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[Sammelthread] Addys
Discussion on [Sammelthread] Addys within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.
11/22/2011, 18:35
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#1651
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Join Date: Sep 2011
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Quote:
Originally Posted by DashWar
Das ist die GMWarn Addy vor dem update gewesen^^
und die war richtig, ich habe sie hier gepostet mit dem fail :
#define OFS_GMWarn 0x00000
daher glaube ich mal die nehmen alle die die ich hier damals gepostet habe und glauben die wäre noch aktuell......
für alle die es wissen wollen die GMWarn addy kann man nur berechnen und sie ist in Warrock nciht so vorhanden das man sie per OllyDbg finden kann.....
und als letztes die addy hat sich verändert das mit dem OFS war ein fail von meinem alten addylogger.....
Also hat sie die addy acuh geändert...
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Entweder du failst oder du drückst dich falsch aus.
Les mal dein Text und versuch ihn zu verstehen.
Man kann sie nicht in der WarRock.exe finden, trotzdem hast du Pattern dafür gesucht?
BLA?
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11/22/2011, 18:38
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#1652
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elite*gold: 10
Join Date: Mar 2010
Posts: 703
Received Thanks: 938
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#request D3D_UserIP
You can post the old Adress if you want, i'll search the new..
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11/22/2011, 18:45
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#1653
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Join Date: Apr 2011
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@SKILL0R
Ka vlt habe cih mich ja falsch ausgedrückt^^
also ich habe keine Pattern dafür aber ich habe die zwei Pattern die man zum ausrechnen der addy braucht und somit kann ich die GMWarn Addy schon bekommen
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11/22/2011, 19:45
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#1654
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elite*gold: 0
Join Date: Oct 2011
Posts: 32
Received Thanks: 47
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Some new addys from my AddyLogger
Code:
//::==============xDuff v1.7 Logger===========:://
//::==========================================:://
//::=================Pointers=================:://
#define ADR_PLAYERPOINTER 0x009EB944
#define ADR_SERVERPOINTER 0x009EB8E0
#define ADR_DEVICEPOINTER 0x0084F53C
#define ADR_WEAPONPOINTER 0x008B1778
#define ADR_USERPOINTER 0x009EB8E0
#define ADR_VIEWANGELS 0x009EB490
#define ADR_ROOMCLASS 0x009EC704
#define ADR_SLOTBASE 0x00101018
#define ADR_WEAPONBASE 0x00A08BE4
#define ADR_CLASSBASE 0x00A43798
//::===============Offset=====================:://
#define OFS_PREMIUM1 0x0058C
#define OFS_PREMIUM2 0x00590
#define OFS_SLOT5 0x001021BC
#define OFS_SLOT6 0x001021BD
#define OFS_SLOT7 0x001021BE
#define OFS_SLOT8 0x001021BF
#define OFS_DINAR 0x0011A2A8
#define OFS_LEVEL 0x0011A298
#define OFS_X 0x00102D8
#define OFS_Y 0x00102DC
#define OFS_Z 0x00102E0
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C440
#define OFS_NADE 0x0010100
//::================Memory===================:://
#define ADR_NOSPREAD 0x009F03DC
#define ADR_VIRTUALJUMP 0x00823C20
#define ADR_IMDRUNK 0x009EB84C
#define ADR_NOBOUNDS1 0x00B18818
#define ADR_NOBOUNDS2 0x00B1881C
#define ADR_NOBOUNDS3 0x00B18820
#define ADR_FASTAMMO 0x009F033C
#define ADR_FASTMEDIC 0x009F0344
#define ADR_FASTFLAG 0x009F2B54
#define ADR_FASTREPAIR 0x009EC794
#define ADR_SPAWNWAIT1 0x00B18E7C
#define ADR_SPAWNWAIT2 0x00B26E78
#define ADR_STAMINAREFILL 0x009775A0
#define ADR_BONESHOT 0x008534C0
#define ADR_WTW 0x00823BEC
#define ADR_STW 0x00820EE4
#define ADR_CAMERAVIEW */Private*/
#define ADR_ANTIAFK 0x00B187F0
#define ADR_SCOPE 0x008B1844
#define ADR_WUW 0x009F2B54
#define ADR_WTH 0x0084EFF4
#define ADR_DEATHCAM */Private*/
#define ADR_IMMEXPLOSION */Private*/
#define ADR_HIGHMODE 0x00852938
#define ADR_PLAYERPRONE 0x009EC6F8
#define ADR_CQCPRONE 0x008B1838
#define ADR_ANTIRADAR 0x009F2B84
#define ADR_QUICKPLANT */Private*/
#define ADR_QUICKDEFUSE */Private*/
