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War Rock Cheat Programming Discussion
Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.
09/08/2013, 12:10
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#106
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Join Date: Apr 2013
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Send any Packet like this (should work, untested):
Code:
DWORD dwFunction = 0x004F2FA7; // send packet function
DWORD dwNetwork = *(DWORD*)(((*(DWORD*)0x00AE7BE4) + 0x00996B0) + 4); // maybe socket? wut
__asm
{
PUSHAD;
PUSH dwPacketData;
PUSH dwPacketLength;
MOV EAX, dwNetwork;
CALL dwFunction;
POPAD;
}
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09/08/2013, 12:51
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#107
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elite*gold: 297
Join Date: Dec 2010
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Quote:
Originally Posted by .BlackHat
Send any Packet like this (should work, untested):
Code:
DWORD dwFunction = 0x004F2FA7; // send packet function
DWORD dwNetwork = *(DWORD*)(((*(DWORD*)0x00AE7BE4) + 0x00996B0) + 4); // maybe socket? wut
__asm
{
PUSHAD;
PUSH dwPacketData;
PUSH dwPacketLength;
MOV EAX, dwNetwork;
CALL dwFunction;
POPAD;
}
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Why so complicated?
send(socket, buffer, length, flags) is defined in ws2_32.lib and declared in Winsock2.h
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09/08/2013, 13:16
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#108
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Join Date: Apr 2013
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Quote:
Originally Posted by Raz9r
Why so complicated?
send(socket, buffer, length, flags) is defined in ws2_32.lib and declared in Winsock2.h
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Using WarRock Functions, this will encrypt the WarRock packet and send it automatically. No stress :3 And ay dont like typedefs, this is why i'm doing it in ASM
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09/08/2013, 13:29
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#109
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elite*gold: 297
Join Date: Dec 2010
Posts: 1,129
Received Thanks: 1,687
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Quote:
Originally Posted by .BlackHat
Using WarRock Functions, this will encrypt the WarRock packet and send it automatically. No stress :3 And ay dont like typedefs, this is why i'm doing it in ASM 
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And that's exactly the reason your function crashes.
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09/08/2013, 13:59
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#110
