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[New Bot] RuBot

Discussion on [New Bot] RuBot within the Aion Hacks, Bots, Cheats & Exploits forum part of the Aion category.

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Old 01/03/2016, 09:56   #2896
 
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So, nachdem ich mir das ganze eine Weile angesehen habe stellen sich mir doch einige Fragen.
  1. Warum ändert der Bot auf fast jeder Aktionsleiste (Basis 0-9 und in beiden Beweglichen) den ersten Eintrag? Um ins manuelle Spiel zu wechseln sind so immer min. 3 Neuzuweisungen fällig...
  2. Wenn der Char feststeckt wird die Kamera gedreht und die Tasten 0-9 gedrückt... [Space] wäre manchmal hilfreicher
  3. Leider funktioniert der Script-Bereich derzeit nicht richtig, wenn ich das hier richtig gelesen habe schon länger nicht (siehe Script zum Zerlegen von Gegenständen V2). Wird daran gearbeitet?
  4. Was bedeutet in den Einstellungen "Game 2.0"?
  5. Die statische Pause zwischen zwei Durchgängen wirkt ziemlich steif. Eigentlich sollte es einfach sein hier eine variable bzw. zufällige Pause einzubauen. Alternativ wäre es ideal in der Wartezeit ein Zerlege-Script laufen lassen zu können
  6. Gerade festgestellt das die Selbstverteidigung nicht so ohne weiteres funktioniert... sammle Äther, werde von einem unbedeutenden Mob angegriffen dabei und der Bot macht: nichts. Bekommt nen Stunn, stürzt ab und steht dann beim Obelisken dumm rum. Da der Haken bei "Respond to the attack..." gesetzt und eine Return-Route festgelegt ist hätte ich da was anderes erwartet...
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Old 01/03/2016, 11:09   #2897
 
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I just noticed that in Templar's skills, the bot doesn't have Blood Pact in its list! It's an old skill, chain, repeat 3x, and it was there before, maybe until half a year ago, and more, I remember it, now it's absent, please tell the dev to include it!

Also, the bot continues using wrong Herb Treatment and MP recovery levels for toons lev 60+, it uses Greater Odella powder for Herb treatment and Fine Odella powder for MP recovery, instead of Master Odella powder, please fix it!! I wrote it already, since patch 4.8 with new skills.
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Old 01/05/2016, 20:12   #2898
 
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Nächstes Problem....

die bereits gespeicherten Routen werden nicht mehr eingebunden....
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Old 01/17/2016, 20:52   #2899
 
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Keep receiving this error message:
"Error D11: Der Einstiegspunkt "KphConnect" wurde nicht in der DLL "nssckbi.dll" gefunden.

Please help!
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Old 01/21/2016, 15:51   #2900

 
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Quote:
Originally Posted by Helios2 View Post
Geht der Bot auch mit Steam ?
Kann ich dir nicht sagen , musst du einfach mal probieren (TRIAL-123 code ist gratis , requirements auf meiner Seite beachten)

Quote:
Originally Posted by Shimizu20 View Post
Is there any Option that i can disable the Kill stealing Option?
Yes it is in the attack tab , should be activated by default. (But will still go for the kill if it targeted it first).

Quote:
Originally Posted by FalkR1979 View Post
So, nachdem ich mir das ganze eine Weile angesehen habe stellen sich mir doch einige Fragen.
  1. Warum ändert der Bot auf fast jeder Aktionsleiste (Basis 0-9 und in beiden Beweglichen) den ersten Eintrag? Um ins manuelle Spiel zu wechseln sind so immer min. 3 Neuzuweisungen fällig...

    Ist der Eintrag fuer die Skillbenutzung vom Bot , und die anderen slots haben wohl die selbe "adresse" und so belegt er jede bar.
  2. Leider funktioniert der Script-Bereich derzeit nicht richtig, wenn ich das hier richtig gelesen habe schon länger nicht (siehe Script zum Zerlegen von Gegenständen V2). Wird daran gearbeitet?

    Wird.
  3. Was bedeutet in den Einstellungen "Game 2.0"?

    Not sure about this one , but maybe if you use the New graphic engine ingame.
Quote:
Originally Posted by FalkR1979 View Post
Nächstes Problem....

die bereits gespeicherten Routen werden nicht mehr eingebunden....
Klappt bei mir ohne Probleme, double check that your old routes aren't corrupt (edit with a texteditor)

Quote:
Originally Posted by Pillerpilz View Post
Keep receiving this error message:
"Error D11: Der Einstiegspunkt "KphConnect" wurde nicht in der DLL "nssckbi.dll" gefunden.

