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WarRock EU - Code Snippets
Discussion on WarRock EU - Code Snippets within the WarRock forum part of the Shooter category.
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View Poll Results: Wie findet ihr diesen Thread
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Klasse!
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78 |
60.94% |
Geht so
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17 |
13.28% |
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Sinnlos, braucht keiner
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33 |
25.78% |
11/26/2010, 17:53
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#271
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Join Date: Oct 2010
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ich glaub das ist 97
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11/26/2010, 18:07
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#272
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Join Date: Jun 2010
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94.0f or 97.0f
Cheat Engine FTW???
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11/26/2010, 19:25
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#273
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Oh man, meine Wände werden dursichtig, schön und
zwar so durchsichtig dass die ganze Map weg ist
PHP Code:
void GlassWalls(void) { if(GetAsyncKeyState(VK_NUMPAD2) &1){glasswalls = false; } if(GetAsyncKeyState(VK_NUMPAD3) &1){glasswalls = true; } if(glasswalls == true) { *(float*) ADR_GlassWalls = 0; } if(glasswalls == false) { *(float*) ADR_GlassWalls = 10000; } }
Kann mal jemand bei true und false, also bei den *float*
die Zahlen richtig eintragen, ich habe kein Plan was da rein soll
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11/26/2010, 19:28
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#274
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Join Date: Sep 2010
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Quote:
Originally Posted by Cαlιgσ
Oh man, meine Wände werden dursichtig, schön und
zwar so durchsichtig dass die ganze Map weg ist
void GlassWalls(void)
{
if(GetAsyncKeyState(VK_NUMPAD2) &1){glasswalls = false; }
if(GetAsyncKeyState(VK_NUMPAD3) &1){glasswalls = true; }
if(glasswalls == true)
{
*(float*) ADR_GlassWalls = 0;
}
if(glasswalls == false)
{
*(float*) ADR_GlassWalls = 10000;
}
}
Kann mal jemand bei true und false, also bei den *float*
die Zahlen richtig eintragen, ich habe kein Plan was da rein soll 
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Stelle mal die 10000 auf 5000 oder sowas. Ich hab da ausversehen 4 reingeschrieben ^^
Quote:
//Glass Walls
{
if(GetAsyncKeyState(VK_NUMPAD8) &1)
{ *(int*)GlassWalls = 4;}
{ if(GetAsyncKeyState(VK_NUMPAD9) &1)
{ *(int*)GlassWalls = 0;
}
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11/26/2010, 19:53
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#275
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elite*gold: 0
Join Date: Jun 2009
Posts: 2,794
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Das haut irgendwie nicht hin was du da sagst 
Irgendjemand anders noch einen schlauen Tipp?
Ahh jetzt hab ichs
PHP Code:
void GlassWalls(void) { if(GetAsyncKeyState(VK_NUMPAD2) &1){glasswalls = false; } if(GetAsyncKeyState(VK_NUMPAD3) &1){glasswalls = true; } if(glasswalls == true) { *(int*) ADR_GlassWalls = 4; } if(glasswalls == false) { *(int*) ADR_GlassWalls = 0; } }
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11/26/2010, 20:50
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#276
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Join Date: Jul 2009
Posts: 1,447
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TeleKill:
PHP Code:
void TeleKill()
{
for(int i = 0; i < 32;i++)
{
CPlayerInfo *pInfo = GetPlayerInfo(i);
CPlayer* pPlayer = pBase->player[i];
if(pInfo && pPlayer)
{
CPlayerInfo *pLocalInfo = GetPlayerInfo(pBase->local->index);
if( pInfo->team != pLocalInfo->team )
{
if( pInfo->health > 0 )
{
pBase->local->pos1 = pPlayer->pos1;
pBase->local->pos2 = pPlayer->pos2;
pBase->local->pos3 = pPlayer->pos3;
}
}
}
}
}
unten dann:
if(TeleKill == 1)
{
TeleKill();
}
Structs needet aber naja mir egal
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11/26/2010, 20:53
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#277
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elite*gold: LOCKED
Join Date: Dec 2009
Posts: 4,650
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Quote:
Originally Posted by .Crasy
Detours:
Structs needet aber naja mir egal[/php]
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du bist so ein **** wieso postest du alle croner detours public willst du das jeder chams hat -.-
edit: und außerdem die detouren sind sowieso detected idiot xD und einen rehook kann man nicht patchen
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11/26/2010, 22:53
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#278
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
Received Thanks: 11,403
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#Updated!
