its zombieopk wrong function title ur right my telekill is :
Code:
void TeleKillH()
{
for(int i = 0; i < 32; i++)
{
CPlayerInfo *pInfo = GetPlayerInfo(i);
CPlayer* pPlayer = g_pBase->player[i];
if(pInfo && pPlayer)
{
CPlayerInfo *pLocalInfo = GetPlayerInfo(g_pBase->local->index);
if( pInfo->team != pLocalInfo->team )
{
if( pInfo->health != 0 )
{
g_pBase->local->pos.x = pPlayer->pos.x;
g_pBase->local->pos.y = pPlayer->pos.y;
g_pBase->local->pos.z = pPlayer->pos.z;
}}}}}
But also not working ... :(
für __int32 health; in cplayer hab ich die addy verstehe aber nicht ganz wie ich den wert setze (ASM_ESPHEALTH) oder liest der das leben aus dem player/base/server - Pointer ?
its zombieopk wrong function title ur right my telekill is :
Code:
void TeleKillH()
{
for(int i = 0; i < 32; i++)
{
CPlayerInfo *pInfo = GetPlayerInfo(i);
CPlayer* pPlayer = g_pBase->player[i];
if(pInfo && pPlayer)
{
CPlayerInfo *pLocalInfo = GetPlayerInfo(g_pBase->local->index);
if( pInfo->team != pLocalInfo->team )
{
if( pInfo->health != 0 )
{
g_pBase->local->pos.x = pPlayer->pos.x;
g_pBase->local->pos.y = pPlayer->pos.y;
g_pBase->local->pos.z = pPlayer->pos.z;
}}}}}
But also not working ... :(
für __int32 health; in cplayer hab ich die addy verstehe aber nicht ganz wie ich den wert setze (ASM_ESPHEALTH) oder liest der das leben aus dem player/base/server - Pointer ?
Does OPK work if you don call any extraś like health/team ?
If it does: Your Health/Team is wrong
If it doesnt: Your RemotePointer / XYZ could be wrong
can anyone post his function + all needed structs, i wanna check if its a addy or syntax problem ^^ game still crash at first zombie spawn .... and im searching a method to read out if player are in room,game or lobby (ingame with playerpointer!=0) but how lobby and room ?
can anyone post his function + all needed structs, i wanna check if its a addy or syntax problem ^^ game still crash at first zombie spawn .... and im searching a method to read out if player are in room,game or lobby (ingame with playerpointer!=0) but how lobby and room ?
Flags are binary constants to be used with the or and and operators, in order to stack flags / status values in a single variable. Meaning: a flag value can hold several flags. In your case, it should be named "status" or whatever, but not "flag"...
i will try, ty a lot r_a_z_0_r , i wanna code a zombiebot for vm
im still searching working structs + opk/telekill ? i just dont get it if its a addy or syntax problem
and asm bypass can i not code and for what i tried everything i could , but i also just have the addy anticrash but asm opk also crash at first zombie spawn ^^ - it sucks
i will try, ty a lot r_a_z_0_r , i wanna code a zombiebot for vm
im still searching working structs + opk/telekill ? i just dont get it if its a addy or syntax problem
and asm bypass can i not code and for what i tried everything i could , but i also just have the addy anticrash but asm opk also crash at first zombie spawn ^^ - it sucks
maybe not related to this ? If it's crashing at zombie spawn with ASM OPK, I think there's something wrong that isn't OPK
[Farmville2]Rock&Wood Cheat. 10/28/2012 - Facebook - 0 Replies Credits:
http://www.pwnthis.net/2012/10/farmville-2-cheats -vanishing-rocks.html
1. Gehe auf deine Farm.
2. Öffne Cheat Engine.
3. Öffne den flash plugin bei Firefox.
4. Ändere den Value type auf Text.
5. Scanne: obstruction_rock.
6. Wähle alle Ergebnisse aus und nutzen dann den roten Pfeil.
Can you help me in Cheat Engine for the rock paper scissor please ? 08/04/2011 - 4Story - 4 Replies With Cheat Engine 6 I tried to modifie the number of victories:
I win one time, I put 1 and do first scan
I win twice, I put 2 and I do next scen
I win three times and I put 3 and next scan and I found the adress number:
07482200
I modifie for put 15 and I try to leave and he didn't work I repaet operations and I try to continue but didn't work either =(
Do you know how make that ?