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WarRock EU - Code Snippets
Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.
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Klasse!
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78 |
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Geht so
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Sinnlos, braucht keiner
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07/01/2011, 14:03
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#4276
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elite*gold: 0
Join Date: May 2011
Posts: 171
Received Thanks: 81
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kurze Frage von mir:
Bei der normalen d3d9font class (C3CFont)
mach ich bei Post/PreReset ( eines von beiden )
new C3CFont("Arial",10,D3D9FOMT_SHADOW);
Kommt als Fehler: beim ersten(Arial)
const char* kann nicht in TCHAR* umgewandelt werden
wie soll ich des machen wenn ich die Source veränder gibts nurnoch mehr Fehler
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07/01/2011, 14:53
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#4277
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elite*gold: 0
Join Date: Jun 2011
Posts: 261
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Wenn da bei der funktion z.b. steht
coltext,....
must du so machen
(TCHAR*)coltext,...
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07/01/2011, 17:11
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#4278
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elite*gold: 24
Join Date: May 2011
Posts: 446
Received Thanks: 540
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Fully User CMD by Me and Luzifer
Code:
//Selectuser,Folow User,Kill User by _TradEmArk_˜ and Luzifer
if(selectuser)
{
int i;
DWORD UserName = NULL;
DWORD UserIP = NULL;
i = (CH_selectuser-1);
UserName = (ADR_UserNameD3D + (ADR_StructSize * i));
UserIP = (ADR_UserIP + (ADR_StructSize * i));
sprintf(UserNameMenu,"%s",(void*)UserName);
sprintf(UserIPMenu,"%s",(void*)UserIP);
}
else
{
sprintf(UserNameMenu, "User Name");
sprintf(UserIPMenu, "User IP ");
}
//Kill User
if(KillUser)
{
if(selectuser)
{
if(g_pBase->local && g_pBase->player)
{
TPlayer* pPlayer = g_pBase->player[CH_selectuser - 1];
if(pPlayer)
{
pPlayer->x = g_pBase->local->x;
pPlayer->z = g_pBase->local->z;
pPlayer->y = g_pBase->local->y;
}
}
}
}
//Folow User
//if (FolowUser)
{
if (selectuser)
{
if(g_pBase->local && g_pBase->player)
{
TPlayer* pPlayer = g_pBase->player[CH_selectuser - 1];
if (pPlayer)
{
g_pBase->local->x = pPlayer->x;
g_pBase->local->z = pPlayer->z;
g_pBase->local->y = pPlayer->y;
}
}
}
}
//Menu defines
D3D9MENU->AddFolder("[User CMD]", MenuHIDESHOW, &Folders.cmd, 2);
if (Folders.cmd)
{
D3D9MENU->AddFolder("Select User" ,lol2 , &selectuser , 33);
{
D3D9MENU->AddText(UserNameMenu);
D3D9MENU->AddText(UserIPMenu);
}
D3D9MENU->AddItem("Kill User" , MenuONOFF , &KillUser, 2,MENUITEM);
D3D9MENU->AddItem("Folow User" , MenuONOFF , &FolowUser,2,MENUITEM);
}
//Base defines
int selectuser;
int KillUser;
int FolowUser;
//Sprintf defines
char UserNameMenu[20] = "*Name*";
char UserIPMenu[40] = "*IP Adress*";
//Addys
#define ADR_StructSize 0x001CF0
#define ADR_UserIP 0x00 //Need Addy!
#define ADR_UserNameD3D 0x00 //Need Addy!
// Have FUN and Give Credits!!!
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07/01/2011, 17:18
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#4279
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elite*gold: 1
Join Date: Jun 2011
Posts: 302
Received Thanks: 367
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Quote:
Originally Posted by ,_TradEmArk_˜
Fully User CMD by Me and Luzifer
Code:
//Selectuser,Folow User,Kill User by _TradEmArk_˜ and Luzifer
if(selectuser)
{
int i;
DWORD UserName = NULL;
DWORD UserIP = NULL;
i = (CH_selectuser-1);
UserName = (ADR_UserNameD3D + (ADR_StructSize * i));
UserIP = (ADR_UserIP + (ADR_StructSize * i));
sprintf(UserNameMenu,"%s",(void*)UserName);
sprintf(UserIPMenu,"%s",(void*)UserIP);
}
else
{
sprintf(UserNameMenu, "User Name");
sprintf(UserIPMenu, "User IP ");
}
//Kill User
if(KillUser)
{
if(selectuser)
{
if(g_pBase->local && g_pBase->player)
{
TPlayer* pPlayer = g_pBase->player[CH_selectuser - 1];
if(pPlayer)
{
pPlayer->x = g_pBase->local->x;
pPlayer->z = g_pBase->local->z;
pPlayer->y = g_pBase->local->y;
}
}
}
}
//Folow User
//if (FolowUser)
{
if (selectuser)
{
if(g_pBase->local && g_pBase->player)
{
TPlayer* pPlayer = g_pBase->player[CH_selectuser - 1];
if (pPlayer)
{
g_pBase->local->x = pPlayer->x;
g_pBase->local->z = pPlayer->z;
g_pBase->local->y = pPlayer->y;
}
}
}
}
//Menu defines
D3D9MENU->AddFolder("[User CMD]", MenuHIDESHOW, &Folders.cmd, 2);
if (Folders.cmd)
{
D3D9MENU->AddFolder("Select User" ,lol2 , &selectuser , 33);
{
D3D9MENU->AddText(UserNameMenu);
D3D9MENU->AddText(UserIPMenu);
}
D3D9MENU->AddItem("Kill User" , MenuONOFF , &KillUser, 2,MENUITEM);
D3D9MENU->AddItem("Folow User" , MenuONOFF , &FolowUser,2,MENUITEM);
}
//Base defines
int selectuser;
int KillUser;
int FolowUser;
//Sprintf defines
char UserNameMenu[20] = "*Name*";
char UserIPMenu[40] = "*IP Adress*";
//Addys
#define ADR_StructSize 0x001CF0
#define ADR_UserIP 0x00 //Need Addy!
#define ADR_UserNameD3D 0x00 //Need Addy!
// Have FUN and Give Credits!!!
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Die Source ist etwas unnötig lang, aber naja. ^^
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07/01/2011, 17:25
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#4280
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elite*gold: 0
Join Date: Jun 2011
Posts: 261
Received Thanks: 237
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TradeMark danke für den Select User Source!!!
Den habe ich gesucht (ohne Structs)..
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07/01/2011, 18:07
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#4281
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elite*gold: 24
Join Date: May 2011
Posts: 446
Received Thanks: 540
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Kein Problem, wie wärs mit Thanks drücken? 
Quote:
//Auto Plant / Defuse by Me
if(APD == 1)
{
keybd_event(0x46,0,0,0);
Sleep(250);
}
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07/02/2011, 12:50
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#4282
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elite*gold: LOCKED
Join Date: Dec 2009
Posts: 1,000
Received Thanks: 974
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hat jemand die supernospread source ?
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07/02/2011, 13:14
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#4283
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elite*gold: 1
Join Date: Jun 2011
Posts: 302
Received Thanks: 367
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Quote:
Originally Posted by PlayBox
hat jemand die supernospread source ?