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elite*gold: 0
Join Date: Apr 2012
Posts: 1,510
Received Thanks: 3,014
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[Release] Latest Weapon List
Code:
LPCSTR szWeaponList[ 353 ] = { "DA_M7 [0]" , "DA_KNUCKLE [1]" , "DA_STILETTO [2]" , "DA_SWORD [3]" , "DA_KNUCKLE_2 [4]" , "DA_SQUEAKY_HAMMER [5]" , "DA_STILETTO_JP [6]" , "DA_SWORD_JP [7]" , "DB_COLT [8]" , "DB_DESERT_EG [9]" , "DB_MP5K [10]" , "DB_MAGNUM [11]" , "DB_GLOCK [12]" , "DB_BERETTA_D [13]" , "DB_THROWING_KNIFE [14]" , "DB_MICRO_UZI [15]" , "DB_BERETTA_M93R [16]" , "DB_MP5K_GOLD [17]" , "DB_MP5K_SW [18]" , "DC_AK47 [19]" , "DC_K2 [20]" , "DC_M4A1 [21]" , "DC_FAMAS [22]" , "DC_L85A1 [23]" , "DC_XM8 [24]" , "DC_TYPE89 [25]" , "DC_SIG550 [26]" , "DC_TAR_21 [27]" , "DC_M16A4 [28]" , "DC_AN94 [29]" , "DC_HK416 [30]" , "DC_M16A4_Silver [31]" , "DC_AK47_SW [32]" , "DC_M4A1_GOLD [33]" , "DD_G36C [34]" , "DD_G36C_D [35]" , "DD_AKS74U [36]" , "DE_G36 [37]" , "DE_G36_D [38]" , "DF_MP5 [39]" , "DF_P90 [40]" , "DF_UZI [41]" , "DF_TMP9 [42]" , "DF_K1 [43]" , "DF_MP7A1 [44]" , "DF_SCORPION_D [45]" , "DF_Spectre_M4 [46]" , "DF_MAC10 [47]" , "DF_UMP45 [48]" , "DF_CX4STORM [49]" , "DF_P90_Silver [50]" , "DF_K1_GOLD [51]" , "DF_CX4STORM_SW [52]" , "DG_PSG_1 [53]" , "DG_BARRETT_M82 [54]" , "DG_AUG [55]" , "DG_SSG [56]" , "DG_M24 [57]" , "DG_DRAGUNOV_SVD [58]" , "DG_AI_AW [59]" , "DG_AW50F [60]" , "DG_M21 [61]" , "DG_WA2000 [62]" , "DG_SR25 [63]" , "DG_M40A1 [64]" , "DG_AI_AW_GOLD [65]" , "DG_PSG_1_SW [66]" , "DG_SSG_Silver [67]" , "DH_M60 [68]" , "DH_M249 [69]" , "DI_WINCHESTER_1300 [70]" , "DI_M4SUPER90 [71]" , "DJ_PZF_3 [72]" , "DJ_M136AT_4 [73]" , "DJ_RPG_7 [74]" , "DJ_JAVELIN [75]" , "DJ_RPG_7_GOLD [76]" , "DJ_RPG_7_SW [77]" , "DK_STINGER [78]" , "DK_SG [79]" , "DL_TMA_1A [80]" , "DL_HA_SUPPLY [81]" , "DM_K400_GRENADE [82]" , "DN_K400_GRENADE_ASSULT [83]" , "DN_SACRIFICE [84]" , "DO_SMOKE_G [85]" , "DO_FLASH_BANG_1 [86]" , "DO_FLASH_BANG_2 [87]" , "DU_DROP_C4 [88]" , "DU_SWITCH_C4 [89]" , "DP_PDA [90]" , "DP_SWITCH_C4 [91]" , "DP_C4 [92]" , "DP_HACKING_TOOL [93]" , "DQ_MEDIC_KIT_1 [94]" , "DQ_MEDIC_KIT_2 [95]" , "DQ_MEDIC_KIT_3 [96]" , "DR_SPANNER [97]" , "DR_PIPE_WRENCH [98]" , "DS_ADRENALINE [99]" , "DS_PARACHUTE [100]" , "DS_STAMINA [101]" , "DS_HP_KIT [102]" , "DS_DETECTOR [103]" , "DS_TELESCOPE [104]" , "DS_FLASH_MINE [105]" , "DT_MG3 [106]" , "DT_M134 [107]" , "DT_MK1S [108]" , "DT_HK69 [109]" , "DT_HK69_Silver [110]" , "DU_AMMO_BOX [111]" , "DU_M14 [112]" , "DU_TEARGAS [113]" , "DV_MEDIC_BOX [114]" , "DW_K203 [115]" , "DW_TELESCOPE [116]" , "DW_SILENCER [117]" , "DU_NIPPERS [118]" , "DZ_HA_SUPPLY [119]" , "D0_DRUM_PIECE [120]" , "D1_SLOT_CHG_6TH [121]" , "D2_SNOWBALL [122]" , "D5_SCORPION_D_8TH [123]" , "D5_G36C_D_8TH [124]" , "D6_TMP9_8TH [125]" , "D6_MP7A1_8TH [126]" , "D7_AI_AW_8TH [127]" , "D7_BARRETT_M82_8TH [128]" , "D8_M60_8TH [129]" , "D8_G36_8TH [130]" , "D9_M249_8TH [131]" , "D9_M134_8TH [132]" , "DC_XM8_RED [133]" , "DF_SCORPION_D_RED [134]" , "DT_MK1S_RED [135]" , "DG_BARRETT_M82_CAMO [136]" , "DT_HK69_CAMO [137]" , "DC_AK47_EX [138]" , "DA_SQUEAKY_HAMMER2 [139]" , "AW_STRIKE [140]" , "AW_LUMBER [141]" , "AW_HOOK [142]" , "AW_SHAFT [143]" , "AW_CRUSH [144]" , "AW_SUICIDAL [145]" , "AW_INFECT [146]" , "DC_FAMAS_BR [147]" , "DC_FAMAS_DE [148]" , "DC_FAMAS_FR [149]" , "DC_FAMAS_IT [150]" , "DC_FAMAS_MX [151]" , "DC_FAMAS_NL [152]" , "DC_FAMAS_PT [153]" , "DC_FAMAS_ES [154]" , "DC_FAMAS_UK [155]" , "DC_FAMAS_US [156]" , "DC_FAMAS_KR [157]" , "DC_FAMAS_JP [158]" , "DC_FAMAS_EN [159]" , "DM_K400_SB_GRENADE [160]" , "DN_K400_SB_ASSAULT [161]" , "DN_T_GRENADE [162]" , "DP_CLAYMORE_A [163]" , "AW_CRASH [164]" , "DB_GLOCK17C [165]" , "DG_PSG_1_20B [166]" , "DG_BARRETT_M82_NERVE [167]" , "DF_BIZON [168]" , "DG_TAC_15 [169]" , "D2_S_Water_Balloon [170]" , "D2_B_Water_Balloon [171]" , "DG_DRAGUNOV_SVD_RED [172]" , "DJ_M202A1 [173]" , "DC_GALIL_AR [174]" , "DI_SPAS_12 [175]" , "DG_AR-7 [176]" , "DN_K400_P_ASSULT [177]" , "DN_K400_P_GRENADE [178]" , "DB_M500 [179]" , "DG_NTW_20 [180]" , "DJ_FGM_172_Predator [181]" , "DF_Flame_BIZON [182]" , "DJ_PZF_3_DUAL [183]" , "DJ_M202A1_DUAL [184]" , "DA_Blallistic_Knife [185]" , "DA_Gurkha [186]" , "DJ_MORTAR [187]" , "DJ_CRUISEMISSILE [188]" , "DJ_STRIKEBOMB [189]" , "AW_SUICIDAL2 [190]" , "DC_FAMAS_AU [191]" , "DC_FAMAS_BE [192]" , "DC_FAMAS_EE [193]" , "DC_FAMAS_GR [194]" , "DC_FAMAS_HU [195]" , "DC_FAMAS_IN [196]" , "DC_FAMAS_IE [197]" , "DC_FAMAS_PL [198]" , "DC_FAMAS_SA [199]" , "DC_FAMAS_SI [200]" , "DC_FAMAS_CH [201]" , "DC_FAMAS_AT [202]" , "DC_FAMAS_CA [203]" , "DC_FAMAS_FI [204]" , "DC_FAMAS_IL [205]" , "DC_FAMAS_NO [206]" , "DC_FAMAS_RO [207]" , "DC_FAMAS_SE [208]" , "DC_FAMAS_TR [209]" , "DC_FAMAS_AE [210]" , "DC_FAMAS_GOLD [211]" , "DC_Famas_G2_SD [212]" , "DC_Famas_G2_TR [213]" , "DF_MP7A1_Snow_Camo [214]" , "DC_FAMAS_Snow_Camo [215]" , "DU_IMPACT_WRENCH [216]" , "DC_T65 [217]" , "D2_BIG_SNOWBALL [218]" , "DC_XM8_CAMO [219]" , "DJ_M202A1_CAMO [220]" , "DG_WA2000_CAMO [221]" , "DC_M16A4_PINK [222]" , "DF_K1_PINK [223]" , "DJ_RPG_7_PINK [224]" , "DG_AI_AW_PINK [225]" , "DN_K400_C_GRENADE [226]" , "DN_K400_C_ASSULT [227]" , "DG_AR_7 [228]" , "DG_AR_7_CAMO [229]" , "DB_MAG_7 [230]" , "DA_Shovel [231]" , "DB_USP [232]" , "DA_SW_MP1BD [233]" , "DJ_M72LAW [234]" , "DJ_9K32_Strela_2 [235]" , "DB_APS [236]" , "DI_KSG_11 [237]" , "DA_Claw_knife [238]" , "AW_Claw_knife [239]" , "DT_MG3_Box [240]" , "DM_K400_Water [241]" , "DN_K400_Water [242]" , "DF_MP7A1_Cheetah [243]" , "DG_AW50F_CAMO [244]" , "DC_FAMAS_IND [245]" , "DC_FAMAS_RED [246]" , "DB_DESERT_EG_GOLD [247]" , "DJ_M72LAW_CAMO [248]" , "DC_T65k2 [249]" , "DF_T77 [250]" , "DF_T77_D [251]" , "AW_Tonfa [252]" , "AW_Tonfa2 [253]" , "AW_Grenade [254]" , "AW_M240H [255]" , "DU_M93_Hornet_Mine [256]" , "DH_M240B [257]" , "DH_M240B_Foregrip [258]" , "DH_M240B_Tactical [259]" , "DT_EX_41_Luncher [260]" , "DB_SR_2_Veresk_Dot [261]" , "DB_SR_2_Veresk_Dual [262]" , "DB_SR_2_Veresk [263]" , "IF_CRUSH [264]" , "IF_PIPE [265]" , "DF_SCORPION_D_GOLD [266]" , "DI_SPAS_12_CAMO [267]" , "DH_M60_TUR [268]" , "DC_AK47_Dual [269]" , "DC_FAMAS_NavyCamo [270]" , "DG_PSG_1_NavyCamo [271]" , "DF_MP7A1_NavyCamo [272]" , "DC_XM8_NavyCamo [273]" , "DG_AW50F_NavyCamo [274]" , "DC_T65K2_CAMO [275]" , "DF_UMP45_CAMO [276]" , "DC_TAR_21_GOLD [277]" , "DC_TAR_21_RED [278]" , "AW_JUMP_ATTACK [279]" , "DH_Degtyaryov [280]" , "DC_HK_G11 [281]" , "DF_K1_Snow_Camo [282]" , "DG_DRAGUNOV_SVD_SC [283]" , "DC_M4A1_Snow_Camo [284]" , "DC_AK47_TUBE [285]" , "AW_JUMP_BREAKER [286]" , "DA_BIGHEAD_HAMMER [287]" , "DB_dumpling [288]" , "DD_G36C_D_Dragon [289]" , "DI_SPAS_12_Dragon [290]" , "DG_SR25_Dragon [291]" , "DK_STINGER_Dragon [292]" , "DS_AIRDROP [293]" , "DJ_FIRESUPPORT [294]" , "DJ_MK777 [295]" , "DG_DSR1 [296]" , "AW_SHOVEL [297]" , "AW_M16SWING [298]" , "DG_DSR1_camo [299]" , "DA_BROKEN_REVOLVER [300]" , "DF_VECTOR [301]" , "DF_VECTOR_BLACK [302]" , "DJ_AT4 [303]" , "DC_AK47_RB [304]" , "DD_G36C_RB [305]" , "DG_AW50F_RB [306]" , "DC_SCAR_L [307]" , "DC_SCAR_L_Black [308]" , "DC_SCAR_L_Camo [309]" , "DN_WEB_GRENADE [310]" , "IF_M16SWING [311]" , "IF_SUICIDAL [312]" , "DG_M95_Barrett [313]" , "DI_X_12 [314]" , "AW_Gauntlet [315]" , "DA_Gauntlet [316]" , "AW_ROADSIGN [317]" , "AW_KITCHENKNIFE [318]" , "AW_TOOTH [319]" , "DF_PP91KEDR [320]" , "DF_PP91KEDR_DUAL [321]" , "DN_T_CAPSULE [322]" , "DJ_QLB06 [323]" , "DI_KSG [324]" , "DI_KSG_Camo [325]" , "DT_PKM [326]" , "DT_PKM_Camo [327]" , "DG_VSS [328]" , "DG_VSS_Red [329]" , "DF_PP2000 [330]" , "DF_PP2000_Red [331]" , "DB_M500_Stick [332]" , "DI_M4SUPER90_Stick [333]" , "DN_K400_GIFT [334]" , "DN_K400_A_GIFT [335]" , "DF_Chicago_Typewriter [336]" , "DG_M1891 [337]" , "DJ_RPG_7_WINTER [338]" , "DC_HK416_WINTER [339]" , "DG_NTW_20_WINTER [340]" , "DA_Flowers [341]" , "D8_M60 [342]" , "D9_M134 [343]" , "D5_G36C_D [344]" , "D7_AI_AW [345]" , "D9_M249 [346]" , "D8_Famas [347]" , "DF_K1_ESL [348]" , "DC_AK47_ESL [349]" , "DG_AUG_ESL [350]" , "DB_MP5K_ESL [351]" , "DJ_RPG7_ESL [352]" };
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09/11/2013, 11:31
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#111
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elite*gold: 0
Join Date: Apr 2013
Posts: 189
Received Thanks: 1,264
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Code:
//|#|******************************************************************************|#|
//|#|******************************************************************************|#|
//|#|*************************|#|Aerys2nd Address Logger|#|************************|#|
//|#|******************************************************************************|#|
//|#|******************************************************************************|#|
//|#|******************************************************************************|#|
//|#|*******************************************|#|
//|#|*************|#|= Pointer =|#|*************|#|
#define Adr_PlayerPointer 0xAF05AC
#define Adr_ServerPointer 0xAEAD74
#define Adr_BasePointer 0xB22B38
#define Adr_AngelsPointer 0xAE9E10
#define Adr_MatrixPointer 0xA78628
#define Adr_InfoPointer 0xB22B38
#define Adr_WeaponPointer 0xB0EB98
#define Adr_RemotePointer 0xB72560
//|#|*******************************************|#|
//|#|*************|#|= Address =|#|*************|#|
#define Adr_RollSpeed 0x8D0958
#define Adr_Speed 0x8D0B30
#define Adr_VirtualJump 0x8D07C4
#define Adr_ImDrunk 0xAEA1E0
#define Adr_NoSpawnWait1 0xB8CCBC
#define Adr_NoSpawnWait2 0xB8CCC0
#define Adr_NoSpawnWait3 0xB8CCC4
#define Adr_Stamina1 0x89AF58
#define Adr_Stamina2 0x89AF5C
#define Adr_Stamina3 0x89AF60
#define Adr_Stamina4 0x89AF64
#define Adr_Stamina5 0x89AF68
#define Adr_SuperNoSpread 0x8D0798
#define Adr_NoSpread 0xAF4C5C
#define Adr_BoneShot 0x8D1760
#define Adr_NoSpread 0xAF4C5C
#define Adr_PlantAnyWhere 0xAE9E4E
#define Adr_DefuseAnyWhere 0x93B474
#define Adr_NoBounds1 0xB8271C
#define Adr_NoBounds2 0xB82720
#define Adr_NoBounds3 0xB8272E
#define Adr_NoFallDamage 0x102E8
#define Adr_Scope 0x93B458
#define Adr_ShotTroughWalls 0x8949BC
#define Adr_WalkUnderWater 0xAF73D4
#define Adr_WalkTroughWalls 0x892544
#define Adr_GMWarning 0xB1460C
#define Adr_GMWarningIP 0xB1420C
#define Adr_ClanTag1 0xB0EB38//*(PINT) 1
#define Adr_ClanTag2 0xB0EAF4//*(PINT) 1
#define Adr_ClanTag3 0xB0EB40//*(PINT) 1
#define Adr_ClanTag4 0xB0D5BC//*(PINT) 1
#define Adr_ClanTag5 0xAA6804//*(PINT) 1
#define Adr_ClanTag6 0xB231BC//(PCHAR)Name of Clan
#define Adr_QuickPlantDefuse 0xAE9E34
#define Adr_ScopeSize 0x93B460
#define Adr_WeaponGlobal1 0xB0EB58
#define Adr_WeaponGlobal2 0xB63230
//|#|*******************************************|#|
//|#|*************|#|= Offsets =|#|*************|#|
#define Ofs_X 0x10300
#define Ofs_Y 0x10310
#define Ofs_Z 0x10308
#define Ofs_Slot1 0x9F1E0
#define Ofs_Slot2 0x9F1E1
#define Ofs_Slot3 0x9F1E2
#define Ofs_Slot4 0x9F1E3
#define Ofs_Slot5 0x9F1E4
#define Ofs_Slot6 0x9F1E5
#define Ofs_Slot7 0x9F1E6
#define Ofs_Slot8 0x9F1E7
#define Ofs_Pitch 0x101A8
#define Ofs_Yaw 0x101C4
#define Ofs_NoRecoil1 0xC444
#define Ofs_NoRecoil2 0xC448
#define Ofs_NoRecoil3 0xC44C
