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Difference Between Luck and Chance
Discussion on Difference Between Luck and Chance within the CO2 Guides & Templates forum part of the Conquer Online 2 category.
06/04/2006, 19:14
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#16
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Quote:
Originally posted by kasc@Jun 4 2006, 13:51
Thanks for the support, and TheOnlyOne is the only one (The name is so true ) that seems to undersrtand me well, the 2nd reborn thing will increase the chance of something happening.
For example, the chance of met dropping is 1 out of a 100 kills, the 100 kills would be reduced, so the *LUCK* of it dropping is increased, hench you would find getting them more often.
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if the chance to get one Meteor is 1/50 and you get 10 times 1
after the second reborn, the chance is 1/25 and you get 10 times 2 is your luck increased then?
What im trying to say is, your luck cant be increased or decreased, only the chance can get increased or decreased
well it can get in-decreased but it has nothing to do with the chance
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06/04/2006, 20:15
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#17
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Quote:
Originally posted by toreddo+Jun 4 2006, 19:14--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Jun 4 2006, 19:14)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--kasc@Jun 4 2006, 13:51
Thanks for the support, and TheOnlyOne is the only one (The name is so true ) that seems to undersrtand me well, the 2nd reborn thing will increase the chance of something happening.
For example, the chance of met dropping is 1 out of a 100 kills, the 100 kills would be reduced, so the *LUCK* of it dropping is increased, hench you would find getting them more often.
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if the chance to get one Meteor is 1/50 and you get 10 times 1
after the second reborn, the chance is 1/25 and you get 10 times 2 is your luck increased then?
What im trying to say is, your luck cant be increased or decreased, only the chance can get increased or decreased
well it can get in-decreased but it has nothing to do with the chance [/b][/quote]
I totally agree with you. Really well explained by the way :P
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06/04/2006, 20:42
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#18
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Quote:
Originally posted by toreddo+Jun 4 2006, 19:14--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Jun 4 2006, 19:14)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--kasc@Jun 4 2006, 13:51
Thanks for the support, and TheOnlyOne is the only one (The name is so true ) that seems to undersrtand me well, the 2nd reborn thing will increase the chance of something happening.
For example, the chance of met dropping is 1 out of a 100 kills, the 100 kills would be reduced, so the *LUCK* of it dropping is increased, hench you would find getting them more often.
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if the chance to get one Meteor is 1/50 and you get 10 times 1
after the second reborn, the chance is 1/25 and you get 10 times 2 is your luck increased then?
What im trying to say is, your luck cant be increased or decreased, only the chance can get increased or decreased
well it can get in-decreased but it has nothing to do with the chance [/b][/quote]
yah, altho: Just say what u try to say at once, without your whole sick mind alright?
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06/04/2006, 20:44
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#19
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Quote:
Originally posted by HeadChopper+Jun 4 2006, 20:42--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (HeadChopper @ Jun 4 2006, 20:42)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -toreddo@Jun 4 2006, 19:14
<!--QuoteBegin--kasc
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Quote:
@Jun 4 2006, 13:51
Thanks for the support, and TheOnlyOne is the only one (The name is so true ) that seems to undersrtand me well, the 2nd reborn thing will increase the chance of something happening.
For example, the chance of met dropping is 1 out of a 100 kills, the 100 kills would be reduced, so the *LUCK* of it dropping is increased, hench you would find getting them more often.
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if the chance to get one Meteor is 1/50 and you get 10 times 1
after the second reborn, the chance is 1/25 and you get 10 times 2 is your luck increased then?
What im trying to say is, your luck cant be increased or decreased, only the chance can get increased or decreased
well it can get in-decreased but it has nothing to do with the chance
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yah, altho: Just say what u try to say at once, without your whole sick mind alright? [/b][/quote]
I Have a mind you dont now go away k?
n00b you are to dumb! Look at the post above he understands this!
so it IS understandable! Noob
EDIT:
I dont gonna make a new post for the pust under here,
but its ok dude
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06/04/2006, 20:45
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#20
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=( dun flame me mastet! =(
lmao. srry dude, i was just making fun, thx for the clear view
Edit 2:
Yah. lmao. talk to you on vent. roflmfao
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06/06/2006, 20:17
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#21
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By terms of luck increasing, i mean that:
Your luck off getting a met will happen more often
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06/06/2006, 21:20
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#22
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i get it ^^
just like you have a dice with 100 numbers on it (yes they exist lol, wonder why u ever need it exept for this)
but now on topic again->
every time you make a kill, roll the dice. Then when it ends on 1, you will get a met. later with rb & stuff, just pick less number dice (50 or whatever)
its just random if you get it...
