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Warrock - Code Snippets
Discussion on Warrock - Code Snippets within the WarRock forum part of the Shooter category.
01/06/2013, 17:41
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#616
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Quote:
Originally Posted by xXxNoMenuxXx
Warum?
Irgendetwas falsch oder Source zu lang? 
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Nein, aber was davon in welchem Scope liegt steht in den Sternen, wenn man deine Source betrachtet.
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01/08/2013, 01:11
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#617
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Hat jemand die Sourcecode super no spread und no rocoil für mich?
Wäre sehr nett
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01/08/2013, 14:13
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#618
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#request dumped Warrock.exe
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01/08/2013, 14:26
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#619
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Quote:
Originally Posted by sıxx
#request dumped Warrock.exe
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Why don't you just dump it yourself? It is easy to do.
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01/08/2013, 18:18
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#620
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Maybe he's on Windows 7
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01/08/2013, 19:14
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#621
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I'm on windows 7, too. Dumping isn't difficult (using ChimpREC).
# i need hs bypass for no crc  cuz i need 2 sniff a few packets (buy classic costume)
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01/08/2013, 19:25
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#622
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Why don't you guys just inject a DLL dumping warrock.exe? Hackshield does not block any read-only access. This also dumps the injected DLL, though.
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01/09/2013, 14:09
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#623
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If you show me how to dump the warrock.exe from inside, i would do it like this next time.
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01/09/2013, 21:14
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#624
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You know how to read memory byte for byte, don't you? Just dereference an incrementing pointer... All you need to find is the start value and the end value of the pointer.
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01/12/2013, 11:24
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#625
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Hat jemand Scoure Code für no recoil und NoSpread
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01/12/2013, 20:52
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#626
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Quote:
Originally Posted by LightLegend
Hat jemand Scoure Code für no recoil und NoSpread
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Code:
NoRecoil:
if (xx)
{
*(float*) (PlayerCheck + Offset_NoRecoil1) = 0;
*(float*) (PlayerCheck + Offset_NoRecoil2) = 0;
*(float*) (PlayerCheck + Offset_NoRecoil3) = 0;
}
NoSpread:
if (xx)
{
*(float*) (PlayerCheck + Offset_NoSpread) = 1;}
else{ *(float*) (PlayerCheck + Offset_NoSpread) = 0;}
Credits geht an : UPK denke ich mal :O wenn nicht dann idk.
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01/13/2013, 12:15
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#627
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Requeste@ MemPatch and Speed Mem
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01/13/2013, 21:17
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#628
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Quote:
Originally Posted by ignorehax
Requeste@ MemPatch and Speed Mem
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Code:
if(x_Speed >= 0 && x_Speed < 7)
Patch<double>(reinterpret_cast<void*>(ADR_SPEED), 96.0 * (x_Speed + 1));
Credtis: Underscore
(edited)
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01/13/2013, 22:05
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#629
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Quote:
Originally Posted by powerlogic
Code:
if(x_Speed > 0 && x_Speed < 7)
Patch<double>(reinterpret_cast<void*>(ADR_SPEED), 96.0 * (x_Speed + 1));
Credtis: Underscore
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Do that for (... >= 0) instead of (... > 0). We had a discussion some posts below the post.
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01/14/2013, 16:09
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#630
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UPS@
Where to set the Speed's here?
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