Make sure you start the aion client in 32bit.

Regards

Please help!
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Old 01/21/2016, 16:53   #2901
 
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Ok... danke für die Antworten.

Blöderweise zeigt der Bot auf meinen Routen eine ganz, ganz dumme Eigenschaft:
solange ich dabei sitze und zusehe läuft es rund... aber WEHE ich bin mal vom Monitor weg...:
nach spätestens einer Stunde buggt sich das Teil fest und weiß nicht mehr weiter, lustigerweise immer an einer Stelle ohne Felswand, ohne Wurzel, ohne Stolperstelle - eigentlich gibt es keinen Grund für einen "Stuck" (!).
Und da kein automatisches "Return" erfolgt... Ende im Gelände.
Quote:
[10:03:16 PM] Start request...
[10:03:16 PM] [!] Running the bot
[10:03:17 PM] Mode: Gathering
...
[Läuft Runde um Runde ohne Probleme]
...
[11:29:07 PM] Running motion
[11:29:11 PM] Landing
[11:29:16 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:21 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:27 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:32 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:37 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:42 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:48 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:53 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:29:58 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:30:03 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:30:08 PM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[11:30:11 PM] ERROR: Your Route discontinued because of a jam more than 60 seconds
[11:30:11 PM] Return to the obelisk and restart the bot
[11:30:11 PM] [!] Stop bot
[11:30:11 PM] Error return Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

Nächster Versuch:
[5:53:31 AM] Start request...
[5:53:31 AM] [!] Running the bot
[5:53:31 AM] Mode: Gathering

... [läuft wieder wie im Traum]...

[6:50:40 AM] Before the route 1m
[6:50:40 AM] Running motion
[6:50:52 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:50:57 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:02 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:07 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:13 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:18 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:23 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:28 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:34 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:39 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:44 AM] Stuck! I press the buttons 0 to 9. Rotate camera 110 degrees
[6:51:47 AM] ERROR: Your Route discontinued because of a jam more than 60 seconds
[6:51:47 AM] Return to the obelisk and restart the bot
[6:51:47 AM] [!] Stop bot
[6:51:47 AM] Error return Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
In beiden Fällen stand der Char mitten im freien Feld. Ist ein wenig eigenartig dieses Verhalten.
Aber wenn ich spätestens jede Stunde nach dem Rechten sehen muss wirds langsam sinnlos für mich. Sorry.
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Old 01/21/2016, 18:54   #2902

 
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Quote:
Originally Posted by FalkR1979 View Post
Ok... danke für die Antworten.

Blöderweise zeigt der Bot auf meinen Routen eine ganz, ganz dumme Eigenschaft:
solange ich dabei sitze.....

Scheint sich um einen fehler in aions geodata zu handeln , an dieser koordinate werden negative werte gelesen und der bot ist durch den hohen unterschied geschockt.

Probieren die Stelle zu meiden (großen Bogen drumherum) und ggfs. distance zwischen waypoints auf 6 zu stellen.

Gruß
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Old 01/21/2016, 19:03   #2903
 
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Auch auf die Gefahr das ich langsam nerve

Quote:
Originally Posted by kintarooe View Post
Scheint sich um einen fehler in aions geodata zu handeln , an dieser koordinate werden negative werte gelesen und der bot ist durch den hohen unterschied geschockt.
Geschockt? Ernsthaft?? Erklärt aber nicht warum das dann an der Stelle nicht immer so ist. Da ich nicht angreife sondern stur sammle läuft der ja immer den gleichen Weg, und eine Stunde lang geht es gut und dann urplötzlich ohne äußere Einwirkung nicht mehr.

Quote:
Originally Posted by kintarooe View Post
Probieren die Stelle zu meiden (großen Bogen drumherum) und ggfs. distance zwischen waypoints auf 6 zu stellen.