*dont flame me about this on whatever way plz*
or you just have 50% chance: you get met, or you get not :P
*again: dont flame me for whatever for that bit plz*
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06/07/2006, 00:24
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#23
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Quote:
Originally posted by chocoman4k@Jun 4 2006, 05:52
Nice guide.
#pinned
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You actually pinned this thread, you've got to be kidding me... This thread is about as useful as an ashtray on a motorcycle, it's just cluttering up the forum; There are too many pinned threads. Unpin requested.
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06/07/2006, 00:46
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#24
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Quote:
Originally posted by Tombstone+Jun 6 2006, 23:24--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Tombstone @ Jun 6 2006, 23:24)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--chocoman4k@Jun 4 2006, 05:52
Nice guide.
#pinned
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You actually pinned this thread, you've got to be kidding me... This thread is about as useful as an ashtray on a motorcycle, it's just cluttering up the forum; There are too many pinned threads. Unpin requested.
[/b][/quote]
LOL to be fair this will most likely STOP stupid threads about the subject...... Well IF the n00bs ever learn to SEARCH and then READ the forum! :?
Made a good point in my opinion.
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06/07/2006, 01:48
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#25
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Try to hunt after getting a super item or a dragon ball on the same spawn... luck fall back to ZERO...
And when u say something 1/100 for mets for example... so u'll get 1% of drops as a met... for 10 000 kills u'll get 100 mets...
So how i could drop 3 mets on 50 mobs and 0 mets on 5000 mobs...
How my friend could find 4 items +1 when i got nothing spending twice more times on the same spawn...
How i could drop 2 DB on 2 days... and no DB on 6 months...
If it works as u say... if i kill the same amout of monsters i should get nearly the same drops as anyone else...
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06/07/2006, 02:54
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#26
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Quote:
Originally posted by kasc@Jun 3 2006, 15:39
To be honest when people always say its 4/10 chance (or what ever) and it's then argued with, "No it's luck".. I wanna say what the F**K!
For all those too stupid stupid to understand, here finally, the answer!! -
When you say it will happen when you are lucky, that is when the chance that it will happen actually happens!
Lets say for example:
"The chance of these dropping a met is 1/150"
"No it's luck"
^ EXACTLY U DUMB ***
Luck is an opinion not a f**king state. The chance that kill will be the *1* is the luck, chance is classed as luck, if i get a met, im the 1/150 people to kill one slow ape and get a met, you can't say "Its got nothing to do with being random it's just luck", BECAUSE IF YOU GET A RANDOM DROP IT IS LUCK.
Since you have got me started on random ill kindly (maybe not) finish it!
I keep seeing, conquer is not random, blah blah blah... you can't say that, I can obviously see that you havent see any pr ograming language in your life.
Here's random:
(Not any specific coding language)
chance = random(1,100)
if chance = 1 then drop "meteor"
replace the meteor for super or whateva.
Ok pretty basic, now people are saying theres lots of calculations for who gets what, not lets remember drops are not biased, or unfair, they are the opposite. So are TQ gona put that simple code that lets anyone get the drop, or this:
If player has 345 kills and 5 arrows left, is wearing leopard hat with +1 drop DragonBall.
Now thinking that anyone cud get a drop, TQ are no way in hell gonna make a code for every person, every type of character, EVERY combination of armour just for drops, when a 2 line code cud be done for every item. Think about what you are saying!!!
My *** i love to flame! <3 :flame:
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isnt luck and chance the same?
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06/07/2006, 05:08
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#27
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How can you not understand this? It's so clear, I couldn't have written it better.
And it's so simple. He could have just put it in one sentence but he elained it nicely and gave lots of examples.
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06/07/2006, 05:41
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#28
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Quote:
Originally posted by b00m HEAD$HOT@Jun 7 2006, 02:54
isnt luck and chance the same?
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Simple examples:
==
1.
You have 2 aces : Heart and Diamon
You will win if you get a Heart.
when u random pick, u will have 1/2 chance to pick heart, and 1/2 chance to pick diamon.