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type double
value 0
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07/02/2011, 13:18
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#4284
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elite*gold: 0
Join Date: Apr 2010
Posts: 3,935
Received Thanks: 6,301
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ESP by Maxylopez93
PHP Code:
if ( D3DESPN || D3DESPHP || D3DESPD || D3DESPW || D3DESPI || D3DESPE || D3DESPS || D3DESPATM || D3DESPPING || D3DESPLVL || D3DESPPREM || D3DESPCLASS || D3DESPTEAM || D3DESPB)
{
for(int i = 0; i < 32; i++)
{
if(!g_pBase->player || !g_pBase->local) break;
CPlayerInfo *pInfo = GetPlayerInfoByIndex(i);
CPlayer* pPlayer = g_pBase->player[i];
CServer *pServer = g_pServer->local;
if(pInfo && pPlayer && pServer)
{
CPlayerInfo *pLocalInfo = GetPlayerInfoByIndex(g_pBase->local->index);
if ( D3DESPN || D3DESPHP || D3DESPD || D3DESPW || D3DESPI || D3DESPE || D3DESPS || D3DESPATM || D3DESPPING || D3DESPLVL || D3DESPPREM || D3DESPCLASS || D3DESPTEAM || D3DESPB)
{
D3DXVECTOR3 g_pPlayer, g_vView;
g_pPlayer.x = g_pBase->player[i]->posx;
g_pPlayer.y = g_pBase->player[i]->posy;
g_pPlayer.z = g_pBase->player[i]->posz;
if( GetScreenCoordFromWorld(pDevice, g_vView, g_pPlayer) )
{
sprintf(szPing,"[= My Ping %i =]" ,pServer->gameping);
if( AL_EspEnemyOnly==0 && pInfo->health > 0 )
{
if( pLocalInfo->team == pInfo->team )
{
WarESP = D3DCOLOR_ARGB(255,000,191,255);
}
else
{
WarESP = D3DCOLOR_ARGB(255,255,000,000);
}
if( D3DESPN )
{
DrawTextC((int)g_vView.x-50, (int)g_vView.y-130, WarESP,pInfo->name,g_pFont);
}
if( D3DESPHP )
{
int Red1,Green1;
Red1 = 255-((pInfo->health/10)*2.55);
Green1 = (pInfo->health/10)*2.55;
if( D3DESPHP==1 )
{
DrawBox((int)g_vView.x-80, (int)g_vView.y-115, 100, 5,D3DCOLOR_ARGB( 255 ,20, 20, 20), pDevice);//D3DCOLOR_ARGB( 255 ,20, 20, 20)
DrawBox((int)g_vView.x-80, (int)g_vView.y-115, pInfo->health/10, 5,D3DCOLOR_ARGB( 255, Red1, Green1, 0), pDevice);
DrawRectangle((int)g_vView.x-80, (int)g_vView.y-115,100, 5, 1,TextBlack, pDevice);
sprintf(szhealth,"%d HP\n ",(int)pInfo->health/100);
DrawTextC((int)g_vView.x-100, (int)g_vView.y-120,D3DCOLOR_ARGB(255,000,191,255), szhealth, g_pFont);
}
/*if( D3DESPHP==1 )
{
sprintf(szhealth,"%d %",(int)pInfo->health/10);
Anksel->DrawTextC((float)g_vView.x-50, (float)g_vView.y-130,D3DCOLOR_ARGB( 255, Red1, Green1, 0), szhealth, g_pFont);
}*/
}
if( D3DESPI )
{
DrawTextC((int)g_vView.x-50, (int)g_vView.y-110, D3DCOLOR_ARGB(255,000,191,255), pInfo->ip, g_pFont);
}
if(D3DESPE){
sprintf(szExp,"Exp: %i" ,pInfo->exp);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-90, TextGreen,szExp, g_pFont);}
if(D3DESPS){
sprintf(szStat,"K:%i D:%i P:%i",pInfo->kills,pInfo->deaths,pInfo->points);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-80, TextGreen,szStat, g_pFont);}
if( D3DESPW )
{
DrawTextC((int)g_vView.x-50, (int)g_vView.y-70, TextRed, wWeaponList[pPlayer->weapon], g_pFont);
}
//if( D3DESPATM )
//{
//DrawTextC((float)g_vView.x-50, (float)g_vView.y-70, TextYellow,(char*)szState[GetState(pPlayer)], g_pFont); /*ssState[(int)pPlayer->state]*/
//}
//if(D3DESPPING == 1)
//{/*
// sprintf(szPing,"Ping: %d",*(__int32*)(ADR_BasePointer+OFS_Ping + (i * OFS_PlayerSize)));*/
// sprintf(szPing,"Ping: %i" ,pServer->gameping);
// DrawTextC((int)g_vView.x-50, (int)g_vView.y-60, TextYellow, szPing, g_pFont);
//}
__int32 LevelValu = pInfo->exp;
if( D3DESPLVL){
if(LevelValu >= 0){ wsprintf(szLevel,"Level: 1");}
if(LevelValu >= 2250){ wsprintf(szLevel,"Level: 2");}
if(LevelValu >= 6750){ wsprintf(szLevel,"Level: 3");}
if(LevelValu >= 11250){ wsprintf(szLevel,"Level: 4");}
if(LevelValu >= 16650){ wsprintf(szLevel,"Level: 5");}
if(LevelValu >= 24750){ wsprintf(szLevel,"Level: 6");}
if(LevelValu >= 32850){ wsprintf(szLevel,"Level: 7");}
if(LevelValu >= 41625){ wsprintf(szLevel,"Level: 8");}
if(LevelValu >= 50400){ wsprintf(szLevel,"Level: 9");}
if(LevelValu >= 59175){ wsprintf(szLevel,"Level: 10");}
if(LevelValu >= 67950){ wsprintf(szLevel,"Level: 11");}
if(LevelValu >= 76725){ wsprintf(szLevel,"Level: 12");}
if(LevelValu >= 94725){ wsprintf(szLevel,"Level: 13");}
if(LevelValu >= 112725){ wsprintf(szLevel,"Level: 14");}
if(LevelValu >= 130725){ wsprintf(szLevel,"Level: 15");}
if(LevelValu >= 148725){ wsprintf(szLevel,"Level: 16");}
if(LevelValu >= 166725){ wsprintf(szLevel,"Level: 17");}
if(LevelValu >= 189725){ wsprintf(szLevel,"Level: 18");}
if(LevelValu >= 211725){ wsprintf(szLevel,"Level: 19");}
if(LevelValu >= 234225){ wsprintf(szLevel,"Level: 20");}
if(LevelValu >= 256725){ wsprintf(szLevel,"Level: 21");}
if(LevelValu >= 279225){ wsprintf(szLevel,"Level: 22");}
if(LevelValu >= 306225){ wsprintf(szLevel,"Level: 23");}
if(LevelValu >= 333225){ wsprintf(szLevel,"Level: 24");}
if(LevelValu >= 360225){ wsprintf(szLevel,"Level: 25");}
if(LevelValu >= 387225){ wsprintf(szLevel,"Level: 26");}
if(LevelValu >= 414225){ wsprintf(szLevel,"Level: 27");}
if(LevelValu >= 441225){ wsprintf(szLevel,"Level: 28");}
if(LevelValu >= 497475){ wsprintf(szLevel,"Level: 29");}
if(LevelValu >= 553725){ wsprintf(szLevel,"Level: 30");}
if(LevelValu >= 609975){ wsprintf(szLevel,"Level: 31");}
if(LevelValu >= 666225){ wsprintf(szLevel,"Level: 32");}
if(LevelValu >= 722475){ wsprintf(szLevel,"Level: 33");}
if(LevelValu >= 778725){ wsprintf(szLevel,"Level: 34");}
if(LevelValu >= 857475){ wsprintf(szLevel,"Level: 35");}
if(LevelValu >= 936225){ wsprintf(szLevel,"Level: 36");}
if(LevelValu >= 1014975){ wsprintf(szLevel,"Level: 37");}
if(LevelValu >= 1093725){ wsprintf(szLevel,"Level: 38");}
if(LevelValu >= 1172475){ wsprintf(szLevel,"Level: 39");}
if(LevelValu >= 1251225){ wsprintf(szLevel,"Level: 40");}
if(LevelValu >= 1363725){ wsprintf(szLevel,"Level: 41");}
if(LevelValu >= 1476225){ wsprintf(szLevel,"Level: 42");}
if(LevelValu >= 1588725){ wsprintf(szLevel,"Level: 43");}
if(LevelValu >= 1701225){ wsprintf(szLevel,"Level: 44");}
if(LevelValu >= 1813725){ wsprintf(szLevel,"Level: 45");}
if(LevelValu >= 1926225){ wsprintf(szLevel,"Level: 46");}
if(LevelValu >= 2038725){ wsprintf(szLevel,"Level: 47");}