Gruß
Steht schon längst auf 6m (exaktere Ranführung an die Ressourcen)

However, will give it a try
(blöd nur das ich die Routen dabei wieder komplett neu einspielen muss...)
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Old 01/22/2016, 19:08   #2904
 
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Nice Bot
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Old 01/24/2016, 08:44   #2905
 
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I have a problem with fly gather: the bot still flies, but skips the resources: sometime gather, sometime no. For exemple, it flies for tree minutes, near many resources of aether, but takes one or two only.
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Old 01/25/2016, 14:35   #2906
 
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Quote:
Originally Posted by maldoror87 View Post
I have a problem with fly gather: the bot still flies, but skips the resources: sometime gather, sometime no. For exemple, it flies for tree minutes, near many resources of aether, but takes one or two only.
maybe problem is "[14:30:04] Stop motion for takeoff"
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Old 01/28/2016, 20:58   #2907
 
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Quote:
Originally Posted by maldoror87 View Post
I have a problem with fly gather: the bot still flies, but skips the resources: sometime gather, sometime no. For exemple, it flies for tree minutes, near many resources of aether, but takes one or two only.
Mine too, they gather in Enshar, some of resources are never selected by the bot. I have timeout to collect 55 sec, but they hang near these "bad" resources for 3 min (they have flight time 5:50-5:55), they hang until they get 60 sec remaining to return . So they very slowly gather aether.

My Spiritmaster, after 4.9 on NA or something like that, does healing skills with attribute "SM, no pet" like buffs, repeatingly. She does Summoning Alacrity every 60 sec, when not needed, and the game always writes "The spirit has been already summoned" cause the bot tries to summon it again and again. I wrote you about the break in Spiritmaster profile when that patch change happened, it stopped summoning the spirit. Then I managed to uncheck "Use skills strictly one after another" and simplify the spirit options, leave 1 basic spirit and cancel DP spirit, to make the bot work again. But your dev never fixes anything. With some patch changes new errors appear, and whatever we write here he never fixes them, the bot becomes worse and worse. The skill Return stopped working in March 2015, no fix. Object reference is not set to the instance of an object and the bot stops working. Please kintaroo would you ever get this all to the developer so he fixes it?

Quote:
Originally Posted by maldoror87 View Post
maybe problem is "[14:30:04] Stop motion for takeoff"
As for "Stop motion for takeoff", since March 2015 they often run when they need to stop motion for takeoff. When I get to gather Aether in Slag Bulwark, if my fly time is not 100% and Return ends, Normal begins, my characters fall into lava cause they run on the platform. If fly time is 100% they take off and gather normally, it may last for a long time until they die from pvp or something happens. After death and return they don't have 100% time (maybe only chanter) and they need to stop motion for takeoff, and they run and fall. And if I press on Stop when they are standing they start to run ALWAYS since March 2015. This one error with motion complicates so much in aethertapping! I rewrote many aethertapping waypoints to adjust, I wrote them so when they run after landing they run into an obstacle that saves them from further running, I stopped gathering from platforms but in Slag Bulwark it's the only way.
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Old 02/14/2016, 18:16   #2908
 
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Please fix Spiritmaster! Since 4.9 the bot doesn't understand the conditions "SM, no pet" (makes like a buff) and "HP pet <" (doesn't do anything at all), so it doesn't heal the pet! As I already wrote before, the condition "SM, no pet" became broken so the bot didn't use any offensive skills since summoning the spirit, as long as the skills were used strictly one after another, and I had to uncheck this condition (order) to make the bot use offensive skills. Now it uses skills in stupid order. It often makes summoning the spirit slowly and then Summoning Alacrity. Generally it does Summoning Alacrity every 60 sec without need while I have it on the condition "SM, no pet". Also, my SM constantly loses the target, in whatever order I put the skills, and then, while in auto-attack, leaves her target unkilled and moves to search for another one, then dies because she aggroed too many mobs. I don't know what to do with it, I tried many orders of skills, but anyway the bot doesn't use them strictly in order because it's unchecked. Please tell the dev to fix it!!!
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Old 02/15/2016, 05:43   #2909
 
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[02:34:50] maic alves: hi friend'm one problem my bot stopped working from scratch
[02:35:51] maic alves: was working until yesterday now grasp to open and nothing happens already I checked the time it's all right over it does not open
[02:36:10] maic alves: can you help me?
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Old 02/15/2016, 07:49   #2910
 
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Quote:
Originally Posted by maiclim View Post
[02:34:50] maic alves: hi friend'm one problem my bot stopped working from scratch
[02:35:51] maic alves: was working until yesterday now grasp to open and nothing happens already I checked the time it's all right over it does not open
[02:36:10] maic alves: can you help me?
I have the same problem today, on 2 computers: bot worked yesterday and while I slept, but crashes in the morning while opening. Please kintarooe update!

PS: There was no maintenence, no orange button "Update", but weirdly it stopped working!
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2.5-4.5, aion, bot, eu.na.ru.private, rubot


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