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[Sammelthread] Addys

Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

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Old 06/08/2011, 23:57   #196
 
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ich habe hir ein paar addy habe ich irgedwie wurden die auf mein pc gespeichert
sind von 08.06.2011 20:56:89


Code:
/============POINTERS============\
#define ADR_PLAYERPOINTER 0x000
#define ADR_SERVERPOINTER 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_DEVICEPOINTER 0x009B4720
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C
#define ADR_VIEWANGELS 0x00AFEC1C
/============ADDYS============\
#define ADR_NOSPAWN1 0x00B32FF8
#define ADR_NOSPAWN2 0x00B32FFC
#define ADR_NOSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A35C
#define ADR_NOBOUNDS2 0x00B2A360
#define ADR_NOBOUNDS3 0x00B2A364
#define ADR_MAPCOLOR1 0x00B059BC
#define ADR_MAPCOLOR2 0x00B059C0
#define ADR_MAPCOLOR3 0x00B059C4
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR3 0x00A231DC
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_WEAPONGRAVITY 0x00989AE0
#define ADR_VIRTUALJUMP 0x00989808
#define ADR_GMWARNING 0x00BB53A0
#define ADR_ANTIAFK 0x00B0F4DC
#define ADR_GLASSWALL 0x009897D0
#define ADR_SCOPE 0x00A23140
#define ADR_SCOPESIZE 0x00A23148
#define ADR_FARFOG 0x00B02F8C
#define ADR_NEARFOG 0x00B02FA8
#define ADR_SPEED 0x0099A65C
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTHEALTH 0x00B02FA0
#define ADR_CQCSPAWN 0x00A23130
#define ADR_IMDRUNK 0x00B2F180
/============D3D============\
#define D3D_NAME 0x00BB41DC
#define D3D_HEALTH 0x00BB53AC
#define D3D_BRANCHE 0x00BB53B8
#define D3D_PING 0x00BB3ED4
/============STAMINA============\
#define ADR_STAMINA1 0x0098A9C4
#define ADR_STAMINA2 0x0098A9C8
#define ADR_STAMINA3 0x0098A9CC
#define ADR_STAMINA4 0x0098A9D0
#define ADR_STAMINA5 0x0098A9D4
/============OFFSETS============\
#define OFS_X	 0x000102E4
#define OFS_Y	 0x000102F4
#define OFS_Z	 0x000102EC
#define OFS_NFD 0x00102CC
#define OFS_PLAYERSIZE 0x001CF0
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_LEVEL 0x0011A288
#define OFS_DINAR 0x0011A298
#define OFS_ROOMMASTER 0x00FD148
#define OFS_PLAYERSLOT 0x0011B7E8
#define OFS_INVISIBLE 0x0011A2AC
/============PX============\
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO1 0x00AFFACD
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_BANDAGE 0x00AFFAD2
/============ASM============\
#define ASM_QUICKPLANT 0x00528951
#define ASM_QUICKDEFUSE 0x00527864
#define ASM_STW 0x0060F5F0
#define ASM_WTW 0x007F8B97
#define ASM_FORCEKICK 0x004FDC85
#define ASM_ESCALATOR 0x007F99F7
#define ASM_ESCALATOR2 0x007F99FB

credits to: ??????

ich weiß nit ma wie die auf mein pc komme
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Old 06/09/2011, 15:19   #197
 
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hat jmnd GMMode ?
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Old 06/09/2011, 16:00   #198
 
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Quote:
Originally Posted by _marcel_ :) View Post
ich habe hir ein paar addy habe ich irgedwie wurden die auf mein pc gespeichert
sind von 08.06.2011 20:56:89