#define Ofs_Invisible 0xB7E44
#define Ofs_GlobalSize 0xB10
#define Ofs_LocalSize 0xA1DC
#define Ofs_Gravity_Y 0xC4B0
#define Ofs_Gravity_X 0xC4B8
#define Ofs_Gravity_Z 0xC4B4
#define Ofs_View_X 0x101D4
#define Ofs_View_Y 0x101DC
#define Ofs_View_Z 0x101D8
#define Ofs_3DPlayerView 0x101A0
#define Ofs_WeaponState 0xC4D0
#define Ofs_Weapon1 0x101EC
#define Ofs_Weapon2 0x101EE
#define Ofs_Weapon3 0x101F0
#define Ofs_AutoPlant 0x10370
#define Ofs_AutoDefuse 0x10374
#define Ofs_AutoShot 0x10386
#define Ofs_NoDelay 0x0
#define Ofs_NoReload 0x1040D
#define Ofs_PlayerState 0xC4CC
//|#|*******************************************|#|
//|#|*************|#|= Fasts =|#|**************|#|
#define Adr_FastAmmo 0xAF4BB4
#define Adr_FastMedic 0xAF4BC4
#define Adr_FastRepair 0xAF4BBC
#define Adr_FastFlag 0xAF4BCC
#define Ofs_FastNadeBlast 0x10114
//|#|*******************************************|#|
//|#|************|#|= Assembly =|#|************|#|
#define Asm_WarRockCheck1 0x51D95C
#define Asm_WarRockCheck2 0x5DF2EE
#define Asm_SelftCRC 0x0
#define Asm_WarrockAntiCrash 0x51D95C
#define Asm_QuickPlant 0x5138F7
#define Asm_QuickDefuse 0x50F9DF
#define Asm_NoReload 0x0
#define Asm_AutoAmmo 0x508974
#define Asm_RadarGPS 0x5A01C9
#define Asm_MoveToLobby 0x4E18C0
#define Asm_SniperAmmo 0x60F428
#define Asm_AssaultAmmo 0x42AF3C
#define Asm_BackToLobby 0x4E1547
#define Asm_MineView1 0x4480B3
#define Asm_MineView2 0x448131
#define Asm_UnlOxygen 0x50AABA
#define Asm_EspHealth 0x45DF38
#define Asm_OPK1 0x408249
#define Asm_OPK2 0x408252
#define Asm_OPK3 0x40824E
#define Asm_EngineText 0x401073
#define Asm_DeathCam 0x4567AF
//|#|*******************************************|#|
//|#|*************|#|= Struct =|#|*************|#|
struct CBase
{
CPlayer* pLocal;
char* ExoduS[0x81FB0];
CPlayer** pGlobal;
};
CBase* p_Player = (CBase*)(0x0AF05AC);
struct CPlayer
{
BYTE _00[50244];//0x00
FLOAT NoRecoil1;//0xC444
FLOAT NoRecoil2;//0xC448
FLOAT NoRecoil3;//0xC44C
BYTE _01[72];//0xC450
BYTE Index;//0xC498
BYTE _02[31];//0xC499
FLOAT GravityX;//0xC4B8
FLOAT GravityZ;//0xC4B4
FLOAT GravityY;//0xC4B0
BYTE _03[24];//0xC4B8
INT WeaponState;//0xC4D0
BYTE _04[11437956];//0xC4D4
FLOAT PlayerSpeed;//0x8D0B30
FLOAT NoSpread;//0xAF4C5C
FLOAT FastNadeBlast;//0x10114
BYTE _05[20];//0x102EC
FLOAT PosX;//0x10300
BYTE _06[4];//0x10304
float PosY;//0x10310
BYTE _07[4];//0x10314
float PosZ;//0x10308
};
CPlayer * GetLocalPlayer()
{
DWORD dwPlayerPointer = *(DWORD*)(0xAF05AC);
if ( dwPlayerPointer )
{
return ( CPlayer* )(dwPlayerPointer);
}
return ( 0 );
}
CPlayer * pLocalPlayer = GetLocalPlayer();
//|#|******************************************************************************|#|
//|#|***********************|#|Thanks: CyberMask,Marekiarox|#|*********************|#|