#define ADR_PLANTANYWHERE 0x009EB616
//::================D3D=======================:://
#define ADR_D3D_NAME 0x00A425BC
#define ADR_D3DIP (ADR_D3DNAME-0x2EC)
//::================Asm=======================:://
#define ADR_AUTOSTART 0x0040D7F8
#define ADR_UNLIMITEDAMMO 0x004D6E37
#define ADR_SWITCHTIME */Private*/
#define ADR_ENGINETEXT 0x00401073
#define ADR_MESSAGEBOX 0x00418D70
//::================Vheicle===================:://
#define ADR_BIGCARNAME 0x008526B0
//::================End=======================:://
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11/22/2011, 20:50
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#1655
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elite*gold: 0
Join Date: Aug 2009
Posts: 168
Received Thanks: 78
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Quote:
Originally Posted by xDuff
Some new addys from my AddyLogger
Code:
//::==============xDuff v1.7 Logger===========:://
//::==========================================:://
//::=================Pointers=================:://
#define ADR_PLAYERPOINTER 0x009EB944
#define ADR_SERVERPOINTER 0x009EB8E0
#define ADR_DEVICEPOINTER 0x0084F53C
#define ADR_WEAPONPOINTER 0x008B1778
#define ADR_USERPOINTER 0x009EB8E0
#define ADR_VIEWANGELS 0x009EB490
#define ADR_ROOMCLASS 0x009EC704
#define ADR_SLOTBASE 0x00101018
#define ADR_WEAPONBASE 0x00A08BE4
#define ADR_CLASSBASE 0x00A43798
//::===============Offset=====================:://
#define OFS_PREMIUM1 0x0058C
#define OFS_PREMIUM2 0x00590
#define OFS_SLOT5 0x001021BC
#define OFS_SLOT6 0x001021BD
#define OFS_SLOT7 0x001021BE
#define OFS_SLOT8 0x001021BF
#define OFS_DINAR 0x0011A2A8
#define OFS_LEVEL 0x0011A298
#define OFS_X 0x00102D8
#define OFS_Y 0x00102DC
#define OFS_Z 0x00102E0
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C440
#define OFS_NADE 0x0010100
//::================Memory===================:://
#define ADR_NOSPREAD 0x009F03DC
#define ADR_VIRTUALJUMP 0x00823C20
#define ADR_IMDRUNK 0x009EB84C
#define ADR_NOBOUNDS1 0x00B18818
#define ADR_NOBOUNDS2 0x00B1881C
#define ADR_NOBOUNDS3 0x00B18820
#define ADR_FASTAMMO 0x009F033C
#define ADR_FASTMEDIC 0x009F0344
#define ADR_FASTFLAG 0x009F2B54
#define ADR_FASTREPAIR 0x009EC794
#define ADR_SPAWNWAIT1 0x00B18E7C
#define ADR_SPAWNWAIT2 0x00B26E78
#define ADR_STAMINAREFILL 0x009775A0
#define ADR_BONESHOT 0x008534C0
#define ADR_WTW 0x00823BEC
#define ADR_STW 0x00820EE4
#define ADR_CAMERAVIEW */Private*/
#define ADR_ANTIAFK 0x00B187F0
#define ADR_SCOPE 0x008B1844
#define ADR_WUW 0x009F2B54
#define ADR_WTH 0x0084EFF4
#define ADR_DEATHCAM */Private*/
#define ADR_IMMEXPLOSION */Private*/
#define ADR_HIGHMODE 0x00852938
#define ADR_PLAYERPRONE 0x009EC6F8
#define ADR_CQCPRONE 0x008B1838
#define ADR_ANTIRADAR 0x009F2B84
#define ADR_QUICKPLANT */Private*/
#define ADR_QUICKDEFUSE */Private*/
#define ADR_PLANTANYWHERE 0x009EB616
//::================D3D=======================:://
#define ADR_D3D_NAME 0x00A425BC
#define ADR_D3DIP (ADR_D3DNAME-0x2EC)
//::================Asm=======================:://
#define ADR_AUTOSTART 0x0040D7F8
#define ADR_UNLIMITEDAMMO 0x004D6E37
#define ADR_SWITCHTIME */Private*/
#define ADR_ENGINETEXT 0x00401073
#define ADR_MESSAGEBOX 0x00418D70
//::================Vheicle===================:://
#define ADR_BIGCARNAME 0x008526B0
//::================End=======================:://
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#define ADR_BIGCARNAME 0x008526B0
credits : RedLine if i am right
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11/22/2011, 20:53
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#1656
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elite*gold: 10
Join Date: Mar 2010
Posts: 703
Received Thanks: 938
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I think this "#define ADR_D3DIP (ADR_D3DNAME-0x2EC)" is not fully working, because I only get the half IP of a Player...
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11/22/2011, 21:03
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#1657
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elite*gold: 0
Join Date: Oct 2011
Posts: 32
Received Thanks: 47
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Quote:
Originally Posted by Chowniiqhtz
I think this "#define ADR_D3DIP (ADR_D3DNAME-0x2EC)" is not fully working, because I only get the half IP of a Player...
