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WarRock EU - Code Snippets

Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.

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Old 12/12/2010, 14:45   #526
 
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Post Wichtig

hat jmg chams nomenu souce für mich ?
thx kommt (wenns geht)


ich kann
web browser, nomenü hack (ohne chames), uvm.
ich will können
chames in hack einbinden !
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Old 12/12/2010, 15:07   #527

 
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Quote:
Originally Posted by xXlalaXx Coding View Post
hat jmg chams nomenu souce für mich ?
thx kommt (wenns geht)


ich kann
web browser, nomenü hack (ohne chames), uvm.
ich will können
chames in hack einbinden !
Nimm einfach die D3D Funktionsmodule von nem D3D Hack und schon kannste Chams einbauen. Benötigts halt Detour(oder ByPass? )
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Old 12/12/2010, 16:49   #528
 
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hy habe ein problem wo ich nicht weiter komme:
1>C:\X:X:X:\Privat\Eigene Dateien\Visual Studio 2010\Projects\X:X:X:\Debug\X:X:X:.dll : fatal error LNK1120: 1 nicht aufgelöste externe Verweise.
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Old 12/12/2010, 17:50   #529
 
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Ich Poste hier mal meine Source
Sie beinhaltet:
All Slot's
No Spread (Numpad 1=ON & 1OFF)
No Recoil (Numpad 2=ON & 2OFF)
Glasswalls (Numpad 4=ON & 5=OFF)

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Old 12/12/2010, 17:54   #530
 
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Hat jemand die CQC Prone Addy?

Wenn ja, PN

TY
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Old 12/12/2010, 19:40   #531
 
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Was ist hier falsch?

Alles klappt Drücke F7 0 Fehler.
Starte Hack(Als Admin)
"Succesfull Injected"
Doch InGame funzt er nicht

Ist No Menü

Code:
#include <Windows.h>
#include <stdio.h>

#define Addr_Playerpointer 0xC62388
#define Addr_Serverpointer 0xB5D0F8
#define	Ofs_X	0x00102D4
#define	Ofs_Y	0x00102DC
#define Ofs_Z   0x102D8
#define Ofs_NoFallDamage 0x103A4
#define Ofs_5Slot  0x1021A4
#define Ofs_6Slot  0x1021A5
#define Ofs_7Slot  0x1021A6
#define Ofs_8Slot  0x1021A7
#define Addr_Spread   0x00BAAD4C
#define	CLS_Premium_1		0x57C
#define	CLS_Premium_2		0x580
#define	Ofs_Recoil1			0x001C
#define	Ofs_Recoil2			0x0020
#define	Ofs_Recoil3			0x0024
#define	Addr_Scope			0xACD218
#define	D3D_GlassWalls		0x00BB0B1C
#define	Addr_Speed			0xA4B8D4

float CoordX;
float CoordY;
float CoordZ;

DWORD *ingame = (DWORD*)Addr_Playerpointer;
DWORD *outgame = (DWORD*)Addr_Serverpointer;

void PlayerHacks()
{
	DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
	if(dwPlayerPtr != 0)
	{
		//Smooth Super Jump
		{
			if(GetAsyncKeyState(VK_CONTROL) &1)
			{
				*(float*)(dwPlayerPtr + Ofs_Z) += 165;
			}
		}

		//No Fall Damage
		{
			*(float*)(dwPlayerPtr + Ofs_NoFallDamage) = -20000;
		}

		//Speed Stuff

		//Speed Normal
		{
			if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
			{
				*(float*)(dwPlayerPtr + Addr_Speed) = 96;
			}
		}
		//Speed x2
		{
			if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
			{
				*(float*)(dwPlayerPtr + Addr_Speed) = 250;
			}
		}
		//Recoil / Spread Stuff
		
		//Recoil
		{
			*(float*)(dwPlayerPtr + Ofs_Recoil1) = 0;
			*(float*)(dwPlayerPtr + Ofs_Recoil2) = 0;
			*(float*)(dwPlayerPtr + Ofs_Recoil3) = 0;
		}

		//Spread
		{
			*(int*)Addr_Spread = 0;
		}

		//Dig
		{
			if(GetAsyncKeyState(VK_MENU) &1)
			{
				*(float*)(dwPlayerPtr + Ofs_Z) = -2000;
			}
		}

		//Teleport
		{
			if(GetAsyncKeyState(VK_F2)) 
			{
				CoordX = *(float*)(dwPlayerPtr + Ofs_X);
				CoordY = *(float*)(dwPlayerPtr + Ofs_Y);
				CoordZ = *(float*)(dwPlayerPtr + Ofs_Z);
			}

			if(GetAsyncKeyState(VK_F3))
			{
				*(float*)(dwPlayerPtr + Ofs_X) = CoordX;
				*(float*)(dwPlayerPtr + Ofs_Y) = CoordY;
				*(float*)(dwPlayerPtr + Ofs_Z) = CoordZ;
			}
		}