Wichtige Sourcecodes jetzt auch im Haupt-Thread sichtbar!
Kein nerviges Suchen mehr!
~xxfabbelxx
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11/27/2010, 00:49
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#279
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Join Date: Nov 2010
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Was kann man damit eig machen ?
Habe ich noch nie kapiert
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11/27/2010, 00:54
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#280
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elite*gold: 900
Join Date: Apr 2009
Posts: 14,981
Received Thanks: 11,403
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Quote:
Originally Posted by Fanposttomo
Was kann man damit eig machen ?
Habe ich noch nie kapiert 
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-> Hacks
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11/27/2010, 09:40
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#281
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elite*gold: 0
Join Date: Apr 2010
Posts: 1,106
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Kann mir jemand beim PositionLogger helfen? Ich hab alles richtig eigentlich aber es kommt ne Fehlermeldung ^^
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11/27/2010, 10:16
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#282
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elite*gold: 0
Join Date: Jun 2010
Posts: 81
Received Thanks: 8
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Injector
Moin Leutz!
Ich versuche mich grad an meinem ersten Injector aber der Injectet nicht!
ALso!Diesen Code benutze ich:
Public Class Form1
Private TargetProcessHandle As Integer
Private pfnStartAddr As Integer
Private pszLibFileRemote As String
Private TargetBufferSize As Integer
Public Const PROCESS_VM_READ = &H10
Public Const TH32CS_SNAPPROCESS = &H2
Public Const MEM_COMMIT = 4096
Public Const PAGE_READWRITE = 4
Public Const PROCESS_CREATE_THREAD = (&H2)
Public Const PROCESS_VM_OPERATION = (&H8)
Public Const PROCESS_VM_WRITE = (&H20)
Public Declare Function ReadProcessMemory Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpBaseAddress As Integer, _
ByVal lpBuffer As String, _
ByVal nSize As Integer, _
ByRef lpNumberOfBytesWritten As Integer) As Integer
Public Declare Function LoadLibrary Lib "kernel32" Alias "LoadLibraryA" ( _
ByVal lpLibFileName As String) As Integer
Public Declare Function VirtualAllocEx Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpAddress As Integer, _
ByVal dwSize As Integer, _
ByVal flAllocationType As Integer, _
ByVal flProtect As Integer) As Integer
Public Declare Function WriteProcessMemory Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpBaseAddress As Integer, _
ByVal lpBuffer As String, _
ByVal nSize As Integer, _
ByRef lpNumberOfBytesWritten As Integer) As Integer
Public Declare Function GetProcAddress Lib "kernel32" ( _
ByVal hModule As Integer, ByVal lpProcName As String) As Integer
Private Declare Function GetModuleHandle Lib "Kernel32" Alias "GetModuleHandleA" ( _
ByVal lpModuleName As String) As Integer
Public Declare Function CreateRemoteThread Lib "kernel32" ( _
ByVal hProcess As Integer, _
ByVal lpThreadAttributes As Integer, _
ByVal dwStackSize As Integer, _
ByVal lpStartAddress As Integer, _
ByVal lpParameter As Integer, _
ByVal dwCreationFlags As Integer, _
ByRef lpThreadId As Integer) As Integer
Public Declare Function OpenProcess Lib "kernel32" ( _
ByVal dwDesiredAccess As Integer, _
ByVal bInheritHandle As Integer, _
ByVal dwProcessId As Integer) As Integer
Private Declare Function FindWindow Lib "user32" Alias "FindWindowA" ( _
ByVal lpClassName As String, _
ByVal lpWindowName As String) As Integer
