Register for your free account! | Forgot your password?

You last visited: Today at 05:25

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Sammelthread] Addys

Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

Closed Thread
 
Old 06/15/2011, 05:58   #226
 
kingreinhold's Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 84
Received Thanks: 14
wie bekommt man addys?
kingreinhold is offline  
Old 06/15/2011, 07:05   #227
 
derdave969's Avatar
 
elite*gold: 0
Join Date: Apr 2011
Posts: 342
Received Thanks: 86
Quote:
wie bekommt man addys?
die kannst du dir hier einfach kopieren.
das ist zum Beispiel ein Addy:

#define OFS_NFD 0x00102CC

(No Fall Damage)
genaue erklärung wozu du das brauchst findest du hier:

oder hier:
derdave969 is offline  
Thanks
1 User
Old 06/15/2011, 11:55   #228
 
kingreinhold's Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 84
Received Thanks: 14
Quote:
Originally Posted by derdave969 View Post
die kannst du dir hier einfach kopieren.
das ist zum Beispiel ein Addy:

#define OFS_NFD 0x00102CC

(No Fall Damage)
genaue erklärung wozu du das brauchst findest du hier:

oder hier:
Nein, ich will ja selber Addys hollen, nicht hier abschauen.
kingreinhold is offline  
Old 06/15/2011, 14:12   #229
 
derdave969's Avatar
 
elite*gold: 0
Join Date: Apr 2011
Posts: 342
Received Thanks: 86
Quote:
Nein, ich will ja selber Addys hollen, nicht hier abschauen.
achso dann schau mal hier:

ich glaub ich hab da neulich mal nen thread gesehen, du musst halt ein bischen suchen
derdave969 is offline  
Old 06/15/2011, 15:59   #230
 
elite*gold: 0
Join Date: Sep 2009
Posts: 60
Received Thanks: 15
Quote:
Originally Posted by w0lfman2 View Post
Addys sind so zusagen Updates, wenn man hacks codet
Diese Muss man dann dort eingeben, Addys fangen auch IMMER mit 0x an.
1.) Addys sind die Adressen der Spielerfunktionen die wir manipulieren


Quote:
Originally Posted by w0lfman2 View Post

Diese Muss man dann dort eingeben,...
2.) Wo eingeben xD (Ich weiss zwar wo aber du hast es ziemlich ungenau
erklärt^^)


Quote:
Originally Posted by w0lfman2 View Post

Addys fangen auch IMMER mit 0x an.
3.) 0x0 = Hexziffer !



Hier nochmal aktuelle Addys (stand 15.06.2011) :
Code:
<====================>
|START DOWNLOADING...|
<====================>

<-------------------->

<====================>
|  DOWNLOAD SUCCESS! |
<====================>

<-------------------->

<====================>
| DOWNLOADED ADDY'S: |
<====================>

/============POINTERS============\

#define ADR_PLAYERPOINTER 0xC7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define ADR_BASEPOINTER 0x***
#define ADR_DEVICEPOINTER 0x***
#define ADR_HEALTHPOINTER 0x***
#define ADR_USERPOINTER 0x***
#define ADR_VIEWANGELS 0x***
/============ADDYS============\

#define ADR_NOSPAWN1 0x00B32FF8
#define ADR_NOSPAWN2 0x00B32FFC
#define ADR_NOSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A35C
#define ADR_NOBOUNDS2 0x00B2A360
#define ADR_NOBOUNDS3 0x00B2A364
#define ADR_MAPCOLOR1 0x00B059BC
#define ADR_MAPCOLOR2 0x00B059C0
#define ADR_MAPCOLOR3 0x00B059C4
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR3 0x00A231DC
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_WEAPONGRAVITY 0x***
#define ADR_VIRTUALJUMP 0x00989808
#define ADR_GMWARNING 0x00BB53A0
#define ADR_ANTIAFK 0x00B0F4DC
#define ADR_GLASSWALL 0x009897D0
#define ADR_SCOPE 0x00A23140
#define ADR_SCOPESIZE 0x00A23148
#define ADR_FARFOG 0x00B02F8C
#define ADR_NEARFOG 0x*** <-- Muahaha !
#define ADR_SPEED 0x0099A65C
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTHEALTH 0x00B02FA0
#define ADR_CQCSPAWN 0x00A23130
#define ADR_IMDRUNK 0x***