Code:
/============POINTERS============\
#define ADR_PLAYERPOINTER 0x000
#define ADR_SERVERPOINTER 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_DEVICEPOINTER 0x009B4720
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C
#define ADR_VIEWANGELS 0x00AFEC1C
/============ADDYS============\
#define ADR_NOSPAWN1 0x00B32FF8
#define ADR_NOSPAWN2 0x00B32FFC
#define ADR_NOSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A35C
#define ADR_NOBOUNDS2 0x00B2A360
#define ADR_NOBOUNDS3 0x00B2A364
#define ADR_MAPCOLOR1 0x00B059BC
#define ADR_MAPCOLOR2 0x00B059C0
#define ADR_MAPCOLOR3 0x00B059C4
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR3 0x00A231DC
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_WEAPONGRAVITY 0x00989AE0
#define ADR_VIRTUALJUMP 0x00989808
#define ADR_GMWARNING 0x00BB53A0
#define ADR_ANTIAFK 0x00B0F4DC
#define ADR_GLASSWALL 0x009897D0
#define ADR_SCOPE 0x00A23140
#define ADR_SCOPESIZE 0x00A23148
#define ADR_FARFOG 0x00B02F8C
#define ADR_NEARFOG 0x00B02FA8
#define ADR_SPEED 0x0099A65C
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTHEALTH 0x00B02FA0
#define ADR_CQCSPAWN 0x00A23130
#define ADR_IMDRUNK 0x00B2F180
/============D3D============\
#define D3D_NAME 0x00BB41DC
#define D3D_HEALTH 0x00BB53AC
#define D3D_BRANCHE 0x00BB53B8
#define D3D_PING 0x00BB3ED4
/============STAMINA============\
#define ADR_STAMINA1 0x0098A9C4
#define ADR_STAMINA2 0x0098A9C8
#define ADR_STAMINA3 0x0098A9CC
#define ADR_STAMINA4 0x0098A9D0
#define ADR_STAMINA5 0x0098A9D4
/============OFFSETS============\
#define OFS_X	 0x000102E4
#define OFS_Y	 0x000102F4
#define OFS_Z	 0x000102EC
#define OFS_NFD 0x00102CC
#define OFS_PLAYERSIZE 0x001CF0
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_LEVEL 0x0011A288
#define OFS_DINAR 0x0011A298
#define OFS_ROOMMASTER 0x00FD148
#define OFS_PLAYERSLOT 0x0011B7E8
#define OFS_INVISIBLE 0x0011A2AC
/============PX============\
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO1 0x00AFFACD
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_BANDAGE 0x00AFFAD2
/============ASM============\
#define ASM_QUICKPLANT 0x00528951
#define ASM_QUICKDEFUSE 0x00527864
#define ASM_STW 0x0060F5F0
#define ASM_WTW 0x007F8B97
#define ASM_FORCEKICK 0x004FDC85
#define ASM_ESCALATOR 0x007F99F7
#define ASM_ESCALATOR2 0x007F99FB

credits to: ??????

ich weiß nit ma wie die auf mein pc komme
credits to: me

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Old 06/10/2011, 08:20   #199
 
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Kann jemand haben HackShield Addie?

English : Please Hackshield Addie!!
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Old 06/10/2011, 12:53   #200
 
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Quote:
Kann jemand haben HackShield Addie?

English : Please Hackshield Addie!!
wenn du meinst du kannst damit "deinen" Bypass updaten

=> Publ. Bypass is DT (=CRASHT)

antispam:


WeaponBase = 0xB7AB14
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Old 06/10/2011, 13:36   #201
 
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Code:
/*-----------------------------------------------|
|            WarRock Logger Started              |
|               www.WR-CHEATS.net                |
|              - Private Release -               |
|-----------------------------------------------*/

#define ADR_PLAYERPOINTER                 0xC7E840 // Found at 0x472E91 ( WarRock.exe [0x400000] + 0x072E91 )
#define ADR_SERVERPOINTER                 0xB791B8 // Found at 0x479800 ( WarRock.exe [0x400000] + 0x079800 )
#define ADR_WEAPONPOINTER                 0xA23338 // Found at 0x4388FD ( WarRock.exe [0x400000] + 0x0388FD )
#define ADR_PINFOPOINTER                  0xBB3818 // Found at 0x4912F8 ( WarRock.exe [0x400000] + 0x0912F8 )
#define ADR_VIEWPOINTER                   0xB791B8 // Found at 0x479800 ( WarRock.exe [0x400000] + 0x079800 )
#define ADR_SUPERNOSPREAD                 0x98CEE8 // Found at 0x442E0A ( WarRock.exe [0x400000] + 0x042E0A )
#define ADR_QUICKPLANT                    0x528951 // Found at 0x528951 ( WarRock.exe [0x400000] + 0x128951 )
#define ADR_QUICKDEFUSE                   0x527864 // Found at 0x527864 ( WarRock.exe [0x400000] + 0x127864 )
#define ADR_WALKTROUGHWALLS               0x7F8B97 // Found at 0x7F8B97 ( WarRock.exe [0x400000] + 0x3F8B97 )
#define ADR_SHOOTROUGHWALLS               0x60F4B0 // Found at 0x60F4B0 ( WarRock.exe [0x400000] + 0x20F4B0 )
#define ADR_PRONECQC                      0x50AF95 // Found at 0x50AF95 ( WarRock.exe [0x400000] + 0x10AF95 )
#define OFS_FORCEKICK                     0x0F99B8 // Found at 0x41C4E4 ( WarRock.exe [0x400000] + 0x01C4E4 )
#define OFS_POSITION_X                    0x0102E4 // Found at 0x49D810 ( WarRock.exe [0x400000] + 0x09D810 )
#define OFS_NOFALLDAMAGE                  0x0102CC // Found at 0x52A68E ( WarRock.exe [0x400000] + 0x12A68E )
Kleiner Testlog
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Old 06/10/2011, 22:29   #202
 
