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War Rock Cheat Programming Discussion

Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.

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Old 12/24/2013, 12:16   #451
 
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tcp checkt ob das packet immer ankommt
udp tut dies nicht... also ist es ganz normal das nicht 100% alle udp packets ankommen... ergo wenn jemand einen schlecht tag hat und sein nachbar zuviele ****** runterlädt kommen nicht alle udp packets an.... deswegen ist es leichtes fusch was du machen möchtest
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Old 12/24/2013, 17:23   #452
 
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#request dumped warrock after update
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Old 12/24/2013, 19:30   #453

 
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WarRock.exe Dumped 24.12.2013

DL:

VT:
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Old 12/24/2013, 21:28   #454
 
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I Need this addys :
#define ASM_OPK1
#define ASM_OPK2
#define ASM_OPK3
#define ASM_UNLAMMO

Edit :
Habs schon selber gefunden
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Old 12/25/2013, 19:10   #455
 
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My Ping ESP, color of the esp is the same as the color of the ping on score list

Code:
if ( spInfo->Ping < 100 )
{
	PingESPColor =  D3DCOLOR_ARGB(255, 000, 255, 000);
}
else if ( spInfo->Ping >= 100 && spInfo->Ping < 175 )
{
	PingESPColor =  D3DCOLOR_ARGB(255, 255, 255, 000);
}
else if ( spInfo->Ping >= 175 )
{
	PingESPColor =  D3DCOLOR_ARGB(255, 255, 000, 000);
}

if(PINGESP==1)
{
	sprintf(szPing, "Ping: %i", spInfo->Ping);
        bananegel->DrawTextC(g_vView.x, foffset, PingESPColor, szPing, pFont);
	foffset += 10;
}
Credits: Me
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Old 12/25/2013, 20:05   #456
 
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Quote:
Originally Posted by Tibolus_ View Post
tcp checkt ob das packet immer ankommt
udp tut dies nicht... also ist es ganz normal das nicht 100% alle udp packets ankommen... ergo wenn jemand einen schlecht tag hat und sein nachbar zuviele ****** runterlädt kommen nicht alle udp packets an.... deswegen ist es leichtes fusch was du machen möchtest
Sollte der User tatsächlich so mies dran sein, dass in 15sekunden nicht EIN einziges udp packet ankommt, ist es so oder so untauglich auf dem server zu zocken. Logics
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Old 12/25/2013, 20:19   #457
 
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Quote:
Originally Posted by Peter File View Post
@bananegel

?

on:
Code:
#define ADR_OPK1				0x40834D
#define ADR_OPK2				0x408356
#define ADR_OPK3				0x408362
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Old 12/25/2013, 21:00   #458
 
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Quote:
Originally Posted by Peter File View Post
.
Yea Nice right xd
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Old 12/26/2013, 01:26   #459
 
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Quote:
Originally Posted by Peter File View Post
.
rly ? oh my gaddy so hard *****!
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Old 12/26/2013, 13:01   #460
 
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Does somebody have the Chapter 1 Userlist packet ? ( Server->Client )

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Old 12/26/2013, 14:31   #461
 
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Hat jemand die LongKnife Source ?
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Old 12/28/2013, 20:18   #462
 
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Old 12/29/2013, 21:46   #463
 
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does anyone know why the bypass for HShield give "Lost Connection" after some time in game ?
i using the WARROCK_CHECK_1 and WARROCK_CHECK_2 with the bypass of BlackLegend, but after 10 - 15 minutes i receive
"Lost Connection"
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Old 12/31/2013, 12:06   #464
 
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Hallo liebe Community
ich habe eine Frage: Hat jmd einen Skript mit dem ich Warrock vortäuschen kann das es nicht auf einem VPC laufen soll ?
Das wäre super !!

lg Alex
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Old 12/31/2013, 13:56   #465
 
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Code:
WNDCLASS WndClass = { 0 };
Setze ich damit alle Variablen der WndClass auf 0, wie mit ZeroMemory ?
Oder setze ich damit nur die erste Variable der WndClass auf 0 ?
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