/============D3D============\
#define D3D_NAME 0x***
#define D3D_HEALTH 0x***
#define D3D_BRANCHE 0x***
#define D3D_PING 0x***

/============STAMINA============\
#define ADR_STAMINA1 0x***
#define ADR_STAMINA2 0x***
#define ADR_STAMINA3 0x***
#define ADR_STAMINA4 0x***
#define ADR_STAMINA5 0x***

/============OFFSETS============\
#define OFS_X	 0x000102E4
#define OFS_Y	 0x000102F4
#define OFS_Z	 0x000102EC
#define OFS_NFD 0x00102CC
#define OFS_PLAYERSIZE 0x***
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_LEVEL 0x0011A288
#define OFS_DINAR 0x0011A298
#define OFS_ROOMMASTER 0x00FD148
#define OFS_PLAYERSLOT 0x***
#define OFS_INVISIBLE 0x***

/============PX============\
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO1 0x00AFFACD
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_BANDAGE 0x00AFFAD2

/============ASM============\
#define ASM_QUICKPLANT 0x***
#define ASM_QUICKDEFUSE 0x***
#define ASM_STW 0x***
#define ASM_WTW 0x***
#define ASM_FORCEKICK 0x***
#define ASM_ESCALATOR 0x***
#define ASM_ESCALATOR2 0x***

<====================>
|Viel Spaß mit den Addys! - Roygala|
<====================>

Roygala's Addydownloader
safaplayer13 is offline  
Thanks
2 Users
Old 06/15/2011, 18:31   #231
 
elite*gold: 0
Join Date: Dec 2010
Posts: 55
Received Thanks: 17
Sers leute. Ich hab euch wieder Addys besorgt (15.o6.2o11)
Hier sind sie:

Code:
//--Pointer--\\
#define ADR_PLAYERPOINTER 0x00C7E840
#define Playerpointer 0x00C7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define Serverpointer 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_DEVICEPOINTER 0x009B4720
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C

//--Addys--\\
#define ADR_PLAYERSIZE 0x001CF0
#define ADR_ANGELVIEW 0x00AFEC1C
#define ADR_SPEED 0x0099A65C
#define ADR_STAMINA1 0x0098A9C4
#define ADR_STAMINA2 0x0098A9C8
#define ADR_STAMINA3 0x0098A9CC
#define ADR_STAMINA4 0x0098A9D0
#define ADR_STAMINA5 0x0098A9DC
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTHEALTH 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_QUICKSPAWN1 0x00B32FF8
#define ADR_QUICKSPAWN2 0x00B32FFC
#define ADR_QUICKSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS2 0x00B2A368
#define ADR_CQCSPAWN 0x00A23130
#define ADR_NOWATER 0x00AF1D30
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR2 0x00A231DC
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_PLANTANYWHERE 0x00AFFAC0
#define ADR_DEFUSEANYWHERE 0x00AFFAC0
#define ADR_NOSPREAD 0x009B0008
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_MEMUNLAMMO 0x00C90040E6
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990

//--Offsets--\\
#define OFS_GRAVITY_Z 0x00C4A8
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_NFD 0x00102CC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_SLOTS1 0x001021A0   // <--- lol :D Was nützt der? :D
#define OFS_SLOTS2 0x001021A1   // <--- und der? :D
#define OFS_SLOTS3 0x001021A2   // <--- ?? :P
#define OFS_SLOTS4 0x001021A3   // Mhh.. :D
#define OFS_SLOTS5 0x001021A4  
#define OFS_SLOTS6 0x001021A5
#define OFS_SLOTS7 0x001021A6
#define OFS_SLOTS8 0x001021A7
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580

//--D3D--\\
#define D3D_NAME 0x00BB41DC
#define D3D_HEALTH 0x00BB53AC
#define D3D_BRANCHE 0x00BB53B8

//--PX--\\
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO2 0x00AFFACD
#define PX_BANDAGE 0x00AFFAD2

