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War Rock Cheat Programming Discussion

Discussion on War Rock Cheat Programming Discussion within the WarRock forum part of the Shooter category.

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Old 12/07/2013, 11:02   #406
 
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Founded out public somewhere

// WarRock BYPASS Method
EhSvc.dll+0x908F0
EhSvc.dll+0x0AC28
EhSvc.dll+0x4628E
EhSvc.dll+0x431DF
EhSvc.dll+0xB3A48
EhSvc.dll+0xB2AC9
EhSvc.dll+0x34D9D
EhSvc.dll+0x46304
EhSvc.dll+0x0AB90
WarRock.exe+0x51C478 - They set to this an jump short = EB ( AS OPCODE )
WarRock.exe+0x5E2651 - They set to this address an return = C3 ( AS OPCODE )

What does it do ?
Those 2 check are importat !

WarRock.exe+0x51C478 - They set to this an jump short = EB ( AS OPCODE )
WarRock.exe+0x5E2651 - They set to this address an return = C3 ( AS OPCODE )

0x51C478 = WarRock Party program detect this prevent they to get error party program detect with this they just connection terminated form server

0x5E2651 = Heart beat of hackshield inside warrock.exe that allow they to play for 1 hours with no kick if you are able to fix this they won't use anymore bypass
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Old 12/07/2013, 17:44   #407
 
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Code:
///////////////////////////////////////////////////////
////////////ASM Addys Searched by Gameerish////////////
///////////////////////////////////////////////////////
#define ADR_WRCHECK01        0x0051C478//04.12.2013
#define ADR_WRCHECK02        0x005E2651//04.12.2013
#define ADR_ARTILLERY0       0x004F7942//04.12.2013
#define ADR_ARTILLERY1       0x004F7BF4//04.12.2013
#define ADR_ARTILLERY2       0x0059BEE4//04.12.2013
#define ADR_ARTILLERY3       0x0059BF77//04.12.2013
#define ADR_ARTILLERY4       0x0059BCBF//04.12.2013
#define ADR_ARTILLERY5       0x0057D497//04.12.2013
#define ADR_ARTILLERY6       0x0059BE5E//04.12.2013
#define ADR_ARTILLERY7       0x0057D44E//04.12.2013
#define ADR_OPK1             0x0040838E//04.12.2013
#define ADR_OPK2             0x00408397//04.12.2013
#define ADR_OPK3             0x004083A3//04.12.2013
#define ADR_AUTOAMMO1        0x00507299//04.12.2013
#define ADR_AUTOAMMO2        0x005072D9//04.12.2013
#define ADR_AUTOHEAL1        0x005073A2//04.12.2013
#define ADR_AUTOHEAL2        0x0050760F//04.12.2013
#define ADR_UNLAMMO          0x00512DD0//04.12.2013
#define ADR_STAMINA1         0x00457A73//04.12.2013
#define ADR_STAMINA2         0x004F7669//04.12.2013
#define ADR_STAMINA3         0x005077A9//04.12.2013
#define ADR_ZERODELAY        0x0051B1DA//04.12.2013
/*Credits ~ GTGameerish(Me) And KingDevil*/
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Old 12/07/2013, 18:53   #408
 