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Lol sorry...
Quote:
Originally Posted by vipman43
#define ADR_BIGCARNAME 0x008526B0
credits : RedLine if i am right
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Yes but i've made the pattern of the addy
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11/22/2011, 21:04
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#1658
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elite*gold: 10
Join Date: Mar 2010
Posts: 703
Received Thanks: 938
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Quote:
Originally Posted by xDuff
Lol sorry...
Yes but i've made the pattern of the addy 
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you got the right addy? or can you tell me the old?
BTW//: Thanks for sharing.
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11/22/2011, 21:55
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#1659
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elite*gold: 0
Join Date: Jul 2011
Posts: 2,133
Received Thanks: 1,424
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#deleted
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11/23/2011, 04:23
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#1660
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elite*gold: 0
Join Date: Oct 2011
Posts: 9
Received Thanks: 0
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# reg.. structs...
thanks people bigups to who willing to share
apprecicate
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11/23/2011, 12:18
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#1661
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elite*gold: 0
Join Date: Nov 2011
Posts: 39
Received Thanks: 4
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request :
glasswall addys plz
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11/23/2011, 12:52
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#1662
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elite*gold: 15
Join Date: Apr 2011
Posts: 1,524
Received Thanks: 971
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Code:
#define ADR_GLASSWALLS 0x9EB57C
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11/23/2011, 13:21
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#1663
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elite*gold: 1
Join Date: May 2011
Posts: 1,490
Received Thanks: 196
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#request speed addy
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11/23/2011, 13:25
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#1664
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elite*gold: 0
Join Date: Jun 2010
Posts: 113
Received Thanks: 220
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Quote:
Originally Posted by Dogukan47
#request speed addy
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#define ADR_SPEED 0x00852868
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11/23/2011, 14:27
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#1665
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elite*gold: 219
Join Date: Jan 2011
Posts: 1,444
Received Thanks: 1,369
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HTML Code:
#define ADR_STAMINA1 0x823FA0
#define ADR_STAMINA2 0x823FA4
#define ADR_STAMINA3 0x823FA8
#define ADR_STAMINA4 0x823FAC
#define ADR_STAMINA5 0x823FB0
#define ADR_Windows Mode 0x8A7A82
#define ADR_CrazyCar 0x8523A8
#define ADR_HideWeapon 0x823BFC
#define ADR_WUW 0x9F2B54
#define ADR_SpeedRoll 0x8526908
#define ADR_AntiAfk 0xB18814
#define ADR_NoWeaGrav 0x8524C8
#define OFS_FastLockOn 0x8B1884
#define OFS_Rapidfire 0x1023C
#define ADR_SPEED 0x852868
#define ADR_RUNSPEED 0x852520
#define ADR_BACKWARDSPEED 0x85251C
#define ADR_ROLLSPEED 0x8526908
#define ADR_AssaultAmmo 0x9EB4EE
#define ADR_SniperAmmo 0x9EB4EC
#define ADR_RollSpeed 0x852690
#define ADR_FogFar 0x9EB57C
#define ADR_FogNear 0x9F2B64
#define OFS_NoM134Idle 0x103D8
#define ADR_COLORSHOT1 0x9EC5BC
#define ADR_COLORSHOT2 0x9EC5C0
#define ADR_COLORSHOT3 0x9EC5C4
#define OFS_LOWGRAVITY 0xC4A8
#define ADR_GLASSWALLS 0x9EB57C
#define ADR_GMWarning 0xA2CDDC
#define ADR_FULLBRIGHT1 0x9EC5BC
#define ADR_FULLBRIGHT2 0x9EC5C0
#define ADR_FULLBRIGHT3 0x9EC5C0
#define ADR_INVISIBLE 0x11A2BC
#define ASM_CRCPATCH 0x4181BA
#define ASM_WTW 0x70C752
#define ASM_NORELOAD 0x5782BC
#define ASM_BULLETS 0x4D3AC7
#define ASM_QUICKPLANT 0x43668B
#define ASM_QUICKDEFUSE 0x4D28BC
#define MEM_IMDRUNK 0x9EB84C
#define MEM_WALKUNDERWATER 0x9F0334
#define MEM_ACCURACYAS 0x9F03DC
#define MEM_IMDRUNK 0x9EB84C
#define MEM_WALKUNDERWATER 0x9F0334
#define MEM_BONESHOT 0x8534C0
#define MEM_WTW 0x823BEC
#define BORRACHO 0x009EB84C
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Hi leute,
ich hab mir einfach mal gedacht das wir auch ein sammelthread für addys machen könnten(falls es so was schon gibt bitte closen).
Ja also wie der Threadname schon sagt sollten hier ausschließlich Addys geposted werden.
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