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Zatoichi's Edits (under Development)

Discussion on Zatoichi's Edits (under Development) within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old 09/03/2009, 20:36   #106
 
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What is that?? **** Zatoichi you rock also kinshi is perfect coder and he has a clean codes so i hope you go forward and *** all servers up we want some thing new also if you want any help at site designing coding im right here and you can add/contact me at my email it's on my signature
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Old 09/04/2009, 07:36   #107
 
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Zatoichi i sry no add why u need add msn for ?? and nice work ninja

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Old 09/04/2009, 13:59   #108
 
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nice job Zatoichi also im in ur forum too my name is also jvt619=)!! also ur samurai armors are sick=)!!
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Old 09/04/2009, 19:46   #109
 
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Well If your still looking for a coder add me on msn
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Old 09/04/2009, 22:40   #110
 
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Quote:
Originally Posted by BloofyGirl View Post
What is that?? **** Zatoichi you rock also kinshi is perfect coder and he has a clean codes so i hope you go forward and *** all servers up we want some thing new also if you want any help at site designing coding im right here and you can add/contact me at my email it's on my signature

Hi bloofygirl =) I know Kinshi rocks, but he isn't part of the team, although he is friends with a few of the ppl in our team, so he may have helped a few of them, or at least be in discussion about things related to this server with them, i cant say personally. I just broke thru the animation system, what that means is...The **** just hit the fan. There will be some crazy **** coming soon, i'll post some vids when i get things done.
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Old 09/06/2009, 04:00   #111
 
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****!! cant wait to see how this turns out :O.
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Old 09/08/2009, 00:28   #112
 
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Daaaaaan! You forgot about me! O.O

You mentioned like everyone but me! lol

I thought we had something going....<3

lol, jk
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Old 09/08/2009, 15:52   #113
 
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i knew i would forget ppl when i started adding specific names, i do apologize magus and everyone else i may have not mentioned by name!

@magus - you know i luv ya baby!!!!=*
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Old 09/08/2009, 16:33   #114
 
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i seriously dig the rice hats lol
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Old 09/08/2009, 16:41   #115
 
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hahaha, ty ty, there is tons of more stuff like that coming, many diff designs and a new system for the hats in game. We also just broke thru the anim system and the shaolin class is fighting like....well you'll have to see it. ill be making a vid with fraps at some point in the coming days to show off the new fighting system we're implementing. The game will now be playing like a fighting game..yes like a fighting game, close to like tekken or something, tho obviously not as deep, but there are things like new dodges. im not sure about it technically, but it may be that aimbotters will lose the giant edge they have, since chars will have dodges and other quick movements on f keys! if nothing else it will give you more of a fighting chance, no pun intended XD
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Old 09/09/2009, 01:09   #116
 
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well you are practically taking a crappy game and adding all this new cool **** to it, but the stuff that remains (warrior,etc) will be so lame.

You should make the warrior into a generation above it (gladiator)
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Old 09/09/2009, 05:25   #117
 
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Zatoichi,

The one thing that I would like to ask is what did you do to extract or obtain the files to edit Twin City? I have been looking for a month for a way to do this and I am either blind or simply overlooking something. Can you point me in the correct direction, please?
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Old 09/09/2009, 06:24   #118
 
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On a crappy guide on how to edit maps (made by me lol) i released a map pack with most main maps including twin city.

You need to extract newplain.ani (i think) if its not that then its plain.ani :/ (havent looked in a client for months)
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Old 09/09/2009, 12:45   #119
 
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WTF UR items are freaking freaking awesome=.=!!
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Old 09/09/2009, 13:42   #120


 
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Just a fast question, what are you using to make the 3D stuff? 3dsmax?
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