if(LevelValu >= 2207475){ wsprintf(szLevel,"Level: 48");}
if(LevelValu >= 2376225){ wsprintf(szLevel,"Level: 49");}
if(LevelValu >= 2544975 ){ wsprintf(szLevel,"Level: 50");}
if(LevelValu >= 2713725){ wsprintf(szLevel,"Level: 51");}
if(LevelValu >= 2882475){ wsprintf(szLevel,"Level: 52");}
if(LevelValu >= 3051225){ wsprintf(szLevel,"Level: 53");}
if(LevelValu >= 3219975){ wsprintf(szLevel,"Level: 54");}
if(LevelValu >= 3444975){ wsprintf(szLevel,"Level: 55");}
if(LevelValu >= 3669975){ wsprintf(szLevel,"Level: 56");}
if(LevelValu >= 3894975){ wsprintf(szLevel,"Level: 57");}
if(LevelValu >= 4119975){ wsprintf(szLevel,"Level: 58");}
if(LevelValu >= 4344975){ wsprintf(szLevel,"Level: 59");}
if(LevelValu >= 4569975){ wsprintf(szLevel,"Level: 60");}
if(LevelValu >= 4794975){ wsprintf(szLevel,"Level: 61");}
if(LevelValu >= 5132475){ wsprintf(szLevel,"Level: 62");}
if(LevelValu >= 5469975){ wsprintf(szLevel,"Level: 63");}
if(LevelValu >= 5807475){ wsprintf(szLevel,"Level: 64");}
if(LevelValu >= 6144975){ wsprintf(szLevel,"Level: 65");}
if(LevelValu >= 6482475){ wsprintf(szLevel,"Level: 66");}
if(LevelValu >= 6819975){ wsprintf(szLevel,"Level: 67");}
if(LevelValu >= 7157475){ wsprintf(szLevel,"Level: 68");}
if(LevelValu >= 7494975){ wsprintf(szLevel,"Level: 69");}
if(LevelValu >= 7944975){ wsprintf(szLevel,"Level: 70");}
if(LevelValu >= 8394975){ wsprintf(szLevel,"Level: 71");}
if(LevelValu >= 8844975){ wsprintf(szLevel,"Level: 72");}
if(LevelValu >= 9294975){ wsprintf(szLevel,"Level: 73");}
if(LevelValu >= 9744975){ wsprintf(szLevel,"Level: 74");}
if(LevelValu >= 10194975){ wsprintf(szLevel,"Level: 75");}
if(LevelValu >= 10644975){ wsprintf(szLevel,"Level: 76");}
if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 77");}
if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 78");}
if(LevelValu >= 12219975){ wsprintf(szLevel,"Level: 79");}
if(LevelValu >= 12782475){ wsprintf(szLevel,"Level: 80");}
if(LevelValu >= 13344975){ wsprintf(szLevel,"Level: 81");}
if(LevelValu >= 13907475){ wsprintf(szLevel,"Level: 82");}
if(LevelValu >= 14469975){ wsprintf(szLevel,"Level: 83");}
if(LevelValu >= 15032475){ wsprintf(szLevel,"Level: 84");}
if(LevelValu >= 15932475){ wsprintf(szLevel,"Level: 85");}
if(LevelValu >= 17282475){ wsprintf(szLevel,"Level: 86");}
if(LevelValu >= 18632475){ wsprintf(szLevel,"Level: 87");}
if(LevelValu >= 19982475){ wsprintf(szLevel,"Level: 88");}
if(LevelValu >= 21332475){ wsprintf(szLevel,"Level: 89");}
if(LevelValu >= 22682475){ wsprintf(szLevel,"Level: 90");}
if(LevelValu >= 24032475){ wsprintf(szLevel,"Level: 91");}
if(LevelValu >= 25382475){ wsprintf(szLevel,"Level: 92");}
if(LevelValu >= 26732475){ wsprintf(szLevel,"Level: 93");}
if(LevelValu >= 28307475){ wsprintf(szLevel,"Level: 94");}
if(LevelValu >= 29882475){ wsprintf(szLevel,"Level: 95");}
if(LevelValu >= 31457475){ wsprintf(szLevel,"Level: 96");}
if(LevelValu >= 33032475){ wsprintf(szLevel,"Level: 97");}
if(LevelValu >= 34607475){ wsprintf(szLevel,"Level: 98");}
if(LevelValu >= 36182475){ wsprintf(szLevel,"Level: 99");}
if(LevelValu >= 37757475){ wsprintf(szLevel,"Level: 100");}
DrawTextC((int)g_vView.x-50, (int)g_vView.y-50, TextRed,szLevel, g_pFont);
}
__int32 PremValu = pInfo->Premium;
if( D3DESPPREM){
if(PremValu >= 0){ wsprintf(szPrem,"Prem: Free 2 Play");}
if(PremValu >= 1){ wsprintf(szPrem,"Prem: Bronze");}
if(PremValu >= 2){ wsprintf(szPrem,"Prem: Silver");}
if(PremValu >= 3){ wsprintf(szPrem,"Prem: Gold");}
DrawTextC((int)g_vView.x-50, (int)g_vView.y-40, TextRed,szPrem, g_pFont);
}
if (D3DESPCLASS==1)
{
if (pInfo->ip != "")
sprintf(szClass,"Class: %s", wClassList[pInfo->pclass]);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-30,TextGreen, szClass, g_pFont);
}
if (D3DESPTEAM)
{
if( pInfo->team == 0 ){
sprintf(szTeam,"Derberan");
DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont);
}else{
sprintf(szTeam,"N.I.U");}
DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont);
}
//*****************************//
//**********D3D Esp Box********//
//*****************************//
if(D3DESPBW==0){xweight=0;xplaats=0;}
if(D3DESPBW==1){xweight=30;
xplaats=15;}
if(D3DESPBW==2){xweight=60;
xplaats=30;}
if(D3DESPBW==3){xweight=90;
xplaats=45;}
if(D3DESPBW==4){xweight=120;
xplaats=60;}
if(D3DESPBH==0){yheight=0;yplaats=0;}
if(D3DESPBH==1){yheight=70;
yplaats=70;}
if(D3DESPBH==2){yheight=100;
yplaats=100;}
if(D3DESPBH==3){yheight=130;
yplaats=130;}
if(D3DESPBH==4){yheight=160;
yplaats=160;}
if(D3DESPB){
DrawRectangle((float)g_vView.x-xplaats, (float)g_vView.y-yplaats,xweight, yheight, 1,TextYellow, pDevice);}
}
//*******************************//
//**********D3D Esp Enemy********//
//*******************************//
if( AL_EspEnemyOnly==1 && pInfo->health > 0 && pInfo->team != pLocalInfo->team )
{
if( D3DESPN )
{
DrawTextC((int)g_vView.x-50/*-50+18*/, (int)g_vView.y-140/*-0*/, TextRed,pInfo->name,g_pFont);
}
if( D3DESPHP )
{
int Red1,Green1;
Red1 = 255-((pInfo->health/10)*2.55);
Green1 = (pInfo->health/10)*2.55;
if( D3DESPHP==1 )
{
DrawBox((int)g_vView.x-80, (int)g_vView.y-125, 100, 5,D3DCOLOR_ARGB( 255 ,20, 20, 20), pDevice);//D3DCOLOR_ARGB( 255 ,20, 20, 20)
DrawBox((int)g_vView.x-80, (int)g_vView.y-125, pInfo->health/10, 5,D3DCOLOR_ARGB( 255, Red1, Green1, 0), pDevice);
DrawRectangle((int)g_vView.x-80, (int)g_vView.y-125,100, 5, 1,TextBlack, pDevice);
sprintf(szhealth,"%d HP\n ",(int)pInfo->health/100);
DrawTextC((int)g_vView.x-100, (int)g_vView.y-130,D3DCOLOR_ARGB(255,255,000,000), szhealth, g_pFont);
}
/*if( D3DESPHP==1 )
{
sprintf(szhealth,"%d %",(int)pInfo->health/10);
Anksel->DrawTextC((float)g_vView.x-50, (float)g_vView.y-130,D3DCOLOR_ARGB( 255, Red1, Green1, 0), szhealth, g_pFont);
}*/
}
if( D3DESPI )
{
DrawTextC((int)g_vView.x-50, (int)g_vView.y-120, D3DCOLOR_ARGB(255,255,000,000), pInfo->ip, g_pFont);
}
if(D3DESPE){
sprintf(szExp,"Exp: %i" ,pInfo->exp);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-100, TextGreen,szExp, g_pFont);}
if(D3DESPS){
sprintf(szStat,"K:%i D:%i P:%i",pInfo->kills,pInfo->deaths,pInfo->points);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-90, TextGreen,szStat, g_pFont);}
