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WarRock EU - Code Snippets
Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.
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View Poll Results: Wie findet ihr diesen Thread
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Klasse!
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78 |
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Geht so
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Sinnlos, braucht keiner
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12/02/2010, 15:30
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#346
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
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Quote:
Originally Posted by xl31tw0lfx
ja danke aber wie bekomme ich zb die koordiaten der bombe heraus ich kann ja nicht einfach raten
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Durch Ausprobieren.
Ach und auf dem Bild sind Z & Y achse Vertauscht. Die Z Achse geht nach oben
Oder du benutzt CyberRazzer's Position Logger. Schreib ihn mal hier an, er gibt ihn dir bestimmt
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12/02/2010, 15:41
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#347
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elite*gold: 20
Join Date: Feb 2010
Posts: 1,125
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ja crasy werd mal nich gelich so frech^^
hab´s halt nich gewusst...
aber danke nur muss hinter des = einmal eine 0 und einmal eine 1 so wie ich´s gepostet habe? ja oder? Oder ist das so wie bei superjump also so ähnlich? (wirst wohl wissen was ich meine oder nich?^^)
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12/02/2010, 17:42
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#348
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Join Date: Jun 2010
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{*(int*)(Player+Ofs_NoRecoil1)= 0;}
{*(int*)(Player+Ofs_NoRecoil2)= 0;}
{*(int*)(Player+Ofs_NoRecoil3)= 0;}
was is dadran falsch?
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12/02/2010, 17:47
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#349
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elite*gold: 900
Join Date: Apr 2009
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{
*(int*)(Player+Ofs_NoRecoil1)= 0;
*(int*)(Player+Ofs_NoRecoil2)= 0;
*(int*)(Player+Ofs_NoRecoil3)= 0;
}
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12/02/2010, 17:54
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#350
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elite*gold: 0
Join Date: Jun 2010
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{
{*(int*)Addr_NoSpawn1= 0;}
{*(int*)Addr_NoSpawn2= 0;}
{*(int*)Addr_NoSpawn3= 0;}
}
und hier?
das funzt bei mir nich kp warum
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12/02/2010, 18:06
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#351
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elite*gold: 6
Join Date: Nov 2010
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Quote:
Originally Posted by xxfabbelxx
Durch Ausprobieren.
Ach und auf dem Bild sind Z & Y achse Vertauscht. Die Z Achse geht nach oben
Oder du benutzt CyberRazzer's Position Logger. Schreib ihn mal hier an, er gibt ihn dir bestimmt 
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Das arme ist ja das er den Position Logger mit meiner Source gemacht hat.
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12/02/2010, 18:20
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#352
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elite*gold: LOCKED
Join Date: Dec 2009
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Quote:
Originally Posted by Yazzn
Das arme ist ja das er den Position Logger mit meiner Source gemacht hat. 
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jop das ist FailKing™ source  und jetzt?
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12/02/2010, 18:23
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#353
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
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Stop Spam
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12/02/2010, 18:51
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#354
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elite*gold: 2
Join Date: Jun 2010
Posts: 180
Received Thanks: 45
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weiss jemand wie man in einem d3d hack addies hinzufügt und richtig einstellt
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12/02/2010, 19:49
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#355
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elite*gold: 0
Join Date: Jun 2010
Posts: 638
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Quote:
Originally Posted by xl31tw0lfx
weiss jemand wie man in einem d3d hack addies hinzufügt und richtig einstellt
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das muss doch eig jeder wissen der n bissl coden kann oder?
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12/02/2010, 19:59
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#356
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elite*gold: 6
Join Date: Nov 2010
Posts: 169
Received Thanks: 418
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Quote:
Originally Posted by xxfabbelxx
Stop Spam 
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Ein Forum ist auch zum Diskutieren da ,"Herr Moderator!".
