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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Old 02/09/2011, 15:11   #1741
 
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Hallo brauche pls hilfe:

was stimmt an diesen codes nicht:
Fast:


Dig


Ich suchde diese Codes:

MFG
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Old 02/09/2011, 16:24   #1742
 
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int NoSpawn = 0;
if (NoSpawn==1)
{
*(long*)(NOSPAWN1) = 0;
*(long*)(NOSPAWN2) = 0;
*(long*)(NOSPAWN3) = 0;
}
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Old 02/09/2011, 17:35   #1743
 
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Hat einer die Aktuellsten Addys?
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Old 02/09/2011, 17:50   #1744
 
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Quote:
Originally Posted by _TradEmArk_™ View Post
Hat einer die Aktuellsten Addys?
#define Playerpointer 12338288
#define Serverpointer 0x00ABF050
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Old 02/09/2011, 18:09   #1745
 
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Klicko du bist so Gail <3

Hier AntiSpam: OFS_NFD 0x00103A8
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Old 02/09/2011, 18:57   #1746
 
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Wieso schreiben alle meinen Namen falsch

AntiSpam: #define ADR_GLASSWALLS 0x00A4AD48
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Old 02/09/2011, 19:19   #1747
 
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Quote:
Originally Posted by Kilcko View Post
Wieso schreiben alle meinen Namen falsch

AntiSpam: #define ADR_GLASSWALLS 0x00A4AD48
Kilcko du bist gut xD
antispam: #define ADR_BLACKLEGEND 0x1337
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Old 02/09/2011, 19:23   #1748
 
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Quote:
Originally Posted by BlackLegend™ View Post
Kilcko du bist gut xD
antispam: #define ADR_BLACKLEGEND 0x1337
Fail
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Old 02/09/2011, 19:28   #1749
 
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Quote:
Originally Posted by Yazzn! View Post
Fail
das geht teste es xD

antispam:

~~~~~~~~~~~~~~~~POINTER~~~~~~~~~~~~~
#define Playerpointer 0x00BC4470
#define Serverpointer 0x00ABF050
#define BasePointer 0x00AF9648
#define DevicePointer 0x0090B488
#define WeaponPointer 0x009688A4
#define HealthPointer 0x00AFB1DC
#define UserPointer 0x00BC44BC
~~~~~~~~~~~~~~~MEMORY~~~~~~~~~~~~~~~
#define NoSpread 0x00A44F48
#define alwayscrosshair 0x0096867C
#define Speed 0x008F37B4
#define D3DName 0x00AFA00C
#define FastAmmo 0x00A483F4
#define FastRepair 0x00A483F8
#define NoBounds 0x00A6F6E8
#define QuickSpawn 0x00A782F8
~~~~~~~~~~~~~~~~ASM~~~~~~~~~~~~~~~~~
#define ForceKick 0x004E2419
#define WTW 0x0078D087
#define STW 0x005D4880
~~~~~~~~~~~~~~OFFSET~~~~~~~~~~~~~~~~
#define 5thSlot 0x001021A4
#define NFD 0x00103A8
#define PlayerSize 0x001CE8
#define Gravity 0x00C49C
#define ImDrunk 0x00A74500
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Old 02/09/2011, 20:26   #1750
 
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sind das die Addys für VorPatch ?
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Old 02/10/2011, 06:21   #1751
 
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Suche Angelview Addy
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Old 02/10/2011, 16:20   #1752
 
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Suche AlwaysCrossAddy, ExtraAmmo Assault+SniperAddy

danke schon im vorraus
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Old 02/10/2011, 16:26   #1753
 
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Quote:
Originally Posted by _TradEmArk_™ View Post
Suche Angelview Addy
0x00A4399C
^^
Creeditz: NikM
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Old 02/10/2011, 16:40   #1754
 
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hier mal eine paar Addy's :

Code:
#define ADR_PLANTEVERYWHERE  0x00A44840
#define ADR_FASTAMMO         0x00A47D14
#define ADR_FASTREPAIR       0x00A47D18
#define ADR_FASTFLAG         0x00A47D1C
#define ADR_FASTHEALTH       0x00A47D20
#define ADR_HIDEWEAPON       0x008E5CF0 
#define Playerpointer       0x00BC3228
#define Serverpointer       0x00ABDE08
#define BasePointer         0x00AF8400
#define DevicePointer       0x0090AF70
#define ADR_GLASSWALLS       0x00A4A668
#define ADR_CQCPRONEMEM      0x00967F70
#define ADR_IMDRUNK          0x00A73E98
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Old 02/10/2011, 16:41   #1755
 