if( D3DESPW )
{
DrawTextC((int)g_vView.x-50, (int)g_vView.y-80, TextRed, wWeaponList[(int)pPlayer->weapon], g_pFont);
}
//if( D3DESPATM )
//{
//Anksel->DrawTextC((float)g_vView.x-50, (float)g_vView.y-70, TextYellow,(char*)szState[GetState(pPlayer)], g_pFont); /*ssState[(int)pPlayer->state]*/
//}
if(D3DESPPING == 1)
{/*
sprintf(szPing,"Ping: %d",*(__int32*)(ADR_BasePointer+ADR_ESP_Ping + (i * OFS_PlayerSize)));*/
sprintf(szPing,"Ping: %i" ,pServer->gameping);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-60, TextYellow, szPing, g_pFont);
}
__int32 LevelValu = pInfo->exp;
if( D3DESPLVL){
if(LevelValu >= 0){ wsprintf(szLevel,"Level: 1");}
if(LevelValu >= 2250){ wsprintf(szLevel,"Level: 2");}
if(LevelValu >= 6750){ wsprintf(szLevel,"Level: 3");}
if(LevelValu >= 11250){ wsprintf(szLevel,"Level: 4");}
if(LevelValu >= 16650){ wsprintf(szLevel,"Level: 5");}
if(LevelValu >= 24750){ wsprintf(szLevel,"Level: 6");}
if(LevelValu >= 32850){ wsprintf(szLevel,"Level: 7");}
if(LevelValu >= 41625){ wsprintf(szLevel,"Level: 8");}
if(LevelValu >= 50400){ wsprintf(szLevel,"Level: 9");}
if(LevelValu >= 59175){ wsprintf(szLevel,"Level: 10");}
if(LevelValu >= 67950){ wsprintf(szLevel,"Level: 11");}
if(LevelValu >= 76725){ wsprintf(szLevel,"Level: 12");}
if(LevelValu >= 94725){ wsprintf(szLevel,"Level: 13");}
if(LevelValu >= 112725){ wsprintf(szLevel,"Level: 14");}
if(LevelValu >= 130725){ wsprintf(szLevel,"Level: 15");}
if(LevelValu >= 148725){ wsprintf(szLevel,"Level: 16");}
if(LevelValu >= 166725){ wsprintf(szLevel,"Level: 17");}
if(LevelValu >= 189725){ wsprintf(szLevel,"Level: 18");}
if(LevelValu >= 211725){ wsprintf(szLevel,"Level: 19");}
if(LevelValu >= 234225){ wsprintf(szLevel,"Level: 20");}
if(LevelValu >= 256725){ wsprintf(szLevel,"Level: 21");}
if(LevelValu >= 279225){ wsprintf(szLevel,"Level: 22");}
if(LevelValu >= 306225){ wsprintf(szLevel,"Level: 23");}
if(LevelValu >= 333225){ wsprintf(szLevel,"Level: 24");}
if(LevelValu >= 360225){ wsprintf(szLevel,"Level: 25");}
if(LevelValu >= 387225){ wsprintf(szLevel,"Level: 26");}
if(LevelValu >= 414225){ wsprintf(szLevel,"Level: 27");}
if(LevelValu >= 441225){ wsprintf(szLevel,"Level: 28");}
if(LevelValu >= 497475){ wsprintf(szLevel,"Level: 29");}
if(LevelValu >= 553725){ wsprintf(szLevel,"Level: 30");}
if(LevelValu >= 609975){ wsprintf(szLevel,"Level: 31");}
if(LevelValu >= 666225){ wsprintf(szLevel,"Level: 32");}
if(LevelValu >= 722475){ wsprintf(szLevel,"Level: 33");}
if(LevelValu >= 778725){ wsprintf(szLevel,"Level: 34");}
if(LevelValu >= 857475){ wsprintf(szLevel,"Level: 35");}
if(LevelValu >= 936225){ wsprintf(szLevel,"Level: 36");}
if(LevelValu >= 1014975){ wsprintf(szLevel,"Level: 37");}
if(LevelValu >= 1093725){ wsprintf(szLevel,"Level: 38");}
if(LevelValu >= 1172475){ wsprintf(szLevel,"Level: 39");}
if(LevelValu >= 1251225){ wsprintf(szLevel,"Level: 40");}
if(LevelValu >= 1363725){ wsprintf(szLevel,"Level: 41");}
if(LevelValu >= 1476225){ wsprintf(szLevel,"Level: 42");}
if(LevelValu >= 1588725){ wsprintf(szLevel,"Level: 43");}
if(LevelValu >= 1701225){ wsprintf(szLevel,"Level: 44");}
if(LevelValu >= 1813725){ wsprintf(szLevel,"Level: 45");}
if(LevelValu >= 1926225){ wsprintf(szLevel,"Level: 46");}
if(LevelValu >= 2038725){ wsprintf(szLevel,"Level: 47");}
if(LevelValu >= 2207475){ wsprintf(szLevel,"Level: 48");}
if(LevelValu >= 2376225){ wsprintf(szLevel,"Level: 49");}
if(LevelValu >= 2544975 ){ wsprintf(szLevel,"Level: 50");}
if(LevelValu >= 2713725){ wsprintf(szLevel,"Level: 51");}
if(LevelValu >= 2882475){ wsprintf(szLevel,"Level: 52");}
if(LevelValu >= 3051225){ wsprintf(szLevel,"Level: 53");}
if(LevelValu >= 3219975){ wsprintf(szLevel,"Level: 54");}
if(LevelValu >= 3444975){ wsprintf(szLevel,"Level: 55");}
if(LevelValu >= 3669975){ wsprintf(szLevel,"Level: 56");}
if(LevelValu >= 3894975){ wsprintf(szLevel,"Level: 57");}
if(LevelValu >= 4119975){ wsprintf(szLevel,"Level: 58");}
if(LevelValu >= 4344975){ wsprintf(szLevel,"Level: 59");}
if(LevelValu >= 4569975){ wsprintf(szLevel,"Level: 60");}
if(LevelValu >= 4794975){ wsprintf(szLevel,"Level: 61");}
if(LevelValu >= 5132475){ wsprintf(szLevel,"Level: 62");}
if(LevelValu >= 5469975){ wsprintf(szLevel,"Level: 63");}
if(LevelValu >= 5807475){ wsprintf(szLevel,"Level: 64");}
if(LevelValu >= 6144975){ wsprintf(szLevel,"Level: 65");}
if(LevelValu >= 6482475){ wsprintf(szLevel,"Level: 66");}
if(LevelValu >= 6819975){ wsprintf(szLevel,"Level: 67");}
if(LevelValu >= 7157475){ wsprintf(szLevel,"Level: 68");}
if(LevelValu >= 7494975){ wsprintf(szLevel,"Level: 69");}
if(LevelValu >= 7944975){ wsprintf(szLevel,"Level: 70");}
if(LevelValu >= 8394975){ wsprintf(szLevel,"Level: 71");}
if(LevelValu >= 8844975){ wsprintf(szLevel,"Level: 72");}
if(LevelValu >= 9294975){ wsprintf(szLevel,"Level: 73");}
if(LevelValu >= 9744975){ wsprintf(szLevel,"Level: 74");}
if(LevelValu >= 10194975){ wsprintf(szLevel,"Level: 75");}
if(LevelValu >= 10644975){ wsprintf(szLevel,"Level: 76");}
if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 77");}
if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 78");}
if(LevelValu >= 12219975){ wsprintf(szLevel,"Level: 79");}
if(LevelValu >= 12782475){ wsprintf(szLevel,"Level: 80");}
if(LevelValu >= 13344975){ wsprintf(szLevel,"Level: 81");}
if(LevelValu >= 13907475){ wsprintf(szLevel,"Level: 82");}
if(LevelValu >= 14469975){ wsprintf(szLevel,"Level: 83");}
if(LevelValu >= 15032475){ wsprintf(szLevel,"Level: 84");}
if(LevelValu >= 15932475){ wsprintf(szLevel,"Level: 85");}
if(LevelValu >= 17282475){ wsprintf(szLevel,"Level: 86");}
if(LevelValu >= 18632475){ wsprintf(szLevel,"Level: 87");}
if(LevelValu >= 19982475){ wsprintf(szLevel,"Level: 88");}
if(LevelValu >= 21332475){ wsprintf(szLevel,"Level: 89");}
if(LevelValu >= 22682475){ wsprintf(szLevel,"Level: 90");}
if(LevelValu >= 24032475){ wsprintf(szLevel,"Level: 91");}
if(LevelValu >= 25382475){ wsprintf(szLevel,"Level: 92");}
if(LevelValu >= 26732475){ wsprintf(szLevel,"Level: 93");}
if(LevelValu >= 28307475){ wsprintf(szLevel,"Level: 94");}