#define ADR_SCOPE 0x00A23140
#define ADR_MEMPLANTANYWHERE 0x00AFFAC0
#define ADR_MEMCQCPRONE 0x00C99E34
#define ADR_FARFOG 0x00B05A3A
#define ADR_NEARFOG 0x00B05A38
#define ADR_QUICKPLANT 0x00528951

//-- VIP Addys --\\

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
#define ADR_WTW 0x007F8B97
#define Addr_STW 0x0060F5F0
#define ASM_OSSIGEN 0x0051C2E3
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_QuickPlant 0x00528951
#define ADR_QuickDefuse 0x00527864
#define ADR_ESCALATOR1 0x007F99F7
#define ADR_ESCALATOR2 0x007F9B34
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS3 0x00B2A368
#define ADR_NoReload 0x005328C4
#define ADR_NORESTRICTIONS 0x0050C320
#define ADR_MINEVIEW1 0x00465EB3
#define ADR_MINEVIEW2 0x00465F1D
#define ASM_NODELAY 0x005325AF
#define ADR_CROSSASM 0x0057C8FA
#define ADR_PRONE 0x0050AF95
#define ADR_UnlAmmo 0x005227F8
#define ADR_BONESHOT 0x00462EBE
#define Addr_AutoAmmo1 0x0051CB83
#define Addr_AutoAmmo2 0x0051CBF2
#define ASM_BULLETS 0x00525AB0
#define ADR_ANTIMINES 0x005AE375
#define ADR_ANTIM14MINE 0x005AE197
#define ADR_ANTIFLASH 0x005AE2AE
#define Addr_RoomFilter1 0x0054DA5B
#define Addr_RoomFilter2 0x0054DAD4
#define Addr_RoomFilter3 0x0054DC3A
#define OFS_OPK1 0x00151FGH
#define OFS_OPK2 0x00178FG5
#define OFS_OPK3 0x00135FH5


Das waren Sie.

Liebe Grüße!

________

w0lfman2 , the Addy Poster
w0lfman2 is offline  
Thanks
1 User
Old 06/15/2011, 18:59   #232
 
elite*gold: 0
Join Date: Feb 2011
Posts: 352
Received Thanks: 140
Suche OPK Structs
xPlay4Funx is offline  
Old 06/15/2011, 19:28   #233
 
elite*gold: 0
Join Date: Dec 2010
Posts: 55
Received Thanks: 17
Quote:
Originally Posted by xPlay4Funx View Post
Suche OPK Structs
Haii.
Ich habe dir grad einen OPK Addy Heraus gesucht.
#define OFS_OPK1 0x00151FGH
#define OFS_OPK2 0x00178FG5
#define OFS_OPK3 0x00135FH5

Liebe Grüße!
w0lfman2 is offline  
Thanks
2 Users
Old 06/15/2011, 19:48   #234
 
NikM's Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 972
Received Thanks: 1,583
fail
Hex: 0 - F
Wo nimmst du G und H her ?

Anti Spamm:
#define Oxigen_Asm 0x0051C2E3
NikM is offline  
Thanks
3 Users
Old 06/15/2011, 21:30   #235
 
