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Archeage Mod Pack

Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.

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Old 12/04/2015, 12:19   #3481
 
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Quote:
Originally Posted by shouz02 View Post
changed the key for turn on and off water?
No, just use the stop button if you prefer to disable the hotkeys.

I'm going to refrain from a changelog in here for derp and just be adding it else where, since trion doesn't know how to remove websites off they're bookmarks an thinks by reading anything here they can actually do something.

Please celestrata, do yourself a favor and **** off, your a useless community manager who can't do ****.
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Old 12/04/2015, 22:32   #3482 Trade Status: Unverified(?)
 
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Derp is now only working on the first client I open btw, on the second it doesn't do anything.
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Old 12/05/2015, 02:38   #3483
 
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Originally Posted by reC0de View Post
Derp is now only working on the first client I open btw, on the second it doesn't do anything.
Have noticed this aswell, which is odd because nothing for the hooking was changed at all.. I'll test a few things an see why it's doing it, but shouldn't really be too much a fuss to be honest.

And yes I'm still aware of the water slider negative/above max bug, for some reason it isn't passing an exception and ignoring it so I'm looking at an other way to do so.

Also fixing the camera clipping so it doesn't zoom but people are telling me to leave how it adjusts the speed slide to be quicker since it goes above the max rotation speed of what the game will let you put in the settings.

Working on the spider, aswell, to fix that occasionally throwing you through the terrain.

Also working on adding in custom hotkeys too.

Will be an update in 1-2ish days for some of these things and also some more additions of the pattern scanning into it.
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Old 12/05/2015, 21:47   #3484 Trade Status: Unverified(?)
 
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ploxasarus add me skype pls, mikele--20
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Old 12/06/2015, 11:46   #3485
 
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Originally Posted by mikele123 View Post
ploxasarus add me skype pls, mikele--20
I do believe I took care of this.

Do also note, some things are going to change with this thread and anyone whom is curious about it please message me in reference
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Old 12/07/2015, 14:05   #3486 Trade Status: Unverified(?)
 
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Normal for some chests to be sunk into the ground?
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Old 12/07/2015, 16:20   #3487 Trade Status: Unverified(?)
 
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Normal for some chests to be sunk into the ground?
Yes, you will find some that you can't get to no matter what.
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Old 12/07/2015, 21:58   #3488
 
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Originally Posted by ididnot View Post
Yes, you will find some that you can't get to no matter what.
Use full clipping, only the ones out of bounds cannot be gotten anymore.
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Old 12/07/2015, 23:13   #3489 Trade Status: Unverified(?)
 
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Originally Posted by Ploxasarus View Post
Use full clipping, only the ones out of bounds cannot be gotten anymore.
That's right, forgot I can do that. Thanks.
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Old 12/08/2015, 00:33   #3490 Trade Status: Unverified(?)
 
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any news? Derp is runing smooth? let me know
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Old 12/08/2015, 05:46   #3491 Trade Status: Unverified(?)
 
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Would it be possible to add the AH timers back in but of course just show hours/minutes? When you find something you want to bid on and its more than an hour till its finished, it rounds up, which means it could be 59 mins or 5 mins of that hour left.

For example, if it showed 3 hours 19 mins instead of 4 hours it would be a lot easier to set an accurate alarm to wake up or just as a reminder.
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Old 12/09/2015, 18:21   #3492 Trade Status: Unverified(?)
 
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Any changes on the mod after this update?
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Old 12/09/2015, 19:44   #3493
 
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Originally Posted by Bidaloko View Post
Any changes on the mod after this update?
The mod I do not know, but derp is down for the time being until later - I've almost already finished updating everything.. So much for such a 'big' patch, this is ******* laughable, most other games actually offer a challenge to update some things...
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Old 12/09/2015, 22:08   #3494 Trade Status: Unverified(?)
 
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Anyone playing on us right now does the treasure mod still works right after updating? Or needs a reinstall mod?
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Old 12/09/2015, 22:46   #3495 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by Ploxasarus View Post
The mod I do not know, but derp is down for the time being until later - I've almost already finished updating everything.. So much for such a 'big' patch, this is ******* laughable, most other games actually offer a challenge to update some things...
Well can you make the mod click on the 2 event icons? Cuz one of the new event buttons vanish if you open using the mod.
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