06/02/2010, 01:33
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#41
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Quote:
Originally Posted by IDivideByZero
Re-do 2B point, should've work fine.
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ima try it thanks
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06/18/2010, 09:04
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#42
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Can anyone help me by telling me how to make a dds file
from png file????
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06/18/2010, 14:31
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#43
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You need .dds plugin for photoshop, and just then save it as .dds, enjoy!
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06/18/2010, 18:06
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#44
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TY!
But, now i have another problem
I just cant seem to make a correct texture for a keyblade i am doing
Can anyone help me at this point???
Here's the link to DL the keyblade without the texture
If someone is able to do it, i will be really glad for your help
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06/19/2010, 04:55
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#45
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Um , you have to give us the 3d max file other wise i can't really help you.
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