elite*gold: 0
Join Date: Jun 2011
Posts: 319
Received Thanks: 100
Quote:
/**********************************************/
/**********CyberRazzer Vip-AddyLogger**********/
/**********************************************/
/************CyberRazzer|YaZZn|NikM************/
/*************Willi27|NoName|Gordon************/
/****************King7|Son_Gotes***************/
/**********************************************/
/****************Start Logging*****************/
/**********************************************/
/*******************Pointers*******************/
#define ADR_PTR_PLAYERPOINTER 0x000
#define ADR_PTR_SERVERPOINTER 0x00B791B8
#define ADR_PTR_HEALTHPOINTER 0x00BB53AC
#define ADR_PTR_WEAPONPOINTER 0x00A23338
#define ADR_PTR_DEVICEPOINTER 0x00AFEC20
#define ADR_PTR_BASEPOINTER 0x00BB3818
#define ADR_PTR_USERPOINTER 0x00C7E88C
#define ADR_PTR_VEHICLEBASE 0x00B0CCC8
#define ADR_PTR_VIEWANGELS 0x00AFEC1C
#define ADR_PTR_CLASSBASE 0x00BB53B8
/********************Memory********************/
#define ADR_MEM_SCOPE 0x00A23140
#define ADR_MEM_SCOPESIZE 0x000
#define ADR_MEM_SHOOTSMOKE 0x0098CEC0
#define ADR_MEM_SPEED 0x0099A65C
#define ADR_MEM_IMDRUNK 0x000
#define ADR_MEM_NOWATER 0x00AF1D30
#define ADR_MEM_NOSPREAD 0x000
#define ADR_MEM_MEMCROSS 0x000
#define ADR_MEM_MEMUNLAMMO 0x00B37640
#define ADR_MEM_NOSPAWN1 0x00B32FF8
#define ADR_MEM_NOSPAWN2 0x00B33000
#define ADR_MEM_NOSPAWN3 0x00B32FFC
#define ADR_MEM_NOBOUNDS1 0x000
#define ADR_MEM_NOBOUNDS2 0x000
#define ADR_MEM_NOBOUNDS3 0x000
#define ADR_MEM_FASTAMMO 0x00B02F9C
#define ADR_MEM_FASTREPAIR 0x00A23124
#define ADR_MEM_FASTHEALTH 0x00B02FA4
#define ADR_MEM_FASTFLAG 0x000
#define ADR_MEM_FASTLOCKON 0x00AFFAEC
#define ADR_MEM_WATERHEIGHT 0x000
#define ADR_MEM_VIRTUALJUMP 0x00989808
#define ADR_MEM_PLANTANYWHERE 0x00AFFAC4
#define ADR_MEM_GLASSWALLS 0x00B05A38
#define ADR_MEM_CQCPRONE 0x00C99E34
#define ADR_MEM_WEAPONGRAVIT 0x0098CE28
#define ADR_MEM_NEARFOG 0x000
#define ADR_MEM_FARFOG 0x000
#define ADR_MEM_FOGCOLOR1 0x00B059C0
#define ADR_MEM_FOGCOLOR2 0x00B059BC
#define ADR_MEM_FOGCOLOR3 0x00B059B8
#define ADR_MEM_FULLBRIGHT1 0x00B059C0
#define ADR_MEM_FULLBRIGHT2 0x00B059BC
#define ADR_MEM_FULLBRIGHT3 0x00B059B8
#define ADR_MEM_WATERCOLORDEEP1 0x00A231E8
#define ADR_MEM_WATERCOLORDEEP2 0x00A231E4
#define ADR_MEM_WATERCOLORDEEP3 0x00A231E0
#define ADR_MEM_WATERCOLORSHALLOW1 0x00A231DC
#define ADR_MEM_WATERCOLORSHALLOW2 0x00A231D8
#define ADR_MEM_WATERCOLORSHALLOW3 0x00A231D4
/*********************User*********************/
#define ADR_USER_D3D_NAME 0x00BB41DC
#define ADR_USER_D3D_IP 0x00BB3EEC
#define ADR_USER_D3D_HEALTH 0x00BB53AC
#define ADR_USER_D3D_KILLS 0x00BB51F0
#define ADR_USER_D3D_DEATHS 0x00BB3820
#define ADR_USER_D3D_POINTS 0x00BB5384
#define ADR_USER_D3D_PING 0x00BB3ED4
#define ADR_USER_D3D_TEAM 0x00BB54EC
#define ADR_USER_D3D_BRANCHE 0x00BB53B8
#define ADR_USER_ID 0x00B79230
#define ADR_USER_NAME 0x00B79470
#define ADR_USER_FORCEKICK 0x000
#define ADR_USER_AMMO1 0x0051CCAB
#define ADR_USER_AMMO2 0x0051CCCB
#define ADR_USER_MEDIC1 0x000
#define ADR_USER_MEDIC2 0x00
/*******************PxItems********************/
#define ADR_PX_EXTRACLIP1 0x00AFFACC
#define ADR_PX_EXTRACLIP2 0x00AFFACD
#define ADR_PX_SNIPERX2 0x00AFFACE
#define ADR_PX_ASSAULTX2 0x00AFFAD0
#define ADR_PX_BANDAGE ´ 0x00AFFAD2