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Quote:
Originally Posted by GTGameerish View Post
Code:
///////////////////////////////////////////////////////
////////////ASM Addys Searched by Gameerish////////////
///////////////////////////////////////////////////////
#define ADR_WRCHECK01        0x0051C478//04.12.2013
#define ADR_WRCHECK02        0x005E2651//04.12.2013
#define ADR_ARTILLERY0       0x004F7942//04.12.2013
#define ADR_ARTILLERY1       0x004F7BF4//04.12.2013
#define ADR_ARTILLERY2       0x0059BEE4//04.12.2013
#define ADR_ARTILLERY3       0x0059BF77//04.12.2013
#define ADR_ARTILLERY4       0x0059BCBF//04.12.2013
#define ADR_ARTILLERY5       0x0057D497//04.12.2013
#define ADR_ARTILLERY6       0x0059BE5E//04.12.2013
#define ADR_ARTILLERY7       0x0057D44E//04.12.2013
#define ADR_OPK1             0x0040838E//04.12.2013
#define ADR_OPK2             0x00408397//04.12.2013
#define ADR_OPK3             0x004083A3//04.12.2013
#define ADR_AUTOAMMO1        0x00507299//04.12.2013
#define ADR_AUTOAMMO2        0x005072D9//04.12.2013
#define ADR_AUTOHEAL1        0x005073A2//04.12.2013
#define ADR_AUTOHEAL2        0x0050760F//04.12.2013
#define ADR_UNLAMMO          0x00512DD0//04.12.2013
#define ADR_STAMINA1         0x00457A73//04.12.2013
#define ADR_STAMINA2         0x004F7669//04.12.2013
#define ADR_STAMINA3         0x005077A9//04.12.2013
#define ADR_ZERODELAY        0x0051B1DA//04.12.2013
/*Credits ~ GTGameerish(Me) And KingDevil*/
Code:
#define ADR_STAMINA2			0x4019DC
#define ADR_STAMINA3			0x4F7669
#define ADR_ARTILLERY7			0x59BFF4
#define ADR_ZERODELAY			0x51B1EC
These are correct
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Old 12/07/2013, 21:07   #409
 
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Quote:
Originally Posted by bananegel View Post
Code:
....
These are correct
All of these addys are right lol
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Old 12/07/2013, 21:37   #410
 
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Quote:
Originally Posted by *KingDevil* View Post
All of these addys are right lol
nope lol, maybe my zerodelay is wrong, but others aren't.
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Old 12/07/2013, 21:39   #411


 
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Quote:
Originally Posted by bananegel View Post
nope lol
stop discussing ...
Thinking these Addies are wrong, post the correct...
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Old 12/07/2013, 21:43   #412
 
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Quote:
Originally Posted by Chowniiqhtz™ View Post
stop discussing ...
Thinking these Addies are wrong, post the correct...
I did post the correct but he started the discussion.
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Old 12/08/2013, 01:51   #413
 
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Quote:
Originally Posted by bananegel View Post
I did post the correct but he started the discussion.
I just said that these addresses are correct lol.
but np bro, i'm a hero.. my functions works all with wrong adresses..


Here some Signs..

Code:
DWORD dwASMFastRelo1 = FindPattern((PBYTE)"\x74\x08\xD9\x05\x00\x00\x00\x00\xEB\x02\xD9\xE8\xD9\x59\x40\xC3", "xxxx????xxxxxxxx",0,false);
DWORD dwASMFastRelo2 = FindPattern((PBYTE)"\x74\x04\xB1\x01\xEB\x02\x32\xC9\xE8\x00\x00\x00\x00\x39\x3D\x00\x00\x00\x00", "xxxxxxxxx????xx????",0,false);
DWORD dwASMWTW = FindPattern((PBYTE)"\xD8\x4E\x0C\xDE\xC1\xD8\x66\x34\xD9\x5C\x24\x18\xD9\x44\x24\x10", "xxxxxxxxxxxxxxxx",0,false);
DWORD dwVehSupFir1 = FindPattern((PBYTE)"\x74\x75\xA1\x00\x00\x00\x00\x33\x05\x00\x00\x00\x00\x89\x45\xC8\xA1\x00\x00\x00\x00\xD9\x45\xC8", "***????xx????xxxx????***",0,false);
Credits: Me, C++ and OllyDbg
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Old 12/08/2013, 05:41   #414
 
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#Request Addys Vehiculo (Jump,Fire,Etc)
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Old 12/08/2013, 12:20   #415
 
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Quote:
Originally Posted by *KingDevil* View Post
I just said that these addresses are correct lol.
but np bro, i'm a hero.. my functions works all with wrong adresses..


Here some Signs..