Ontopic:
Weapon Array :
Code:
char* WeaponArray[] =
{
"DA_M7","DA_KNUCKLE","DA_STILETTO","DA_SWORD","DA_KNUCKLE_2","DA_SQUEAKY_HAMMER","DA_STILETTO_JP","DA_SWORD_JP","DB_COLT",
"DB_DESERT_EG","DB_MP5K","DB_MAGNUM","DB_GLOCK","DB_BERETTA_D","DB_THROWING_KNIFE","DB_MICRO_UZI","DB_BERETTA_M93R","DB_MP5K_GOLD",
"DB_MP5K_SW","DC_AK47","DC_K2","DC_M4A1","DC_FAMAS","DC_L85A1","DC_XM8 ","DC_TYPE89","DC_SIG550","DC_TAR_21","DC_M16A4","DC_AN94",
"DC_HK417","M16A4_Silver","AK47","DC_M4A1_GOLD","DD_G36C","DD_G36C_D","DD_AKS74U","DE_G36","DE_G36_D","DF_MP5","DF_P90","DF_UZI",
"DF_TMP9","DF_K1","DF_MP7A1","DF_SCORPION_D","DF_Spectre_M4","DF_MAC10","DF_UMP45","DF_CX4STORM","P90_Silver","DF_K1_GOLD","CX4STORM_SW",
"DG_PSG_1","DG_BARRETT_M82","DG_AUG","DG_SSG","DG_M24","DG_DRAGUNOV_SVD","DG_AI_AW","DG_AW50F","DG_M21","DG_WA2000","DG_SR25","DG_M40A1",
"DG_AI_AW_GOLD","PSG1_SW","SSG","DH_M60","DH_M249","DI_WINCHESTER_1300","DI_M4SUPER90","DJ_PZF_3","DJ_M136AT_4","DJ_RPG_7","DJ_JAVELIN",
"DJ_RPG_7_GOLD","RPG7_SW","DK_STINGER","DK_STINGER","DL_TMA_1A","DL_HA_SUPPLY","DM_K400_GRENADE","DN_K400_GRENADE_ASSULT","DN_SACRIFICE",
"DO_SMOKE_G","DO_FLASH_BANG_1","DO_FLASH_BANG_2","DP_CLAYMORE","DP_CLAYMORE_SWITCH","DP_PDA","DP_SWITCH_C4","C4","DQ_MEDIC_KIT_1","DQ_MEDIC_KIT_2",
"DQ_MEDIC_KIT_3","DR_SPANNER","DR_PIPE_WRENCH","DS_ADRENALINE","DS_PARACHUTE","DS_STAMINA","DS_HP_KIT","DS_DETECTOR","DS_TELESCOPE","DS_FLASH_MINE",
"DT_MG3","DT_M134","DT_MK1S","DT_HK69","HK69_Silver","DU_AMMO_BOX","DU_M14","DU_TEARGAS","DV_MEDIC_BOX","DW_K203","DW_TELESCOPE","DW_SILENCER",
"DU_NIPPERS","D2_SNOWBALL","D5_SCORPION_D_8TH","D5_G36C_D_8TH","D6_TMP9_8TH","D6_MP7A1_8TH","D7_AI_AW_8TH","D7_BARRETT_M82_8TH","D8_M60_8TH",
"D8_G36_8TH","D9_M249_8TH","D9_M134_8TH","XM8_RED ","SCORPION","MK1S_RED","BARRETT_M82_CAMO","HK69_CAMO","AK47EX","DAGGER"
};
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12/02/2010, 21:06
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#357
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elite*gold: 0
Join Date: Jun 2010
Posts: 638
Received Thanks: 404
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1>------ Erstellen gestartet: Projekt: Menu Fix 1, Konfiguration: Release Win32 ------
1>Kompilieren...
1>d3dfont.cpp
1>.\d3dfont.cpp(11) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "D3DX8.h": No such file or directory
1>base.cpp
1>.\base.cpp(3) : fatal error C1083: Datei (Include) kann nicht geöffnet werden: "d3d8.h": No such file or directory
1>Code wird generiert...
was is da falsch das kommt immer wenn ich die dll erstellen will-.-
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12/02/2010, 21:08
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#358
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elite*gold: 17
Join Date: Apr 2010
Posts: 1,174
Received Thanks: 839
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D3D8 geht nicht mehr
Ist jetzt D3D9...
Du hast dir nen fertiges Projekt runtergeladen stimmts?
Das bringt dir rein garnichts, brauchst noch nen Bypass etc.
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12/02/2010, 21:09
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#359
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elite*gold: 0
Join Date: Jun 2010
Posts: 638
Received Thanks: 404
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ja wollte das mal testen^^
wie macht man einen bypass?
poste mal pls einer
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12/02/2010, 21:16
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#360
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elite*gold: 6
Join Date: Nov 2010
Posts: 169
Received Thanks: 418
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Quote:
Originally Posted by CyberPasci™
D3D8 geht nicht mehr
Ist jetzt D3D9...
Du hast dir nen fertiges Projekt runtergeladen stimmts?
Das bringt dir rein garnichts, brauchst noch nen Bypass etc.
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Wieso das?
Detours reichen vollkommen .
Jedoch denke ich nicht dass er nur ansatzweise C++ kann deshalb denke ich dass er auch schon bald aufhören wird mit "Coden"
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