/********************Offsets*******************/
#define ADR_OFS_Z 0x0000
#define ADR_OFS_Y 0x0000
#define ADR_OFS_X 0x000130
#define ADR_OFS_NFD 0x0000
#define ADR_OFS_SLOT1 0x001021A0
#define ADR_OFS_SLOT2 0x001021A1
#define ADR_OFS_SLOT3 0x001021A2
#define ADR_OFS_SLOT4 0x001021A3
#define ADR_OFS_SLOT5 0x001021A4
#define ADR_OFS_SLOT6 0x001021A5
#define ADR_OFS_SLOT7 0x001021A6
#define ADR_OFS_SLOT8 0x001021A7
#define ADR_OFS_WEAPON1 0x0001010C
#define ADR_OFS_LOADUSER 0x000F99B8
#define ADR_OFS_WEAPON2 0x000101DE
#define ADR_OFS_WEAPON3 0x000101DC
#define ADR_OFS_GRAVIT_X 0x0000144
#define ADR_OFS_GRAVIT_Y 0x000014C
#define ADR_OFS_GRAVIT_Z 0x0000148
#define ADR_OFS_SPECTATE 0x0011B86C
#define ADR_OFS_GAMEMODE 0x000FC8C0
#define ADR_OFS_PREMIUM1 0x0000057C
#define ADR_OFS_PREMIUM2 0x00000580
#define ADR_OFS_ROOMMASTER 0x000FD148
#define ADR_OFS_SUPERMASTER 0x000FCD30
#define ADR_OFS_STRUCTSIZE 0x0000
#define ADR_OFS_PLAYERSTATE 0x00001023C
/*********************Asm**********************/
#define ADR_ASM_WTW 0x007F8B97
#define ADR_ASM_WUW 0x0051C246
#define ADR_ASM_STW 0x0060F4B0
#define ADR_ASM_FASTAS 0x000
#define ADR_ASM_ANTILOG 0x0041DF90
#define ADR_ASM_RADARGPS 0x005A17AB
#define ADR_ASM_CQCPRONE 0x000
#define ADR_ASM_ALLSERVER 0x000
#define ADR_ASM_NO_OXIGEN 0x0051C2E3
#define ADR_ASM_CROSSHAIR 0x000
#define ADR_ASM_DOUBLEFIRE 0x0041BA08
#define ADR_ASM_FASTRELOAD 0x00605337
#define ADR_ASM_MESPHEALTH 0x000
#define ADR_ASM_ESCALATOR1 0x007F99F7
#define ADR_ASM_ESCALATOR2 0x007F9B34
#define ADR_ASM_QUICKPLANT 0x00528951
#define ADR_ASM_QUICKDEFUSE 0x00527864
#define ADR_ASM_MINEVIEWER1 0x000
#define ADR_ASM_BACKTOLOBBY 0x00572389
#define ADR_ASM_AUTOREPAIR1 0x000
#define ADR_ASM_AUTOREPAIR2 0x000
#define ADR_ASM_RADARFFAGPS 0x000
#define ADR_ASM_STAMINA_UP_5 0x0043BACB
#define ADR_ASM_WARROCK_NEWS 0x0055A3DF
#define ADR_ASM_MESSAGE_BOX_1 0x0060DE40
#define ADR_ASM_SUPERNOSPREAD 0x000
#define ADR_ASM_INVALIDPACKET 0x005B03D2
#define ADR_ASM_NORESTRICTIONS 0x0050C320
#define ADR_ASM_ROOMNAMEFILDER 0x0054DA5B
#define ADR_ASM_INITIALIZE_EHSVC 0x00533D44
#define ADR_ASM_MAP_MEMBERSHIPONLY 0x0054C77D
#define ADR_ASM_NO_BADWORDS_CHECK_1 0x0062A0B4
#define ADR_ASM_NO_BADWORDS_CHECK_2 0x0062A110
#define ADR_ASM_NO_BADWORDS_CHECK_3 0x000
#define ADR_ASM_PREMIUM_CROSSHAIR_1 0x0057C802
#define ADR_ASM_DISCONNECTIONFROMGAME 0x004F6414
/******************Artillery*******************/
#define ADR_ART_ARTILLERY_1 0x000
#define ADR_ART_ARTILLERY_2 0x000
#define ADR_ART_ARTILLERY_3 0x00599DF2
#define ADR_ART_ARTILLERY_4 0x00599E74
#define ADR_ART_ARTILLERY_5 0x00599C06
#define ADR_ART_ARTILLERY_6 0x0057D0D7
#define ADR_ART_ARTILLERY_7 0x00599D7D
#define ADR_ART_ARTILLERY_8 0x0057D0BA
/*******************Vehicle********************/
#define ADR_ASM_VEHICLE_JUMP1 0x007970EB
#define ADR_VEH_NORESTRICTIONS1 0x004780BD
#define ADR_VEH_NORESTRICTIONS2 0x000
#define ADR_VEH_NORESTRICTIONS3 0x00478735
#define ADR_VEH_NORESTRICTIONS4 0x00478683
#define ADR_ASM_VEHICLE_SUPERCAR 0x000
/*********************************************/
/*****************End Logging******************/
/**********************************************/
Einige werden nicht mehr geloggt... Thanks wäre nett (:
xh0m3r1ƞ0x is offline  
Thanks
2 Users
Old 06/16/2011, 14:36   #236
 