if(LevelValu >= 29882475){ wsprintf(szLevel,"Level: 95");}
if(LevelValu >= 31457475){ wsprintf(szLevel,"Level: 96");}
if(LevelValu >= 33032475){ wsprintf(szLevel,"Level: 97");}
if(LevelValu >= 34607475){ wsprintf(szLevel,"Level: 98");}
if(LevelValu >= 36182475){ wsprintf(szLevel,"Level: 99");}
if(LevelValu >= 37757475){ wsprintf(szLevel,"Level: 100");}
DrawTextC((int)g_vView.x-50, (int)g_vView.y-50, TextRed,szLevel, g_pFont);
}
__int32 PremValu = pInfo->Premium;
if( D3DESPPREM){
if(PremValu >= 0){ wsprintf(szPrem,"Prem: Free 2 Play");}
if(PremValu >= 1){ wsprintf(szPrem,"Prem: Bronze");}
if(PremValu >= 2){ wsprintf(szPrem,"Prem: Silver");}
if(PremValu >= 3){ wsprintf(szPrem,"Prem: Gold");}
DrawTextC((int)g_vView.x-50, (int)g_vView.y-40, TextRed,szPrem, g_pFont);
}
if (D3DESPCLASS==1)
{
if (pInfo->ip != "")
sprintf(szClass,"Class: %s", wClassList[pInfo->pclass]);
DrawTextC((int)g_vView.x-50, (int)g_vView.y-30,TextGreen, szClass, g_pFont);
}
if (D3DESPTEAM)
{
if( pInfo->team == 0 ){
sprintf(szTeam,"Derberan");
DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont);
}else{
sprintf(szTeam,"N.I.U");}
DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont);
}
//*****************************//
//**********D3D Esp Box********//
//*****************************//
if(D3DESPBW==0){xweight=0;xplaats=0;}
if(D3DESPBW==1){xweight=30;
xplaats=15;}
if(D3DESPBW==2){xweight=60;
xplaats=30;}
if(D3DESPBW==3){xweight=90;
xplaats=45;}
if(D3DESPBW==4){xweight=120;
xplaats=60;}
if(D3DESPBH==0){yheight=0;yplaats=0;}
if(D3DESPBH==1){yheight=70;
yplaats=70;}
if(D3DESPBH==2){yheight=100;
yplaats=100;}
if(D3DESPBH==3){yheight=130;
yplaats=130;}
if(D3DESPBH==4){yheight=160;
yplaats=160;}
if(D3DESPB){
DrawRectangle((float)g_vView.x-xplaats, (float)g_vView.y-yplaats,xweight, yheight, 1,TextYellow, pDevice);}
}
}
|
|
|
07/02/2011, 14:40
|
#4285
|
elite*gold: 0
Join Date: May 2011
Posts: 313
Received Thanks: 323
|
Quote:
Originally Posted by Staminastick
ESP by Maxylopez93
PHP Code:
if ( D3DESPN || D3DESPHP || D3DESPD || D3DESPW || D3DESPI || D3DESPE || D3DESPS || D3DESPATM || D3DESPPING || D3DESPLVL || D3DESPPREM || D3DESPCLASS || D3DESPTEAM || D3DESPB) { for(int i = 0; i < 32; i++) { if(!g_pBase->player || !g_pBase->local) break; CPlayerInfo *pInfo = GetPlayerInfoByIndex(i); CPlayer* pPlayer = g_pBase->player[i]; CServer *pServer = g_pServer->local; if(pInfo && pPlayer && pServer) { CPlayerInfo *pLocalInfo = GetPlayerInfoByIndex(g_pBase->local->index); if ( D3DESPN || D3DESPHP || D3DESPD || D3DESPW || D3DESPI || D3DESPE || D3DESPS || D3DESPATM || D3DESPPING || D3DESPLVL || D3DESPPREM || D3DESPCLASS || D3DESPTEAM || D3DESPB) { D3DXVECTOR3 g_pPlayer, g_vView; g_pPlayer.x = g_pBase->player[i]->posx; g_pPlayer.y = g_pBase->player[i]->posy; g_pPlayer.z = g_pBase->player[i]->posz; if( GetScreenCoordFromWorld(pDevice, g_vView, g_pPlayer) ) { sprintf(szPing,"[= My Ping %i =]" ,pServer->gameping); if( AL_EspEnemyOnly==0 && pInfo->health > 0 ) { if( pLocalInfo->team == pInfo->team ) { WarESP = D3DCOLOR_ARGB(255,000,191,255); } else { WarESP = D3DCOLOR_ARGB(255,255,000,000); } if( D3DESPN ) { DrawTextC((int)g_vView.x-50, (int)g_vView.y-130, WarESP,pInfo->name,g_pFont); } if( D3DESPHP ) { int Red1,Green1; Red1 = 255-((pInfo->health/10)*2.55); Green1 = (pInfo->health/10)*2.55; if( D3DESPHP==1 ) { DrawBox((int)g_vView.x-80, (int)g_vView.y-115, 100, 5,D3DCOLOR_ARGB( 255 ,20, 20, 20), pDevice);//D3DCOLOR_ARGB( 255 ,20, 20, 20) DrawBox((int)g_vView.x-80, (int)g_vView.y-115, pInfo->health/10, 5,D3DCOLOR_ARGB( 255, Red1, Green1, 0), pDevice); DrawRectangle((int)g_vView.x-80, (int)g_vView.y-115,100, 5, 1,TextBlack, pDevice); sprintf(szhealth,"%d HP\n ",(int)pInfo->health/100); DrawTextC((int)g_vView.x-100, (int)g_vView.y-120,D3DCOLOR_ARGB(255,000,191,255), szhealth, g_pFont); } /*if( D3DESPHP==1 ) { sprintf(szhealth,"%d %",(int)pInfo->health/10); Anksel->DrawTextC((float)g_vView.x-50, (float)g_vView.y-130,D3DCOLOR_ARGB( 255, Red1, Green1, 0), szhealth, g_pFont); }*/ } if( D3DESPI ) { DrawTextC((int)g_vView.x-50, (int)g_vView.y-110, D3DCOLOR_ARGB(255,000,191,255), pInfo->ip, g_pFont); } if(D3DESPE){ sprintf(szExp,"Exp: %i" ,pInfo->exp); DrawTextC((int)g_vView.x-50, (int)g_vView.y-90, TextGreen,szExp, g_pFont);} if(D3DESPS){ sprintf(szStat,"K:%i D:%i P:%i",pInfo->kills,pInfo->deaths,pInfo->points); DrawTextC((int)g_vView.x-50, (int)g_vView.y-80, TextGreen,szStat, g_pFont);} if( D3DESPW ) { DrawTextC((int)g_vView.x-50, (int)g_vView.y-70, TextRed, wWeaponList[pPlayer->weapon], g_pFont); } //if( D3DESPATM ) //{ //DrawTextC((float)g_vView.x-50, (float)g_vView.y-70, TextYellow,(char*)szState[GetState(pPlayer)], g_pFont); /*ssState[(int)pPlayer->state]*/ //} //if(D3DESPPING == 1) //{/* // sprintf(szPing,"Ping: %d",*(__int32*)(ADR_BasePointer+OFS_Ping + (i * OFS_PlayerSize)));*/ // sprintf(szPing,"Ping: %i" ,pServer->gameping); // DrawTextC((int)g_vView.x-50, (int)g_vView.y-60, TextYellow, szPing, g_pFont); //} __int32 LevelValu = pInfo->exp; if( D3DESPLVL){ if(LevelValu >= 0){ wsprintf(szLevel,"Level: 1");} if(LevelValu >= 2250){ wsprintf(szLevel,"Level: 2");} if(LevelValu >= 6750){ wsprintf(szLevel,"Level: 3");} if(LevelValu >= 11250){ wsprintf(szLevel,"Level: 4");} if(LevelValu >= 16650){ wsprintf(szLevel,"Level: 5");} if(LevelValu >= 24750){ wsprintf(szLevel,"Level: 6");} if(LevelValu >= 32850){ wsprintf(szLevel,"Level: 7");} if(LevelValu >= 41625){ wsprintf(szLevel,"Level: 8");} if(LevelValu >= 50400){ wsprintf(szLevel,"Level: 9");} if(LevelValu >= 59175){ wsprintf(szLevel,"Level: 10");} if(LevelValu >= 67950){ wsprintf(szLevel,"Level: 11");} if(LevelValu >= 76725){ wsprintf(szLevel,"Level: 12");} if(LevelValu >= 94725){ wsprintf(szLevel,"Level: 13");} if(LevelValu >= 112725){ wsprintf(szLevel,"Level: 14");} if(LevelValu >= 130725){ wsprintf(szLevel,"Level: 15");} if(LevelValu >= 148725){ wsprintf(szLevel,"Level: 16");} if(LevelValu >= 166725){ wsprintf(szLevel,"Level: 17");} if(LevelValu >= 189725){ wsprintf(szLevel,"Level: 18");} if(LevelValu >= 211725){ wsprintf(szLevel,"Level: 