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Warrock - Code Snippets
Discussion on Warrock - Code Snippets within the WarRock forum part of the Shooter category.
01/06/2013, 17:41
#616
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Quote:
Originally Posted by
xXxNoMenuxXx
Warum?
Irgendetwas falsch oder Source zu lang?
Nein, aber was davon in welchem Scope liegt steht in den Sternen, wenn man deine Source betrachtet.
01/08/2013, 01:11
#617
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Hat jemand die Sourcecode super no spread und no rocoil für mich?
Wäre sehr nett
01/08/2013, 14:13
#618
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#request dumped Warrock.exe
01/08/2013, 14:26
#619
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Quote:
Originally Posted by
sıxx
#request dumped Warrock.exe
Why don't you just dump it yourself? It is easy to do.
01/08/2013, 18:18
#620
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Maybe he's on Windows 7
01/08/2013, 19:14
#621
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I'm on windows 7, too. Dumping isn't difficult (using ChimpREC).
# i need hs bypass for no crc
cuz i need 2 sniff a few packets (buy classic costume)
01/08/2013, 19:25
#622
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Why don't you guys just inject a DLL dumping warrock.exe? Hackshield does not block any read-only access. This also dumps the injected DLL, though.
01/09/2013, 14:09
#623
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If you show me how to dump the warrock.exe from inside, i would do it like this next time.
01/09/2013, 21:14
#624
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You know how to read memory byte for byte, don't you? Just dereference an incrementing pointer... All you need to find is the start value and the end value of the pointer.
01/12/2013, 11:24
#625
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Hat jemand Scoure Code für no recoil und NoSpread
01/12/2013, 20:52
#626
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Quote:
Originally Posted by
LightLegend
Hat jemand Scoure Code für no recoil und NoSpread
Code:
NoRecoil:
if (xx)
{
*(float*) (PlayerCheck + Offset_NoRecoil1) = 0;
*(float*) (PlayerCheck + Offset_NoRecoil2) = 0;
*(float*) (PlayerCheck + Offset_NoRecoil3) = 0;
}
NoSpread:
if (xx)
{
*(float*) (PlayerCheck + Offset_NoSpread) = 1;}
else{ *(float*) (PlayerCheck + Offset_NoSpread) = 0;}
Credits geht an : UPK denke ich mal :O wenn nicht dann idk.
01/13/2013, 12:15
#627
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Requeste@ MemPatch and Speed Mem
01/13/2013, 21:17
#628
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Quote:
Originally Posted by
ignorehax
Requeste@ MemPatch and Speed Mem
Code:
if(x_Speed >= 0 && x_Speed < 7)
Patch<double>(reinterpret_cast<void*>(ADR_SPEED), 96.0 * (x_Speed + 1));
Credtis: Underscore
(edited)
01/13/2013, 22:05
#629
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Quote:
Originally Posted by
powerlogic
Code:
if(x_Speed > 0 && x_Speed < 7)
Patch<double>(reinterpret_cast<void*>(ADR_SPEED), 96.0 * (x_Speed + 1));
Credtis: Underscore
Do that for (... >= 0) instead of (... > 0). We had a discussion some posts below the post.
01/14/2013, 16:09
#630
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UPS@
Where to set the Speed's here?
Similar Threads
WarRock EU - Code Snippets
07/12/2012 - WarRock - 7490 Replies
Hi Leute,
in diesem Thread könnt ihr:
-> Nach Sourcecodes fragen(Beispiel unten)
-> Eure Sourcecodes posten(Wenn sie nicht von euch sind mit Credits!)
-> Fragen ob eure Source evtl. einen Fehler hat
-> Fragen was welcher Fehler bedeuted
-> Sourcecodes entnehmen(Bitte beim Release dann Credits angeben!)
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