Code:
DWORD dwASMFastRelo1 = FindPattern((PBYTE)"\x74\x08\xD9\x05\x00\x00\x00\x00\xEB\x02\xD9\xE8\xD9\x59\x40\xC3", "xxxx????xxxxxxxx",0,false);
DWORD dwASMFastRelo2 = FindPattern((PBYTE)"\x74\x04\xB1\x01\xEB\x02\x32\xC9\xE8\x00\x00\x00\x00\x39\x3D\x00\x00\x00\x00", "xxxxxxxxx????xx????",0,false);
DWORD dwASMWTW = FindPattern((PBYTE)"\xD8\x4E\x0C\xDE\xC1\xD8\x66\x34\xD9\x5C\x24\x18\xD9\x44\x24\x10", "xxxxxxxxxxxxxxxx",0,false);
DWORD dwVehSupFir1 = FindPattern((PBYTE)"\x74\x75\xA1\x00\x00\x00\x00\x33\x05\x00\x00\x00\x00\x89\x45\xC8\xA1\x00\x00\x00\x00\xD9\x45\xC8", "xxx????xx????xxxx????xxx",0,false);
Credits: Me, C++ and OllyDbg
ah I understoot it wrong

anyway also some sigs from me
Code:
DWORD dwNoRecoil = FindPattern((PBYTE)"\x56\x8D\x44\x24\x08\x50\x8D\x87\x48\xC4\x00\x00\xE8\x00\x00\xF2", "xxxxxxxxxxxxx??x", 0, 0 );
DWORD dwNoReload = FindPattern((PBYTE)"\x0F\x84\x00\x01\x00\x00\x8B\x7D\x0C\xFF\x37\xE8\x00\x00\xFD\xFF", "xxxxxxxxxxxx??xx", 0, 0 );
DWORD dwStamina1 = FindPattern((PBYTE)"\x74\x1B\xD9\x44\x24\x0C\x51\x8B\xC7\xD9\x1C\x24\xE8\x00\x00\xFB", "xxxxxxxxxxxxx??x", 0, 0 );
DWORD dwStamina2 = FindPattern((PBYTE)"\x74\x15\xD9\x45\x0C\x51\xD9\x1C\x24\x57\xE8\x00\x00\x03\x00\x84", "xxxxxxxxxxx??xxx", 0, 0 );
DWORD dwStamina3 = FindPattern((PBYTE)"\x74\x11\xD9\x05\x00\x00\x89\x00\x51\x8B\xCE\xD9\x1C\x24\xE8\x00", "xxxx??xxxxxxxxx?", 0, 0 );
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Old 12/10/2013, 19:01   #416
 
