|
You last visited: Today at 12:24
Advertisement
War Rock Cheat Programming Discussion
Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.
09/06/2016, 18:33
|
#1081
|
elite*gold: 420
Join Date: Jan 2012
Posts: 1,082
Received Thanks: 1,000
|
Quote:
Originally Posted by toxiicdev
This guy is a cancer
|
This guy can't program and hasn't achieved ****.
|
|
|
09/06/2016, 18:36
|
#1082
|
elite*gold: 31
Join Date: Jul 2014
Posts: 660
Received Thanks: 299
|
Quote:
Originally Posted by Peter File
This guy can't program and hasn't achieved ****.
|
You are totally right
|
|
|
09/09/2016, 22:46
|
#1083
|
elite*gold: 26
Join Date: Nov 2013
Posts: 410
Received Thanks: 249
|
Quote:
Originally Posted by Peter File
Pointer arithmetic is hard, isn't it?
Code:
std::array<pod::player *, 32> &players = *reinterpret_cast<std::array<pod::player *, 32> *>(addr_remote_player_ptr);
|
reinterpret_cast is your life <3
|
|
|
09/10/2016, 02:39
|
#1084
|
elite*gold: 31
Join Date: Jul 2014
Posts: 660
Received Thanks: 299
|
Quote:
Originally Posted by Alliance™
reinterpret_cast is your life <3
|
In honor of peter-file:
|
|
|
09/10/2016, 10:50
|
#1085
|
elite*gold: 0
Join Date: Mar 2014
Posts: 422
Received Thanks: 324
|
Quote:
Originally Posted by toxiicdev
In honor of peter-file:
|
in honor of me
|
|
|
09/10/2016, 13:26
|
#1086
|
elite*gold: 31
Join Date: Jul 2014
Posts: 660
Received Thanks: 299
|
Quote:
Originally Posted by AmazingTurtle
in honor of me
|
Well, Peter doesn't see any reinterprest_cast, so he doesn't care a ****.
|
|
|
09/10/2016, 15:34
|
#1087
|
elite*gold: 24
Join Date: Nov 2012
Posts: 201
Received Thanks: 95
|
LET'S PLAY WARROCK TODAY XD
xigncode3 bypass
Code:
LONGLONG X64_86_ANTIXIGNCODE3()
{
LONGLONG MAGICADDRESS;
//ANTI ASM DETECTOR :)
__ASM
{
PUSH EAX
MOVABS EAX, 0xFFFFFFFFFFFFFFFF ;INSERTING 64 BIT VALUE INTO 32 BIT REGISTERS MAKES XIGNCODE CRASH XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
MOV MAGICADDRESS, EAX
POP EAX
}
return MAGICADDRESS;
}
..
*(LONGLONG*)X64_86_ANTIXIGNCODE3() = 0x90; //NOP THEMAGIC VALUE
PM me for serious warrock business if you want to.
|
|
|
09/11/2016, 11:01
|
#1088
|
elite*gold: 0
Join Date: Mar 2014
Posts: 422
Received Thanks: 324
|
Quote:
Originally Posted by disav0w_
LET'S PLAY WARROCK TODAY XD
xigncode3 bypass
Code:
LONGLONG X64_86_ANTIXIGNCODE3()
{
LONGLONG MAGICADDRESS;
//ANTI ASM DETECTOR :)
__ASM
{
PUSH EAX
MOVABS EAX, 0xFFFFFFFFFFFFFFFF ;INSERTING 64 BIT VALUE INTO 32 BIT REGISTERS MAKES XIGNCODE CRASH XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
MOV MAGICADDRESS, EAX
POP EAX
}
return MAGICADDRESS;
}
..
*(LONGLONG*)X64_86_ANTIXIGNCODE3() = 0x90; //NOP THEMAGIC VALUE
PM me for serious warrock business if you want to.
|
i dont understand how movabs works here:
Quote:
|
movabs is ATT-syntax for mov al/ax/eax/rax, byte/[d|q]word ptr [<64-bit absolute address>] or mov byte/[d|q]word ptr[<64-bit absolute address>], al/ax/eax/rax
|
therefore, youre raising an access violation exception with your code. apparently you don't know what you're doing, since you can't execute 64bit code within a 32bit application. so moving a 64bit value into a 32bit register would either cut the other 32bit in order to fit or you would overwrite some other registers (which I can not imagine).
a brief explanation would be helpful.
|
|
|
09/11/2016, 14:06
|
#1089
|
elite*gold: 31
Join Date: Jul 2014
Posts: 660
Received Thanks: 299
|
Quote:
Originally Posted by AmazingTurtle
i dont understand how movabs works here:
therefore, youre raising an access violation exception with your code. apparently you don't know what you're doing, since you can't execute 64bit code within a 32bit application. so moving a 64bit value into a 32bit register would either cut the other 32bit in order to fit or you would overwrite some other registers (which I can not imagine).