		//Glass Walls
		{
			if(GetAsyncKeyState(VK_NUMPAD8))
			{
				*(int*)(D3D_GlassWalls) = 4;
			}

			if(GetAsyncKeyState(VK_NUMPAD9))
			{
				*(int*)(D3D_GlassWalls) = 0;
			}
		}

		//Scope
		{
			if(GetAsyncKeyState(VK_RBUTTON))
			{
				*(int*)(Addr_Scope) = (int) 1;
			}

			else
			{
				*(int*)(Addr_Scope) = (int) 5;
			}
		}
	}
}

void ServerHacks()
{
	DWORD dwSrvrPtr = *(DWORD*)Addr_Serverpointer;
	if(dwSrvrPtr != 0)
	{		
		//Slot Stuff

		//5 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_5Slot) = 1;
		}

		//6 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_6Slot) = 1;
		}

		//7 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_7Slot) = 1;
		}

		//8 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_8Slot) = 1;
		}

		//Platin Premium
		{
			*(long*)(dwSrvrPtr + CLS_Premium_1) = 4;
			*(float*)(dwSrvrPtr + CLS_Premium_2) = 4;
		}
	}
}
void HackThread()
{
	for(;; )
	{
		if(*ingame)
		{
			PlayerHacks();
		}
		if(*outgame)
		{
			ServerHacks();
		}
	}
	Sleep( 30 );
}
BOOL WINAPI DllMain( HINSTANCE HMODULE, DWORD dwReason, LPVOID lpvReserved)
{
	if(dwReason == DLL_PROCESS_ATTACH)
	{
		MessageBoxA(NULL,"Made by Stern™\r\n\r\nSpecial Thanks to .xD1997™","Stern™ HaX",MB_OK);
		ShellExecuteA(NULL,"Open","http://www.nms-hacks.de.to/",NULL,NULL,1);
		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
	}
	return TRUE;
}
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Old 12/12/2010, 20:05   #532
 
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Quote:
Originally Posted by Stern™ View Post
Was ist hier falsch?

Alles klappt Drücke F7 0 Fehler.
Starte Hack(Als Admin)
"Succesfull Injected"
Doch InGame funzt er nicht

Ist No Menü

Code:
#include <Windows.h>
#include <stdio.h>

#define Addr_Playerpointer 0xC62388
#define Addr_Serverpointer 0xB5D0F8
#define	Ofs_X	0x00102D4
#define	Ofs_Y	0x00102DC
#define Ofs_Z   0x102D8
#define Ofs_NoFallDamage 0x103A4
#define Ofs_5Slot  0x1021A4
#define Ofs_6Slot  0x1021A5
#define Ofs_7Slot  0x1021A6
#define Ofs_8Slot  0x1021A7
#define Addr_Spread   0x00BAAD4C
#define	CLS_Premium_1		0x57C
#define	CLS_Premium_2		0x580
#define	Ofs_Recoil1			0x001C
#define	Ofs_Recoil2			0x0020
#define	Ofs_Recoil3			0x0024
#define	Addr_Scope			0xACD218
#define	D3D_GlassWalls		0x00BB0B1C
#define	Addr_Speed			0xA4B8D4

float CoordX;
float CoordY;
float CoordZ;

DWORD *ingame = (DWORD*)Addr_Playerpointer;
DWORD *outgame = (DWORD*)Addr_Serverpointer;

void PlayerHacks()
{
	DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
	if(dwPlayerPtr != 0)
	{
		//Smooth Super Jump
		{
			if(GetAsyncKeyState(VK_CONTROL) &1)
			{
				*(float*)(dwPlayerPtr + Ofs_Z) += 165;
			}
		}

		//No Fall Damage
		{
			*(float*)(dwPlayerPtr + Ofs_NoFallDamage) = -20000;
		}

		//Speed Stuff

		//Speed Normal
		{
			if(GetAsyncKeyState(VK_NUMPAD0) &1<< 0xF)
			{
				*(float*)(dwPlayerPtr + Addr_Speed) = 96;
			}
		}
		//Speed x2
		{
			if(GetAsyncKeyState(VK_NUMPAD1) &1<< 0xF)
			{
				*(float*)(dwPlayerPtr + Addr_Speed) = 250;
			}
		}
		//Recoil / Spread Stuff
		
		//Recoil
		{
			*(float*)(dwPlayerPtr + Ofs_Recoil1) = 0;
			*(float*)(dwPlayerPtr + Ofs_Recoil2) = 0;
			*(float*)(dwPlayerPtr + Ofs_Recoil3) = 0;
		}

		//Spread
		{
			*(int*)Addr_Spread = 0;
		}

		//Dig
		{
			if(GetAsyncKeyState(VK_MENU) &1)
			{
				*(float*)(dwPlayerPtr + Ofs_Z) = -2000;
			}
		}