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[22:28:28] SubZerom™: #define ADR_MedicNackt 0x94DF65
[22:29:04] SubZerom™: #define ADR_HeavyNackt 0x94DF68
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Old 06/10/2011, 22:31   #203
 
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#define ADR_INVISIBLE 0x102CC

Source direkt:
*(float*)(ADR_SERVERPOINTER + ADR_INVISIBLE) = 999999;
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Old 06/10/2011, 22:31   #204
 
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Quote:
Originally Posted by Angel-Piece View Post
[22:28:28] SubZerom™: #define ADR_MedicNackt 0x94DF65
[22:29:04] SubZerom™: #define ADR_HeavyNackt 0x94DF68
Updated:
#define ADR_EngineerNackt 0x94DF64
#define ADR_MedicNackt 0x94DF65
#define ADR_SniperNackt 0x94DF66
#define ADR_AssaultNackt 0x94DF67
#define ADR_HeavyNackt 0x94DF68

Nicht sicher ob sie klappen
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Old 06/10/2011, 23:37   #205
 
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Quote:
Originally Posted by .Son Goku View Post
#define ADR_INVISIBLE 0x102CC

Source direkt:
*(float*)(ADR_SERVERPOINTER + ADR_INVISIBLE) = 999999;
Danke, das hab ich gesucht. Aber muss es nicht Playerpointer heißen, für SelfKill? *rofl*

Quote:
Originally Posted by SubZerom_ View Post
Updated:
#define ADR_EngineerNackt 0x94DF64
#define ADR_MedicNackt 0x94DF65
#define ADR_SniperNackt 0x94DF66
#define ADR_AssaultNackt 0x94DF67
#define ADR_HeavyNackt 0x94DF68

Nicht sicher ob sie klappen
Source?

Antispam:
#define ADR_WEAPONBASE 0x00B7AB14
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Old 06/11/2011, 00:28   #206
 
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Quote:
Originally Posted by .xD1997™ View Post
Danke, das hab ich gesucht. Aber muss es nicht Playerpointer heißen, für SelfKill? *rofl*
Das ist ja der "Witz" ^^ 2 "Witze" in einem.
#define OFS_PREMIUM 0x57C
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Old 06/11/2011, 08:47   #207
 
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#define ASM_NODELAY 0x00528951
#define ASM_WTW 0x007F8B97
#define ASM_Stamina5 0x0043BACB

#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR3 0x00A231DC

und ich dachte immer Invi Source geht so:

Code:
if(Items.Invisible==1)
{
ExitProcess(0);
}



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Old 06/11/2011, 09:36   #208
 
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Who has adress glasswall ?
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Old 06/11/2011, 09:43   #209
 
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#define ADR_GLASSWALL 0x009897D0
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Old 06/11/2011, 12:03   #210
 
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Hat wer schon die Neuen Addys? für mich hehe


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Closed Thread


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[Sammelthread] Addys
11/22/2010 - WarRock Hacks, Bots, Cheats & Exploits - 54 Replies
Hi leute, ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen). Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden. Ich hab mich nur noch nicht entschieden ob ich sie imemr hier oben hin schreiben soll(also die aktuellen Addys), oder ob man einfach immer auf die letzte seite gehen soll um die addys dann so zu finden. Aber ihr könnt mir eine pn schicken damit meine wahl...
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so daher das ich noch kein theard gesehen habe erstelle ich so einen theard mal. So hier kann jeder seine PSN addy hinschreiben: ich fange mal an:err0rC0de123 so jetzt seit ihr dran^^



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