//=========================================\
//=============== NikM Logger =============\
//============= v.3.0 ============\
//============= Start logging =============\
//=========================================\
//~~~~~~~~~~~~Pointers~~~~~~~~~~~~
#define Playerpointer 0x00C7E840
#define Serverpointer 0x00B791B8
//~~~~~~~~~~~~Addys~~~~~~~~~~~~
#define FastAmmo 0x00B02F9C
#define FastHealth 0x00B02FA4
#define FastRepair 0x00B02FA8
#define FastFlag 0x00B02FB4
#define Map_Bounds1 0x00B2A360
#define Map_Bounds2 0x00B2A364
#define Map_Bounds3 0x00B2A368
#define Spawnwait1 0x00B32FF8
#define Spawnwait2 0x00B32FFC
#define Spawnwait3 0x00B33000
#define SuperNoSpread 0x0098CEE8
#define Scope 0x00A23140
#define Player_Speed 0x0099A65C
#define FullBright1 0x00B05988
#define FullBright2 0x00B0598C
#define FullBright3 0x00B05990
#define Near_Fog 0x00B05A38
#define Far_Fog 0x00B05A40
#define GlassWalls 0x00B05928
#define Stamina1 0x0098A9C4
#define Stamina2 0x0098A9C8
#define Stamina3 0x0098A9CC
#define Stamina4 0x0098A9D0
#define Stamina5 0x0098A9D8
//~~~~~~~~~~~~Offsets~~~~~~~~~~~~
#define Slot1_Ofs 0x001021A0
#define Slot2_Ofs 0x001021A1
#define Slot3_Ofs 0x001021A2
#define Slot4_Ofs 0x001021A3
#define Slot5_Ofs 0x001021A4
#define Slot6_Ofs 0x001021A5
#define Slot7_Ofs 0x001021A6
#define Slot8_Ofs 0x001021A7
#define X_Axis 0x00102E4
#define Y_Axis 0x00102EC
#define Z_Axis 0x00102F4
#define NoFallDamage_Ofs 0x00102CC
#define Gravity_X 0x00C4A4
#define Gravity_Y 0x00C4A8
#define Gravity_Z 0x00C4AC
#define Recoil_Ofs1 0x00C43C
#define Recoil_Ofs2 0x00C440
#define Recoil_Ofs3 0x00C444
#define SuperMaster_Ofs 0x00FCD30
#define Premium1_Ofs 0x0057C
#define ExtraAmmo1_Ofs 0x00AFFACC
#define ExtraAmmo2_Ofs 0x00AFFACD
#define SniperAmmo_Ofs 0x00AFFACE
#define AssaultAmmo_Ofs 0x00AFFAD0
#define Bandage_Ofs 0x00AFFAD2
Credits: NikM