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Archeage Mod Pack
Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.
05/29/2015, 20:37
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#1321
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Quote:
Originally Posted by Ploxasarus
It's because as I stated, the friend creeper is very sensitive on when it goes in, the best thing would be to wait until you see the loading screen an rolling the scripts for that since how it scans down the scripts.
If nothing, just simply take the relationship folder in x2ui and place it from Mods into Optional.
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that is a much better explanation, and it worked.
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05/29/2015, 21:40
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#1322
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Join Date: May 2015
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Sent donation, I dont know if my message to you has arrived, new to this forum ^^
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05/29/2015, 23:14
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#1323
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Quote:
Originally Posted by Agonyknight
Sent donation, I dont know if my message to you has arrived, new to this forum ^^
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To see if the message sent:
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05/30/2015, 02:37
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#1324
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Join Date: Jan 2010
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Quote:
Originally Posted by Ploxasarus
Changelog:
- Re-added friend creeper, be a bit delayed when running scripts, it can be sensitive.
- Re-added UI scaling, works differently because how trion is holding str variables now so the slider is a bit retarded. The readme will explain more, trying to make a work around in the code so it functions normally.
- Still playing with objects and camera distances in the cvars but should be a bit better still now.
Still working on camera distances for vehicles an the such and understand how its done in cryengine an how trion does it.
Playing with the models still but I'm no 3ds master so please be patient, not sure if the models will even function on edits I'm doing or not.
Is there anything else people would want done with models? Some have suggested removing the doors in library as an option - would more want this?
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Remove npc's houses doors too, like the ones in marianople, ynstere for exemple.
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05/31/2015, 08:01
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#1325
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Join Date: Jan 2008
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Quote:
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A guy I was talking ingame sent this image saying he did to all chests but didn't want to share... So its possible right? Can you do it?
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Yes, which is something I'm playing with now since I have 3ds & the crysdk on here and been looking at the models, loading materials, could practically redesign most of the entire game.
That just looks like he stretched the effect in the material file by increasing a few parameters. We're looking into redesigning entire models and importing our own aswell as making loops in level design.
I'll have something more better but I unfortunately was a bit busy this weekend and stretched on time so need to sit down an work on what we've been playing with tomorrow an pop something up for everyone.
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05/31/2015, 12:08
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#1326
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Join Date: May 2015
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Gods disconnect me as soon as loading screen finishes and my character shows up..Dont know what I am doing wrong...I click 5 and enter before clicking play, then press 6 and enter halfway of the message, I quickly select my character and once it fades to black I press 3 and enter...Then it loads up and disconnects me.
Does my resolution, windowed fullscreen etc. has any effect?
What is repacker.exe?
I just wanna use the auction house mod:/
I also moved Relationship folder since you said something about it above
EDIT: Got it to work now, problem was the 6 press time..I got to get it work when I pressed it near to the end of text about time when hack shield comes, instead of middle of the text
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05/31/2015, 19:29
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#1327
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Join Date: Sep 2007
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I still have issues with the gods have disconnected you, after a random amount of time in the game, the only fix ive found is to have a full copy of the live folder, I do not get this problem without the mod, which makes me believe it is a mod issue =(
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05/31/2015, 19:53
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#1328
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Join Date: Mar 2009
Posts: 382
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Quote:
Originally Posted by Lucifer^PDX
I still have issues with the gods have disconnected you, after a random amount of time in the game, the only fix ive found is to have a full copy of the live folder, I do not get this problem without the mod, which makes me believe it is a mod issue =(
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some times after updating the game with patches i saw that at 3 pc that i have the game pack dont have the same size of data and that the game pack which isnt same with the other after a time make disconect. if the size has big diference make dc faster. isnt mod problem, i think is a problem of the gluph updater. in my case if i have this problem then i copy from the one pc to the other. now if you cant find a game pack to copy you can redownload the game. dont know if this is your problem but you can check it. also before you make a update to game remember to unisstal the mod first!