a brief explanation would be helpful.
|
Lol bro, he's just trolling xD
|
|
|
09/11/2016, 17:04
|
#1090
|
elite*gold: 30
Join Date: May 2013
Posts: 1,546
Received Thanks: 2,596
|
Quote:
Originally Posted by disav0w_
LET'S PLAY WARROCK TODAY XD
xigncode3 bypass
Code:
LONGLONG X64_86_ANTIXIGNCODE3()
{
LONGLONG MAGICADDRESS;
//ANTI ASM DETECTOR :)
__ASM
{
PUSH EAX
MOVABS EAX, 0xFFFFFFFFFFFFFFFF ;INSERTING 64 BIT VALUE INTO 32 BIT REGISTERS MAKES XIGNCODE CRASH XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
MOV MAGICADDRESS, EAX
POP EAX
}
return MAGICADDRESS;
}
..
*(LONGLONG*)X64_86_ANTIXIGNCODE3() = 0x90; //NOP THEMAGIC VALUE
PM me for serious warrock business if you want to.
|
Thankas for shuring guna add it on my pruject gracias,can i have mugic addies,can i use reinterpret_cast sumewhere on dut codenz ?
|
|
|
09/11/2016, 21:17
|
#1091
|
elite*gold: 31
Join Date: Jul 2014
Posts: 660
Received Thanks: 299
|
Quote:
Originally Posted by GHTheBoss
Thankas for shuring guna add it on my pruject gracias,can i have mugic addies,can i use reinterpret_cast sumewhere on dut codenz ?
|
You must use only reinterpret_cast, if you dont, well, you're not a good programmer.
- Peter File words
|
|
|
09/11/2016, 23:19
|
#1092
|
elite*gold: 24
Join Date: Nov 2012
Posts: 201
Received Thanks: 95
|
Quote:
|
Originally Posted by AmazingTurtle
therefore, youre raising an access violation exception with your code.
|
the movabs wont even compile on a 32 bit assembler
Quote:
|
Originally Posted by AmazingTurtle
since you can't execute 64bit code within a 32bit application
|
that's not true, in fact you can run x64 code in a wow64 application
ofc you cant run x64 code on a cpu/kernel which is not x64
Quote:
|
Originally Posted by AmazingTurtle
a brief explanation would be helpful.
|
just a prank bro
i'm a c programmer, dont have to involve reinterpret cast in my projects btw
watchout my masm warrock hack is almost ready its inline asm so yeah
|
|
|
09/20/2016, 21:32
|
#1093
|
elite*gold: 420
Join Date: Jan 2012
Posts: 1,082
Received Thanks: 1,000
|
**** dich cyberrazzer
|
|
|
10/08/2016, 22:11
|
#1094
|
elite*gold: 31
Join Date: Oct 2011
Posts: 2,276
Received Thanks: 2,029
|
Full Stamina:
Quote:
const static DWORD ADR_STAMINA = 0x8F1468;
if (Stamina)
{
*reinterpret_cast<float*>(ADR_STAMINA) = 1000.0F;
}
else
{
*reinterpret_cast<float*>(ADR_STAMINA) = 100.0F;
}
|
|
|
|
10/09/2016, 01:25
|
#1095
|
elite*gold: 30
Join Date: May 2013
Posts: 1,546
Received Thanks: 2,596
|
Quote:
Originally Posted by __BuRn3R
Full Stamina:
|
thanks for shuring. i have a question about ur codenz.!
why u reint_cast ? because yaznn(peter_file) use it ?
|
|
|
Similar Threads
|
[Farmville2]Rock&Wood Cheat.
10/28/2012 - Facebook - 0 Replies
Credits:
http://www.pwnthis.net/2012/10/farmville-2-cheats -vanishing-rocks.html
1. Gehe auf deine Farm.
2. Öffne Cheat Engine.
3. Öffne den flash plugin bei Firefox.
4. Ändere den Value type auf Text.
5. Scanne: obstruction_rock.
6. Wähle alle Ergebnisse aus und nutzen dann den roten Pfeil.
|
Can you help me in Cheat Engine for the rock paper scissor please ?
08/04/2011 - 4Story - 4 Replies
With Cheat Engine 6 I tried to modifie the number of victories:
I win one time, I put 1 and do first scan
I win twice, I put 2 and I do next scen
I win three times and I put 3 and next scan and I found the adress number:
07482200
I modifie for put 15 and I try to leave and he didn't work I repaet operations and I try to continue but didn't work either =(
Do you know how make that ?
|
help war rock cheat
04/14/2008 - Say Hello - 3 Replies
can some 1 give me some cheat for war rock thx.
[email protected]:confused:
|
All times are GMT +1. The time now is 12:28.
|
|