Private Declare Function CloseHandle Lib "kernel32" Alias "CloseHandleA" ( _
ByVal hObject As Integer) As Integer
Dim ExeName As String = IO.Path.GetFileNameWithoutExtension(Application.Ex ecutablePath)
Private Sub Inject()
On Error GoTo 1 ' If error occurs, app will close without any error messages
Timer1.Stop()
Dim TargetProcess As Process() = Process.GetProcessesByName("WarRock")
TargetProcessHandle = OpenProcess(PROCESS_CREATE_THREAD Or PROCESS_VM_OPERATION Or PROCESS_VM_WRITE, False, TargetProcess(0).Id)
pszLibFileRemote = Application.StartupPath & "\" + ExeName + ".dll"
pfnStartAddr = GetProcAddress(GetModuleHandle("Kernel32"), "LoadLibraryA")
TargetBufferSize = 1 + Len(pszLibFileRemote)
Dim Rtn As Integer
Dim LoadLibParamAdr As Integer
LoadLibParamAdr = VirtualAllocEx(TargetProcessHandle, 0, TargetBufferSize, MEM_COMMIT, PAGE_READWRITE)
Rtn = WriteProcessMemory(TargetProcessHandle, LoadLibParamAdr, pszLibFileRemote, TargetBufferSize, 0)
CreateRemoteThread(TargetProcessHandle, 0, 0, pfnStartAddr, LoadLibParamAdr, 0, 0)
CloseHandle(TargetProcessHandle)
1: Me.Close()
End Sub
Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
If IO.File.Exists(Application.StartupPath & "\" + ExeName + ".dll") Then
Dim TargetProcess As Process() = Process.GetProcessesByName("HSUpdate")
If TargetProcess.Length = 0 Then
Me.TextBox1.Text = ("Waiting for Warrock.exe")
Me.TextBox2.Text = ("Let´s Hack")
Else
Timer1.Stop()
Me.TextBox1.Text = "Done..."
Call Inject()
End If
Else
Me.TextBox1.Text = ("" + ExeName + ".dll not found")
Me.TextBox2.Text = ("Rename the .dll To " + "" + ExeName)
End If
End Sub
Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
Timer1.Interval = 50
Timer1.Start()
End Sub
End Class
Dieses Tutorial benutze ich!:
SO und ich benutze Microsoft Visual Basic 2008 Express Edition auf Windows Vista 64-bit!
*Fehler im Code?
*Problem mit Windows Vista?
*Menschlicher Fehler?
Ich mein naja ich grieg ja schon NoMenu Hacks hin aber bei einem Injector versage ich!!!
Naja der der das Problem lösen kann bekommt ein Thanks und falls ich ihn je veröffentliche(mal schaun behalt in war. für mich privat)dann nenn ich die Credits von dem jenigem!
Mfg.
Nevs08
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11/27/2010, 10:27
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#283
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elite*gold: 0
Join Date: Jun 2009
Posts: 2,794
Received Thanks: 1,131
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Dann nimm doch zu meinem Tutorial einfach den Code dadrunter den HackTec
gepostet hat, dann weisst du schonmal, ob es nur an dem Code liegt, dass
kann aber nicht sein, sonst hätte es bei mir ja auch nicht geklappt...
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11/27/2010, 11:57
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#284
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elite*gold: 0
Join Date: Jun 2010
Posts: 81
Received Thanks: 8
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Moin.
So Cαlιgσ hab den Code ausgetauscht die Textboxen entfernt und das Label eingefügt gespeichert mit dem SiroSix D3d Public V. 4.2 ausprobiert aber wie immer sobald der Punkt der Punkt kommt wo er Injecten soll kackt er ab und das Game startet ohne Hack auch wenn ich die Einfg Taste drück passiert nichts!
Man was isn das fürn Fehler?!?
Ich werde es gleich auch mal bei meinem Freund probieren der hat Windows 7 64-bit!
Mfg.
Nevs08
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11/27/2010, 13:39
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#285
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elite*gold: 0
Join Date: Sep 2008
Posts: 16
Received Thanks: 0
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some one can help me with chams to no menu please!
pm me
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