		//Teleport
		{
			if(GetAsyncKeyState(VK_F2)) 
			{
				CoordX = *(float*)(dwPlayerPtr + Ofs_X);
				CoordY = *(float*)(dwPlayerPtr + Ofs_Y);
				CoordZ = *(float*)(dwPlayerPtr + Ofs_Z);
			}

			if(GetAsyncKeyState(VK_F3))
			{
				*(float*)(dwPlayerPtr + Ofs_X) = CoordX;
				*(float*)(dwPlayerPtr + Ofs_Y) = CoordY;
				*(float*)(dwPlayerPtr + Ofs_Z) = CoordZ;
			}
		}

		//Glass Walls
		{
			if(GetAsyncKeyState(VK_NUMPAD8))
			{
				*(int*)(D3D_GlassWalls) = 4;
			}

			if(GetAsyncKeyState(VK_NUMPAD9))
			{
				*(int*)(D3D_GlassWalls) = 0;
			}
		}

		//Scope
		{
			if(GetAsyncKeyState(VK_RBUTTON))
			{
				*(int*)(Addr_Scope) = (int) 1;
			}

			else
			{
				*(int*)(Addr_Scope) = (int) 5;
			}
		}
	}
}

void ServerHacks()
{
	DWORD dwSrvrPtr = *(DWORD*)Addr_Serverpointer;
	if(dwSrvrPtr != 0)
	{		
		//Slot Stuff

		//5 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_5Slot) = 1;
		}

		//6 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_6Slot) = 1;
		}

		//7 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_7Slot) = 1;
		}

		//8 Slot
		{
			*(long*)(dwSrvrPtr + Ofs_8Slot) = 1;
		}

		//Platin Premium
		{
			*(long*)(dwSrvrPtr + CLS_Premium_1) = 4;
			*(float*)(dwSrvrPtr + CLS_Premium_2) = 4;
		}
	}
}
void HackThread()
{
	for(;; )
	{
		if(*ingame)
		{
			PlayerHacks();
		}
		if(*outgame)
		{
			ServerHacks();
		}
	}
	Sleep( 30 );
}
BOOL WINAPI DllMain( HINSTANCE HMODULE, DWORD dwReason, LPVOID lpvReserved)
{
	if(dwReason == DLL_PROCESS_ATTACH)
	{
		MessageBoxA(NULL,"Made by Stern™\r\n\r\nSpecial Thanks to .xD1997™","Stern™ HaX",MB_OK);
		ShellExecuteA(NULL,"Open","http://www.nms-hacks.de.to/",NULL,NULL,1);
		CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
	}
	return TRUE;
}




mhhh warscheinlich stimmen die addys nicht sonst müsste es ja eigentlich funktionieren...
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Old 12/12/2010, 20:25   #533
 
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Das ist unmöglich hatte mit paar von den Addys ein NoMenü hack eben erstellt,
und die gehen auch nicht.
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Old 12/12/2010, 20:30   #534
 
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PHP Code:
MessageBoxA(NULL,"Made by Stern™\r\n\r\nSpecial Thanks to .xD1997™","Stern™ HaX",MB_OK);
        
ShellExecuteA(NULL,"Open","http://www.nms-hacks.de.to/",NULL,NULL,1); 
war bei mir auch so das geht nit^^

nimm das raus dann funzt das
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Old 12/12/2010, 20:34   #535
 
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Quote:
Originally Posted by Takado™ View Post
PHP Code:
MessageBoxA(NULL,"Made by Stern™\r\n\r\nSpecial Thanks to .xD1997™","Stern™ HaX",MB_OK);
        
ShellExecuteA(NULL,"Open","http://www.nms-hacks.de.to/",NULL,NULL,1); 
war bei mir auch so das geht nit^^

nimm das raus dann funzt das
Geht auch nicht, das gleiche immernoch.
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Old 12/12/2010, 20:48   #536
 
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war bei mir auch mal so jetzt is meine ganze source weg und ich musste von neu anfangen^^

aber hab´s bald fertig ich baue in meinen nomenu hack noch was für zombiemode ein und dann passt das schon xD

zu deinem problem:

leider kann ich dir da nicht weiterhelfen... hatte dieses poblem auch dann hatte ich keinen bock mehr und hab meinen pc formartiert weil da viruse drauf waren die ich nicht so einfach löschen konnte und naja wie schon gesagt hab ich mir meinen hack neu zusammengebaut und er geht jetzt wieder
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Old 12/12/2010, 20:56   #537
 
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Quote:
Originally Posted by Stern™ View Post
Geht auch nicht, das gleiche immernoch.
Tja dann noch addys erneuern
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Old 12/12/2010, 21:31   #538
 
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Quote:
Originally Posted by Takado™ View Post
Tja dann noch addys erneuern
Sind doch die aktuellen
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Old 12/13/2010, 00:37   #539
 
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Danke der Thread kommt mir gerade Richtig
Greez .
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Old 12/13/2010, 12:08   #540
 
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Quote:
Originally Posted by Stern™ View Post
Sind doch die aktuellen
HackThread? XD
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