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05/31/2015, 20:21
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#1329
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Join Date: May 2010
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I have same problem, i only want ah script but the game disconect me to randome time. Have this some fix??
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05/31/2015, 21:41
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#1330
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elite*gold: 0
Join Date: Sep 2007
Posts: 40
Received Thanks: 24
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Quote:
Originally Posted by 7life
some times after updating the game with patches i saw that at 3 pc that i have the game pack dont have the same size of data and that the game pack which isnt same with the other after a time make disconect. if the size has big diference make dc faster. isnt mod problem, i think is a problem of the gluph updater. in my case if i have this problem then i copy from the one pc to the other. now if you cant find a game pack to copy you can redownload the game. dont know if this is your problem but you can check it. also before you make a update to game remember to unisstal the mod first!
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Yeah I have reinstalled around 30 times(yay for fast internet and netflix), same thing.
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05/31/2015, 22:50
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#1331
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elite*gold: 0
Join Date: Mar 2009
Posts: 382
Received Thanks: 21
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does anyone know how to set up the mod (cause i dont have good gpu) to see from distance only the packs/fish. i dont care for animals,trees and other things cause i have problem with my fps
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06/01/2015, 01:35
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#1332
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elite*gold: 193
Join Date: Jan 2008
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To all the people talking about disconnects. Move the friend folder out of mods\ like I said and follow the read me. I already stated you needed to roll it for the friend cause how it scans down the x2ui list and if your getting disconnects its cause your not doing as such and its catching it too quickly cause your doing it as it begins to check the lua.
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06/01/2015, 05:21
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#1333
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elite*gold: 0
Join Date: Sep 2007
Posts: 40
Received Thanks: 24
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Quote:
Originally Posted by 7life
some times after updating the game with patches i saw that at 3 pc that i have the game pack dont have the same size of data and that the game pack which isnt same with the other after a time make disconect. if the size has big diference make dc faster. isnt mod problem, i think is a problem of the gluph updater. in my case if i have this problem then i copy from the one pc to the other. now if you cant find a game pack to copy you can redownload the game. dont know if this is your problem but you can check it. also before you make a update to game remember to unisstal the mod first!
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Quote:
Originally Posted by Ploxasarus
To all the people talking about disconnects. Move the friend folder out of mods\ like I said and follow the read me. I already stated you needed to roll it for the friend cause how it scans down the x2ui list and if your getting disconnects its cause your not doing as such and its catching it too quickly cause your doing it as it begins to check the lua.
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that isnt the problem for me, it was doing it before that mod =)
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06/01/2015, 16:21
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#1334
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elite*gold: 0
Join Date: Dec 2014
Posts: 41
Received Thanks: 2
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Plox,
Is it possible to turn off auto attack completly? Plz look into it, there are so many broken sleeps by that ****.
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06/02/2015, 05:56
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#1335
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elite*gold: 193
Join Date: Jan 2008
Posts: 2,656
Received Thanks: 2,447
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Quote:
Originally Posted by shyic
Plox,
Is it possible to turn off auto attack completly? Plz look into it, there are so many broken sleeps by that ****.
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I'll look into it.
Changelog:
- Library Door Removal ( read readme for description ).
- Chest Pole ( read readme for description ).
- Moved the friend creeper into optional.
Now the chest pole is just a test, if people need something more bigger/wider I'll work on a fatter model in 3ds.
Example:
Testing some things with thunderstrucks now aswell, gonna be guuuud.
Also taking notes for all the peoples requests, looking into materials and how to utilize them ( I'm a coder not a artist ! ) and seeing how AI works aswell because right now I've semi-figured out how to disable guard attack mechanics and to ignore a player but its a bit broken and being worked on. Just some info on the upcoming stuff, things I've been playing with, ect.
P.S.: That model should in theory keep working even if the sunken ships do not display and the object rendering bugs out. Please let me know !
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