elite*gold: 9
Join Date: Sep 2010
Posts: 264
Received Thanks: 71
.da kommt immer nur der selbe fehler, es ist keinfehler zu den codes aber ich weis nicht was für ein fehler das ist bitte um hilfe.
also da steht:
__________________________________________________ _________
1>------ Erstellen gestartet: Projekt: warrock hack, Konfiguration: Debug Win32 ------
1>Das Manifest wird eingebettet...
1>.\Debug\warrock hack.dll.intermediate.manifest : general error c1010070: Failed to load and parse the manifest. Das System kann die angegebene Datei nicht finden.
1>Das Buildprotokoll wurde unter "file://c:\Users\Familie Chahror\Desktop\alles von ali\GamersFirst\alles für warrock\hacks\c++\projekte\warrock hack\warrock hack\Debug\BuildLog.htm" gespeichert.
1>warrock hack - 1 Fehler, 0 Warnung(en)
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen ==========
__________________________________________________ __________
Mit freundlichen Grüßen ali-

P.S.: Bitte um Hilfreiche antworten wäre besser/schneller wenn PN plss wichtig
ali- is offline  
Old 06/16/2011, 14:56   #237
 
elite*gold: 0
Join Date: Dec 2010
Posts: 55
Received Thanks: 17
Thumbs up

Hai. Hab wieder neue Addys. Werde jetzt JedenTag neue Addys Posten.
Code:
//--Pointer--\\
#define ADR_PLAYERPOINTER 0x00C7E840
#define Playerpointer 0x00C7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define Serverpointer 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_DEVICEPOINTER 0x009B4720
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C

//--Addys--\\
#define ADR_PLAYERSIZE 0x001CF0
#define ADR_ANGELVIEW 0x00AFEC1C
#define ADR_SPEED 0x0099A65C
#define ADR_STAMINA1 0x0098A9C4
#define ADR_STAMINA2 0x0098A9C8
#define ADR_STAMINA3 0x0098A9CC
#define ADR_STAMINA4 0x0098A9D0
#define ADR_STAMINA5 0x0098A9DC
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTHEALTH 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_QUICKSPAWN1 0x00B32FF8
#define ADR_QUICKSPAWN2 0x00B32FFC
#define ADR_QUICKSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS2 0x00B2A368
#define ADR_CQCSPAWN 0x00A23130
#define ADR_NOWATER 0x00AF1D30
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR2 0x00A231DC
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_PLANTANYWHERE 0x00AFFAC0
#define ADR_DEFUSEANYWHERE 0x00AFFAC0
#define ADR_NOSPREAD 0x009B0008
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_MEMUNLAMMO 0x00C90040E6
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990

//--Offsets--\\
#define OFS_GRAVITY_Z 0x00C4A8
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_NFD 0x00102CC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_SLOTS1 0x001021A0
#define OFS_SLOTS2 0x001021A1
#define OFS_SLOTS3 0x001021A2
#define OFS_SLOTS4 0x001021A3
#define OFS_SLOTS5 0x001021A4
#define OFS_SLOTS6 0x001021A5
#define OFS_SLOTS7 0x001021A6
#define OFS_SLOTS8 0x001021A7
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580

