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mmoBro v1 beta
Discussion on mmoBro v1 beta within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.
10/05/2009, 18:47
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#31
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Join Date: Mar 2008
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hmm i`ve a problem when i click start; he targets a mob, but only runs 2-3 steps and then he waits, runs 2-3 steps again and then he targets another mob? anyone knows what i didt wrong? or is it a bug?
heres the macro (lvl 13 Assassin):
/attack
/delay 3
/Skill Schnelle Klinge II
/delay 2
/Skill Seelenschnitt I
/delay 3
/Skill Siegelgravur I
/delay 2
/Skill Siegel-Explosion I
/delay 2
/Skill Schnelle Klinge II
/delay 2
/Skill Seelenschnitt I
.. mit [.] ist schon "Blinkwinkel umdrehen" in den options gemeint oder?
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10/05/2009, 18:54
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#32
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Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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Quote:
Originally Posted by burtonbullet
damn ur fast! thx for the bot 
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my pleasure, thanks for using my bot.
Quote:
Originally Posted by Shumanit
hm... it's not resting........
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Oh Rly?
Quote:
Originally Posted by Shumanit
ok! I now how to fix it! just changed this to 110 !!!! )))))
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Okay, wait a tick you just said it isn't resting...and i can't imagine 110 working since that would mean 110 percent and that isn't possible...Perhaps you are confused?
Quote:
Originally Posted by bladexst
good job!
I set it to 100 (mp and hp) an now it works.
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Glad to hear it.
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10/05/2009, 18:56
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#33
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Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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Quote:
Originally Posted by burtonbullet
hmm i`ve a problem when i click start; he targets a mob, but only runs 2-3 steps and then he waits, runs 2-3 steps again and then he targets another mob? anyone knows what i didt wrong? or is it a bug?
heres the macro (lvl 13 Assassin):
/attack
/delay 3
/Skill Schnelle Klinge II
/delay 2
/Skill Seelenschnitt I
/delay 3
/Skill Siegelgravur I
/delay 2
/Skill Siegel-Explosion I
/delay 2
/Skill Schnelle Klinge II
/delay 2
/Skill Seelenschnitt I
.. mit [.] ist schon "Blinkwinkel umdrehen" in den options gemeint oder?
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sorry missed your post.
try this as macro:
/attack
/delay 6
/Skill Schnelle Klinge II
/delay 2
/Skill Seelenschnitt I
/delay 3
/Skill Siegelgravur I
/delay 2
/Skill Siegel-Explosion I
/delay 2
/Skill Schnelle Klinge II
/delay 2
/Skill Seelenschnitt I
[.] should be the rotate to opposite angle or something similar.
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10/05/2009, 19:11
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#34
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Join Date: Mar 2008
Posts: 14
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thanks for your fast answer  but still doesn`t work..
[.] is rotate to the opposite angle.
changed the delay after /attack to 6, and it works when i press it manually.. but when i activate the bot, it still targets the enemy but my character only runs 2-3 steps forward...
do you have any idea, i changed nothing in the key- options, only the [.] for rotation..?
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10/05/2009, 19:13
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#35
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elite*gold: 0
Join Date: Oct 2009
Posts: 2
Received Thanks: 0
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Quote:
Originally Posted by PlayGameToLive
wow! if I use your bot + Jitbit macro = perfect ! anyway thanks for your great bot !
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hi there,
you or someone else know to "bind" jitbit into the bot ?
with jitbit seems to kill much better and dont look like a bot :>
thx for the bot btw.
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10/05/2009, 19:14
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#36
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Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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Quote:
Originally Posted by burtonbullet
thanks for your fast answer  but still doesn`t work..
[.] is rotate to the opposite angle.
changed the delay after /attack to 6, and it works when i press it manually.. but when i activate the bot, it still targets the enemy but my character only runs 2-3 steps forward...
do you have any idea, i changed nothing in the key- options, only the [.] for rotation..?
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Try making your num 1 key to be standard Attack, if this works it is the macro \attack should be \Attack but i doubt that was it.
Quote:
Originally Posted by idleness
hi there,
you or someone else know to "bind" jitbit into the bot ?
with jitbit seems to kill much better and dont look like a bot :>
thx for the bot btw. 