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request snippet for asm vehicle radar
and latest addies
#define Asm_VehRadarGPS 0x005836B0
Code:
                         loc_583674:                             ; CODE XREF: sub_5835A6+197j
___:00583674 8B 45 E8                                mov     eax, [ebp+var_18]
___:00583677 8B 00                                   mov     eax, [eax]
___:00583679 85 C0                                   test    eax, eax
___:0058367B 0F 8C A9 00 00 00                       jl      loc_58372A
___:00583681 8B 0D D8 98 A7 00                       mov     ecx, dword_A798D8
___:00583687 57                                      push    edi
___:00583688 8B F3                                   mov     esi, ebx
___:0058368A 85 C9                                   test    ecx, ecx
___:0058368C 0F 84 E1 00 00 00                       jz      loc_583773
___:00583692 8B 89 98 C4 00 00                       mov     ecx, [ecx+0C498h]
___:00583698 69 C0 10 0B 00 00                       imul    eax, 0B10h
___:0058369E 8B 80 FC C1 AA 00                       mov     eax, dword_AAC1FC[eax]
___:005836A4 69 C9 10 0B 00 00                       imul    ecx, 0B10h
___:005836AA 3B 81 FC C1 AA 00                       cmp     eax, dword_AAC1FC[ecx]
___:005836B0 0F 85 D2 01 00 00                       jnz     loc_583888
___:005836B6 E8 5B F0 FD FF                          call    sub_562716
___:005836BB 8B 40 04                                mov     eax, [eax+4]
___:005836BE B1 01                                   mov     cl, 1
___:005836C0 E8 5B 9E 0A 00                          call    sub_62D520
___:005836C5 D9 E8                                   fld1
___:005836C7 D9 55 C4                                fst     [ebp+var_3C]
___:005836CA 57                                      push    edi
___:005836CB D9 55 C8                                fst     [ebp+var_38]
___:005836CE C7 45 C0 00 00 00 10                    mov     [ebp+var_40], 10000000h
___:005836D5 D9 55 CC                                fst     [ebp+var_34]
___:005836D8 D9 5D D0                                fstp    [ebp+var_30]
___:005836DB E8 36 F0 FD FF                          call    sub_562716
___:005836E0 8B C8                                   mov     ecx, eax
___:005836E2 8B 49 04                                mov     ecx, [ecx+4]
___:005836E5 8D 45 C0                                lea     eax, [ebp+var_40]
___:005836E8 E8 33 9F 0A 00                          call    sub_62D620
___:005836ED 8B 45 E8                                mov     eax, [ebp+var_18]
___:005836F0 8B 00                                   mov     eax, [eax]
___:005836F2 8B 0D D8 98 A7 00                       mov     ecx, dword_A798D8
___:005836F8 C7 45 C0 00 00 00 10                    mov     [ebp+var_40], 10000000h
___:005836FF 57                                      push    edi
___:00583700 3B 81 98 C4 00 00                       cmp     eax, [ecx+0C498h]
___:00583706 74 40                                   jz      short loc_583748
___:00583708 D9 E8                                   fld1
___:0058370A D9 55 C4                                fst     [ebp+var_3C]
___:0058370D D9 55 C8                                fst     [ebp+var_38]
___:00583710 D9 55 CC                                fst     [ebp+var_34]
___:00583713 D9 5D D0                                fstp    [ebp+var_30]
___:00583716 E8 FB EF FD FF                          call    sub_562716
___:0058371B 8B C8                                   mov     ecx, eax
___:0058371D 8B 49 04                                mov     ecx, [ecx+4]
___:00583720 8D 45 C0                                lea     eax, [ebp+var_40]
___:00583723 E8 F8 9E 0A 00                          call    sub_62D620
___:00583728 EB 03                                   jmp     short loc_58372D
___:0058372A                         ; ---------------------------------------------------------------------------
___:0058372A
___:0058372A                         loc_58372A:                             ; CODE XREF: sub_5835A6+D5j
___:0058372A FF 45 E4                                inc     [ebp+var_1C]
___:0058372D
___:0058372D                         loc_58372D:                             ; CODE XREF: sub_5835A6+182j
___:0058372D FF 45 EC                                inc     [ebp+var_14]
___:00583730 8B 45 F0                                mov     eax, [ebp+var_10]
___:00583733 8B 4D EC                                mov     ecx, [ebp+var_14]
___:00583736 83 45 E8 20                             add     [ebp+var_18], 20h
___:0058373A 3B 48 78                                cmp     ecx, [eax+78h]
___:0058373D 0F 8C 31 FF FF FF                       jl      loc_583674
___:00583743 E9 4F 01 00 00                          jmp     loc_583897
___:00583748
Code:
_:00583888                         ; ---------------------------------------------------------------------------
___:00583888
___:00583888                         loc_583888:                             ; CODE XREF: sub_5835A6+10Aj
___:00583888                                                                 ; sub_5835A6+1D9j
___:00583888 E8 89 EE FD FF                          call    sub_562716
___:0058388D 8B 40 04                                mov     eax, [eax+4]
___:00583890 32 C9                                   xor     cl, cl
___:00583892 E8 89 9C 0A 00                          call    sub_62D520
___:00583897
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Old 12/10/2013, 19:24   #417
 
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Get NPP (Nexon Passport) via HTTP Requests

Here's the Source Code. It's not that difficult and it works fine for me. All the bobs out there should rly try to understand this code. DERP!

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Old 12/10/2013, 21:15   #418
 
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Quote:
request snippet for asm vehicle radar
and latest addies
#define Asm_VehRadarGPS 0x005836B0
correct ones, jump the color addy

Code:
#define ADR_VEHGPS            0x5A3E3D
#define ADR_VEHGPSColor       0x5A3E9B

Credits: UPK researched by me :)
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Old 12/11/2013, 21:45   #419
 
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Info for everyone address didn't changed to this update just let you know it
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Old 12/11/2013, 23:13   #420
 
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Code:
	const static DWORD LevelTable       = 0x89F128; //
	const static DWORD Level            = 0x0B7E18; //

	if(options->hacks.SetVisualLvl)
	{
		int *EXPTable = (int*)( WarRockAddy->Memory.LevelTable );
		*reinterpret_cast<int*> (dwServerPointer + ( WarRockAddy->Offset.Level ) ) = EXPTable[options->hacks.SetVisualLvl - 1];
	}
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