19");} if(LevelValu >= 234225){ wsprintf(szLevel,"Level: 20");} if(LevelValu >= 256725){ wsprintf(szLevel,"Level: 21");} if(LevelValu >= 279225){ wsprintf(szLevel,"Level: 22");} if(LevelValu >= 306225){ wsprintf(szLevel,"Level: 23");} if(LevelValu >= 333225){ wsprintf(szLevel,"Level: 24");} if(LevelValu >= 360225){ wsprintf(szLevel,"Level: 25");} if(LevelValu >= 387225){ wsprintf(szLevel,"Level: 26");} if(LevelValu >= 414225){ wsprintf(szLevel,"Level: 27");} if(LevelValu >= 441225){ wsprintf(szLevel,"Level: 28");} if(LevelValu >= 497475){ wsprintf(szLevel,"Level: 29");} if(LevelValu >= 553725){ wsprintf(szLevel,"Level: 30");} if(LevelValu >= 609975){ wsprintf(szLevel,"Level: 31");} if(LevelValu >= 666225){ wsprintf(szLevel,"Level: 32");} if(LevelValu >= 722475){ wsprintf(szLevel,"Level: 33");} if(LevelValu >= 778725){ wsprintf(szLevel,"Level: 34");} if(LevelValu >= 857475){ wsprintf(szLevel,"Level: 35");} if(LevelValu >= 936225){ wsprintf(szLevel,"Level: 36");} if(LevelValu >= 1014975){ wsprintf(szLevel,"Level: 37");} if(LevelValu >= 1093725){ wsprintf(szLevel,"Level: 38");} if(LevelValu >= 1172475){ wsprintf(szLevel,"Level: 39");} if(LevelValu >= 1251225){ wsprintf(szLevel,"Level: 40");} if(LevelValu >= 1363725){ wsprintf(szLevel,"Level: 41");} if(LevelValu >= 1476225){ wsprintf(szLevel,"Level: 42");} if(LevelValu >= 1588725){ wsprintf(szLevel,"Level: 43");} if(LevelValu >= 1701225){ wsprintf(szLevel,"Level: 44");} if(LevelValu >= 1813725){ wsprintf(szLevel,"Level: 45");} if(LevelValu >= 1926225){ wsprintf(szLevel,"Level: 46");} if(LevelValu >= 2038725){ wsprintf(szLevel,"Level: 47");} if(LevelValu >= 2207475){ wsprintf(szLevel,"Level: 48");} if(LevelValu >= 2376225){ wsprintf(szLevel,"Level: 49");} if(LevelValu >= 2544975 ){ wsprintf(szLevel,"Level: 50");} if(LevelValu >= 2713725){ wsprintf(szLevel,"Level: 51");} if(LevelValu >= 2882475){ wsprintf(szLevel,"Level: 52");} if(LevelValu >= 3051225){ wsprintf(szLevel,"Level: 53");} if(LevelValu >= 3219975){ wsprintf(szLevel,"Level: 54");} if(LevelValu >= 3444975){ wsprintf(szLevel,"Level: 55");} if(LevelValu >= 3669975){ wsprintf(szLevel,"Level: 56");} if(LevelValu >= 3894975){ wsprintf(szLevel,"Level: 57");} if(LevelValu >= 4119975){ wsprintf(szLevel,"Level: 58");} if(LevelValu >= 4344975){ wsprintf(szLevel,"Level: 59");} if(LevelValu >= 4569975){ wsprintf(szLevel,"Level: 60");} if(LevelValu >= 4794975){ wsprintf(szLevel,"Level: 61");} if(LevelValu >= 5132475){ wsprintf(szLevel,"Level: 62");} if(LevelValu >= 5469975){ wsprintf(szLevel,"Level: 63");} if(LevelValu >= 5807475){ wsprintf(szLevel,"Level: 64");} if(LevelValu >= 6144975){ wsprintf(szLevel,"Level: 65");} if(LevelValu >= 6482475){ wsprintf(szLevel,"Level: 66");} if(LevelValu >= 6819975){ wsprintf(szLevel,"Level: 67");} if(LevelValu >= 7157475){ wsprintf(szLevel,"Level: 68");} if(LevelValu >= 7494975){ wsprintf(szLevel,"Level: 69");} if(LevelValu >= 7944975){ wsprintf(szLevel,"Level: 70");} if(LevelValu >= 8394975){ wsprintf(szLevel,"Level: 71");} if(LevelValu >= 8844975){ wsprintf(szLevel,"Level: 72");} if(LevelValu >= 9294975){ wsprintf(szLevel,"Level: 73");} if(LevelValu >= 9744975){ wsprintf(szLevel,"Level: 74");} if(LevelValu >= 10194975){ wsprintf(szLevel,"Level: 75");} if(LevelValu >= 10644975){ wsprintf(szLevel,"Level: 76");} if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 77");} if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 78");} if(LevelValu >= 12219975){ wsprintf(szLevel,"Level: 79");} if(LevelValu >= 12782475){ wsprintf(szLevel,"Level: 80");} if(LevelValu >= 13344975){ wsprintf(szLevel,"Level: 81");} if(LevelValu >= 13907475){ wsprintf(szLevel,"Level: 82");} if(LevelValu >= 14469975){ wsprintf(szLevel,"Level: 83");} if(LevelValu >= 15032475){ wsprintf(szLevel,"Level: 84");} if(LevelValu >= 15932475){ wsprintf(szLevel,"Level: 85");} if(LevelValu >= 17282475){ wsprintf(szLevel,"Level: 86");} if(LevelValu >= 18632475){ wsprintf(szLevel,"Level: 87");} if(LevelValu >= 19982475){ wsprintf(szLevel,"Level: 88");} if(LevelValu >= 21332475){ wsprintf(szLevel,"Level: 89");} if(LevelValu >= 22682475){ wsprintf(szLevel,"Level: 90");} if(LevelValu >= 24032475){ wsprintf(szLevel,"Level: 91");} if(LevelValu >= 25382475){ wsprintf(szLevel,"Level: 92");} if(LevelValu >= 26732475){ wsprintf(szLevel,"Level: 93");} if(LevelValu >= 28307475){ wsprintf(szLevel,"Level: 94");} if(LevelValu >= 29882475){ wsprintf(szLevel,"Level: 95");} if(LevelValu >= 31457475){ wsprintf(szLevel,"Level: 96");} if(LevelValu >= 33032475){ wsprintf(szLevel,"Level: 97");} if(LevelValu >= 34607475){ wsprintf(szLevel,"Level: 98");} if(LevelValu >= 36182475){ wsprintf(szLevel,"Level: 99");} if(LevelValu >= 37757475){ wsprintf(szLevel,"Level: 100");} DrawTextC((int)g_vView.x-50, (int)g_vView.y-50, TextRed,szLevel, g_pFont); } __int32 PremValu = pInfo->Premium; if( D3DESPPREM){ if(PremValu >= 0){ wsprintf(szPrem,"Prem: Free 2 Play");} if(PremValu >= 1){ wsprintf(szPrem,"Prem: Bronze");} if(PremValu >= 2){ wsprintf(szPrem,"Prem: Silver");} if(PremValu >= 3){ wsprintf(szPrem,"Prem: Gold");} DrawTextC((int)g_vView.x-50, (int)g_vView.y-40, TextRed,szPrem, g_pFont); } if (D3DESPCLASS==1) { if (pInfo->ip != "") sprintf(szClass,"Class: %s", wClassList[pInfo->pclass]); DrawTextC((int)g_vView.x-50, (int)g_vView.y-30,TextGreen, szClass, g_pFont); } if (D3DESPTEAM) { if( pInfo->team == 0 ){ sprintf(szTeam,"Derberan"); DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont); }else{ sprintf(szTeam,"N.I.U");} DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont); } //*****************************// //**********D3D Esp Box********// //*****************************// if(D3DESPBW==0){xweight=0;xplaats=0;} if(D3DESPBW==1){xweight=30; xplaats=15;} if(D3DESPBW==2){xweight=60; xplaats=30;} if(D3DESPBW==3){xweight=90; xplaats=45;} if(D3DESPBW==4){xweight=120; xplaats=60;} if(D3DESPBH==0){yheight=0;yplaats=0;} if(D3DESPBH==1){yheight=70; yplaats=70;} if(D3DESPBH==2){yheight=100; yplaats=100;} if(D3DESPBH==3){yheight=130; yplaats=130;} if(D3DESPBH==4){yheight=160; yplaats=160;} if(D3DESPB){ DrawRectangle((float)g_vView.x-xplaats, (float)g_vView.y-yplaats,xweight, yheight, 1,TextYellow, pDevice);} } //*******************************// //**********D3D Esp Enemy********// //*******************************// if( AL_EspEnemyOnly==1 && pInfo->health > 0 && pInfo->team != pLocalInfo->team ) { if( D3DESPN ) { DrawTextC((int)g_vView.x-50/*-50+18*/, (int)g_vView.y-140/*-0*/, TextRed,pInfo->name,g_pFont); } if( D3DESPHP ) { int Red1,Green1; Red1 = 255-((pInfo->health/10)*2.55); Green1 = (pInfo->health/10)*2.55; if( D3DESPHP==1 ) { DrawBox((int)g_vView.x-80, (int)g_vView.y-125, 100, 5,D3DCOLOR_ARGB( 255 ,20, 20, 20), pDevice);//D3DCOLOR_ARGB( 255 ,20, 20, 20) DrawBox((int)g_vView.x-80, (int)g_vView.y-125, pInfo->health/10, 5,D3DCOLOR_ARGB( 255, Red1, Green1, 0), pDevice); DrawRectangle((int)g_vView.x-80, (int)g_vView.y-125,100, 5, 1,TextBlack, pDevice); sprintf(szhealth,"%d HP\n ",(int)pInfo->health/100); DrawTextC((int)g_vView.x-100, (int)g_vView.y-130,D3DCOLOR_ARGB(255,255,000,000), szhealth, g_pFont); } /*if( D3DESPHP==1 ) { sprintf(szhealth,"%d %",(int)pInfo->health/10); Anksel->DrawTextC((float)g_vView.x-50, (float)g_vView.y-130,D3DCOLOR_ARGB( 255, Red1, Green1, 0), szhealth, g_pFont); }*/ } if( D3DESPI ) { DrawTextC((int)g_vView.x-50, (int)g_vView.y-120, D3DCOLOR_ARGB(255,255,000,000), pInfo->ip, g_pFont); } if(D3DESPE){ sprintf(szExp,"Exp: %i" ,pInfo->exp); DrawTextC((int)g_vView.x-50, (int)g_vView.y-100, TextGreen,szExp, g_pFont);} if(D3DESPS){ sprintf(szStat,"K:%i D:%i P:%i",pInfo->kills,pInfo->deaths,pInfo->points); DrawTextC((int)g_vView.x-50, (int)g_vView.y-90, TextGreen,szStat, g_pFont);} if( D3DESPW ) { DrawTextC((int)g_vView.x-50, (int)g_vView.y-80, TextRed, wWeaponList[(int)pPlayer->weapon], g_pFont); } //if( D3DESPATM ) //{ //Anksel->DrawTextC((float)g_vView.x-50, (float)g_vView.y-70, TextYellow,(char*)szState[GetState(pPlayer)], g_pFont); /*ssState[(int)pPlayer->state]*/ //} if(D3DESPPING == 1) {/* sprintf(szPing,"Ping: %d",*(__int32*)(ADR_BasePointer+ADR_ESP_Ping + (i * OFS_PlayerSize)));*/ sprintf(szPing,"Ping: %i" ,pServer->gameping); DrawTextC((int)g_vView.x-50, (int)g_vView.y-60, TextYellow, szPing, g_pFont); } __int32 LevelValu = pInfo->exp; if( D3DESPLVL){ if(LevelValu >= 0){ wsprintf(szLevel,"Level: 1");} if(LevelValu >= 2250){ wsprintf(szLevel,"Level: 2");} if(LevelValu >= 6750){ wsprintf(szLevel,"Level: 3");} if(LevelValu >= 11250){ wsprintf(szLevel,"Level: 4");} if(LevelValu >= 16650){ wsprintf(szLevel,"Level: 5");} if(LevelValu >= 24750){ wsprintf(szLevel,"Level: 6");} if(LevelValu >= 32850){ wsprintf(szLevel,"Level: 7");} if(LevelValu >= 41625){ wsprintf(szLevel,"Level: 8");} if(LevelValu >= 50400){ wsprintf(szLevel,"Level: 9");} if(LevelValu >= 59175){ wsprintf(szLevel,"Level: 10");} if(LevelValu >= 67950){ wsprintf(szLevel,"Level: 11");} if(LevelValu >= 76725){ wsprintf(szLevel,"Level: 12");} if(LevelValu >= 94725){ wsprintf(szLevel,"Level: 13");} if(LevelValu >= 112725){ wsprintf(szLevel,"Level: 14");} if(LevelValu >= 130725){ wsprintf(szLevel,"Level: 15");} if(LevelValu >= 148725){ wsprintf(szLevel,"Level: 16");} if(LevelValu >= 166725){ wsprintf(szLevel,"Level: 17");} if(LevelValu >= 189725){ wsprintf(szLevel,"Level: 18");} if(LevelValu >= 211725){ wsprintf(szLevel,"Level: 19");} if(LevelValu >= 234225){ wsprintf(szLevel,"Level: 20");} if(LevelValu >= 256725){ wsprintf(szLevel,"Level: 21");} if(LevelValu >= 279225){ wsprintf(szLevel,"Level: 22");} if(LevelValu >= 306225){ wsprintf(szLevel,"Level: 23");} if(LevelValu >= 333225){ wsprintf(szLevel,"Level: 24");} if(LevelValu >= 360225){ wsprintf(szLevel,"Level: 25");} if(LevelValu >= 387225){ wsprintf(szLevel,"Level: 26");} if(LevelValu >= 414225){ wsprintf(szLevel,"Level: 27");} if(LevelValu >= 441225){ wsprintf(szLevel,"Level: 28");} if(LevelValu >= 497475){ wsprintf(szLevel,"Level: 29");} if(LevelValu >= 553725){ wsprintf(szLevel,"Level: 30");} if(LevelValu >= 609975){ wsprintf(szLevel,"Level: 31");} if(LevelValu >= 666225){ wsprintf(szLevel,"Level: 32");} if(LevelValu >= 722475){ wsprintf(szLevel,"Level: 33");} if(LevelValu >= 778725){ wsprintf(szLevel,"Level: 34");} if(LevelValu >= 857475){ wsprintf(szLevel,"Level: 35");} if(LevelValu >= 936225){ wsprintf(szLevel,"Level: 36");} if(LevelValu >= 1014975){ wsprintf(szLevel,"Level: 37");} if(LevelValu >= 1093725){ wsprintf(szLevel,"Level: 38");} if(LevelValu >= 1172475){ wsprintf(szLevel,"Level: 39");} if(LevelValu >= 1251225){ wsprintf(szLevel,"Level: 40");} if(LevelValu >= 1363725){ wsprintf(szLevel,"Level: 41");} if(LevelValu >= 1476225){ wsprintf(szLevel,"Level: 42");} if(LevelValu >= 1588725){ wsprintf(szLevel,"Level: 43");} if(LevelValu >= 1701225){ wsprintf(szLevel,"Level: 44");} if(LevelValu >= 1813725){ wsprintf(szLevel,"Level: 45");} if(LevelValu >= 1926225){ wsprintf(szLevel,"Level: 46");} if(LevelValu >= 2038725){ wsprintf(szLevel,"Level: 47");} if(LevelValu >= 2207475){ wsprintf(szLevel,"Level: 48");} if(LevelValu >= 2376225){ wsprintf(szLevel,"Level: 49");} if(LevelValu >= 2544975 ){ wsprintf(szLevel,"Level: 50");} if(LevelValu >= 2713725){ wsprintf(szLevel,"Level: 51");} if(LevelValu >= 2882475){ wsprintf(szLevel,"Level: 52");} if(LevelValu >= 3051225){ wsprintf(szLevel,"Level: 53");} if(LevelValu >= 3219975){ wsprintf(szLevel,"Level: 54");} if(LevelValu >= 3444975){ wsprintf(szLevel,"Level: 55");} if(LevelValu >= 3669975){ wsprintf(szLevel,"Level: 56");} if(LevelValu >= 3894975){ wsprintf(szLevel,"Level: 57");} if(LevelValu >= 4119975){ wsprintf(szLevel,"Level: 58");} if(LevelValu >= 4344975){ wsprintf(szLevel,"Level: 59");} if(LevelValu >= 4569975){ wsprintf(szLevel,"Level: 60");} if(LevelValu >= 4794975){ wsprintf(szLevel,"Level: 61");} if(LevelValu >= 5132475){ wsprintf(szLevel,"Level: 62");} if(LevelValu >= 5469975){ wsprintf(szLevel,"Level: 63");} if(LevelValu >= 5807475){ wsprintf(szLevel,"Level: 64");} if(LevelValu >= 6144975){ wsprintf(szLevel,"Level: 65");} if(LevelValu >= 6482475){ wsprintf(szLevel,"Level: 66");} if(LevelValu >= 6819975){ wsprintf(szLevel,"Level: 67");} if(LevelValu >= 7157475){ wsprintf(szLevel,"Level: 68");} if(LevelValu >= 7494975){ wsprintf(szLevel,"Level: 69");} if(LevelValu >= 7944975){ wsprintf(szLevel,"Level: 70");} if(LevelValu >= 8394975){ wsprintf(szLevel,"Level: 71");} if(LevelValu >= 8844975){ wsprintf(szLevel,"Level: 72");} if(LevelValu >= 9294975){ wsprintf(szLevel,"Level: 73");} if(LevelValu >= 9744975){ wsprintf(szLevel,"Level: 74");} if(LevelValu >= 10194975){ wsprintf(szLevel,"Level: 75");} if(LevelValu >= 10644975){ wsprintf(szLevel,"Level: 76");} if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 77");} if(LevelValu >= 11657475){ wsprintf(szLevel,"Level: 78");} if(LevelValu >= 12219975){ wsprintf(szLevel,"Level: 79");} if(LevelValu >= 12782475){ wsprintf(szLevel,"Level: 80");} if(LevelValu >= 13344975){ wsprintf(szLevel,"Level: 81");} if(LevelValu >= 13907475){ wsprintf(szLevel,"Level: 82");} if(LevelValu >= 14469975){ wsprintf(szLevel,"Level: 83");} if(LevelValu >= 15032475){ wsprintf(szLevel,"Level: 84");} if(LevelValu >= 15932475){ wsprintf(szLevel,"Level: 85");} if(LevelValu >= 17282475){ wsprintf(szLevel,"Level: 86");} if(LevelValu >= 18632475){ wsprintf(szLevel,"Level: 87");} if(LevelValu >= 19982475){ wsprintf(szLevel,"Level: 88");} if(LevelValu >= 21332475){ wsprintf(szLevel,"Level: 89");} if(LevelValu >= 22682475){ wsprintf(szLevel,"Level: 90");} if(LevelValu >= 24032475){ wsprintf(szLevel,"Level: 91");} if(LevelValu >= 25382475){ wsprintf(szLevel,"Level: 92");} if(LevelValu >= 26732475){ wsprintf(szLevel,"Level: 93");} if(LevelValu >= 28307475){ wsprintf(szLevel,"Level: 94");} if(LevelValu >= 29882475){ wsprintf(szLevel,"Level: 95");} if(LevelValu >= 31457475){ wsprintf(szLevel,"Level: 96");} if(LevelValu >= 33032475){ wsprintf(szLevel,"Level: 97");} if(LevelValu >= 34607475){ wsprintf(szLevel,"Level: 98");} if(LevelValu >= 36182475){ wsprintf(szLevel,"Level: 99");} if(LevelValu >= 37757475){ wsprintf(szLevel,"Level: 100");} DrawTextC((int)g_vView.x-50, (int)g_vView.y-50, TextRed,szLevel, g_pFont); } __int32 PremValu = pInfo->Premium; if( D3DESPPREM){ if(PremValu >= 0){ wsprintf(szPrem,"Prem: Free 2 Play");} if(PremValu >= 1){ wsprintf(szPrem,"Prem: Bronze");} if(PremValu >= 2){ wsprintf(szPrem,"Prem: Silver");} if(PremValu >= 3){ wsprintf(szPrem,"Prem: Gold");} DrawTextC((int)g_vView.x-50, (int)g_vView.y-40, TextRed,szPrem, g_pFont); } if (D3DESPCLASS==1) { if (pInfo->ip != "") sprintf(szClass,"Class: %s", wClassList[pInfo->pclass]); DrawTextC((int)g_vView.x-50, (int)g_vView.y-30,TextGreen, szClass, g_pFont); } if (D3DESPTEAM) { if( pInfo->team == 0 ){ sprintf(szTeam,"Derberan"); DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont); }else{ sprintf(szTeam,"N.I.U");} DrawTextC((int)g_vView.x - 50,(int)g_vView.y-20, TextGreen, szTeam,g_pFont); } //*****************************// //**********D3D Esp Box********// //*****************************// if(D3DESPBW==0){xweight=0;xplaats=0;} if(D3DESPBW==1){xweight=30; xplaats=15;} if(D3DESPBW==2){xweight=60; xplaats=30;} if(D3DESPBW==3){xweight=90; xplaats=45;} if(D3DESPBW==4){xweight=120; xplaats=60;} if(D3DESPBH==0){yheight=0;yplaats=0;} if(D3DESPBH==1){yheight=70; yplaats=70;} if(D3DESPBH==2){yheight=100; yplaats=100;} if(D3DESPBH==3){yheight=130; yplaats=130;} if(D3DESPBH==4){yheight=160; yplaats=160;} if(D3DESPB){ DrawRectangle((float)g_vView.x-xplaats, (float)g_vView.y-yplaats,xweight, yheight, 1,TextYellow, pDevice);} } }
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Komisch das anksel die boxen genau so hat o,O
if( AL_EspEnemyOnly==0 && pInfo->health > 0 )
Jaja
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07/02/2011, 16:28
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#4286
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elite*gold: 0
Join Date: May 2011
Posts: 171
Received Thanks: 81
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Anksel hat alles genauso
Nur wer hat geleeched o.0
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07/02/2011, 17:06
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#4287
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elite*gold: LOCKED
Join Date: Dec 2009
Posts: 4,650
Received Thanks: 5,731
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Quote:
Originally Posted by R3d~F!st
Anksel hat alles genauso
Nur wer hat geleeched o.0
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3 mal darfst du raten als ob anksel irgend was selbst macht seine halbe base ist von anderen kopiert^^
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07/02/2011, 17:06
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#4288
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elite*gold: 0
Join Date: Jun 2011
Posts: 161
Received Thanks: 470
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beide
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07/02/2011, 17:23
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#4289
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elite*gold: 0
Join Date: Jul 2011
Posts: 11
Received Thanks: 2
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Hey Leute,
ich hab n kleines Problem mit meinem NoMenu-hack.
Ich hab es geschafft Plantanywhere zu coden, läuft auch recht stabil. Jetzt hab ich aber CQC Prone hinzugefügt, das läuft auch, aber jetzt läuft Plantanywhere nicht mehr.
Wenn ich die Prone-Funktion rausnehme, läuft plantanywhere allerdings wieder perfekt.
Ich erkenne ehrlichgesagt keinen Zusammenhang zwischen den beiden Funktionen, dennoch scheinen sie sich zu beeinträchtigen.
Weiß jemand eine Lösung?
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07/02/2011, 17:43
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#4290
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elite*gold: 0
Join Date: Aug 2010
Posts: 972
Received Thanks: 1,583
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weil du durch cqcprone den gamemode änderst
und in dem gamemode kannst du keine bombe mehr legen
lösungsvorschläge:
mach es mit asm
oder
cqcprone ausmachen während du bombe legst ^^
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