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I do not as i am primarily using this and nothing else i presumed however that jitbit just made a macro for you, but i guess i don't know.
and thanks for the thanks
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10/05/2009, 19:15
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#37
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Join Date: Oct 2009
Posts: 13
Received Thanks: 0
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Quote:
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Okay, wait a tick you just said it isn't resting...and i can't imagine 110 working since that would mean 110 percent and that isn't possible...Perhaps you are confused?
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)
I play templar. He has not reduced parameter mp. I put both options on the 100% ... It's did not help! because mp was 100% already. So I put the mp=110 and waiting until it is restored at least 1 parameter.
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10/05/2009, 19:20
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#38
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Join Date: Jul 2005
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Quote:
Originally Posted by Shumanit
)
I play templar. He has not reduced parameter mp. I put both options on the 100% ... It's did not help! because mp was 100% already. So I put the mp=110 and waiting until it is restored at least 1 parameter.
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right but if you put hp to 100 and mp to 75 it should wait only until hp is above 100 and mp is above 75... perhaps i don't understand you, i'll test this myself tonight...since i am still at work.
Thanks for the bug submission, i promise that i will find it.
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10/05/2009, 19:25
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#39
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Join Date: Mar 2008
Posts: 14
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mmh, sadly same problem as before with normal Attack on numkey1...
i recognized that he says, "the macro has been deactivated" in the chat window after he went only 2-3feet.. any idea? maybe the same button sending problem as before?
thx anyway for your effort
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10/05/2009, 19:27
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#40
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Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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Quote:
Originally Posted by burtonbullet
mmh, sadly same problem as before with normal Attack on numkey1...
i recognized that he says, "the macro has been deactivated" in the chat window after he went only 2-3feet.. any idea? maybe the same button sending problem as before?
thx anyway for your effort 
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I mean to simple put The Attack key in slot 1, ie press k and then get the attack key and put it in slot 1 in the hotbar. and see if this helps, i will look into the key sending again to verify that as well.
verified key sending code, perhaps you have a slow computer? if this is the case i might have to raise the wait time for you between messages this would "resolve" the issue... i'll also have to find an algorithm to auto-calculate this.
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10/05/2009, 19:32
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#41
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Join Date: Mar 2008
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 yes as I said same problem with normal Attack on numkey 1 (slot 1)...
"the macro has been deactivated" appears only with my marco in numkey 1
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10/05/2009, 19:35
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#42
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Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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Quote:
Originally Posted by burtonbullet
 yes as I said same problem with normal Attack on numkey 1 (slot 1)...
"the macro has been deactivated" appears only with my marco in numkey 1 
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Ah now it makes sense. K thanks.
What type of computer : Speed, Memory, video
What OS: windows xp x86/x64, windows vista x86/x64, windows 7 x86/x64
is this a virtual machine?
Thanks.
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10/05/2009, 19:38
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#43
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Join Date: Mar 2008
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mmh dont think its the pc, but maybe..
intel core 2duo e6750 3,2ghz
4gig RAM
8800gt 512mb
windows xp64
thanks a lot
dont think its the macro, because it works perfectly when i put the macrobutton manually.... any idea if the key bindings of mine are strange? (changed nothing but maybe...)
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10/05/2009, 19:42
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#44
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Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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Quote:
Originally Posted by burtonbullet
mmh dont think its the pc, but maybe..
intel core 2duo e6750 3,2ghz
4gig RAM
8800gt 512mb
windows xp64
thanks a lot
dont think its the macro, because it works perfectly when i put the macrobutton manually.... any idea if the key bindings of mine are strange? (changed nothing but maybe...)
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bot doesn't support xp 64bit...that's likely why. You can try 1.1.8 beta just released...but i don't think it will matter...I'll look into making it support it but it won't be until tonight.
Edit: added v1.1.9 beta maybe support for xp x64?
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10/05/2009, 19:46
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#45
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elite*gold: 0
Join Date: Jul 2005
Posts: 206
Received Thanks: 108
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updated to v1.1.9 beta added support for xp x64 please verify.
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