Ploxasarus I wonder if you can remove the door from the miragle mansion... In korean version was open and inside there were many custumes and stuff to buy there, maybe if you open it, the things will still be there? Maybe is worth testing it...
also any chance for zooming out on boats? ive noticed you cant while driving
The problem with serpentis, if you strip it down to pure models, is that the wall/floor is all one big huge model together in design, I'd show a picture but I'm out of serpentis stones an not made anymore yet til I go to test again.
I'm playing with 3ds & the sdk import/plugins but you'll have to give me a few on that, I'm a coder not good with models/textures in a 3d enviroment - less you know somebody who is and I can hand them some things?
The boats and cars and wagons I'm looking into, I had something for it but it changed when they did the **** view distance of the passenger for car and I need to re-think that.
Would also like it on my skateboard aswell so trust me, it is in the works
Re-added friend creeper, be a bit delayed when running scripts, it can be sensitive.
Re-added UI scaling, works differently because how trion is holding str variables now so the slider is a bit retarded. The readme will explain more, trying to make a work around in the code so it functions normally.
Still playing with objects and camera distances in the cvars but should be a bit better still now.
Still working on camera distances for vehicles an the such and understand how its done in cryengine an how trion does it.
Playing with the models still but I'm no 3ds master so please be patient, not sure if the models will even function on edits I'm doing or not.
Is there anything else people would want done with models? Some have suggested removing the doors in library as an option - would more want this?
Re-added friend creeper, be a bit delayed when running scripts, it can be sensitive.
Re-added UI scaling, works differently because how trion is holding str variables now so the slider is a bit retarded. The readme will explain more, trying to make a work around in the code so it functions normally.
Still playing with objects and camera distances in the cvars but should be a bit better still now.
Im getting packet error with this version, even when doing nothing, like standing wile afk.
Never seen that before.
Re-added friend creeper, be a bit delayed when running scripts, it can be sensitive.
Re-added UI scaling, works differently because how trion is holding str variables now so the slider is a bit retarded. The readme will explain more, trying to make a work around in the code so it functions normally.
Still playing with objects and camera distances in the cvars but should be a bit better still now.
Still working on camera distances for vehicles an the such and understand how its done in cryengine an how trion does it.
Playing with the models still but I'm no 3ds master so please be patient, not sure if the models will even function on edits I'm doing or not.
Is there anything else people would want done with models? Some have suggested removing the doors in library as an option - would more want this?
It's because as I stated, the friend creeper is very sensitive on when it goes in, the best thing would be to wait until you see the loading screen an rolling the scripts for that since how it scans down the scripts.
If nothing, just simply take the relationship folder in x2ui and place it from Mods into Optional.
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[Selling] Archeum Pack Archeage Second 100$ 09/04/2014 - ArcheAge Trading - 1 Replies Hello
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i have only 1
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[Selling] ARCHEAGE FOUNDER PACK 05/08/2014 - ArcheAge Trading - 1 Replies Servus habe mir am 29.04 das Gründer Paket von Archeage gekauft jemand intresse daran?
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