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Code:
DWORD dwADR_PLAYERPOINTER                 =       0xBC3228;
DWORD dwADR_SERVERPOINTER                 =       0xABDE08;
DWORD dwADR_BASEPOINTER                   =       0xAF8400;
DWORD dwADR_DEVICEPOINTER                 =       0xA439A0;
DWORD dwADR_NOSPREAD                      =       0xA44868;
DWORD dwADR_NOBOUNDS1                     =       0xA6F088;
DWORD dwADR_NOBOUNDS2                     =       0xA6F08C;
DWORD dwADR_NOBOUNDS3                     =       0xA6F090;
DWORD dwADR_FASTLOCKON                    =       0xA44874;
DWORD dwADR_FASTAMMO                      =       0xA47D14;
DWORD dwADR_FASTHEALTH                    =       0xA47D18;
DWORD dwADR_FASTFLAG                      =       0xA47D20;
DWORD dwADR_FASTREPAIR                    =       0xA47D1C;
DWORD dwADR_IMDRUNK                       =       0xA73E98;
DWORD dwADR_SPEED                         =       0x8F2F3C;
DWORD dwADR_NOWATER                       =       0x968028;
DWORD dwADR_NOSPAWN1                      =       0xA77C90;
DWORD dwADR_NOSPAWN2                      =       0xA77C94;
DWORD dwADR_NOSPAWN3                      =       0xA77C98;
DWORD dwADR_WATERCOLOR1                   =       0x968040;
DWORD dwADR_WATERCOLOR2                   =       0x96803C;
DWORD dwADR_WATERCOLOR3                   =       0x968038;
DWORD dwADR_CROSSHAIRS                    =       0x967FE4;
DWORD dwADR_VIEWANGLES                    =       0xA4399C;
DWORD dwADR_SCOPE                         =       0x967F80;
DWORD dwADR_SCOPESIZE                     =       0x967F88;
DWORD dwADR_FULLBRIGHT1                   =       0xA4A6D0;
DWORD dwADR_FULLBRIGHT2                   =       0xA4A6CC;
DWORD dwADR_FULLBRIGHT3                   =       0xA4A6C8;
DWORD dwADR_NOSPAWNCQC                    =       0x967F70;
DWORD dwADR_UNLIMITED_AMMO                =       0x90;
DWORD dwADR_VIRTUALJUMP                   =       0x8E2C94;
DWORD dwADR_WALKUNDERWATER                =       0xA4A760;
DWORD dwADR_STAM5_ASM                     =       0x41B9FB;
DWORD dwADR_STAM10_ASM                    =       0x41BA2B;
DWORD dwADR_PLANTANYWHERE_MEM             =       0xA44840;
DWORD dwADR_EXTRCLIP1_MEM                 =       0xA4484C;
DWORD dwADR_EXTRCLIP2_MEM                 =       0xA4484D;
DWORD dwADR_SNIPER2X_MEM                  =       0xA4484E;
DWORD dwADR_ASSAULT2X_MEM                 =       0xA44850;
DWORD dwADR_BANDAGE_MEM                   =       0xA44852;
DWORD dwADR_USER_NAME                     =       0xAF8DC4;
DWORD dwADR_PRONE_CQC_MEM                 =       0x967F70;
DWORD dwADR_PRONE_CQC                     =       0x4EF60E;
DWORD dwADR_WTW                           =       0x78DB67;
DWORD dwADR_STW                           =       0x5D5FA0;
DWORD dwADR_D3D_NAME                      =       0xAF8DC4;
DWORD dwADR_D3D_IP                        =       0xAF8AD4;
DWORD dwADR_D3D_PING                      =       0xAF8ABC;
DWORD dwADR_D3D_POINTS                    =       0xAF9F6C;
DWORD dwADR_D3D_HEALTH                    =       0xAF9F94;
DWORD dwADR_D3D_TEAM                      =       0xAFA0D0;
DWORD dwADR_D3D_BRANCH                    =       0xAF9FA0;
DWORD dwOFS_X                             =       0x102D4;
DWORD dwOFS_Y                             =       0x102DC;
DWORD dwOFS_Z                             =       0x102D8;
DWORD dwOFS_NORECOIL1                     =       0x0001C;
DWORD dwOFS_NORECOIL2                     =       0x00020;
DWORD dwOFS_NORECOIL3                     =       0x00024;
DWORD dwOFS_GRAVITY_X                     =       0x0C498;
DWORD dwOFS_GRAVITY_Z                     =       0x0C49C;
DWORD dwOFS_GRAVITY_Y                     =       0x0C4A0;
DWORD dwOFS_NFD                           =       0x103A8;
DWORD dwOFS_PREMIUM1                      =       0x0057C;
DWORD dwOFS_PREMIUM2                      =       0x00580;
DWORD dwOFS_LEVEL                         =       0x11A610;
DWORD dwOFS_DINAR                         =       0x11A620;
DWORD dwOFS_1SLOT                         =       0x1021A0;
DWORD dwOFS_2SLOT                         =       0x1021A1;
DWORD dwOFS_3SLOT                         =       0x1021A2;
DWORD dwOFS_4SLOT                         =       0x1021A3;
DWORD dwOFS_5SLOT                         =       0x1021A4;
DWORD dwOFS_6SLOT                         =       0x1021A5;
DWORD dwOFS_7SLOT                         =       0x1021A6;
DWORD dwOFS_8SLOT                         =       0x1021A7;
DWORD dwOFS_WEAPON1                       =       0x00;
DWORD dwOFS_WEAPON2                       =       0x0101D0;
DWORD dwOFS_WEAPON3                       =       0x0101D2;
DWORD dwOFS_PLAYERSLOT                    =       0x011BB6C;
DWORD dwOFS_MAXPLAYERS                    =       0x0FCD1C;
DWORD dwOFS_FORCEKICK                     =       0x0F99B8;
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