===
2.
Now, u have 4 aces H, D, C and S
when u random pick, u will have 1/4 chance to pick each card.
U will win if u get a H, so u have 1/4 chance to win and 3/4 chance to loose
====
3.
Now in a desk of card ( 52 cards).
You will have 1/52 chance to win ( when pick ace of H), and 51/52 chance to loose.
============================
You call LUCK if you can pick the the Ace of H to win the game
The chance to pick the Ace of H is decreasing from example 1 to 3
PS:
You have the same chance to every single card in the desk. Chance to pick Ace of H is same as 2 club....
But you only call LUCK when u pick the Ace of H to win the game.
===========================
Back to CO example.
Ppl spamming mets to make socket. Some spamed 300-500 mets to get 1 socket
but some only spent 1 mets to get socket.
The chance to get socket (for example) is 1/1000
you can spam 999 mets and have nothing
but 1 noob can spend 1 mets to get that socket.
Ppl call u bad luck; and call that noob: wow, lucky f**king *******.
PS: even the chance is 1/1000; there is no certern that you will get soc if u spam over 1000mets
Simple example 2: you have chance = 1/4 to get ace of H. It doesnt mean every 4 time, u will have 1 time right.
U can try 20 times without getting ace of H, or can get 3 ace of H in 3 time trying. (that's why ppl call it luck)
However, If u try many time( 100- 1000 times), the outcome will be approximately 25%
===========
Hope it will help.
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06/08/2006, 04:32
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#29
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Quote:
Originally posted by Spike21@Jun 7 2006, 01:48
Try to hunt after getting a super item or a dragon ball on the same spawn... luck fall back to ZERO...
And when u say something 1/100 for mets for example... so u'll get 1% of drops as a met... for 10 000 kills u'll get 100 mets...
So how i could drop 3 mets on 50 mobs and 0 mets on 5000 mobs...
How my friend could find 4 items +1 when i got nothing spending twice more times on the same spawn...
How i could drop 2 DB on 2 days... and no DB on 6 months...
If it works as u say... if i kill the same amout of monsters i should get nearly the same drops as anyone else...
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You got to be kidding me!
READ THE THREAD AGAIN
First of all, the 1/100 met drop is for an EXAMPE, so people will understand this true point.
Here, I have it for everyone to understand:
If you are between the ages of 10 and 18:
Think of those standerized tests, SATS, CAT, ACT, etc....
You get those multiple choice scantron sheets...
you can choose Choice A, B, C, or D
Now, say your guessing every answer, so techniccly speaking, every question you have a 25% chance of getting A right, 25% chance of getting B right, 25% chance of getting C right, and a 25% chance of getting D right. This does NOT MEAN that if you put down A the whole test you will get a 25% correct. Why? BECAUSE ITS RANDOM!
If you are 18 years or odler:
Think of a lottery ticket, say there are 60 numebrs to choose from. And you must get 6 out of 6 numbers correct to win the "pot."
That means you have a 1/60 chacne of getting the first number, 1/59 cahcne of getting the 2nd number, 1/58 chance of getting the 3rd number...etc.
Notice how someone can play once there whole life and win, and others play weekly for years and don't even get 3 numbers correct?
RANDOM!
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06/09/2006, 10:32
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#30
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Quote:
Originally posted by Tombstone+Jun 7 2006, 00:24--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Tombstone @ Jun 7 2006, 00:24)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--chocoman4k@Jun 4 2006, 05:52
Nice guide.
#pinned
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You actually pinned this thread, you've got to be kidding me... This thread is about as useful as an ashtray on a motorcycle, it's just cluttering up the forum; There are too many pinned threads. Unpin requested.
[/b][/quote]
How isn't this post usefull, it's got people talking and thinking more clearly rather than people thinking TQ is gonna make some stupidly complicated way to get a good chance/luck.
Quote:
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isnt luck and chance the same?
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HAVE YOU EVEN READ THIS THREAD!? :axe:
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talking about luck/chance.
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I have a high lvl reborn trojan, when i take him to mz the drop of single mets is very high (at least 1/100 kills). If I log my reborn archer, slightly lower lvl and kill i get a poor single drop rate (below 1/300 kills). If I plvl in adventure zone, I also have a very low met drop rate.
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