//--D3D's--\\
#define D3D_NAME 0x00BB41DC
#define D3D_HEALTH 0x00BB53AC
#define D3D_BRANCHE 0x00BB53B8

//--PX--\\
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO2 0x00AFFACD
#define PX_BANDAGE 0x00AFFAD2

#define ADR_SCOPE 0x00A23140
#define ADR_MEMPLANTANYWHERE 0x00AFFAC0
#define ADR_MEMCQCPRONE 0x00C99E34
#define ADR_FARFOG 0x00B05A3A
#define ADR_NEARFOG 0x00B05A38
#define ADR_QUICKPLANT 0x00528951

//-- VIP Addys --\\

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
#define ADR_WTW 0x007F8B97
#define Addr_STW 0x0060F5F0
#define ASM_OSSIGEN 0x0051C2E3
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_QuickPlant 0x00528951
#define ADR_QuickDefuse 0x00527864
#define ADR_ESCALATOR1 0x007F99F7
#define ADR_ESCALATOR2 0x007F9B34
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS3 0x00B2A368
#define ADR_NoReload 0x005328C4
#define ADR_NORESTRICTIONS 0x0050C320
#define ADR_MINEVIEW1 0x00465EB3
#define ADR_MINEVIEW2 0x00465F1D
#define ASM_NODELAY 0x005325AF
#define ADR_CROSSASM 0x0057C8FA
#define ADR_PRONE 0x0050AF95
#define ADR_UnlAmmo 0x005227F8
#define ADR_BONESHOT 0x00462EBE
#define Addr_AutoAmmo1 0x0051CB83
#define Addr_AutoAmmo2 0x0051CBF2
#define ASM_BULLETS 0x00525AB0
#define ADR_ANTIMINES 0x005AE375
#define ADR_ANTIM14MINE 0x005AE197
#define ADR_ANTIFLASH 0x005AE2AE
#define Addr_RoomFilter1 0x0054DA5B
#define Addr_RoomFilter2 0x0054DAD4
#define Addr_RoomFilter3 0x0054DC3A

THANKS PLEASE!
w0lfman2 is offline  
Old 06/16/2011, 18:30   #238
 
elite*gold: 0
Join Date: Feb 2011
Posts: 352
Received Thanks: 140
Hat wer nen Addylogger der MeM -Addys loggt ?

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
xPlay4Funx is offline  
Old 06/16/2011, 18:33   #239
 
_Glasreiniger_'s Avatar
 
elite*gold: 0
Join Date: Jun 2011
Posts: 51
Received Thanks: 56
spam #reported

und mach halt mal was eigenes und nicht immer c&p -.-' ??

anti spam:
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
_Glasreiniger_ is offline  
Old 06/16/2011, 18:42   #240
 
elite*gold: 0
Join Date: Feb 2011
Posts: 352
Received Thanks: 140
Quote:
Originally Posted by _Glasreiniger_ View Post
spam #reported

und mach halt mal was eigenes und nicht immer c&p -.-' ??

anti spam:
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
Hää lol ?

Ich frage nur nach einem Addy-Logger ? Der MEM-ADdys loggt?

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
xPlay4Funx is offline  
Closed Thread


Similar Threads Similar Threads
[Sammelthread] Addys
11/22/2010 - WarRock Hacks, Bots, Cheats & Exploits - 54 Replies
Hi leute, ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen). Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden. Ich hab mich nur noch nicht entschieden ob ich sie imemr hier oben hin schreiben soll(also die aktuellen Addys), oder ob man einfach immer auf die letzte seite gehen soll um die addys dann so zu finden. Aber ihr könnt mir eine pn schicken damit meine wahl...
[Sammelthread]PSN addys
09/16/2010 - Consoles - 2 Replies
so daher das ich noch kein theard gesehen habe erstelle ich so einen theard mal. So hier kann jeder seine PSN addy hinschreiben: ich fange mal an:err0rC0de123 so jetzt seit ihr dran^^



All times are GMT +1. The time now is 05:27.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.