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Archeage Mod Pack

Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.

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Old 06/09/2015, 20:31   #1366 Trade Status: Unverified(?)
 
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Did the autoclicker that used to be included get detected? Just got back to playing and kind of missing it
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Old 06/10/2015, 00:25   #1367
 
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Originally Posted by AC91 View Post
Did the autoclicker that used to be included get detected? Just got back to playing and kind of missing it
It did, which wasn't much to undetect really cause they only detected the handle and not the hook itself but is there really a point when the divine coins will auto collect themselves & I cannot bypass the timer for housing?
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Old 06/10/2015, 01:31   #1368 Trade Status: Unverified(?)



 
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For some reason it's not auto clicking for me.
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Old 06/10/2015, 06:28   #1369 Trade Status: Unverified(?)
 
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Been looking into that but not sure entirely were that is held cause there is thing's to do with other invalid area's your not supposed to go into aswell and then left over shit from cryengine.

Does anybody know a relatively good location to find the perls so I can test models on it?

Still working on the thunderstrucks but it's hard to find a sizable model for it, was thinking to just use a sequioa since the model is so large but the skin would be stripped making it obvious in the distance.

I do still have to stay within the file limits or it will corrupt the game_pak so just hard to find sizes for anything.

I do note the requests people are asking for when the event goes away and the door housing to be optional removal an will plop that in over time.

If I cannot get anything done with the perls that is reasonable I will go ahead with just plopping the tradepack update to let people look at.

And since they are doing another divine box event I'm pulling up some old left over shit I have from before that will auto accept the box ( hopefully it still works ) and will run it on PTS to check.

P.S.: Since I'm playing with the ocean alot, is there anything specific people would overly be interested in?
Quote:
Originally Posted by Ploxasarus View Post
It did, which wasn't much to undetect really cause they only detected the handle and not the hook itself but is there really a point when the divine coins will auto collect themselves & I cannot bypass the timer for housing?
Could you add a mount leveling bot? Like the one we had to keep us online before? It was good to level mounts...

I got packet error trying to use the scripts... I barely use those but when I tried after 2-4 minutes online I got packet error.
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Old 06/10/2015, 16:50   #1370 Trade Status: Unverified(?)
 
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can i use the mod with archebuddy?

* who pm'd me? i deleted it accidentaly, can you msg me again
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Old 06/10/2015, 20:53   #1371 Trade Status: Unverified(?)
 
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It did, which wasn't much to undetect really cause they only detected the handle and not the hook itself but is there really a point when the divine coins will auto collect themselves & I cannot bypass the timer for housing?
I used to use it for AH things
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Old 06/11/2015, 01:19   #1372 Trade Status: Unverified(?)
 
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Plox can you make something for us to multiclient archeage?
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Old 06/11/2015, 02:26   #1373
 
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Originally Posted by pairosp View Post
Could you add a mount leveling bot? Like the one we had to keep us online before? It was good to level mounts...

I got packet error trying to use the scripts... I barely use those but when I tried after 2-4 minutes online I got packet error.
I could bypass the previous tool and add it if needed yes, depends on demand of it.


Quote:
can i use the mod with archebuddy?
Yep, no problems working with archebuddy.



Quote:
Plox can you make something for us to multiclient archeage?
Probally so yes since how glyph works and the cryengine dll's.


I will say due to lack of time an just tid-bits of people putting in it does detour where most of my effort is put in terms of work, I have server/hosting cost's that are coming up and they need to be paid prior an since they are paid with money outside of rl work I have to devote energy were it is needed to make sure it is as such taken care of. Not to seem greedy it's just, since this is a side hobby and I try not to spend anything from my real life into costs on things, it is a bit hrd to devote time one place or another with lack of input from it or small bits at certain places, people saying they would chip-in more for work or else wise then nothing. So I flip between here, gw2, black desert and some other games I work with people on to make some ends meet. In short, I'm poor and most of my job money goes into life an anything here helps me put towards costs or time or giving it to people who help me in the process of endeavors.

I will have an update to put out, it's just slightly delayed, but I will thank lucifier for noticing something an me seeing that some files that were checked are no longer for some reason an I can go back into some things prior I had rolling and with his input, put some new stuff in aswell
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Old 06/11/2015, 03:47   #1374 Trade Status: Unverified(?)
 
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any way to add a noclip like gw2? getting underground at freedich is fun when you can blow up 500 haulers during event
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Old 06/11/2015, 08:32   #1375 Trade Status: Unverified(?)
 
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I can confirm packet error, its definitely the underwater chests too, i took them out and it was fine.

edit: also sometimes after a loading screen the cvars stop working?
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Old 06/11/2015, 09:38   #1376
 
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Originally Posted by Jabbacus View Post
I can confirm packet error, its definitely the underwater chests too, i took them out and it was fine.

edit: also sometimes after a loading screen the cvars stop working?
It's not the underwater chest, I've been online all night using it & you may of even seen 3 of the torso spams I put out if you played on my server . Your doing something wrong. The cvars is something ( that if you noticed even with the edits ) breaks regardless, it seems like it is reverting to its original cryengine state cause of something xl did being retarded, not entirely sure cause everything like camera and xyz dist holds but LOD breaks randomly... Though I have a fix coming in for some things soon. Try just using the chest models an seeing, just taking that out doesn't entirely mean much, it could just be you slipped past in the process conviently the same time, but plenty of other people are using tested edits now on other models and prefabs and doing just a-ok out of 12 people, so not sure what to tell you.


Quote:
any way to add a noclip like gw2? getting underground at freedich is fun when you can blow up 500 haulers during event
Yeah you can just remove the ground texture/model and since everything underneath is water just swim through it, done that quite a bit to see if I can turn packs in like that, such a pain to go from around kraken spawn with a torso down to solis or up to auroria.. Rather just go freedich but yeah, 1k pack is a bit hard to turn in with pirates derping there at times
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Old 06/11/2015, 10:04   #1377 Trade Status: Unverified(?)
 
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Found 26 chests this morning and not a single torso no packs at all actually just design bags

edit: got a 100g pack on my 33rd chest
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Old 06/11/2015, 10:35   #1378 Trade Status: Unverified(?)
 
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ANY CAN HELP ME INSTALL chest find?
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Old 06/11/2015, 11:00   #1379 Trade Status: Unverified(?)
 
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ANY CAN HELP ME INSTALL chest find?
It is in the optional files, follow the readme.
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Old 06/11/2015, 13:40   #1380 Trade Status: Unverified(?)
 
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Old mount leveling/anti-afk still working, I got it from an old mod version I had and still work fine.
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