//|#|*************************|#|GigaByte & Cyno &Exodus|#|************************|#|
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09/11/2013, 12:36
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#112
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elite*gold: 0
Join Date: May 2012
Posts: 643
Received Thanks: 846
|
Quote:
Originally Posted by Aerys2nd_
Code:
//|#|*******************************************|#|
//|#|*************|#|= Struct =|#|*************|#|
struct CBase
{
CPlayer* pLocal;
char* ExoduS[0x81FB0];
CPlayer** pGlobal;
};
CBase* p_Player = (CBase*)(0x0AF05AC);
struct CPlayer
{
BYTE _00[50244];//0x00
FLOAT NoRecoil1;//0xC444
FLOAT NoRecoil2;//0xC448
FLOAT NoRecoil3;//0xC44C
BYTE _01[72];//0xC450
BYTE Index;//0xC498
BYTE _02[31];//0xC499
FLOAT GravityX;//0xC4B8
FLOAT GravityZ;//0xC4B4
FLOAT GravityY;//0xC4B0
BYTE _03[24];//0xC4B8
INT WeaponState;//0xC4D0
BYTE _04[11437956];//0xC4D4
FLOAT PlayerSpeed;//0x8D0B30
FLOAT NoSpread;//0xAF4C5C
FLOAT FastNadeBlast;//0x10114
BYTE _05[20];//0x102EC
FLOAT PosX;//0x10300
BYTE _06[4];//0x10304
float PosY;//0x10310
BYTE _07[4];//0x10314
float PosZ;//0x10308
};
CPlayer * GetLocalPlayer()
{
DWORD dwPlayerPointer = *(DWORD*)(0xAF05AC);
if ( dwPlayerPointer )
{
return ( CPlayer* )(dwPlayerPointer);
}
return ( 0 );
}
CPlayer * pLocalPlayer = GetLocalPlayer();
//|#|******************************************************************************|#|
//|#|***********************|#|Thanks: CyberMask,Marekiarox|#|*********************|#|
//|#|******************************|#|GigaByte & Cyno|#|***************************|#|
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Missing Creditz! Structs = Exodus
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09/11/2013, 12:52
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#113
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elite*gold: 0
Join Date: Apr 2013
Posts: 189
Received Thanks: 1,264
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Quote:
Originally Posted by xXrussXx
Missing Creditz! Structs = Exodus
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Added
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09/11/2013, 15:04
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#114
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elite*gold: 0
Join Date: Apr 2012
Posts: 594
Received Thanks: 810
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Hmm.. well I need help with a problem. After this update the CPlayerInfo changed and I updated manually and should be all correct. The problem: ESP and User Finder only finds 1 complete user, the rest or it doesn't find or it comes up as "ýýýýýýýýý"... any idea what this could be? I think it's coming from cPlayerInfo because Zombie OPK doesn't work and many other things linked to this struct...
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09/11/2013, 15:12
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#115
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elite*gold: 297
Join Date: Dec 2010
Posts: 1,129
Received Thanks: 1,687
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Quote:
Originally Posted by GigaByte™
Hmm.. well I need help with a problem. After this update the CPlayerInfo changed and I updated manually and should be all correct. The problem: ESP and User Finder only finds 1 complete user, the rest or it doesn't find or it comes up as "ýýýýýýýýý"... any idea what this could be? I think it's coming from cPlayerInfo because Zombie OPK doesn't work and many other things linked to this struct...
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The total size of your struct is incorrect, thus causing offset shifts when using higher indices.
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09/11/2013, 16:02
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#116
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elite*gold: 0
Join Date: Apr 2009
Posts: 190
Received Thanks: 22
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#requesto bypass  Thanks
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09/11/2013, 16:19
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#117
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elite*gold: 1
Join Date: Apr 2013
Posts: 461
Received Thanks: 216
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Quote:
Originally Posted by GigaByte™
Hmm.. well I need help with a problem. After this update the CPlayerInfo changed and I updated manually and should be all correct. The problem: ESP and User Finder only finds 1 complete user, the rest or it doesn't find or it comes up as "ýýýýýýýýý"... any idea what this could be? I think it's coming from cPlayerInfo because Zombie OPK doesn't work and many other things linked to this struct...
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yyyyyyyyy... (26 bytes at all) are costume codes :3
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09/11/2013, 16:34
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#118
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elite*gold: 73
Join Date: Mar 2011
Posts: 2,908
Received Thanks: 8,548
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Quote:
from last update
Code:
BYTE bpJe [1] = { 0x74 };
BYTE bpJmp [1] = { 0xEB };
BYTE bpRetnA [1] = { 0xC3 };
BYTE bpAddEdx [2] = { 0x03,0xD2 };
BYTE bpMovEax [5] = { 0xB8,0x00,0x00,0x00,0x00 };
patch->memcpy_s((void*)(dwEhSvc+0x8BB90),(BYTE*)bpRetnA,1);
patch->memcpy_s((void*)(dwEhSvc+0x0AC28),(BYTE*)bpJe,1);
patch->memcpy_s((void*)(dwEhSvc+0x43BEE),(BYTE*)bpMovEax,5);
patch->memcpy_s((void*)(dwEhSvc+0x40F5F),(BYTE*)bpAddEdx,2);
patch->memcpy_s((void*)(0x51CF9F),(BYTE*)bpJmp,1);
patch->memcpy_s((void*)(0x5DD1B9),(BYTE*)bpRetnA ,1);
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09/11/2013, 18:47
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#119
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elite*gold: 0
Join Date: Apr 2013
Posts: 80
Received Thanks: 159
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Quote:
Originally Posted by Kazbah__
from last update
Code:
BYTE bpJe [1] = { 0x74 };
BYTE bpJmp [1] = { 0xEB };
BYTE bpRetnA [1] = { 0xC3 };
BYTE bpAddEdx [2] = { 0x03,0xD2 };
BYTE bpMovEax [5] = { 0xB8,0x00,0x00,0x00,0x00 };
patch->memcpy_s((void*)(dwEhSvc+0x8BB90),(BYTE*)bpRetnA,1);
patch->memcpy_s((void*)(dwEhSvc+0x0AC28),(BYTE*)bpJe,1);
patch->memcpy_s((void*)(dwEhSvc+0x43BEE),(BYTE*)bpMovEax,5);
patch->memcpy_s((void*)(dwEhSvc+0x40F5F),(BYTE*)bpAddEdx,2);
patch->memcpy_s((void*)(0x51CF9F),(BYTE*)bpJmp,1);
patch->memcpy_s((void*)(0x5DD1B9),(BYTE*)bpRetnA ,1);
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The address are all wrong except Callback2 ..
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09/11/2013, 18:58
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#120
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elite*gold: 73
Join Date: Mar 2011
Posts: 2,908
Received Thanks: 8,548
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Quote:
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The address all are wrong except Callback2 ..
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can you read pls?
Quote:
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